Donglin Wang

h-index14
2papers
660citations

2 Papers

4.5AISep 13, 2022
KSG: Knowledge and Skill Graph

Feng Zhao, Ziqi Zhang, Donglin Wang

The knowledge graph (KG) is an essential form of knowledge representation that has grown in prominence in recent years. Because it concentrates on nominal entities and their relationships, traditional knowledge graphs are static and encyclopedic in nature. On this basis, event knowledge graph (Event KG) models the temporal and spatial dynamics by text processing to facilitate downstream applications, such as question-answering, recommendation and intelligent search. Existing KG research, on the other hand, mostly focuses on text processing and static facts, ignoring the vast quantity of dynamic behavioral information included in photos, movies, and pre-trained neural networks. In addition, no effort has been done to include behavioral intelligence information into the knowledge graph for deep reinforcement learning (DRL) and robot learning. In this paper, we propose a novel dynamic knowledge and skill graph (KSG), and then we develop a basic and specific KSG based on CN-DBpedia. The nodes are divided into entity and attribute nodes, with entity nodes containing the agent, environment, and skill (DRL policy or policy representation), and attribute nodes containing the entity description, pre-train network, and offline dataset. KSG can search for different agents' skills in various environments and provide transferable information for acquiring new skills. This is the first study that we are aware of that looks into dynamic KSG for skill retrieval and learning. Extensive experimental results on new skill learning show that KSG boosts new skill learning efficiency.

4.1LGJun 1, 2025
Closing the Gap between TD Learning and Supervised Learning with $Q$-Conditioned Maximization

Xing Lei, Zifeng Zhuang, Shentao Yang et al.

Recently, supervised learning (SL) methodology has emerged as an effective approach for offline reinforcement learning (RL) due to their simplicity, stability, and efficiency. However, recent studies show that SL methods lack the trajectory stitching capability, typically associated with temporal difference (TD)-based approaches. A question naturally surfaces: \textit{How can we endow SL methods with stitching capability and close its performance gap with TD learning?} To answer this question, we introduce $Q$-conditioned maximization supervised learning for offline goal-conditioned RL, which enhances SL with the stitching capability through $Q$-conditioned policy and $Q$-conditioned maximization. Concretely, we propose \textbf{G}oal-\textbf{C}onditioned \textbf{\textit{Rein}}forced \textbf{S}upervised \textbf{L}earning (\textbf{GC\textit{Rein}SL}), which consists of (1) estimating the $Q$-function by Normalizing Flows from the offline dataset and (2) finding the maximum $Q$-value within the data support by integrating $Q$-function maximization with Expectile Regression. In inference time, our policy chooses optimal actions based on such a maximum $Q$-value. Experimental results from stitching evaluations on offline RL datasets demonstrate that our method outperforms prior SL approaches with stitching capabilities and goal data augmentation techniques.