Chen Feng

CV
h-index37
20papers
748citations
Novelty42%
AI Score34

20 Papers

25.6CVJun 15, 2023Code
SSCBench: A Large-Scale 3D Semantic Scene Completion Benchmark for Autonomous Driving

Yiming Li, Sihang Li, Xinhao Liu et al.

Monocular scene understanding is a foundational component of autonomous systems. Within the spectrum of monocular perception topics, one crucial and useful task for holistic 3D scene understanding is semantic scene completion (SSC), which jointly completes semantic information and geometric details from RGB input. However, progress in SSC, particularly in large-scale street views, is hindered by the scarcity of high-quality datasets. To address this issue, we introduce SSCBench, a comprehensive benchmark that integrates scenes from widely used automotive datasets (e.g., KITTI-360, nuScenes, and Waymo). SSCBench follows an established setup and format in the community, facilitating the easy exploration of SSC methods in various street views. We benchmark models using monocular, trinocular, and point cloud input to assess the performance gap resulting from sensor coverage and modality. Moreover, we have unified semantic labels across diverse datasets to simplify cross-domain generalization testing. We commit to including more datasets and SSC models to drive further advancements in this field.

3.7CVSep 22, 2022
UNav: An Infrastructure-Independent Vision-Based Navigation System for People with Blindness and Low vision

Anbang Yang, Mahya Beheshti, Todd E Hudson et al.

Vision-based localization approaches now underpin newly emerging navigation pipelines for myriad use cases from robotics to assistive technologies. Compared to sensor-based solutions, vision-based localization does not require pre-installed sensor infrastructure, which is costly, time-consuming, and/or often infeasible at scale. Herein, we propose a novel vision-based localization pipeline for a specific use case: navigation support for end-users with blindness and low vision. Given a query image taken by an end-user on a mobile application, the pipeline leverages a visual place recognition (VPR) algorithm to find similar images in a reference image database of the target space. The geolocations of these similar images are utilized in downstream tasks that employ a weighted-average method to estimate the end-user's location and a perspective-n-point (PnP) algorithm to estimate the end-user's direction. Additionally, this system implements Dijkstra's algorithm to calculate a shortest path based on a navigable map that includes trip origin and destination. The topometric map used for localization and navigation is built using a customized graphical user interface that projects a 3D reconstructed sparse map, built from a sequence of images, to the corresponding a priori 2D floor plan. Sequential images used for map construction can be collected in a pre-mapping step or scavenged through public databases/citizen science. The end-to-end system can be installed on any internet-accessible device with a camera that hosts a custom mobile application. For evaluation purposes, mapping and localization were tested in a complex hospital environment. The evaluation results demonstrate that our system can achieve localization with an average error of less than 1 meter without knowledge of the camera's intrinsic parameters, such as focal length.

11.7CVDec 13, 2022Code
DeepMapping2: Self-Supervised Large-Scale LiDAR Map Optimization

Chao Chen, Xinhao Liu, Yiming Li et al.

LiDAR mapping is important yet challenging in self-driving and mobile robotics. To tackle such a global point cloud registration problem, DeepMapping converts the complex map estimation into a self-supervised training of simple deep networks. Despite its broad convergence range on small datasets, DeepMapping still cannot produce satisfactory results on large-scale datasets with thousands of frames. This is due to the lack of loop closures and exact cross-frame point correspondences, and the slow convergence of its global localization network. We propose DeepMapping2 by adding two novel techniques to address these issues: (1) organization of training batch based on map topology from loop closing, and (2) self-supervised local-to-global point consistency loss leveraging pairwise registration. Our experiments and ablation studies on public datasets (KITTI, NCLT, and Nebula) demonstrate the effectiveness of our method.

5.7CVAug 19, 2022Code
Self-Supervised Place Recognition by Refining Temporal and Featural Pseudo Labels from Panoramic Data

Chao Chen, Zegang Cheng, Xinhao Liu et al.

