Guofeng Zhang

CV
h-index41
16papers
818citations
Novelty51%
AI Score37

16 Papers

27.0CVAug 28, 2023
Graph-based Asynchronous Event Processing for Rapid Object Recognition

Yijin Li, Han Zhou, Bangbang Yang et al.

Different from traditional video cameras, event cameras capture asynchronous events stream in which each event encodes pixel location, trigger time, and the polarity of the brightness changes. In this paper, we introduce a novel graph-based framework for event cameras, namely SlideGCN. Unlike some recent graph-based methods that use groups of events as input, our approach can efficiently process data event-by-event, unlock the low latency nature of events data while still maintaining the graph's structure internally. For fast graph construction, we develop a radius search algorithm, which better exploits the partial regular structure of event cloud against k-d tree based generic methods. Experiments show that our method reduces the computational complexity up to 100 times with respect to current graph-based methods while keeping state-of-the-art performance on object recognition. Moreover, we verify the superiority of event-wise processing with our method. When the state becomes stable, we can give a prediction with high confidence, thus making an early recognition. Project page: \url{https://zju3dv.github.io/slide_gcn/}.

19.0CVAug 28, 2023
Multi-Modal Neural Radiance Field for Monocular Dense SLAM with a Light-Weight ToF Sensor

Xinyang Liu, Yijin Li, Yanbin Teng et al.

Light-weight time-of-flight (ToF) depth sensors are compact and cost-efficient, and thus widely used on mobile devices for tasks such as autofocus and obstacle detection. However, due to the sparse and noisy depth measurements, these sensors have rarely been considered for dense geometry reconstruction. In this work, we present the first dense SLAM system with a monocular camera and a light-weight ToF sensor. Specifically, we propose a multi-modal implicit scene representation that supports rendering both the signals from the RGB camera and light-weight ToF sensor which drives the optimization by comparing with the raw sensor inputs. Moreover, in order to guarantee successful pose tracking and reconstruction, we exploit a predicted depth as an intermediate supervision and develop a coarse-to-fine optimization strategy for efficient learning of the implicit representation. At last, the temporal information is explicitly exploited to deal with the noisy signals from light-weight ToF sensors to improve the accuracy and robustness of the system. Experiments demonstrate that our system well exploits the signals of light-weight ToF sensors and achieves competitive results both on camera tracking and dense scene reconstruction. Project page: \url{https://zju3dv.github.io/tof_slam/}.

20.6CVMar 14, 2023
BlinkFlow: A Dataset to Push the Limits of Event-based Optical Flow Estimation

Yijin Li, Zhaoyang Huang, Shuo Chen et al.

Event cameras provide high temporal precision, low data rates, and high dynamic range visual perception, which are well-suited for optical flow estimation. While data-driven optical flow estimation has obtained great success in RGB cameras, its generalization performance is seriously hindered in event cameras mainly due to the limited and biased training data. In this paper, we present a novel simulator, BlinkSim, for the fast generation of large-scale data for event-based optical flow. BlinkSim incorporates a configurable rendering engine alongside an event simulation suite. By leveraging the wealth of current 3D assets, the rendering engine enables us to automatically build up thousands of scenes with different objects, textures, and motion patterns and render very high-frequency images for realistic event data simulation. Based on BlinkSim, we construct a large training dataset and evaluation benchmark BlinkFlow that contains sufficient, diversiform, and challenging event data with optical flow ground truth. Experiments show that BlinkFlow improves the generalization performance of state-of-the-art methods by more than 40\% on average and up to 90\%. Moreover, we further propose an Event-based optical Flow transFormer (E-FlowFormer) architecture. Powered by our BlinkFlow, E-FlowFormer outperforms the SOTA methods by up to 91\% on the MVSEC dataset and 14\% on the DSEC dataset and presents the best generalization performance. The source code and data are available at https://zju3dv.github.io/blinkflow/.

17.3CVSep 27, 2022
DELTAR: Depth Estimation from a Light-weight ToF Sensor and RGB Image

Yijin Li, Xinyang Liu, Wenqi Dong et al.

Light-weight time-of-flight (ToF) depth sensors are small, cheap, low-energy and have been massively deployed on mobile devices for the purposes like autofocus, obstacle detection, etc. However, due to their specific measurements (depth distribution in a region instead of the depth value at a certain pixel) and extremely low resolution, they are insufficient for applications requiring high-fidelity depth such as 3D reconstruction. In this paper, we propose DELTAR, a novel method to empower light-weight ToF sensors with the capability of measuring high resolution and accurate depth by cooperating with a color image. As the core of DELTAR, a feature extractor customized for depth distribution and an attention-based neural architecture is proposed to fuse the information from the color and ToF domain efficiently. To evaluate our system in real-world scenarios, we design a data collection device and propose a new approach to calibrate the RGB camera and ToF sensor. Experiments show that our method produces more accurate depth than existing frameworks designed for depth completion and depth super-resolution and achieves on par performance with a commodity-level RGB-D sensor. Code and data are available at https://zju3dv.github.io/deltar/.

