CoPRIS: Efficient and Stable Reinforcement Learning via Concurrency-Controlled Partial Rollout with Importance SamplingZekai Qu, Yinxu Pan, Ao Sun et al.
Reinforcement learning (RL) post-training has become a trending paradigm for enhancing the capabilities of large language models (LLMs). Most existing RL systems for LLMs operate in a fully synchronous manner, where training must wait for the rollout of an entire batch to complete. This design leads to severe inefficiencies, as extremely long trajectories can stall the entire rollout process and leave many GPUs idle. To address this issue, we propose Concurrency- Controlled Partial Rollout with Importance Sampling (CoPRIS), which mitigates long-tail inefficiencies by maintaining a fixed number of concurrent rollouts, early-terminating once sufficient samples are collected, and reusing unfinished trajectories in subsequent rollouts. To mitigate the impact of off-policy trajectories, we introduce Cross-stage Importance Sampling Correction, which concatenates buffered log probabilities from the previous policy with those recomputed under the current policy for importance sampling correction. Experiments on challenging mathematical reasoning benchmarks show that CoPRIS achieves up to 1.94x faster training while maintaining comparable or superior performance to synchronous RL systems. The code of CoPRIS is available at https://github.com/777pomingzi/CoPRIS.
AutoTriton: Automatic Triton Programming with Reinforcement Learning in LLMsShangzhan Li, Zefan Wang, Ye He et al.
Kernel development in deep learning requires optimizing computational units across hardware while balancing memory management, parallelism, and hardware-specific optimizations through extensive empirical tuning. Although domain-specific languages like Triton simplify GPU programming by abstracting low-level details, developers must still manually tune critical parameters such as tile sizes and memory access patterns through iterative experimentation, creating substantial barriers to optimal performance and wider adoption. In this work, we introduce AutoTriton, the first model dedicated to Triton programming powered by reinforcement learning (RL). AutoTriton performs supervised fine-tuning (SFT) to be equipped with essential Triton programming expertise using a high-quality data gathering pipeline, and conducts RL with Group Relative Policy Optimization (GRPO) algorithm, combining a rule-based reward and an execution-based reward to further improve Triton programming ability, sequentially. Experiments across five evaluation channels of TritonBench and KernelBench illustrate that our 8B model AutoTriton achieves performance comparable to mainstream large models, including Claude-4-Sonnet and DeepSeek-R1-0528. Further experimental analysis demonstrates the crucial role of each module within AutoTriton, including the SFT stage, the RL stage, and the reward design strategy. These findings underscore the promise of RL for automatically generating high-performance kernels, and since high-performance kernels are core components of AI systems, this breakthrough establishes an important foundation for building more efficient AI systems. The model and code will be available at https://github.com/AI9Stars/AutoTriton.
Process Reinforcement through Implicit RewardsGanqu Cui, Lifan Yuan, Zefan Wang et al. · pku, tsinghua
Dense process rewards have proven a more effective alternative to the sparse outcome-level rewards in the inference-time scaling of large language models (LLMs), particularly in tasks requiring complex multi-step reasoning. While dense rewards also offer an appealing choice for the reinforcement learning (RL) of LLMs since their fine-grained rewards have the potential to address some inherent issues of outcome rewards, such as training efficiency and credit assignment, this potential remains largely unrealized. This can be primarily attributed to the challenges of training process reward models (PRMs) online, where collecting high-quality process labels is prohibitively expensive, making them particularly vulnerable to reward hacking. To address these challenges, we propose PRIME (Process Reinforcement through IMplicit rEwards), which enables online PRM updates using only policy rollouts and outcome labels through implict process rewards. PRIME combines well with various advantage functions and forgoes the dedicated reward model training phrase that existing approaches require, substantially reducing the development overhead. We demonstrate PRIME's effectiveness on competitional math and coding. Starting from Qwen2.5-Math-7B-Base, PRIME achieves a 15.1% average improvement across several key reasoning benchmarks over the SFT model. Notably, our resulting model, Eurus-2-7B-PRIME, surpasses Qwen2.5-Math-7B-Instruct on seven reasoning benchmarks with 10% of its training data.