Qingyang Li

LG
h-index26
4papers
16citations
Novelty51%
AI Score38

4 Papers

2.6LGAug 31, 2024
TSO: Self-Training with Scaled Preference Optimization

Kaihui Chen, Hao Yi, Qingyang Li et al.

Enhancing the conformity of large language models (LLMs) to human preferences remains an ongoing research challenge. Recently, offline approaches such as Direct Preference Optimization (DPO) have gained prominence as attractive options due to offering effective improvement in simple, efficient, and stable without interactions with reward models. However, these offline preference optimization methods highly rely on the quality of pairwise preference samples. Meanwhile, numerous iterative methods require additional training of reward models to select positive and negative samples from the model's own generated responses for preference learning. Furthermore, as LLMs' capabilities advance, it is quite challenging to continuously construct high-quality positive and negative preference instances from the model's outputs due to the lack of diversity. To tackle these challenges, we propose TSO, or Self-Training with Scaled Preference Optimization, a framework for preference optimization that conducts self-training preference learning without training an additional reward model. TSO enhances the diversity of responses by constructing a model matrix and incorporating human preference responses. Furthermore, TSO introduces corrections for model preference errors through human and AI feedback. Finally, TSO adopts iterative and dual clip reward strategies to update the reference model and its responses, adaptively adjusting preference data and balancing the optimization process. Experimental results demonstrate that TSO outperforms existing mainstream methods on various alignment evaluation benchmarks, providing practical insight into preference data construction and model training strategies in the alignment domain.

3.6CVApr 14, 2025Code
MCBlock: Boosting Neural Radiance Field Training Speed by MCTS-based Dynamic-Resolution Ray Sampling

Yunpeng Tan, Junlin Hao, Jiangkai Wu et al.

Neural Radiance Field (NeRF) is widely known for high-fidelity novel view synthesis. However, even the state-of-the-art NeRF model, Gaussian Splatting, requires minutes for training, far from the real-time performance required by multimedia scenarios like telemedicine. One of the obstacles is its inefficient sampling, which is only partially addressed by existing works. Existing point-sampling algorithms uniformly sample simple-texture regions (easy to fit) and complex-texture regions (hard to fit), while existing ray-sampling algorithms sample these regions all in the finest granularity (i.e. the pixel level), both wasting GPU training resources. Actually, regions with different texture intensities require different sampling granularities. To this end, we propose a novel dynamic-resolution ray-sampling algorithm, MCBlock, which employs Monte Carlo Tree Search (MCTS) to partition each training image into pixel blocks with different sizes for active block-wise training. Specifically, the trees are initialized according to the texture of training images to boost the initialization speed, and an expansion/pruning module dynamically optimizes the block partition. MCBlock is implemented in Nerfstudio, an open-source toolset, and achieves a training acceleration of up to 2.33x, surpassing other ray-sampling algorithms. We believe MCBlock can apply to any cone-tracing NeRF model and contribute to the multimedia community.

18.8LGMay 29, 2025Code
Towards Reward Fairness in RLHF: From a Resource Allocation Perspective

Sheng Ouyang, Yulan Hu, Ge Chen et al.

Rewards serve as proxies for human preferences and play a crucial role in Reinforcement Learning from Human Feedback (RLHF). However, if these rewards are inherently imperfect, exhibiting various biases, they can adversely affect the alignment of large language models (LLMs). In this paper, we collectively define the various biases present in rewards as the problem of reward unfairness. We propose a bias-agnostic method to address the issue of reward fairness from a resource allocation perspective, without specifically designing for each type of bias, yet effectively mitigating them. Specifically, we model preference learning as a resource allocation problem, treating rewards as resources to be allocated while considering the trade-off between utility and fairness in their distribution. We propose two methods, Fairness Regularization and Fairness Coefficient, to achieve fairness in rewards. We apply our methods in both verification and reinforcement learning scenarios to obtain a fairness reward model and a policy model, respectively. Experiments conducted in these scenarios demonstrate that our approach aligns LLMs with human preferences in a more fair manner.

8.5AIJun 24, 2024
Towards Comprehensive Preference Data Collection for Reward Modeling

Yulan Hu, Qingyang Li, Sheng Ouyang et al.

Reinforcement Learning from Human Feedback (RLHF) facilitates the alignment of large language models (LLMs) with human preferences, thereby enhancing the quality of responses generated. A critical component of RLHF is the reward model, which is trained on preference data and outputs a scalar reward during the inference stage. However, the collection of preference data still lacks thorough investigation. Recent studies indicate that preference data is collected either by AI or humans, where chosen and rejected instances are identified among pairwise responses. We question whether this process effectively filters out noise and ensures sufficient diversity in collected data. To address these concerns, for the first time, we propose a comprehensive framework for preference data collection, decomposing the process into four incremental steps: Prompt Generation, Response Generation, Response Filtering, and Human Labeling. This structured approach ensures the collection of high-quality preferences while reducing reliance on human labor. We conducted comprehensive experiments based on the data collected at different stages, demonstrating the effectiveness of the proposed data collection method.