12.8CVDec 19, 2020
Rethinking Road Surface 3D Reconstruction and Pothole Detection: From Perspective Transformation to Disparity Map SegmentationRui Fan, Umar Ozgunalp, Yuan Wang et al.
Potholes are one of the most common forms of road damage, which can severely affect driving comfort, road safety and vehicle condition. Pothole detection is typically performed by either structural engineers or certified inspectors. This task is, however, not only hazardous for the personnel but also extremely time-consuming. This paper presents an efficient pothole detection algorithm based on road disparity map estimation and segmentation. We first generalize the perspective transformation by incorporating the stereo rig roll angle. The road disparities are then estimated using semi-global matching. A disparity map transformation algorithm is then performed to better distinguish the damaged road areas. Finally, we utilize simple linear iterative clustering to group the transformed disparities into a collection of superpixels. The potholes are then detected by finding the superpixels, whose values are lower than an adaptively determined threshold. The proposed algorithm is implemented on an NVIDIA RTX 2080 Ti GPU in CUDA. The experiments demonstrate the accuracy and efficiency of our proposed road pothole detection algorithm, where an accuracy of 99.6% and an F-score of 89.4% are achieved.
Three-Filters-to-Normal: An Accurate and Ultrafast Surface Normal EstimatorRui Fan, Hengli Wang, Bohuan Xue et al.
This paper proposes three-filters-to-normal (3F2N), an accurate and ultrafast surface normal estimator (SNE), which is designed for structured range sensor data, e.g., depth/disparity images. 3F2N SNE computes surface normals by simply performing three filtering operations (two image gradient filters in horizontal and vertical directions, respectively, and a mean/median filter) on an inverse depth image or a disparity image. Despite the simplicity of 3F2N SNE, no similar method already exists in the literature. To evaluate the performance of our proposed SNE, we created three large-scale synthetic datasets (easy, medium and hard) using 24 3D mesh models, each of which is used to generate 1800--2500 pairs of depth images (resolution: 480X640 pixels) and the corresponding ground-truth surface normal maps from different views. 3F2N SNE demonstrates the state-of-the-art performance, outperforming all other existing geometry-based SNEs, where the average angular errors with respect to the easy, medium and hard datasets are 1.66 degrees, 5.69 degrees and 15.31 degrees, respectively. Furthermore, our C++ and CUDA implementations achieve a processing speed of over 260 Hz and 21 kHz, respectively. Our datasets and source code are publicly available at sites.google.com/view/3f2n.
Focal Loss in 3D Object DetectionPeng Yun, Lei Tai, Yuan Wang et al.
3D object detection is still an open problem in autonomous driving scenes. When recognizing and localizing key objects from sparse 3D inputs, autonomous vehicles suffer from a larger continuous searching space and higher fore-background imbalance compared to image-based object detection. In this paper, we aim to solve this fore-background imbalance in 3D object detection. Inspired by the recent use of focal loss in image-based object detection, we extend this hard-mining improvement of binary cross entropy to point-cloud-based object detection and conduct experiments to show its performance based on two different 3D detectors: 3D-FCN and VoxelNet. The evaluation results show up to 11.2AP gains through the focal loss in a wide range of hyperparameters for 3D object detection.