Fewer is More: Efficient Object Detection in Large Aerial ImagesXingxing Xie, Gong Cheng, Qingyang Li et al.
Current mainstream object detection methods for large aerial images usually divide large images into patches and then exhaustively detect the objects of interest on all patches, no matter whether there exist objects or not. This paradigm, although effective, is inefficient because the detectors have to go through all patches, severely hindering the inference speed. This paper presents an Objectness Activation Network (OAN) to help detectors focus on fewer patches but achieve more efficient inference and more accurate results, enabling a simple and effective solution to object detection in large images. In brief, OAN is a light fully-convolutional network for judging whether each patch contains objects or not, which can be easily integrated into many object detectors and jointly trained with them end-to-end. We extensively evaluate our OAN with five advanced detectors. Using OAN, all five detectors acquire more than 30.0% speed-up on three large-scale aerial image datasets, meanwhile with consistent accuracy improvements. On extremely large Gaofen-2 images (29200$\times$27620 pixels), our OAN improves the detection speed by 70.5%. Moreover, we extend our OAN to driving-scene object detection and 4K video object detection, boosting the detection speed by 112.1% and 75.0%, respectively, without sacrificing the accuracy. Code is available at https://github.com/Ranchosky/OAN.
Sim2Rec: A Simulator-based Decision-making Approach to Optimize Real-World Long-term User Engagement in Sequential Recommender SystemsXiong-Hui Chen, Bowei He, Yang Yu et al.
Long-term user engagement (LTE) optimization in sequential recommender systems (SRS) is shown to be suited by reinforcement learning (RL) which finds a policy to maximize long-term rewards. Meanwhile, RL has its shortcomings, particularly requiring a large number of online samples for exploration, which is risky in real-world applications. One of the appealing ways to avoid the risk is to build a simulator and learn the optimal recommendation policy in the simulator. In LTE optimization, the simulator is to simulate multiple users' daily feedback for given recommendations. However, building a user simulator with no reality-gap, i.e., can predict user's feedback exactly, is unrealistic because the users' reaction patterns are complex and historical logs for each user are limited, which might mislead the simulator-based recommendation policy. In this paper, we present a practical simulator-based recommender policy training approach, Simulation-to-Recommendation (Sim2Rec) to handle the reality-gap problem for LTE optimization. Specifically, Sim2Rec introduces a simulator set to generate various possibilities of user behavior patterns, then trains an environment-parameter extractor to recognize users' behavior patterns in the simulators. Finally, a context-aware policy is trained to make the optimal decisions on all of the variants of the users based on the inferred environment-parameters. The policy is transferable to unseen environments (e.g., the real world) directly as it has learned to recognize all various user behavior patterns and to make the correct decisions based on the inferred environment-parameters. Experiments are conducted in synthetic environments and a real-world large-scale ride-hailing platform, DidiChuxing. The results show that Sim2Rec achieves significant performance improvement, and produces robust recommendations in unseen environments.
12.8LGJul 12, 2019
Environment Reconstruction with Hidden Confounders for Reinforcement Learning based RecommendationWenjie Shang, Yang Yu, Qingyang Li et al.
Reinforcement learning aims at searching the best policy model for decision making, and has been shown powerful for sequential recommendations. The training of the policy by reinforcement learning, however, is placed in an environment. In many real-world applications, however, the policy training in the real environment can cause an unbearable cost, due to the exploration in the environment. Environment reconstruction from the past data is thus an appealing way to release the power of reinforcement learning in these applications. The reconstruction of the environment is, basically, to extract the casual effect model from the data. However, real-world applications are often too complex to offer fully observable environment information. Therefore, quite possibly there are unobserved confounding variables lying behind the data. The hidden confounder can obstruct an effective reconstruction of the environment. In this paper, by treating the hidden confounder as a hidden policy, we propose a deconfounded multi-agent environment reconstruction (DEMER) approach in order to learn the environment together with the hidden confounder. DEMER adopts a multi-agent generative adversarial imitation learning framework. It proposes to introduce the confounder embedded policy, and use the compatible discriminator for training the policies. We then apply DEMER in an application of driver program recommendation. We firstly use an artificial driver program recommendation environment, abstracted from the real application, to verify and analyze the effectiveness of DEMER. We then test DEMER in the real application of Didi Chuxing. Experiment results show that DEMER can effectively reconstruct the hidden confounder, and thus can build the environment better. DEMER also derives a recommendation policy with a significantly improved performance in the test phase of the real application.