Implicit Diffusion Models for Continuous Super-ResolutionSicheng Gao, Xuhui Liu, Bohan Zeng et al.
Image super-resolution (SR) has attracted increasing attention due to its wide applications. However, current SR methods generally suffer from over-smoothing and artifacts, and most work only with fixed magnifications. This paper introduces an Implicit Diffusion Model (IDM) for high-fidelity continuous image super-resolution. IDM integrates an implicit neural representation and a denoising diffusion model in a unified end-to-end framework, where the implicit neural representation is adopted in the decoding process to learn continuous-resolution representation. Furthermore, we design a scale-controllable conditioning mechanism that consists of a low-resolution (LR) conditioning network and a scaling factor. The scaling factor regulates the resolution and accordingly modulates the proportion of the LR information and generated features in the final output, which enables the model to accommodate the continuous-resolution requirement. Extensive experiments validate the effectiveness of our IDM and demonstrate its superior performance over prior arts.
Face Animation with an Attribute-Guided Diffusion ModelBohan Zeng, Xuhui Liu, Sicheng Gao et al.
Face animation has achieved much progress in computer vision. However, prevailing GAN-based methods suffer from unnatural distortions and artifacts due to sophisticated motion deformation. In this paper, we propose a Face Animation framework with an attribute-guided Diffusion Model (FADM), which is the first work to exploit the superior modeling capacity of diffusion models for photo-realistic talking-head generation. To mitigate the uncontrollable synthesis effect of the diffusion model, we design an Attribute-Guided Conditioning Network (AGCN) to adaptively combine the coarse animation features and 3D face reconstruction results, which can incorporate appearance and motion conditions into the diffusion process. These specific designs help FADM rectify unnatural artifacts and distortions, and also enrich high-fidelity facial details through iterative diffusion refinements with accurate animation attributes. FADM can flexibly and effectively improve existing animation videos. Extensive experiments on widely used talking-head benchmarks validate the effectiveness of FADM over prior arts.
FNeVR: Neural Volume Rendering for Face AnimationBohan Zeng, Boyu Liu, Hong Li et al.
Face animation, one of the hottest topics in computer vision, has achieved a promising performance with the help of generative models. However, it remains a critical challenge to generate identity preserving and photo-realistic images due to the sophisticated motion deformation and complex facial detail modeling. To address these problems, we propose a Face Neural Volume Rendering (FNeVR) network to fully explore the potential of 2D motion warping and 3D volume rendering in a unified framework. In FNeVR, we design a 3D Face Volume Rendering (FVR) module to enhance the facial details for image rendering. Specifically, we first extract 3D information with a well-designed architecture, and then introduce an orthogonal adaptive ray-sampling module for efficient rendering. We also design a lightweight pose editor, enabling FNeVR to edit the facial pose in a simple yet effective way. Extensive experiments show that our FNeVR obtains the best overall quality and performance on widely used talking-head benchmarks.
3.9CVJul 1, 2023
Q-YOLO: Efficient Inference for Real-time Object DetectionMingze Wang, Huixin Sun, Jun Shi et al.
Real-time object detection plays a vital role in various computer vision applications. However, deploying real-time object detectors on resource-constrained platforms poses challenges due to high computational and memory requirements. This paper describes a low-bit quantization method to build a highly efficient one-stage detector, dubbed as Q-YOLO, which can effectively address the performance degradation problem caused by activation distribution imbalance in traditional quantized YOLO models. Q-YOLO introduces a fully end-to-end Post-Training Quantization (PTQ) pipeline with a well-designed Unilateral Histogram-based (UH) activation quantization scheme, which determines the maximum truncation values through histogram analysis by minimizing the Mean Squared Error (MSE) quantization errors. Extensive experiments on the COCO dataset demonstrate the effectiveness of Q-YOLO, outperforming other PTQ methods while achieving a more favorable balance between accuracy and computational cost. This research contributes to advancing the efficient deployment of object detection models on resource-limited edge devices, enabling real-time detection with reduced computational and memory overhead.