2.3SYMar 1, 2019
Angle-based Shape Determination Theory of Planar Graphs with Application to Formation Stabilization

Gangshan Jing, Guofeng Zhang, Heung Wing Joseph Lee et al.

This paper presents an angle-based approach for distributed formation shape stabilization of multi-agent systems in the plane. We develop an angle rigidity theory to study whether a planar framework can be determined by angles between segments uniquely up to translations, rotations, scalings and reflections. The proposed angle rigidity theory is applied to the formation stabilization problem, where multiple single-integrator modeled agents cooperatively achieve an angle-constrained formation. During the formation process, the global coordinate system is unknown for each agent and wireless communications between agents are not required. Moreover, by utilizing the advantage of high degrees of freedom, we propose a distributed control law for agents to stabilize a target formation shape with desired orientation and scale. Simulation examples are performed for illustrating effectiveness of the proposed control strategies.

17.8CVJul 30, 2024
NIS-SLAM: Neural Implicit Semantic RGB-D SLAM for 3D Consistent Scene Understanding

Hongjia Zhai, Gan Huang, Qirui Hu et al.

In recent years, the paradigm of neural implicit representations has gained substantial attention in the field of Simultaneous Localization and Mapping (SLAM). However, a notable gap exists in the existing approaches when it comes to scene understanding. In this paper, we introduce NIS-SLAM, an efficient neural implicit semantic RGB-D SLAM system, that leverages a pre-trained 2D segmentation network to learn consistent semantic representations. Specifically, for high-fidelity surface reconstruction and spatial consistent scene understanding, we combine high-frequency multi-resolution tetrahedron-based features and low-frequency positional encoding as the implicit scene representations. Besides, to address the inconsistency of 2D segmentation results from multiple views, we propose a fusion strategy that integrates the semantic probabilities from previous non-keyframes into keyframes to achieve consistent semantic learning. Furthermore, we implement a confidence-based pixel sampling and progressive optimization weight function for robust camera tracking. Extensive experimental results on various datasets show the better or more competitive performance of our system when compared to other existing neural dense implicit RGB-D SLAM approaches. Finally, we also show that our approach can be used in augmented reality applications. Project page: \href{https://zju3dv.github.io/nis_slam}{https://zju3dv.github.io/nis\_slam}.

1.2QUANT-PHFeb 23, 2025
Learning-Based Design of LQG Controllers in Quantum Coherent Feedback

Chunxiang Song, Yanan Liu, Guofeng Zhang et al.

In this paper, we propose a differential evolution (DE) algorithm specifically tailored for the design of Linear-Quadratic-Gaussian (LQG) controllers in quantum systems. Building upon the foundational DE framework, the algorithm incorporates specialized modules, including relaxed feasibility rules, a scheduled penalty function, adaptive search range adjustment, and the ``bet-and-run'' initialization strategy. These enhancements improve the algorithm's exploration and exploitation capabilities while addressing the unique physical realizability requirements of quantum systems. The proposed method is applied to a quantum optical system, where three distinct controllers with varying configurations relative to the plant are designed. The resulting controllers demonstrate superior performance, achieving lower LQG performance indices compared to existing approaches. Additionally, the algorithm ensures that the designs comply with physical realizability constraints, guaranteeing compatibility with practical quantum platforms. The proposed approach holds significant potential for application to other linear quantum systems in performance optimization tasks subject to physically feasible constraints.

7.6CVNov 4, 2024Code
A Global Depth-Range-Free Multi-View Stereo Transformer Network with Pose Embedding

Yitong Dong, Yijin Li, Zhaoyang Huang et al.

In this paper, we propose a novel multi-view stereo (MVS) framework that gets rid of the depth range prior. Unlike recent prior-free MVS methods that work in a pair-wise manner, our method simultaneously considers all the source images. Specifically, we introduce a Multi-view Disparity Attention (MDA) module to aggregate long-range context information within and across multi-view images. Considering the asymmetry of the epipolar disparity flow, the key to our method lies in accurately modeling multi-view geometric constraints. We integrate pose embedding to encapsulate information such as multi-view camera poses, providing implicit geometric constraints for multi-view disparity feature fusion dominated by attention. Additionally, we construct corresponding hidden states for each source image due to significant differences in the observation quality of the same pixel in the reference frame across multiple source frames. We explicitly estimate the quality of the current pixel corresponding to sampled points on the epipolar line of the source image and dynamically update hidden states through the uncertainty estimation module. Extensive results on the DTU dataset and Tanks&Temple benchmark demonstrate the effectiveness of our method. The code is available at our project page: https://zju3dv.github.io/GD-PoseMVS/.

