vMAP: Vectorised Object Mapping for Neural Field SLAMXin Kong, Shikun Liu, Marwan Taher et al.
We present vMAP, an object-level dense SLAM system using neural field representations. Each object is represented by a small MLP, enabling efficient, watertight object modelling without the need for 3D priors. As an RGB-D camera browses a scene with no prior information, vMAP detects object instances on-the-fly, and dynamically adds them to its map. Specifically, thanks to the power of vectorised training, vMAP can optimise as many as 50 individual objects in a single scene, with an extremely efficient training speed of 5Hz map update. We experimentally demonstrate significantly improved scene-level and object-level reconstruction quality compared to prior neural field SLAM systems. Project page: https://kxhit.github.io/vMAP.
Semantic Segmentation-assisted Scene Completion for LiDAR Point CloudsXuemeng Yang, Hao Zou, Xin Kong et al.
Outdoor scene completion is a challenging issue in 3D scene understanding, which plays an important role in intelligent robotics and autonomous driving. Due to the sparsity of LiDAR acquisition, it is far more complex for 3D scene completion and semantic segmentation. Since semantic features can provide constraints and semantic priors for completion tasks, the relationship between them is worth exploring. Therefore, we propose an end-to-end semantic segmentation-assisted scene completion network, including a 2D completion branch and a 3D semantic segmentation branch. Specifically, the network takes a raw point cloud as input, and merges the features from the segmentation branch into the completion branch hierarchically to provide semantic information. By adopting BEV representation and 3D sparse convolution, we can benefit from the lower operand while maintaining effective expression. Besides, the decoder of the segmentation branch is used as an auxiliary, which can be discarded in the inference stage to save computational consumption. Extensive experiments demonstrate that our method achieves competitive performance on SemanticKITTI dataset with low latency. Code and models will be released at https://github.com/jokester-zzz/SSA-SC.
SSC: Semantic Scan Context for Large-Scale Place RecognitionLin Li, Xin Kong, Xiangrui Zhao et al.
Place recognition gives a SLAM system the ability to correct cumulative errors. Unlike images that contain rich texture features, point clouds are almost pure geometric information which makes place recognition based on point clouds challenging. Existing works usually encode low-level features such as coordinate, normal, reflection intensity, etc., as local or global descriptors to represent scenes. Besides, they often ignore the translation between point clouds when matching descriptors. Different from most existing methods, we explore the use of high-level features, namely semantics, to improve the descriptor's representation ability. Also, when matching descriptors, we try to correct the translation between point clouds to improve accuracy. Concretely, we propose a novel global descriptor, Semantic Scan Context, which explores semantic information to represent scenes more effectively. We also present a two-step global semantic ICP to obtain the 3D pose (x, y, yaw) used to align the point cloud to improve matching performance. Our experiments on the KITTI dataset show that our approach outperforms the state-of-the-art methods with a large margin. Our code is available at: https://github.com/lilin-hitcrt/SSC.
EscherNet: A Generative Model for Scalable View SynthesisXin Kong, Shikun Liu, Xiaoyang Lyu et al.
We introduce EscherNet, a multi-view conditioned diffusion model for view synthesis. EscherNet learns implicit and generative 3D representations coupled with a specialised camera positional encoding, allowing precise and continuous relative control of the camera transformation between an arbitrary number of reference and target views. EscherNet offers exceptional generality, flexibility, and scalability in view synthesis -- it can generate more than 100 consistent target views simultaneously on a single consumer-grade GPU, despite being trained with a fixed number of 3 reference views to 3 target views. As a result, EscherNet not only addresses zero-shot novel view synthesis, but also naturally unifies single- and multi-image 3D reconstruction, combining these diverse tasks into a single, cohesive framework. Our extensive experiments demonstrate that EscherNet achieves state-of-the-art performance in multiple benchmarks, even when compared to methods specifically tailored for each individual problem. This remarkable versatility opens up new directions for designing scalable neural architectures for 3D vision. Project page: https://kxhit.github.io/EscherNet.