Cagri Ozcinar

CV
h-index38
20papers
357citations
Novelty46%
AI Score53

20 Papers

CVAug 27, 2025
Spherical Vision Transformers for Audio-Visual Saliency Prediction in 360-Degree Videos

Mert Cokelek, Halit Ozsoy, Nevrez Imamoglu et al.

Omnidirectional videos (ODVs) are redefining viewer experiences in virtual reality (VR) by offering an unprecedented full field-of-view (FOV). This study extends the domain of saliency prediction to 360-degree environments, addressing the complexities of spherical distortion and the integration of spatial audio. Contextually, ODVs have transformed user experience by adding a spatial audio dimension that aligns sound direction with the viewer's perspective in spherical scenes. Motivated by the lack of comprehensive datasets for 360-degree audio-visual saliency prediction, our study curates YT360-EyeTracking, a new dataset of 81 ODVs, each observed under varying audio-visual conditions. Our goal is to explore how to utilize audio-visual cues to effectively predict visual saliency in 360-degree videos. Towards this aim, we propose two novel saliency prediction models: SalViT360, a vision-transformer-based framework for ODVs equipped with spherical geometry-aware spatio-temporal attention layers, and SalViT360-AV, which further incorporates transformer adapters conditioned on audio input. Our results on a number of benchmark datasets, including our YT360-EyeTracking, demonstrate that SalViT360 and SalViT360-AV significantly outperform existing methods in predicting viewer attention in 360-degree scenes. Interpreting these results, we suggest that integrating spatial audio cues in the model architecture is crucial for accurate saliency prediction in omnidirectional videos. Code and dataset will be available at https://cyberiada.github.io/SalViT360.

CVMar 13, 2023Code
ST360IQ: No-Reference Omnidirectional Image Quality Assessment with Spherical Vision Transformers

Nafiseh Jabbari Tofighi, Mohamed Hedi Elfkir, Nevrez Imamoglu et al.

Omnidirectional images, aka 360 images, can deliver immersive and interactive visual experiences. As their popularity has increased dramatically in recent years, evaluating the quality of 360 images has become a problem of interest since it provides insights for capturing, transmitting, and consuming this new media. However, directly adapting quality assessment methods proposed for standard natural images for omnidirectional data poses certain challenges. These models need to deal with very high-resolution data and implicit distortions due to the spherical form of the images. In this study, we present a method for no-reference 360 image quality assessment. Our proposed ST360IQ model extracts tangent viewports from the salient parts of the input omnidirectional image and employs a vision-transformers based module processing saliency selective patches/tokens that estimates a quality score from each viewport. Then, it aggregates these scores to give a final quality score. Our experiments on two benchmark datasets, namely OIQA and CVIQ datasets, demonstrate that as compared to the state-of-the-art, our approach predicts the quality of an omnidirectional image correlated with the human-perceived image quality. The code has been available on https://github.com/Nafiseh-Tofighi/ST360IQ

CVAug 24, 2023
Spherical Vision Transformer for 360-degree Video Saliency Prediction

Mert Cokelek, Nevrez Imamoglu, Cagri Ozcinar et al.

The growing interest in omnidirectional videos (ODVs) that capture the full field-of-view (FOV) has gained 360-degree saliency prediction importance in computer vision. However, predicting where humans look in 360-degree scenes presents unique challenges, including spherical distortion, high resolution, and limited labelled data. We propose a novel vision-transformer-based model for omnidirectional videos named SalViT360 that leverages tangent image representations. We introduce a spherical geometry-aware spatiotemporal self-attention mechanism that is capable of effective omnidirectional video understanding. Furthermore, we present a consistency-based unsupervised regularization term for projection-based 360-degree dense-prediction models to reduce artefacts in the predictions that occur after inverse projection. Our approach is the first to employ tangent images for omnidirectional saliency prediction, and our experimental results on three ODV saliency datasets demonstrate its effectiveness compared to the state-of-the-art.