Energy-Guided Diffusion Sampling for Offline-to-Online Reinforcement LearningXu-Hui Liu, Tian-Shuo Liu, Shengyi Jiang et al.
Combining offline and online reinforcement learning (RL) techniques is indeed crucial for achieving efficient and safe learning where data acquisition is expensive. Existing methods replay offline data directly in the online phase, resulting in a significant challenge of data distribution shift and subsequently causing inefficiency in online fine-tuning. To address this issue, we introduce an innovative approach, \textbf{E}nergy-guided \textbf{DI}ffusion \textbf{S}ampling (EDIS), which utilizes a diffusion model to extract prior knowledge from the offline dataset and employs energy functions to distill this knowledge for enhanced data generation in the online phase. The theoretical analysis demonstrates that EDIS exhibits reduced suboptimality compared to solely utilizing online data or directly reusing offline data. EDIS is a plug-in approach and can be combined with existing methods in offline-to-online RL setting. By implementing EDIS to off-the-shelf methods Cal-QL and IQL, we observe a notable 20% average improvement in empirical performance on MuJoCo, AntMaze, and Adroit environments. Code is available at \url{https://github.com/liuxhym/EDIS}.
5.8LGJun 4, 2022
Hybrid Value Estimation for Off-policy Evaluation and Offline Reinforcement LearningXue-Kun Jin, Xu-Hui Liu, Shengyi Jiang et al.
Value function estimation is an indispensable subroutine in reinforcement learning, which becomes more challenging in the offline setting. In this paper, we propose Hybrid Value Estimation (HVE) to reduce value estimation error, which trades off bias and variance by balancing between the value estimation from offline data and the learned model. Theoretical analysis discloses that HVE enjoys a better error bound than the direct methods. HVE can be leveraged in both off-policy evaluation and offline reinforcement learning settings. We, therefore, provide two concrete algorithms Off-policy HVE (OPHVE) and Model-based Offline HVE (MOHVE), respectively. Empirical evaluations on MuJoCo tasks corroborate the theoretical claim. OPHVE outperforms other off-policy evaluation methods in all three metrics measuring the estimation effectiveness, while MOHVE achieves better or comparable performance with state-of-the-art offline reinforcement learning algorithms. We hope that HVE could shed some light on further research on reinforcement learning from fixed data.
ZONE: Zero-Shot Instruction-Guided Local EditingShanglin Li, Bohan Zeng, Yutang Feng et al.
Recent advances in vision-language models like Stable Diffusion have shown remarkable power in creative image synthesis and editing.However, most existing text-to-image editing methods encounter two obstacles: First, the text prompt needs to be carefully crafted to achieve good results, which is not intuitive or user-friendly. Second, they are insensitive to local edits and can irreversibly affect non-edited regions, leaving obvious editing traces. To tackle these problems, we propose a Zero-shot instructiON-guided local image Editing approach, termed ZONE. We first convert the editing intent from the user-provided instruction (e.g., "make his tie blue") into specific image editing regions through InstructPix2Pix. We then propose a Region-IoU scheme for precise image layer extraction from an off-the-shelf segment model. We further develop an edge smoother based on FFT for seamless blending between the layer and the image.Our method allows for arbitrary manipulation of a specific region with a single instruction while preserving the rest. Extensive experiments demonstrate that our ZONE achieves remarkable local editing results and user-friendliness, outperforming state-of-the-art methods. Code is available at https://github.com/lsl001006/ZONE.
13.3IVJul 18, 2024
DiffuX2CT: Diffusion Learning to Reconstruct CT Images from Biplanar X-RaysXuhui Liu, Zhi Qiao, Runkun Liu et al.
