97.5NEMay 19
What Do Evolutionary Coding Agents Evolve?Nico Pelleriti, Sree Harsha Nelaturu, Zhanke Zhou et al.
Recent work pairs LLMs with evolutionary search to iteratively generate, modify, and select code using task-specific feedback. These systems have produced strong results in mathematical discovery and algorithm design, yet a fundamental question remains: what do they actually evolve? Progress is typically summarized by the best score a run reaches under a task-specific evaluator, but that score can reflect several different mechanisms: new algorithmic structure, re-tuning an existing strategy, recombining ideas already in the model's internal knowledge, or overfitting to the evaluator. Distinguishing these mechanisms requires inspecting the search process itself, not only its final outcome. We introduce EvoTrace, a dataset of evolutionary coding traces spanning four evolutionary frameworks, reasoning and non-reasoning models, and 16 tasks across mathematics and algorithm design. To analyze these traces, we develop EvoReplay, a replay-based methodology that reconstructs the local search states behind high-scoring solutions and tests controlled interventions, including adjusting constants, removing program components and substituting models or prompting contexts. We annotate every code edit in EvoTrace with one of nine recurring edit types using an LLM-as-judge pipeline validated against blind human re-annotation. Across EvoTrace, most score gains come from a small subset of these edit types. We further find a deterministic cycling pattern: about 30% of code lines added during search are byte-identical re-introductions of previously-deleted lines, present throughout nearly every run. These results show that benchmark gains in evolutionary coding agents can arise from qualitatively different mechanisms, only some of which correspond to new algorithmic structure. EvoTrace enables more diagnostic evaluation of evolutionary coding agents beyond final benchmark scores.
CLNov 29, 2024
INCLUDE: Evaluating Multilingual Language Understanding with Regional KnowledgeAngelika Romanou, Negar Foroutan, Anna Sotnikova et al.
The performance differential of large language models (LLM) between languages hinders their effective deployment in many regions, inhibiting the potential economic and societal value of generative AI tools in many communities. However, the development of functional LLMs in many languages (\ie, multilingual LLMs) is bottlenecked by the lack of high-quality evaluation resources in languages other than English. Moreover, current practices in multilingual benchmark construction often translate English resources, ignoring the regional and cultural knowledge of the environments in which multilingual systems would be used. In this work, we construct an evaluation suite of 197,243 QA pairs from local exam sources to measure the capabilities of multilingual LLMs in a variety of regional contexts. Our novel resource, INCLUDE, is a comprehensive knowledge- and reasoning-centric benchmark across 44 written languages that evaluates multilingual LLMs for performance in the actual language environments where they would be deployed.
LGDec 6, 2023
On The Fairness Impacts of Hardware Selection in Machine LearningSree Harsha Nelaturu, Nishaanth Kanna Ravichandran, Cuong Tran et al.
In the machine learning ecosystem, hardware selection is often regarded as a mere utility, overshadowed by the spotlight on algorithms and data. This oversight is particularly problematic in contexts like ML-as-a-service platforms, where users often lack control over the hardware used for model deployment. How does the choice of hardware impact generalization properties? This paper investigates the influence of hardware on the delicate balance between model performance and fairness. We demonstrate that hardware choices can exacerbate existing disparities, attributing these discrepancies to variations in gradient flows and loss surfaces across different demographic groups. Through both theoretical and empirical analysis, the paper not only identifies the underlying factors but also proposes an effective strategy for mitigating hardware-induced performance imbalances.
LGJun 4, 2024
Cyclic Sparse Training: Is it Enough?Advait Gadhikar, Sree Harsha Nelaturu, Rebekka Burkholz
The success of iterative pruning methods in achieving state-of-the-art sparse networks has largely been attributed to improved mask identification and an implicit regularization induced by pruning. We challenge this hypothesis and instead posit that their repeated cyclic training schedules enable improved optimization. To verify this, we show that pruning at initialization is significantly boosted by repeated cyclic training, even outperforming standard iterative pruning methods. The dominant mechanism how this is achieved, as we conjecture, can be attributed to a better exploration of the loss landscape leading to a lower training loss. However, at high sparsity, repeated cyclic training alone is not enough for competitive performance. A strong coupling between learnt parameter initialization and mask seems to be required. Standard methods obtain this coupling via expensive pruning-training iterations, starting from a dense network. To achieve this with sparse training instead, we propose SCULPT-ing, i.e., repeated cyclic training of any sparse mask followed by a single pruning step to couple the parameters and the mask, which is able to match the performance of state-of-the-art iterative pruning methods in the high sparsity regime at reduced computational cost.
CVAug 15, 2019
Accelerated CNN Training Through Gradient ApproximationZiheng Wang, Sree Harsha Nelaturu
Training deep convolutional neural networks such as VGG and ResNet by gradient descent is an expensive exercise requiring specialized hardware such as GPUs. Recent works have examined the possibility of approximating the gradient computation while maintaining the same convergence properties. While promising, the approximations only work on relatively small datasets such as MNIST. They also fail to achieve real wall-clock speedups due to lack of efficient GPU implementations of the proposed approximation methods. In this work, we explore three alternative methods to approximate gradients, with an efficient GPU kernel implementation for one of them. We achieve wall-clock speedup with ResNet-20 and VGG-19 on the CIFAR-10 dataset upwards of 7%, with a minimal loss in validation accuracy.