CVNov 8, 2025
A Mathematical Framework for AI Singularity: Conditions, Bounds, and Control of Recursive Improvement

Akbar Anbar Jafari, Cagri Ozcinar, Gholamreza Anbarjafari

AI systems improve by drawing on more compute, data, energy, and better training methods. This paper asks a precise, testable version of the "runaway growth" question: under what measurable conditions could capability escalate without bound in finite time, and under what conditions can that be ruled out? We develop an analytic framework for recursive self-improvement that links capability growth to resource build-out and deployment policies. Physical and information-theoretic limits from power, bandwidth, and memory define a service envelope that caps instantaneous improvement. An endogenous growth model couples capital to compute, data, and energy and defines a critical boundary separating superlinear from subcritical regimes. We derive decision rules that map observable series (facility power, IO bandwidth, training throughput, benchmark losses, and spending) into yes/no certificates for runaway versus nonsingular behavior. The framework yields falsifiable tests based on how fast improvement accelerates relative to its current level, and it provides safety controls that are directly implementable in practice, such as power caps, throughput throttling, and evaluation gates. Analytical case studies cover capped-power, saturating-data, and investment-amplified settings, illustrating when the envelope binds and when it does not. The approach is simulation-free and grounded in measurements engineers already collect. Limitations include dependence on the chosen capability metric and on regularity diagnostics; future work will address stochastic dynamics, multi-agent competition, and abrupt architectural shifts. Overall, the results replace speculation with testable conditions and deployable controls for certifying or precluding an AI singularity.

LGFeb 17
Complex-Valued Unitary Representations as Classification Heads for Improved Uncertainty Quantification in Deep Neural Networks

Akbar Anbar Jafari, Cagri Ozcinar, Gholamreza Anbarjafari

Modern deep neural networks achieve high predictive accuracy but remain poorly calibrated: their confidence scores do not reliably reflect the true probability of correctness. We propose a quantum-inspired classification head architecture that projects backbone features into a complex-valued Hilbert space and evolves them under a learned unitary transformation parameterised via the Cayley map. Through a controlled hybrid experimental design - training a single shared backbone and comparing lightweight interchangeable heads - we isolate the effect of complex-valued unitary representations on calibration. Our ablation study on CIFAR-10 reveals that the unitary magnitude head (complex features evolved under a Cayley unitary, read out via magnitude and softmax) achieves an Expected Calibration Error (ECE) of 0.0146, representing a 2.4x improvement over a standard softmax head (0.0355) and a 3.5x improvement over temperature scaling (0.0510). Surprisingly, replacing the softmax readout with a Born rule measurement layer - the quantum-mechanically motivated approach - degrades calibration to an ECE of 0.0819. On the CIFAR-10H human-uncertainty benchmark, the wave function head achieves the lowest KL-divergence (0.336) to human soft labels among all compared methods, indicating that complex-valued representations better capture the structure of human perceptual ambiguity. We provide theoretical analysis connecting norm-preserving unitary dynamics to calibration through feature-space geometry, report negative results on out-of-distribution detection and sentiment analysis to delineate the method's scope, and discuss practical implications for safety-critical applications. Code is publicly available.

AIJan 19Code
A Lightweight Modular Framework for Constructing Autonomous Agents Driven by Large Language Models: Design, Implementation, and Applications in AgentForge

Akbar Anbar Jafari, Cagri Ozcinar, Gholamreza Anbarjafari

The emergence of LLMs has catalyzed a paradigm shift in autonomous agent development, enabling systems capable of reasoning, planning, and executing complex multi-step tasks. However, existing agent frameworks often suffer from architectural rigidity, vendor lock-in, and prohibitive complexity that impedes rapid prototyping and deployment. This paper presents AgentForge, a lightweight, open-source Python framework designed to democratize the construction of LLM-driven autonomous agents through a principled modular architecture. AgentForge introduces three key innovations: (1) a composable skill abstraction that enables fine-grained task decomposition with formally defined input-output contracts, (2) a unified LLM backend interface supporting seamless switching between cloud-based APIs and local inference engines, and (3) a declarative YAML-based configuration system that separates agent logic from implementation details. We formalize the skill composition mechanism as a directed acyclic graph (DAG) and prove its expressiveness for representing arbitrary sequential and parallel task workflows. Comprehensive experimental evaluation across four benchmark scenarios demonstrates that AgentForge achieves competitive task completion rates while reducing development time by 62% compared to LangChain and 78% compared to direct API integration. Latency measurements confirm sub-100ms orchestration overhead, rendering the framework suitable for real-time applications. The modular design facilitates extension: we demonstrate the integration of six built-in skills and provide comprehensive documentation for custom skill development. AgentForge addresses a critical gap in the LLM agent ecosystem by providing researchers and practitioners with a production-ready foundation for constructing, evaluating, and deploying autonomous agents without sacrificing flexibility or performance.