Computed tomography (CT) is widely utilized in clinical settings because it delivers detailed 3D images of the human body. However, performing CT scans is not always feasible due to radiation exposure and limitations in certain surgical environments. As an alternative, reconstructing CT images from ultra-sparse X-rays offers a valuable solution and has gained significant interest in scientific research and medical applications. However, it presents great challenges as it is inherently an ill-posed problem, often compromised by artifacts resulting from overlapping structures in X-ray images. In this paper, we propose DiffuX2CT, which models CT reconstruction from orthogonal biplanar X-rays as a conditional diffusion process. DiffuX2CT is established with a 3D global coherence denoising model with a new, implicit conditioning mechanism. We realize the conditioning mechanism by a newly designed tri-plane decoupling generator and an implicit neural decoder. By doing so, DiffuX2CT achieves structure-controllable reconstruction, which enables 3D structural information to be recovered from 2D X-rays, therefore producing faithful textures in CT images. As an extra contribution, we collect a real-world lumbar CT dataset, called LumbarV, as a new benchmark to verify the clinical significance and performance of CT reconstruction from X-rays. Extensive experiments on this dataset and three more publicly available datasets demonstrate the effectiveness of our proposal.
6.3IVAug 19, 2024
Reconstruct Spine CT from Biplanar X-Rays via Diffusion LearningZhi Qiao, Xuhui Liu, Xiaopeng Wang et al.
Intraoperative CT imaging serves as a crucial resource for surgical guidance; however, it may not always be readily accessible or practical to implement. In scenarios where CT imaging is not an option, reconstructing CT scans from X-rays can offer a viable alternative. In this paper, we introduce an innovative method for 3D CT reconstruction utilizing biplanar X-rays. Distinct from previous research that relies on conventional image generation techniques, our approach leverages a conditional diffusion process to tackle the task of reconstruction. More precisely, we employ a diffusion-based probabilistic model trained to produce 3D CT images based on orthogonal biplanar X-rays. To improve the structural integrity of the reconstructed images, we incorporate a novel projection loss function. Experimental results validate that our proposed method surpasses existing state-of-the-art benchmarks in both visual image quality and multiple evaluative metrics. Specifically, our technique achieves a higher Structural Similarity Index (SSIM) of 0.83, a relative increase of 10\%, and a lower Fréchet Inception Distance (FID) of 83.43, which represents a relative decrease of 25\%.
30.9AIJun 10, 2025
A Survey on Large Language Models for Mathematical ReasoningPeng-Yuan Wang, Tian-Shuo Liu, Chenyang Wang et al.
Mathematical reasoning has long represented one of the most fundamental and challenging frontiers in artificial intelligence research. In recent years, large language models (LLMs) have achieved significant advances in this area. This survey examines the development of mathematical reasoning abilities in LLMs through two high-level cognitive phases: comprehension, where models gain mathematical understanding via diverse pretraining strategies, and answer generation, which has progressed from direct prediction to step-by-step Chain-of-Thought (CoT) reasoning. We review methods for enhancing mathematical reasoning, ranging from training-free prompting to fine-tuning approaches such as supervised fine-tuning and reinforcement learning, and discuss recent work on extended CoT and "test-time scaling". Despite notable progress, fundamental challenges remain in terms of capacity, efficiency, and generalization. To address these issues, we highlight promising research directions, including advanced pretraining and knowledge augmentation techniques, formal reasoning frameworks, and meta-generalization through principled learning paradigms. This survey tries to provide some insights for researchers interested in enhancing reasoning capabilities of LLMs and for those seeking to apply these techniques to other domains.
Regret Minimization Experience Replay in Off-Policy Reinforcement LearningXu-Hui Liu, Zhenghai Xue, Jing-Cheng Pang et al.
In reinforcement learning, experience replay stores past samples for further reuse. Prioritized sampling is a promising technique to better utilize these samples. Previous criteria of prioritization include TD error, recentness and corrective feedback, which are mostly heuristically designed. In this work, we start from the regret minimization objective, and obtain an optimal prioritization strategy for Bellman update that can directly maximize the return of the policy. The theory suggests that data with higher hindsight TD error, better on-policiness and more accurate Q value should be assigned with higher weights during sampling. Thus most previous criteria only consider this strategy partially. We not only provide theoretical justifications for previous criteria, but also propose two new methods to compute the prioritization weight, namely ReMERN and ReMERT. ReMERN learns an error network, while ReMERT exploits the temporal ordering of states. Both methods outperform previous prioritized sampling algorithms in challenging RL benchmarks, including MuJoCo, Atari and Meta-World.