Song Han

CV
h-index15
6papers
899citations
Novelty48%
AI Score50

6 Papers

14.4LGNov 14, 2025Code
Optimizing Mixture of Block Attention

Guangxuan Xiao, Junxian Guo, Kasra Mazaheri et al.

Mixture of Block Attention (MoBA) (Lu et al., 2025) is a promising building block for efficiently processing long contexts in LLMs by enabling queries to sparsely attend to a small subset of key-value blocks, drastically reducing computational cost. However, the design principles governing MoBA's performance are poorly understood, and it lacks an efficient GPU implementation, hindering its practical adoption. In this paper, we first develop a statistical model to analyze MoBA's underlying mechanics. Our model reveals that performance critically depends on the router's ability to accurately distinguish relevant from irrelevant blocks based on query-key affinities. We derive a signal-to-noise ratio that formally connects architectural parameters to this retrieval accuracy. Guided by our analysis, we identify two key pathways for improvement: using smaller block sizes and applying a short convolution on keys to cluster relevant signals, which enhances routing accuracy. While theoretically better, small block sizes are inefficient on GPUs. To bridge this gap, we introduce FlashMoBA, a hardware-aware CUDA kernel that enables efficient MoBA execution even with the small block sizes our theory recommends. We validate our insights by training LLMs from scratch, showing that our improved MoBA models match the performance of dense attention baselines. FlashMoBA achieves up to 14.7x speedup over FlashAttention-2 for small blocks, making our theoretically-grounded improvements practical. Code is available at: https://github.com/mit-han-lab/flash-moba.

44.9CVFeb 3, 2025Code
Sparse VideoGen: Accelerating Video Diffusion Transformers with Spatial-Temporal Sparsity

Haocheng Xi, Shuo Yang, Yilong Zhao et al. · tsinghua

Diffusion Transformers (DiTs) dominate video generation but their high computational cost severely limits real-world applicability, usually requiring tens of minutes to generate a few seconds of video even on high-performance GPUs. This inefficiency primarily arises from the quadratic computational complexity of 3D Full Attention with respect to the context length. In this paper, we propose a training-free framework termed Sparse VideoGen (SVG) that leverages the inherent sparsity in 3D Full Attention to boost inference efficiency. We reveal that the attention heads can be dynamically classified into two groups depending on distinct sparse patterns: (1) Spatial Head, where only spatially-related tokens within each frame dominate the attention output, and (2) Temporal Head, where only temporally-related tokens across different frames dominate. Based on this insight, SVG proposes an online profiling strategy to capture the dynamic sparse patterns and predicts the type of attention head. Combined with a novel hardware-efficient tensor layout transformation and customized kernel implementations, SVG achieves up to 2.28x and 2.33x end-to-end speedup on CogVideoX-v1.5 and HunyuanVideo, respectively, while preserving generation quality. Our code is open-sourced and is available at https://github.com/svg-project/Sparse-VideoGen

36.7CVSep 29, 2025
SANA-Video: Efficient Video Generation with Block Linear Diffusion Transformer

Junsong Chen, Yuyang Zhao, Jincheng Yu et al.

We introduce SANA-Video, a small diffusion model that can efficiently generate videos up to 720x1280 resolution and minute-length duration. SANA-Video synthesizes high-resolution, high-quality and long videos with strong text-video alignment at a remarkably fast speed, deployable on RTX 5090 GPU. Two core designs ensure our efficient, effective and long video generation: (1) Linear DiT: We leverage linear attention as the core operation, which is more efficient than vanilla attention given the large number of tokens processed in video generation. (2) Constant-Memory KV cache for Block Linear Attention: we design block-wise autoregressive approach for long video generation by employing a constant-memory state, derived from the cumulative properties of linear attention. This KV cache provides the Linear DiT with global context at a fixed memory cost, eliminating the need for a traditional KV cache and enabling efficient, minute-long video generation. In addition, we explore effective data filters and model training strategies, narrowing the training cost to 12 days on 64 H100 GPUs, which is only 1% of the cost of MovieGen. Given its low cost, SANA-Video achieves competitive performance compared to modern state-of-the-art small diffusion models (e.g., Wan 2.1-1.3B and SkyReel-V2-1.3B) while being 16x faster in measured latency. Moreover, SANA-Video can be deployed on RTX 5090 GPUs with NVFP4 precision, accelerating the inference speed of generating a 5-second 720p video from 71s to 29s (2.4x speedup). In summary, SANA-Video enables low-cost, high-quality video generation.