IVAug 3, 2020Code
Sub-Pixel Back-Projection Network For Lightweight Single Image Super-Resolution

Supratik Banerjee, Cagri Ozcinar, Aakanksha Rana et al.

Convolutional neural network (CNN)-based methods have achieved great success for single-image superresolution (SISR). However, most models attempt to improve reconstruction accuracy while increasing the requirement of number of model parameters. To tackle this problem, in this paper, we study reducing the number of parameters and computational cost of CNN-based SISR methods while maintaining the accuracy of super-resolution reconstruction performance. To this end, we introduce a novel network architecture for SISR, which strikes a good trade-off between reconstruction quality and low computational complexity. Specifically, we propose an iterative back-projection architecture using sub-pixel convolution instead of deconvolution layers. We evaluate the performance of computational and reconstruction accuracy for our proposed model with extensive quantitative and qualitative evaluations. Experimental results reveal that our proposed method uses fewer parameters and reduces the computational cost while maintaining reconstruction accuracy against state-of-the-art SISR methods over well-known four SR benchmark datasets. Code is available at "https://github.com/supratikbanerjee/SubPixel-BackProjection_SuperResolution".

AIJan 28
Responsible AI: The Good, The Bad, The AI

Akbar Anbar Jafari, Cagri Ozcinar, Gholamreza Anbarjafari

The rapid proliferation of artificial intelligence across organizational contexts has generated profound strategic opportunities while introducing significant ethical and operational risks. Despite growing scholarly attention to responsible AI, extant literature remains fragmented and is often adopting either an optimistic stance emphasizing value creation or an excessively cautious perspective fixated on potential harms. This paper addresses this gap by presenting a comprehensive examination of AI's dual nature through the lens of strategic information systems. Drawing upon a systematic synthesis of the responsible AI literature and grounded in paradox theory, we develop the Paradox-based Responsible AI Governance (PRAIG) framework that articulates: (1) the strategic benefits of AI adoption, (2) the inherent risks and unintended consequences, and (3) governance mechanisms that enable organizations to navigate these tensions. Our framework advances theoretical understanding by conceptualizing responsible AI governance as the dynamic management of paradoxical tensions between value creation and risk mitigation. We provide formal propositions demonstrating that trade-off approaches amplify rather than resolve these tensions, and we develop a taxonomy of paradox management strategies with specified contingency conditions. For practitioners, we offer actionable guidance for developing governance structures that neither stifle innovation nor expose organizations to unacceptable risks. The paper concludes with a research agenda for advancing responsible AI governance scholarship.

LGNov 18, 2025
Dynamic Nested Hierarchies: Pioneering Self-Evolution in Machine Learning Architectures for Lifelong Intelligence

Akbar Anbar Jafari, Cagri Ozcinar, Gholamreza Anbarjafari

Contemporary machine learning models, including large language models, exhibit remarkable capabilities in static tasks yet falter in non-stationary environments due to rigid architectures that hinder continual adaptation and lifelong learning. Building upon the nested learning paradigm, which decomposes models into multi-level optimization problems with fixed update frequencies, this work proposes dynamic nested hierarchies as the next evolutionary step in advancing artificial intelligence and machine learning. Dynamic nested hierarchies empower models to autonomously adjust the number of optimization levels, their nesting structures, and update frequencies during training or inference, inspired by neuroplasticity to enable self-evolution without predefined constraints. This innovation addresses the anterograde amnesia in existing models, facilitating true lifelong learning by dynamically compressing context flows and adapting to distribution shifts. Through rigorous mathematical formulations, theoretical proofs of convergence, expressivity bounds, and sublinear regret in varying regimes, alongside empirical demonstrations of superior performance in language modeling, continual learning, and long-context reasoning, dynamic nested hierarchies establish a foundational advancement toward adaptive, general-purpose intelligence.