10.5CVMar 19, 2024Code
Vox-Fusion++: Voxel-based Neural Implicit Dense Tracking and Mapping with Multi-maps

Hongjia Zhai, Hai Li, Xingrui Yang et al.

In this paper, we introduce Vox-Fusion++, a multi-maps-based robust dense tracking and mapping system that seamlessly fuses neural implicit representations with traditional volumetric fusion techniques. Building upon the concept of implicit mapping and positioning systems, our approach extends its applicability to real-world scenarios. Our system employs a voxel-based neural implicit surface representation, enabling efficient encoding and optimization of the scene within each voxel. To handle diverse environments without prior knowledge, we incorporate an octree-based structure for scene division and dynamic expansion. To achieve real-time performance, we propose a high-performance multi-process framework. This ensures the system's suitability for applications with stringent time constraints. Additionally, we adopt the idea of multi-maps to handle large-scale scenes, and leverage loop detection and hierarchical pose optimization strategies to reduce long-term pose drift and remove duplicate geometry. Through comprehensive evaluations, we demonstrate that our method outperforms previous methods in terms of reconstruction quality and accuracy across various scenarios. We also show that our Vox-Fusion++ can be used in augmented reality and collaborative mapping applications. Our source code will be publicly available at \url{https://github.com/zju3dv/Vox-Fusion_Plus_Plus}

13.5CVOct 27, 2024
BlinkVision: A Benchmark for Optical Flow, Scene Flow and Point Tracking Estimation using RGB Frames and Events

Yijin Li, Yichen Shen, Zhaoyang Huang et al.

Recent advances in event-based vision suggest that these systems complement traditional cameras by providing continuous observation without frame rate limitations and a high dynamic range, making them well-suited for correspondence tasks such as optical flow and point tracking. However, there is still a lack of comprehensive benchmarks for correspondence tasks that include both event data and images. To address this gap, we propose BlinkVision, a large-scale and diverse benchmark with multiple modalities and dense correspondence annotations. BlinkVision offers several valuable features: 1) Rich modalities: It includes both event data and RGB images. 2) Extensive annotations: It provides dense per-pixel annotations covering optical flow, scene flow, and point tracking. 3) Large vocabulary: It contains 410 everyday categories, sharing common classes with popular 2D and 3D datasets like LVIS and ShapeNet. 4) Naturalistic: It delivers photorealistic data and covers various naturalistic factors, such as camera shake and deformation. BlinkVision enables extensive benchmarks on three types of correspondence tasks (optical flow, point tracking, and scene flow estimation) for both image-based and event-based methods, offering new observations, practices, and insights for future research. The benchmark website is https://www.blinkvision.net/.

42.3CVJun 10, 2024
PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction

Danpeng Chen, Hai Li, Weicai Ye et al.

Recently, 3D Gaussian Splatting (3DGS) has attracted widespread attention due to its high-quality rendering, and ultra-fast training and rendering speed. However, due to the unstructured and irregular nature of Gaussian point clouds, it is difficult to guarantee geometric reconstruction accuracy and multi-view consistency simply by relying on image reconstruction loss. Although many studies on surface reconstruction based on 3DGS have emerged recently, the quality of their meshes is generally unsatisfactory. To address this problem, we propose a fast planar-based Gaussian splatting reconstruction representation (PGSR) to achieve high-fidelity surface reconstruction while ensuring high-quality rendering. Specifically, we first introduce an unbiased depth rendering method, which directly renders the distance from the camera origin to the Gaussian plane and the corresponding normal map based on the Gaussian distribution of the point cloud, and divides the two to obtain the unbiased depth. We then introduce single-view geometric, multi-view photometric, and geometric regularization to preserve global geometric accuracy. We also propose a camera exposure compensation model to cope with scenes with large illumination variations. Experiments on indoor and outdoor scenes show that our method achieves fast training and rendering while maintaining high-fidelity rendering and geometric reconstruction, outperforming 3DGS-based and NeRF-based methods.

3.7CVJan 21, 2024Code
Multi-View Neural 3D Reconstruction of Micro-/Nanostructures with Atomic Force Microscopy

Shuo Chen, Mao Peng, Yijin Li et al.