Visual place recognition (VPR) using deep networks has achieved state-of-the-art performance. However, most of them require a training set with ground truth sensor poses to obtain positive and negative samples of each observation's spatial neighborhood for supervised learning. When such information is unavailable, temporal neighborhoods from a sequentially collected data stream could be exploited for self-supervised training, although we find its performance suboptimal. Inspired by noisy label learning, we propose a novel self-supervised framework named TF-VPR that uses temporal neighborhoods and learnable feature neighborhoods to discover unknown spatial neighborhoods. Our method follows an iterative training paradigm which alternates between: (1) representation learning with data augmentation, (2) positive set expansion to include the current feature space neighbors, and (3) positive set contraction via geometric verification. We conduct auto-labeling and generalization tests on both simulated and real datasets, with either RGB images or point clouds as inputs. The results show that our method outperforms self-supervised baselines in recall rate, robustness, and heading diversity, a novel metric we propose for VPR. Our code and datasets can be found at https://ai4ce.github.io/TF-VPR/

1.5CVJun 19, 2023
Concavity-Induced Distance for Unoriented Point Cloud Decomposition

Ruoyu Wang, Yanfei Xue, Bharath Surianarayanan et al.

We propose Concavity-induced Distance (CID) as a novel way to measure the dissimilarity between a pair of points in an unoriented point cloud. CID indicates the likelihood of two points or two sets of points belonging to different convex parts of an underlying shape represented as a point cloud. After analyzing its properties, we demonstrate how CID can benefit point cloud analysis without the need for meshing or normal estimation, which is beneficial for robotics applications when dealing with raw point cloud observations. By randomly selecting very few points for manual labeling, a CID-based point cloud instance segmentation via label propagation achieves comparable average precision as recent supervised deep learning approaches, on S3DIS and ScanNet datasets. Moreover, CID can be used to group points into approximately convex parts whose convex hulls can be used as compact scene representations in robotics, and it outperforms the baseline method in terms of grouping quality. Our project website is available at: https://ai4ce.github.io/CID/

3.0ROApr 10, 2021Code
Deep Weakly Supervised Positioning

Ruoyu Wang, Xuchu Xu, Li Ding et al.

PoseNet can map a photo to the position where it is taken, which is appealing in robotics. However, training PoseNet requires full supervision, where ground truth positions are non-trivial to obtain. Can we train PoseNet without knowing the ground truth positions for each observation? We show that this is possible via constraint-based weak-supervision, leading to the proposed framework: DeepGPS. Particularly, using wheel-encoder-estimated distances traveled by a robot along random straight line segments as constraints between PoseNet outputs, DeepGPS can achieve a relative positioning error of less than 2%. Moreover, training DeepGPS can be done as auto-calibration with almost no human attendance, which is more attractive than its competing methods that typically require careful and expert-level manual calibration. We conduct various experiments on simulated and real datasets to demonstrate the general applicability, effectiveness, and accuracy of DeepGPS, and perform a comprehensive analysis of its robustness. Our code is available at https://ai4ce.github.io/DeepGPS/.

14.2ROApr 8, 2019Code
Real-time Soft Body 3D Proprioception via Deep Vision-based Sensing

Ruoyu Wang, Shiheng Wang, Songyu Du et al.

Soft bodies made from flexible and deformable materials are popular in many robotics applications, but their proprioceptive sensing has been a long-standing challenge. In other words, there has hardly been a method to measure and model the high-dimensional 3D shapes of soft bodies with internal sensors. We propose a framework to measure the high-resolution 3D shapes of soft bodies in real-time with embedded cameras. The cameras capture visual patterns inside a soft body, and a convolutional neural network (CNN) produces a latent code representing the deformation state, which can then be used to reconstruct the body's 3D shape using another neural network. We test the framework on various soft bodies, such as a Baymax-shaped toy, a latex balloon, and some soft robot fingers, and achieve real-time computation ($\leq$2.5ms/frame) for robust shape estimation with high precision ($\leq$1% relative error) and high resolution. We believe the method could be applied to soft robotics and human-robot interaction for proprioceptive shape sensing. Our code is available at https://ai4ce.github.io/Deep-Soft-Prorioception/

17.1CVNov 28, 2018Code
DeepMapping: Unsupervised Map Estimation From Multiple Point Clouds

Li Ding, Chen Feng

We propose DeepMapping, a novel registration framework using deep neural networks (DNNs) as auxiliary functions to align multiple point clouds from scratch to a globally consistent frame. We use DNNs to model the highly non-convex mapping process that traditionally involves hand-crafted data association, sensor pose initialization, and global refinement. Our key novelty is that "training" these DNNs with properly defined unsupervised losses is equivalent to solving the underlying registration problem, but less sensitive to good initialization than ICP. Our framework contains two DNNs: a localization network that estimates the poses for input point clouds, and a map network that models the scene structure by estimating the occupancy status of global coordinates. This allows us to convert the registration problem to a binary occupancy classification, which can be solved efficiently using gradient-based optimization. We further show that DeepMapping can be readily extended to address the problem of Lidar SLAM by imposing geometric constraints between consecutive point clouds. Experiments are conducted on both simulated and real datasets. Qualitative and quantitative comparisons demonstrate that DeepMapping often enables more robust and accurate global registration of multiple point clouds than existing techniques. Our code is available at https://ai4ce.github.io/DeepMapping/.