LGMar 7, 2021
Ensemble approach for detection of depression using EEG features

Egils Avots, Klavs Jermakovs, Maie Bachmann et al.

Depression is a public health issue which severely affects one's well being and cause negative social and economic effect for society. To rise awareness of these problems, this publication aims to determine if long lasting effects of depression can be determined from electoencephalographic (EEG) signals. The article contains accuracy comparison for SVM, LDA, NB, kNN and D3 binary classifiers which were trained using linear (relative band powers, APV, SASI) and non-linear (HFD, LZC, DFA) EEG features. The age and gender matched dataset consisted of 10 healthy subjects and 10 subjects with depression diagnosis at some point in their lifetime. Several of the proposed feature selection and classifier combinations reached accuracy of 90% where all models where evaluated using 10-fold cross validation and averaged over 100 repetitions with random sample permutations.

IVJan 25, 2021
Quality Assessment of Super-Resolved Omnidirectional Image Quality Using Tangential Views

Cagri Ozcinar, Aakanksha Rana

Omnidirectional images (ODIs), also known as 360-degree images, enable viewers to explore all directions of a given 360-degree scene from a fixed point. Designing an immersive imaging system with ODI is challenging as such systems require very large resolution coverage of the entire 360 viewing space to provide an enhanced quality of experience (QoE). Despite remarkable progress on single image super-resolution (SISR) methods with deep-learning techniques, no study for quality assessments of super-resolved ODIs exists to analyze the quality of such SISR techniques. This paper proposes an objective, full-reference quality assessment framework which studies quality measurement for ODIs generated by GAN-based and CNN-based SISR methods. The quality assessment framework offers to utilize tangential views to cope with the spherical nature of a given ODIs. The generated tangential views are distortion-free and can be efficiently scaled to high-resolution spherical data for SISR quality measurement. We extensively evaluate two state-of-the-art SISR methods using widely used full-reference SISR quality metrics adapted to our designed framework. In addition, our study reveals that most objective metric show high performance over CNN based SISR, while subjective tests favors GAN-based architectures.

IROct 17, 2020
Comprehensive Empirical Evaluation of Deep Learning Approaches for Session-based Recommendation in E-Commerce

Mohamed Maher, Perseverance Munga Ngoy, Aleksandrs Rebriks et al.

Boosting sales of e-commerce services is guaranteed once users find more matching items to their interests in a short time. Consequently, recommendation systems have become a crucial part of any successful e-commerce services. Although various recommendation techniques could be used in e-commerce, a considerable amount of attention has been drawn to session-based recommendation systems during the recent few years. This growing interest is due to the security concerns in collecting personalized user behavior data, especially after the recent general data protection regulations. In this work, we present a comprehensive evaluation of the state-of-the-art deep learning approaches used in the session-based recommendation. In session-based recommendation, a recommendation system counts on the sequence of events made by a user within the same session to predict and endorse other items that are more likely to correlate with his/her preferences. Our extensive experiments investigate baseline techniques (\textit{e.g.,} nearest neighbors and pattern mining algorithms) and deep learning approaches (\textit{e.g.,} recurrent neural networks, graph neural networks, and attention-based networks). Our evaluations show that advanced neural-based models and session-based nearest neighbor algorithms outperform the baseline techniques in most of the scenarios. However, we found that these models suffer more in case of long sessions when there exists drift in user interests, and when there is no enough data to model different items correctly during training. Our study suggests that using hybrid models of different approaches combined with baseline algorithms could lead to substantial results in session-based recommendations based on dataset characteristics. We also discuss the drawbacks of current session-based recommendation algorithms and further open research directions in this field.

