5.7CVMay 12, 2022
F3A-GAN: Facial Flow for Face Animation with Generative Adversarial NetworksXintian Wu, Qihang Zhang, Yiming Wu et al.
Formulated as a conditional generation problem, face animation aims at synthesizing continuous face images from a single source image driven by a set of conditional face motion. Previous works mainly model the face motion as conditions with 1D or 2D representation (e.g., action units, emotion codes, landmark), which often leads to low-quality results in some complicated scenarios such as continuous generation and largepose transformation. To tackle this problem, the conditions are supposed to meet two requirements, i.e., motion information preserving and geometric continuity. To this end, we propose a novel representation based on a 3D geometric flow, termed facial flow, to represent the natural motion of the human face at any pose. Compared with other previous conditions, the proposed facial flow well controls the continuous changes to the face. After that, in order to utilize the facial flow for face editing, we build a synthesis framework generating continuous images with conditional facial flows. To fully take advantage of the motion information of facial flows, a hierarchical conditional framework is designed to combine the extracted multi-scale appearance features from images and motion features from flows in a hierarchical manner. The framework then decodes multiple fused features back to images progressively. Experimental results demonstrate the effectiveness of our method compared to other state-of-the-art methods.
6.9LGJan 7, 2022
Compressing Models with Few Samples: Mimicking then ReplacingHuanyu Wang, Junjie Liu, Xin Ma et al.
Few-sample compression aims to compress a big redundant model into a small compact one with only few samples. If we fine-tune models with these limited few samples directly, models will be vulnerable to overfit and learn almost nothing. Hence, previous methods optimize the compressed model layer-by-layer and try to make every layer have the same outputs as the corresponding layer in the teacher model, which is cumbersome. In this paper, we propose a new framework named Mimicking then Replacing (MiR) for few-sample compression, which firstly urges the pruned model to output the same features as the teacher's in the penultimate layer, and then replaces teacher's layers before penultimate with a well-tuned compact one. Unlike previous layer-wise reconstruction methods, our MiR optimizes the entire network holistically, which is not only simple and effective, but also unsupervised and general. MiR outperforms previous methods with large margins. Codes will be available soon.
Deep RGB-D Saliency Detection with Depth-Sensitive Attention and Automatic Multi-Modal FusionPeng Sun, Wenhu Zhang, Huanyu Wang et al.
RGB-D salient object detection (SOD) is usually formulated as a problem of classification or regression over two modalities, i.e., RGB and depth. Hence, effective RGBD feature modeling and multi-modal feature fusion both play a vital role in RGB-D SOD. In this paper, we propose a depth-sensitive RGB feature modeling scheme using the depth-wise geometric prior of salient objects. In principle, the feature modeling scheme is carried out in a depth-sensitive attention module, which leads to the RGB feature enhancement as well as the background distraction reduction by capturing the depth geometry prior. Moreover, to perform effective multi-modal feature fusion, we further present an automatic architecture search approach for RGB-D SOD, which does well in finding out a feasible architecture from our specially designed multi-modal multi-scale search space. Extensive experiments on seven standard benchmarks demonstrate the effectiveness of the proposed approach against the state-of-the-art.
4.2CVMay 29, 2020
CoDiNet: Path Distribution Modeling with Consistency and Diversity for Dynamic RoutingHuanyu Wang, Zequn Qin, Songyuan Li et al.
Dynamic routing networks, aimed at finding the best routing paths in the networks, have achieved significant improvements to neural networks in terms of accuracy and efficiency. In this paper, we see dynamic routing networks in a fresh light, formulating a routing method as a mapping from a sample space to a routing space. From the perspective of space mapping, prevalent methods of dynamic routing didn't consider how inference paths would be distributed in the routing space. Thus, we propose a novel method, termed CoDiNet, to model the relationship between a sample space and a routing space by regularizing the distribution of routing paths with the properties of consistency and diversity. Specifically, samples with similar semantics should be mapped into the same area in routing space, while those with dissimilar semantics should be mapped into different areas. Moreover, we design a customizable dynamic routing module, which can strike a balance between accuracy and efficiency. When deployed upon ResNet models, our method achieves higher performance and effectively reduces average computational cost on four widely used datasets.
Ultra Fast Structure-aware Deep Lane DetectionZequn Qin, Huanyu Wang, Xi Li
Modern methods mainly regard lane detection as a problem of pixel-wise segmentation, which is struggling to address the problem of challenging scenarios and speed. Inspired by human perception, the recognition of lanes under severe occlusion and extreme lighting conditions is mainly based on contextual and global information. Motivated by this observation, we propose a novel, simple, yet effective formulation aiming at extremely fast speed and challenging scenarios. Specifically, we treat the process of lane detection as a row-based selecting problem using global features. With the help of row-based selecting, our formulation could significantly reduce the computational cost. Using a large receptive field on global features, we could also handle the challenging scenarios. Moreover, based on the formulation, we also propose a structural loss to explicitly model the structure of lanes. Extensive experiments on two lane detection benchmark datasets show that our method could achieve the state-of-the-art performance in terms of both speed and accuracy. A light-weight version could even achieve 300+ frames per second with the same resolution, which is at least 4x faster than previous state-of-the-art methods. Our code will be made publicly available.