1.5CVOct 10, 2023Code
Distillation Improves Visual Place Recognition for Low Quality Images

Anbang Yang, Ge Jin, Junjie Huang et al.

Real-time visual localization often utilizes online computing, for which query images or videos are transmitted to remote servers for visual place recognition (VPR). However, limited network bandwidth necessitates image-quality reduction and thus the degradation of global image descriptors, reducing VPR accuracy. We address this issue at the descriptor extraction level with a knowledge-distillation methodology that learns feature representations from high-quality images to extract more discriminative descriptors from low-quality images. Our approach includes the Inter-channel Correlation Knowledge Distillation (ICKD) loss, Mean Squared Error (MSE) loss, and Triplet loss. We validate the proposed losses on multiple VPR methods and datasets subjected to JPEG compression, resolution reduction, and video quantization. We obtain significant improvements in VPR recall rates under all three tested modalities of lowered image quality. Furthermore, we fill a gap in VPR literature on video-based data and its influence on VPR performance. This work contributes to more reliable place recognition in resource-constrained environments.

10.5CVOct 28, 2024Code
NYC-Event-VPR: A Large-Scale High-Resolution Event-Based Visual Place Recognition Dataset in Dense Urban Environments

Taiyi Pan, Junyang He, Chao Chen et al.

Visual place recognition (VPR) enables autonomous robots to identify previously visited locations, which contributes to tasks like simultaneous localization and mapping (SLAM). VPR faces challenges such as accurate image neighbor retrieval and appearance change in scenery. Event cameras, also known as dynamic vision sensors, are a new sensor modality for VPR and offer a promising solution to the challenges with their unique attributes: high temporal resolution (1MHz clock), ultra-low latency (in μs), and high dynamic range (>120dB). These attributes make event cameras less susceptible to motion blur and more robust in variable lighting conditions, making them suitable for addressing VPR challenges. However, the scarcity of event-based VPR datasets, partly due to the novelty and cost of event cameras, hampers their adoption. To fill this data gap, our paper introduces the NYC-Event-VPR dataset to the robotics and computer vision communities, featuring the Prophesee IMX636 HD event sensor (1280x720 resolution), combined with RGB camera and GPS module. It encompasses over 13 hours of geotagged event data, spanning 260 kilometers across New York City, covering diverse lighting and weather conditions, day/night scenarios, and multiple visits to various locations. Furthermore, our paper employs three frameworks to conduct generalization performance assessments, promoting innovation in event-based VPR and its integration into robotics applications.

6.5CVMar 31, 2024
NYC-Indoor-VPR: A Long-Term Indoor Visual Place Recognition Dataset with Semi-Automatic Annotation

Diwei Sheng, Anbang Yang, John-Ross Rizzo et al.

Visual Place Recognition (VPR) in indoor environments is beneficial to humans and robots for better localization and navigation. It is challenging due to appearance changes at various frequencies, and difficulties of obtaining ground truth metric trajectories for training and evaluation. This paper introduces the NYC-Indoor-VPR dataset, a unique and rich collection of over 36,000 images compiled from 13 distinct crowded scenes in New York City taken under varying lighting conditions with appearance changes. Each scene has multiple revisits across a year. To establish the ground truth for VPR, we propose a semiautomatic annotation approach that computes the positional information of each image. Our method specifically takes pairs of videos as input and yields matched pairs of images along with their estimated relative locations. The accuracy of this matching is refined by human annotators, who utilize our annotation software to correlate the selected keyframes. Finally, we present a benchmark evaluation of several state-of-the-art VPR algorithms using our annotated dataset, revealing its challenge and thus value for VPR research.

2.6CVNov 30, 2021Code
A Dataset-Dispersion Perspective on Reconstruction Versus Recognition in Single-View 3D Reconstruction Networks

Yefan Zhou, Yiru Shen, Yujun Yan et al.