CVAug 7, 2020
A Study on Visual Perception of Light Field Content

Ailbhe Gill, Emin Zerman, Cagri Ozcinar et al.

The effective design of visual computing systems depends heavily on the anticipation of visual attention, or saliency. While visual attention is well investigated for conventional 2D images and video, it is nevertheless a very active research area for emerging immersive media. In particular, visual attention of light fields (light rays of a scene captured by a grid of cameras or micro lenses) has only recently become a focus of research. As they may be rendered and consumed in various ways, a primary challenge that arises is the definition of what visual perception of light field content should be. In this work, we present a visual attention study on light field content. We conducted perception experiments displaying them to users in various ways and collected corresponding visual attention data. Our analysis highlights characteristics of user behaviour in light field imaging applications. The light field data set and attention data are provided with this paper.

SDAug 16, 2019
Towards Generating Ambisonics Using Audio-Visual Cue for Virtual Reality

Aakanksha Rana, Cagri Ozcinar, Aljoscha Smolic

Ambisonics i.e., a full-sphere surround sound, is quintessential with 360-degree visual content to provide a realistic virtual reality (VR) experience. While 360-degree visual content capture gained a tremendous boost recently, the estimation of corresponding spatial sound is still challenging due to the required sound-field microphones or information about the sound-source locations. In this paper, we introduce a novel problem of generating Ambisonics in 360-degree videos using the audio-visual cue. With this aim, firstly, a novel 360-degree audio-visual video dataset of 265 videos is introduced with annotated sound-source locations. Secondly, a pipeline is designed for an automatic Ambisonic estimation problem. Benefiting from the deep learning-based audio-visual feature-embedding and prediction modules, our pipeline estimates the 3D sound-source locations and further use such locations to encode to the B-format. To benchmark our dataset and pipeline, we additionally propose evaluation criteria to investigate the performance using different 360-degree input representations. Our results demonstrate the efficacy of the proposed pipeline and open up a new area of research in 360-degree audio-visual analysis for future investigations.

CVAug 12, 2019
Super-resolution of Omnidirectional Images Using Adversarial Learning

Cagri Ozcinar, Aakanksha Rana, Aljosa Smolic

An omnidirectional image (ODI) enables viewers to look in every direction from a fixed point through a head-mounted display providing an immersive experience compared to that of a standard image. Designing immersive virtual reality systems with ODIs is challenging as they require high resolution content. In this paper, we study super-resolution for ODIs and propose an improved generative adversarial network based model which is optimized to handle the artifacts obtained in the spherical observational space. Specifically, we propose to use a fast PatchGAN discriminator, as it needs fewer parameters and improves the super-resolution at a fine scale. We also explore the generative models with adversarial learning by introducing a spherical-content specific loss function, called 360-SS. To train and test the performance of our proposed model we prepare a dataset of 4500 ODIs. Our results demonstrate the efficacy of the proposed method and identify new challenges in ODI super-resolution for future investigations.

CVFeb 20, 2019
On the effect of age perception biases for real age regression

Julio C. S. Jacques Junior, Cagri Ozcinar, Marina Marjanovic et al.

Automatic age estimation from facial images represents an important task in computer vision. This paper analyses the effect of gender, age, ethnic, makeup and expression attributes of faces as sources of bias to improve deep apparent age prediction. Following recent works where it is shown that apparent age labels benefit real age estimation, rather than direct real to real age regression, our main contribution is the integration, in an end-to-end architecture, of face attributes for apparent age prediction with an additional loss for real age regression. Experimental results on the APPA-REAL dataset indicate the proposed network successfully take advantage of the adopted attributes to improve both apparent and real age estimation. Our model outperformed a state-of-the-art architecture proposed to separately address apparent and real age regression. Finally, we present preliminary results and discussion of a proof of concept application using the proposed model to regress the apparent age of an individual based on the gender of an external observer.