14.4LGAug 20, 2025
Artificial Intelligence-Based Multiscale Temporal Modeling for Anomaly Detection in Cloud Services

Lian Lian, Yilin Li, Song Han et al.

This study proposes an anomaly detection method based on the Transformer architecture with integrated multiscale feature perception, aiming to address the limitations of temporal modeling and scale-aware feature representation in cloud service environments. The method first employs an improved Transformer module to perform temporal modeling on high-dimensional monitoring data, using a self-attention mechanism to capture long-range dependencies and contextual semantics. Then, a multiscale feature construction path is introduced to extract temporal features at different granularities through downsampling and parallel encoding. An attention-weighted fusion module is designed to dynamically adjust the contribution of each scale to the final decision, enhancing the model's robustness in anomaly pattern modeling. In the input modeling stage, standardized multidimensional time series are constructed, covering core signals such as CPU utilization, memory usage, and task scheduling states, while positional encoding is used to strengthen the model's temporal awareness. A systematic experimental setup is designed to evaluate performance, including comparative experiments and hyperparameter sensitivity analysis, focusing on the impact of optimizers, learning rates, anomaly ratios, and noise levels. Experimental results show that the proposed method outperforms mainstream baseline models in key metrics, including precision, recall, AUC, and F1-score, and maintains strong stability and detection performance under various perturbation conditions, demonstrating its superior capability in complex cloud environments.

0.9CVSep 5, 2018
Reconstruction and Registration of Large-Scale Medical Scene Using Point Clouds Data from Different Modalities

Ke Wang, Han Song, Jiahui Zhang et al.

Sensing the medical scenario can ensure the safety during the surgical operations. So, in this regard, a monitor platform which can obtain the accurate location information of the surgery room is desperately needed. Compared to 2D camera image, 3D data contains more information of distance and direction. Therefore, 3D sensors are more suitable to be used in surgical scene monitoring. However, each 3D sensor has its own limitations. For example, Lidar (Light Detection and Ranging) can detect large-scale environment with high precision, but the point clouds or depth maps are very sparse. As for commodity RGBD sensors, such as Kinect, can accurately capture denser data, but limited to a small range from 0.5 to 4.5m. So, a proper method which can address these problems for fusing different modalities data is important. In this paper, we proposed a method which can fuse different modalities 3D data to get a large-scale and dense point cloud. The key contributions of our work are as follows. First, we proposed a 3D data collecting system to reconstruct the medical scenes. By fusing the Lidar and Kinect data, a large-scale medical scene with more details can be reconstructed. Second, we proposed a location-based fast point clouds registration algorithm to deal with different modality datasets.

27.7CLDec 1, 2016
ESE: Efficient Speech Recognition Engine with Sparse LSTM on FPGA

Song Han, Junlong Kang, Huizi Mao et al.

Long Short-Term Memory (LSTM) is widely used in speech recognition. In order to achieve higher prediction accuracy, machine learning scientists have built larger and larger models. Such large model is both computation intensive and memory intensive. Deploying such bulky model results in high power consumption and leads to high total cost of ownership (TCO) of a data center. In order to speedup the prediction and make it energy efficient, we first propose a load-balance-aware pruning method that can compress the LSTM model size by 20x (10x from pruning and 2x from quantization) with negligible loss of the prediction accuracy. The pruned model is friendly for parallel processing. Next, we propose scheduler that encodes and partitions the compressed model to each PE for parallelism, and schedule the complicated LSTM data flow. Finally, we design the hardware architecture, named Efficient Speech Recognition Engine (ESE) that works directly on the compressed model. Implemented on Xilinx XCKU060 FPGA running at 200MHz, ESE has a performance of 282 GOPS working directly on the compressed LSTM network, corresponding to 2.52 TOPS on the uncompressed one, and processes a full LSTM for speech recognition with a power dissipation of 41 Watts. Evaluated on the LSTM for speech recognition benchmark, ESE is 43x and 3x faster than Core i7 5930k CPU and Pascal Titan X GPU implementations. It achieves 40x and 11.5x higher energy efficiency compared with the CPU and GPU respectively.