Neural networks (NN) for single-view 3D reconstruction (SVR) have gained in popularity. Recent work points out that for SVR, most cutting-edge NNs have limited performance on reconstructing unseen objects because they rely primarily on recognition (i.e., classification-based methods) rather than shape reconstruction. To understand this issue in depth, we provide a systematic study on when and why NNs prefer recognition to reconstruction and vice versa. Our finding shows that a leading factor in determining recognition versus reconstruction is how dispersed the training data is. Thus, we introduce the dispersion score, a new data-driven metric, to quantify this leading factor and study its effect on NNs. We hypothesize that NNs are biased toward recognition when training images are more dispersed and training shapes are less dispersed. Our hypothesis is supported and the dispersion score is proved effective through our experiments on synthetic and benchmark datasets. We show that the proposed metric is a principal way to analyze reconstruction quality and provides novel information in addition to the conventional reconstruction score.

10.6CVOct 18, 2021
NYU-VPR: Long-Term Visual Place Recognition Benchmark with View Direction and Data Anonymization Influences

Diwei Sheng, Yuxiang Chai, Xinru Li et al.

Visual place recognition (VPR) is critical in not only localization and mapping for autonomous driving vehicles, but also in assistive navigation for the visually impaired population. To enable a long-term VPR system on a large scale, several challenges need to be addressed. First, different applications could require different image view directions, such as front views for self-driving cars while side views for the low vision people. Second, VPR in metropolitan scenes can often cause privacy concerns due to the imaging of pedestrian and vehicle identity information, calling for the need for data anonymization before VPR queries and database construction. Both factors could lead to VPR performance variations that are not well understood yet. To study their influences, we present the NYU-VPR dataset that contains more than 200,000 images over a 2km by 2km area near the New York University campus, taken within the whole year of 2016. We present benchmark results on several popular VPR algorithms showing that side views are significantly more challenging for current VPR methods while the influence of data anonymization is almost negligible, together with our hypothetical explanations and in-depth analysis.

3.0ROOct 8, 2021
Mobile 3D Printing Robot Simulation with Viscoelastic Fluids

Uljad Berdica, Yuewei Fu, Yuchen Liu et al.

The system design and algorithm development of mobile 3D printing robots need a realistic simulation. They require a mobile robot simulation platform to interoperate with a physics-based material simulation for handling interactions between the time-variant deformable 3D printing materials and other simulated rigid bodies in the environment, which is not available for roboticists yet. To bridge this gap and enable the real-time simulation of mobile 3D printing processes, we develop a simulation framework that includes particle-based viscoelastic fluid simulation and particle-to-mesh conversion in the widely adopted Gazebo robotics simulator, avoiding the bottlenecks of traditional additive manufacturing simulation approaches. This framework is the first of its kind that enables the simulation of robot arms or mobile manipulators together with viscoelastic fluids. The method is tested using various material properties and multiple collaborating robots to demonstrate its simulation ability for the robots to plan and control the printhead trajectories and to visually sense at the same time the printed fluid materials as a free-form mesh. The scalability as a function of available material particles in the simulation was also studied. A simulation with an average of 5 FPS was achieved on a regular desktop computer.

3.0ROMay 19, 2021
Projector-Guided Non-Holonomic Mobile 3D Printing

Xuchu Xu, Ziteng Wang, Chen Feng

Fused deposition modeling (FDM) using mobile robots instead of the gantry-based 3D printer enables additive manufacturing at a larger scale with higher speed. This introduces challenges including accurate localization, control of the printhead, and design of a stable mobile manipulator with low vibrations and proper degrees of freedom. We proposed and developed a low-cost non-holonomic mobile 3D printing system guided by a projector via learning-based visual servo-ing. It requires almost no manual calibration of the system parameters. Using a regular top-down projector without any expensive external localization device for pose feedback, this system enabled mobile robots to accurately follow pre-designed millimeter-level printing trajectories with speed control. We evaluate the system in terms of its trajectory accuracy and printing quality compared with original 3D designs. We further demonstrated the potential of this system using two such mobile robots to collaboratively print a 3D object with dimensions of 80cm x 30cm size, which exceeds the limitation of common desktop FDM 3D printers.

3.0ROMar 31, 2021Code
Simultaneous Navigation and Construction Benchmarking Environments

Wenyu Han, Chen Feng, Haoran Wu et al.