MMMay 8, 2018
Optimization of Occlusion-Inducing Depth Pixels in 3-D Video Coding

Pan Gao, Cagri Ozcinar, Aljosa Smolic

The optimization of occlusion-inducing depth pixels in depth map coding has received little attention in the literature, since their associated texture pixels are occluded in the synthesized view and their effect on the synthesized view is considered negligible. However, the occlusion-inducing depth pixels still need to consume the bits to be transmitted, and will induce geometry distortion that inherently exists in the synthesized view. In this paper, we propose an efficient depth map coding scheme specifically for the occlusion-inducing depth pixels by using allowable depth distortions. Firstly, we formulate a problem of minimizing the overall geometry distortion in the occlusion subject to the bit rate constraint, for which the depth distortion is properly adjusted within the set of allowable depth distortions that introduce the same disparity error as the initial depth distortion. Then, we propose a dynamic programming solution to find the optimal depth distortion vector for the occlusion. The proposed algorithm can improve the coding efficiency without alteration of the occlusion order. Simulation results confirm the performance improvement compared to other existing algorithms.

CVJan 24, 2018
3D Scanning: A Comprehensive Survey

Morteza Daneshmand, Ahmed Helmi, Egils Avots et al.

This paper provides an overview of 3D scanning methodologies and technologies proposed in the existing scientific and industrial literature. Throughout the paper, various types of the related techniques are reviewed, which consist, mainly, of close-range, aerial, structure-from-motion and terrestrial photogrammetry, and mobile, terrestrial and airborne laser scanning, as well as time-of-flight, structured-light and phase-comparison methods, along with comparative and combinational studies, the latter being intended to help make a clearer distinction on the relevance and reliability of the possible choices. Moreover, outlier detection and surface fitting procedures are discussed concisely, which are necessary post-processing stages.

MMNov 9, 2017
Estimation of optimal encoding ladders for tiled 360° VR video in adaptive streaming systems

Cagri Ozcinar, Ana De Abreu, Sebastian Knorr et al.

Given the significant industrial growth of demand for virtual reality (VR), 360° video streaming is one of the most important VR applications that require cost-optimal solutions to achieve widespread proliferation of VR technology. Because of its inherent variability of data-intensive content types and its tiled-based encoding and streaming, 360° video requires new encoding ladders in adaptive streaming systems to achieve cost-optimal and immersive streaming experiences. In this context, this paper targets both the provider's and client's perspectives and introduces a new content-aware encoding ladder estimation method for tiled 360° VR video in adaptive streaming systems. The proposed method first categories a given 360° video using its features of encoding complexity and estimates the visual distortion and resource cost of each bitrate level based on the proposed distortion and resource cost models. An optimal encoding ladder is then formed using the proposed integer linear programming (ILP) algorithm by considering practical constraints. Experimental results of the proposed method are compared with the recommended encoding ladders of professional streaming service providers. Evaluations show that the proposed encoding ladders deliver better results compared to the recommended encoding ladders in terms of objective quality for 360° video, providing optimal encoding ladders using a set of service provider's constraint parameters.

MMNov 7, 2017
Viewport-aware adaptive 360° video streaming using tiles for virtual reality

Cagri Ozcinar, Ana De Abreu, Aljosa Smolic

360° video is attracting an increasing amount of attention in the context of Virtual Reality (VR). Owing to its very high-resolution requirements, existing professional streaming services for 360° video suffer from severe drawbacks. This paper introduces a novel end-to-end streaming system from encoding to displaying, to transmit 8K resolution 360° video and to provide an enhanced VR experience using Head Mounted Displays (HMDs). The main contributions of the proposed system are about tiling, integration of the MPEG-Dynamic Adaptive Streaming over HTTP (DASH) standard, and viewport-aware bitrate level selection. Tiling and adaptive streaming enable the proposed system to deliver very high-resolution 360° video at good visual quality. Further, the proposed viewport-aware bitrate assignment selects an optimum DASH representation for each tile in a viewport-aware manner. The quality performance of the proposed system is verified in simulations with varying network bandwidth using realistic view trajectories recorded from user experiments. Our results show that the proposed streaming system compares favorably compared to existing methods in terms of PSNR and SSIM inside the viewport.