Atomic Force Microscopy (AFM) is a widely employed tool for micro-/nanoscale topographic imaging. However, conventional AFM scanning struggles to reconstruct complex 3D micro-/nanostructures precisely due to limitations such as incomplete sample topography capturing and tip-sample convolution artifacts. Here, we propose a multi-view neural-network-based framework with AFM (MVN-AFM), which accurately reconstructs surface models of intricate micro-/nanostructures. Unlike previous works, MVN-AFM does not depend on any specially shaped probes or costly modifications to the AFM system. To achieve this, MVN-AFM uniquely employs an iterative method to align multi-view data and eliminate AFM artifacts simultaneously. Furthermore, we pioneer the application of neural implicit surface reconstruction in nanotechnology and achieve markedly improved results. Extensive experiments show that MVN-AFM effectively eliminates artifacts present in raw AFM images and reconstructs various micro-/nanostructures including complex geometrical microstructures printed via Two-photon Lithography and nanoparticles such as PMMA nanospheres and ZIF-67 nanocrystals. This work presents a cost-effective tool for micro-/nanoscale 3D analysis.

4.3QUANT-PHJan 4, 2022
Efficient Quantum Feature Extraction for CNN-based Learning

Tong Dou, Guofeng Zhang, Wei Cui

Recent work has begun to explore the potential of parametrized quantum circuits (PQCs) as general function approximators. In this work, we propose a quantum-classical deep network structure to enhance classical CNN model discriminability. The convolutional layer uses linear filters to scan the input data. Moreover, we build PQC, which is a more potent function approximator, with more complex structures to capture the features within the receptive field. The feature maps are obtained by sliding the PQCs over the input in a similar way as CNN. We also give a training algorithm for the proposed model. The hybrid models used in our design are validated by numerical simulation. We demonstrate the reasonable classification performances on MNIST and we compare the performances with models in different settings. The results disclose that the model with ansatz in high expressibility achieves lower cost and higher accuracy.

9.2QUANT-PHMar 8, 2021Code
Detecting quantum entanglement with unsupervised learning

Yiwei Chen, Yu Pan, Guofeng Zhang et al.

Quantum properties, such as entanglement and coherence, are indispensable resources in various quantum information processing tasks. However, there still lacks an efficient and scalable way to detecting these useful features, especially for high-dimensional and multipartite quantum systems. In this work, we exploit the convexity of samples without the desired quantum features and design an unsupervised machine learning method to detect the presence of such features as anomalies. Particularly, in the context of entanglement detection, we propose a complex-valued neural network composed of pseudo-siamese network and generative adversarial net, and then train it with only separable states to construct non-linear witnesses for entanglement. It is shown via numerical examples, ranging from two-qubit to ten-qubit systems, that our network is able to achieve high detection accuracy which is above 97.5% on average.Moreover, it is capable of revealing rich structures of entanglement, such as partial entanglement among subsystems. Our results are readily applicable to the detection of other quantum resources such as Bell nonlocality and steerability, and thus our work could provide a powerful tool to extract quantum features hidden in multipartite quantum data.

2.3QUANT-PHOct 3, 2019
Quantum tensor singular value decomposition with applications to recommendation systems

Xiaoqiang Wang, Lejia Gu, Joseph Heung-wing Joseph Lee et al.

In this paper, we present a quantum singular value decomposition algorithm for third-order tensors inspired by the classical algorithm of tensor singular value decomposition (t-svd) and then extend it to order-$p$ tensors. It can be proved that the quantum version of the t-svd for a third-order tensor $\mathcal{A} \in \mathbb{R}^{N\times N \times N}$ achieves the complexity of $\mathcal{O}(N{\rm polylog}(N))$, an exponential speedup compared with its classical counterpart. As an application, we propose a quantum algorithm for recommendation systems which incorporates the contextual situation of users to the personalized recommendation. We provide recommendations varying with contexts by measuring the output quantum state corresponding to an approximation of this user's preferences. This algorithm runs in expected time $\mathcal{O}(N{\rm polylog}(N){\rm poly}(k)),$ if every frontal slice of the preference tensor has a good rank-$k$ approximation. At last, we provide a quantum algorithm for tensor completion based on a different truncation method which is tested to have a good performance in dynamic video completion.

1.2NAOct 1, 2018
Variants of the PSS preconditioner for generalized saddle point problems from the Navier-Stokes equations

Zhao-Zheng Liang, Guo-Feng Zhang

In this paper, a class of new preconditioners based on matrix splitting are presented for generalized saddle-point linear systems, which can be viewed as further modified improvements of some recently published preconditioners. Moreover, we widen the scope of the new preconditioners to solve the more general but rarely considered saddle-point linear systems with singular leading blocks and rank-deficient off-diagonal blocks. The new variants can result in much better convergence properties and spectrum distributions than the original existing preconditioners. Numerical experiments are used to illustrate the efficiency of the new proposed preconditioners.