We need intelligent robots for mobile construction, the process of navigating in an environment and modifying its structure according to a geometric design. In this task, a major robot vision and learning challenge is how to exactly achieve the design without GPS, due to the difficulty caused by the bi-directional coupling of accurate robot localization and navigation together with strategic environment manipulation. However, many existing robot vision and learning tasks such as visual navigation and robot manipulation address only one of these two coupled aspects. To stimulate the pursuit of a generic and adaptive solution, we reasonably simplify mobile construction as a partially observable Markov decision process (POMDP) in 1/2/3D grid worlds and benchmark the performance of a handcrafted policy with basic localization and planning, and state-of-the-art deep reinforcement learning (RL) methods. Our extensive experiments show that the coupling makes this problem very challenging for those methods, and emphasize the need for novel task-specific solutions.

22.6CVMar 1, 2020
3D Point Cloud Processing and Learning for Autonomous Driving

Siheng Chen, Baoan Liu, Chen Feng et al.

We present a review of 3D point cloud processing and learning for autonomous driving. As one of the most important sensors in autonomous vehicles, light detection and ranging (LiDAR) sensors collect 3D point clouds that precisely record the external surfaces of objects and scenes. The tools for 3D point cloud processing and learning are critical to the map creation, localization, and perception modules in an autonomous vehicle. While much attention has been paid to data collected from cameras, such as images and videos, an increasing number of researchers have recognized the importance and significance of LiDAR in autonomous driving and have proposed processing and learning algorithms to exploit 3D point clouds. We review the recent progress in this research area and summarize what has been tried and what is needed for practical and safe autonomous vehicles. We also offer perspectives on open issues that are needed to be solved in the future.

2.7LGJun 11, 2019
Solving Large-Scale 0-1 Knapsack Problems and its Application to Point Cloud Resampling

Duanshun Li, Jing Liu, Noseong Park et al.

0-1 knapsack is of fundamental importance in computer science, business, operations research, etc. In this paper, we present a deep learning technique-based method to solve large-scale 0-1 knapsack problems where the number of products (items) is large and/or the values of products are not necessarily predetermined but decided by an external value assignment function during the optimization process. Our solution is greatly inspired by the method of Lagrange multiplier and some recent adoptions of game theory to deep learning. After formally defining our proposed method based on them, we develop an adaptive gradient ascent method to stabilize its optimization process. In our experiments, the presented method solves all the large-scale benchmark KP instances in a minute whereas existing methods show fluctuating runtime. We also show that our method can be used for other applications, including but not limited to the point cloud resampling.

8.6LGMay 1, 2019
Dynamic Origin-Destination Matrix Prediction with Line Graph Neural Networks and Kalman Filter

Xi Xiong, Kaan Ozbay, Li Jin et al.

Modern intelligent transportation systems provide data that allow real-time dynamic demand prediction, which is essential for planning and operations. The main challenge of prediction of dynamic Origin-Destination (O-D) demand matrices is that demands cannot be directly measured by traffic sensors; instead, they have to be inferred from aggregate traffic flow data on traffic links. Specifically, spatial correlation, congestion and time dependent factors need to be considered in general transportation networks. In this paper we propose a novel O-D prediction framework combining heterogeneous prediction in graph neural networks and Kalman filter to recognize spatial and temporal patterns simultaneously. The underlying road network topology is converted into a corresponding line graph in the newly designed Fusion Line Graph Convolutional Networks (FL-GCNs), which provide a general framework of predicting spatial-temporal O-D flows from link information. Data from New Jersey Turnpike network are used to evaluate the proposed model. The results show that our proposed approach yields the best performance under various prediction scenarios. In addition, the advantage of combining deep neural networks and Kalman filter is demonstrated.

12.0CVFeb 11, 2017
Fast Resampling of 3D Point Clouds via Graphs

Siheng Chen, Dong Tian, Chen Feng et al.

To reduce cost in storing, processing and visualizing a large-scale point cloud, we consider a randomized resampling strategy to select a representative subset of points while preserving application-dependent features. The proposed strategy is based on graphs, which can represent underlying surfaces and lend themselves well to efficient computation. We use a general feature-extraction operator to represent application-dependent features and propose a general reconstruction error to evaluate the quality of resampling. We obtain a general form of optimal resampling distribution by minimizing the reconstruction error. The proposed optimal resampling distribution is guaranteed to be shift, rotation and scale-invariant in the 3D space. We next specify the feature-extraction operator to be a graph filter and study specific resampling strategies based on all-pass, low-pass, high-pass graph filtering and graph filter banks. We finally apply the proposed methods to three applications: large-scale visualization, accurate registration and robust shape modeling. The empirical performance validates the effectiveness and efficiency of the proposed resampling methods.