7.8AIDec 11, 2025
InfoCom: Kilobyte-Scale Communication-Efficient Collaborative Perception with Information BottleneckQuanmin Wei, Penglin Dai, Wei Li et al.
Precise environmental perception is critical for the reliability of autonomous driving systems. While collaborative perception mitigates the limitations of single-agent perception through information sharing, it encounters a fundamental communication-performance trade-off. Existing communication-efficient approaches typically assume MB-level data transmission per collaboration, which may fail due to practical network constraints. To address these issues, we propose InfoCom, an information-aware framework establishing the pioneering theoretical foundation for communication-efficient collaborative perception via extended Information Bottleneck principles. Departing from mainstream feature manipulation, InfoCom introduces a novel information purification paradigm that theoretically optimizes the extraction of minimal sufficient task-critical information under Information Bottleneck constraints. Its core innovations include: i) An Information-Aware Encoding condensing features into minimal messages while preserving perception-relevant information; ii) A Sparse Mask Generation identifying spatial cues with negligible communication cost; and iii) A Multi-Scale Decoding that progressively recovers perceptual information through mask-guided mechanisms rather than simple feature reconstruction. Comprehensive experiments across multiple datasets demonstrate that InfoCom achieves near-lossless perception while reducing communication overhead from megabyte to kilobyte-scale, representing 440-fold and 90-fold reductions per agent compared to Where2comm and ERMVP, respectively.
Cylindrical and Asymmetrical 3D Convolution Networks for LiDAR-based PerceptionXinge Zhu, Hui Zhou, Tai Wang et al.
State-of-the-art methods for driving-scene LiDAR-based perception (including point cloud semantic segmentation, panoptic segmentation and 3D detection, \etc) often project the point clouds to 2D space and then process them via 2D convolution. Although this cooperation shows the competitiveness in the point cloud, it inevitably alters and abandons the 3D topology and geometric relations. A natural remedy is to utilize the 3D voxelization and 3D convolution network. However, we found that in the outdoor point cloud, the improvement obtained in this way is quite limited. An important reason is the property of the outdoor point cloud, namely sparsity and varying density. Motivated by this investigation, we propose a new framework for the outdoor LiDAR segmentation, where cylindrical partition and asymmetrical 3D convolution networks are designed to explore the 3D geometric pattern while maintaining these inherent properties. The proposed model acts as a backbone and the learned features from this model can be used for downstream tasks such as point cloud semantic and panoptic segmentation or 3D detection. In this paper, we benchmark our model on these three tasks. For semantic segmentation, we evaluate the proposed model on several large-scale datasets, \ie, SemanticKITTI, nuScenes and A2D2. Our method achieves the state-of-the-art on the leaderboard of SemanticKITTI (both single-scan and multi-scan challenge), and significantly outperforms existing methods on nuScenes and A2D2 dataset. Furthermore, the proposed 3D framework also shows strong performance and good generalization on LiDAR panoptic segmentation and LiDAR 3D detection.
21.7CVJan 23, 2019
AADS: Augmented Autonomous Driving Simulation using Data-driven AlgorithmsWei Li, Chengwei Pan, Rong Zhang et al.
Simulation systems have become an essential component in the development and validation of autonomous driving technologies. The prevailing state-of-the-art approach for simulation is to use game engines or high-fidelity computer graphics (CG) models to create driving scenarios. However, creating CG models and vehicle movements (e.g., the assets for simulation) remains a manual task that can be costly and time-consuming. In addition, the fidelity of CG images still lacks the richness and authenticity of real-world images and using these images for training leads to degraded performance. In this paper we present a novel approach to address these issues: Augmented Autonomous Driving Simulation (AADS). Our formulation augments real-world pictures with a simulated traffic flow to create photo-realistic simulation images and renderings. More specifically, we use LiDAR and cameras to scan street scenes. From the acquired trajectory data, we generate highly plausible traffic flows for cars and pedestrians and compose them into the background. The composite images can be re-synthesized with different viewpoints and sensor models. The resulting images are photo-realistic, fully annotated, and ready for end-to-end training and testing of autonomous driving systems from perception to planning. We explain our system design and validate our algorithms with a number of autonomous driving tasks from detection to segmentation and predictions. Compared to traditional approaches, our method offers unmatched scalability and realism. Scalability is particularly important for AD simulation and we believe the complexity and diversity of the real world cannot be realistically captured in a virtual environment. Our augmented approach combines the flexibility in a virtual environment (e.g., vehicle movements) with the richness of the real world to allow effective simulation of anywhere on earth.