3D Pose Based Feedback for Physical ExercisesZiyi Zhao, Sena Kiciroglu, Hugues Vinzant et al.
Unsupervised self-rehabilitation exercises and physical training can cause serious injuries if performed incorrectly. We introduce a learning-based framework that identifies the mistakes made by a user and proposes corrective measures for easier and safer individual training. Our framework does not rely on hard-coded, heuristic rules. Instead, it learns them from data, which facilitates its adaptation to specific user needs. To this end, we use a Graph Convolutional Network (GCN) architecture acting on the user's pose sequence to model the relationship between the body joints trajectories. To evaluate our approach, we introduce a dataset with 3 different physical exercises. Our approach yields 90.9% mistake identification accuracy and successfully corrects 94.2% of the mistakes.
13.8SDNov 16, 2022
A Review of Intelligent Music Generation SystemsLei Wang, Ziyi Zhao, Hanwei Liu et al.
With the introduction of ChatGPT, the public's perception of AI-generated content (AIGC) has begun to reshape. Artificial intelligence has significantly reduced the barrier to entry for non-professionals in creative endeavors, enhancing the efficiency of content creation. Recent advancements have seen significant improvements in the quality of symbolic music generation, which is enabled by the use of modern generative algorithms to extract patterns implicit in a piece of music based on rule constraints or a musical corpus. Nevertheless, existing literature reviews tend to present a conventional and conservative perspective on future development trajectories, with a notable absence of thorough benchmarking of generative models. This paper provides a survey and analysis of recent intelligent music generation techniques, outlining their respective characteristics and discussing existing methods for evaluation. Additionally, the paper compares the different characteristics of music generation techniques in the East and West as well as analysing the field's development prospects.
8.4CVDec 1, 2025
EvalTalker: Learning to Evaluate Real-Portrait-Driven Multi-Subject Talking HumansYingjie Zhou, Xilei Zhu, Siyu Ren et al.
Speech-driven Talking Human (TH) generation, commonly known as "Talker," currently faces limitations in multi-subject driving capabilities. Extending this paradigm to "Multi-Talker," capable of animating multiple subjects simultaneously, introduces richer interactivity and stronger immersion in audiovisual communication. However, current Multi-Talkers still exhibit noticeable quality degradation caused by technical limitations, resulting in suboptimal user experiences. To address this challenge, we construct THQA-MT, the first large-scale Multi-Talker-generated Talking Human Quality Assessment dataset, consisting of 5,492 Multi-Talker-generated THs (MTHs) from 15 representative Multi-Talkers using 400 real portraits collected online. Through subjective experiments, we analyze perceptual discrepancies among different Multi-Talkers and identify 12 common types of distortion. Furthermore, we introduce EvalTalker, a novel TH quality assessment framework. This framework possesses the ability to perceive global quality, human characteristics, and identity consistency, while integrating Qwen-Sync to perceive multimodal synchrony. Experimental results demonstrate that EvalTalker achieves superior correlation with subjective scores, providing a robust foundation for future research on high-quality Multi-Talker generation and evaluation.