Dual-Tuning: Joint Prototype Transfer and Structure Regularization for Compatible Feature LearningYan Bai, Jile Jiao, Shengsen Wu et al.
Visual retrieval system faces frequent model update and deployment. It is a heavy workload to re-extract features of the whole database every time.Feature compatibility enables the learned new visual features to be directly compared with the old features stored in the database. In this way, when updating the deployed model, we can bypass the inflexible and time-consuming feature re-extraction process. However, the old feature space that needs to be compatible is not ideal and faces the distribution discrepancy problem with the new space caused by different supervision losses. In this work, we propose a global optimization Dual-Tuning method to obtain feature compatibility against different networks and losses. A feature-level prototype loss is proposed to explicitly align two types of embedding features, by transferring global prototype information. Furthermore, we design a component-level mutual structural regularization to implicitly optimize the feature intrinsic structure. Experimental results on million-scale datasets demonstrate that our Dual-Tuning is able to obtain feature compatibility without sacrificing performance. (Our code will be avaliable at https://github.com/yanbai1993/Dual-Tuning)
QGEval: Benchmarking Multi-dimensional Evaluation for Question GenerationWeiping Fu, Bifan Wei, Jianxiang Hu et al.
Automatically generated questions often suffer from problems such as unclear expression or factual inaccuracies, requiring a reliable and comprehensive evaluation of their quality. Human evaluation is widely used in the field of question generation (QG) and serves as the gold standard for automatic metrics. However, there is a lack of unified human evaluation criteria, which hampers consistent and reliable evaluations of both QG models and automatic metrics. To address this, we propose QGEval, a multi-dimensional Evaluation benchmark for Question Generation, which evaluates both generated questions and existing automatic metrics across 7 dimensions: fluency, clarity, conciseness, relevance, consistency, answerability, and answer consistency. We demonstrate the appropriateness of these dimensions by examining their correlations and distinctions. Through consistent evaluations of QG models and automatic metrics with QGEval, we find that 1) most QG models perform unsatisfactorily in terms of answerability and answer consistency, and 2) existing metrics fail to align well with human judgments when evaluating generated questions across the 7 dimensions. We expect this work to foster the development of both QG technologies and their evaluation.
5.8CVJun 27, 2020
MiniNet: An extremely lightweight convolutional neural network for real-time unsupervised monocular depth estimationJun Liu, Qing Li, Rui Cao et al.
Predicting depth from a single image is an attractive research topic since it provides one more dimension of information to enable machines to better perceive the world. Recently, deep learning has emerged as an effective approach to monocular depth estimation. As obtaining labeled data is costly, there is a recent trend to move from supervised learning to unsupervised learning to obtain monocular depth. However, most unsupervised learning methods capable of achieving high depth prediction accuracy will require a deep network architecture which will be too heavy and complex to run on embedded devices with limited storage and memory spaces. To address this issue, we propose a new powerful network with a recurrent module to achieve the capability of a deep network while at the same time maintaining an extremely lightweight size for real-time high performance unsupervised monocular depth prediction from video sequences. Besides, a novel efficient upsample block is proposed to fuse the features from the associated encoder layer and recover the spatial size of features with the small number of model parameters. We validate the effectiveness of our approach via extensive experiments on the KITTI dataset. Our new model can run at a speed of about 110 frames per second (fps) on a single GPU, 37 fps on a single CPU, and 2 fps on a Raspberry Pi 3. Moreover, it achieves higher depth accuracy with nearly 33 times fewer model parameters than state-of-the-art models. To the best of our knowledge, this work is the first extremely lightweight neural network trained on monocular video sequences for real-time unsupervised monocular depth estimation, which opens up the possibility of implementing deep learning-based real-time unsupervised monocular depth prediction on low-cost embedded devices.
0.9CVJun 6, 2018
A Variational Image Segmentation Model based on Normalized Cut with Adaptive Similarity and Spatial RegularizationFaqiang Wang, Cuicui Zhao, Jun Liu et al.
Image segmentation is a fundamental research topic in image processing and computer vision. In the last decades, researchers developed a large number of segmentation algorithms for various applications. Amongst these algorithms, the Normalized cut (Ncut) segmentation method is widely applied due to its good performance. The Ncut segmentation model is an optimization problem whose energy is defined on a specifically designed graph. Thus, the segmentation results of the existing Ncut method are largely dependent on a pre-constructed similarity measure on the graph since this measure is usually given empirically by users. This flaw will lead to some undesirable segmentation results. In this paper, we propose a Ncut-based segmentation algorithm by integrating an adaptive similarity measure and spatial regularization. The proposed model combines the Parzen-Rosenblatt window method, non-local weights entropy, Ncut energy, and regularizer of phase field in a variational framework. Our method can adaptively update the similarity measure function by estimating some parameters. This adaptive procedure enables the proposed algorithm finding a better similarity measure for classification than the Ncut method. We provide some mathematical interpretation of the proposed adaptive similarity from multi-viewpoints such as statistics and convex optimization. In addition, the regularizer of phase field can guarantee that the proposed algorithm has a robust performance in the presence of noise, and it can also rectify the similarity measure with a spatial priori. The well-posed theory such as the existence of the minimizer for the proposed model is given in the paper. Compared with some existing segmentation methods such as the traditional Ncut-based model and the classical Chan-Vese model, the numerical experiments show that our method can provide promising segmentation results.
0.9CVNov 3, 2017
Multi-Glimpse LSTM with Color-Depth Feature Fusion for Human DetectionHengduo Li, Jun Liu, Guyue Zhang et al.
With the development of depth cameras such as Kinect and Intel Realsense, RGB-D based human detection receives continuous research attention due to its usage in a variety of applications. In this paper, we propose a new Multi-Glimpse LSTM (MG-LSTM) network, in which multi-scale contextual information is sequentially integrated to promote the human detection performance. Furthermore, we propose a feature fusion strategy based on our MG-LSTM network to better incorporate the RGB and depth information. To the best of our knowledge, this is the first attempt to utilize LSTM structure for RGB-D based human detection. Our method achieves superior performance on two publicly available datasets.
0.9CVApr 13, 2017
A Procedural Texture Generation Framework Based on Semantic DescriptionsJunyu Dong, Lina Wang, Jun Liu et al.
Procedural textures are normally generated from mathematical models with parameters carefully selected by experienced users. However, for naive users, the intuitive way to obtain a desired texture is to provide semantic descriptions such as "regular," "lacelike," and "repetitive" and then a procedural model with proper parameters will be automatically suggested to generate the corresponding textures. By contrast, it is less practical for users to learn mathematical models and tune parameters based on multiple examinations of large numbers of generated textures. In this study, we propose a novel framework that generates procedural textures according to user-defined semantic descriptions, and we establish a mapping between procedural models and semantic texture descriptions. First, based on a vocabulary of semantic attributes collected from psychophysical experiments, a multi-label learning method is employed to annotate a large number of textures with semantic attributes to form a semantic procedural texture dataset. Then, we derive a low dimensional semantic space in which the semantic descriptions can be separated from one other. Finally, given a set of semantic descriptions, the diverse properties of the samples in the semantic space can lead the framework to find an appropriate generation model that uses appropriate parameters to produce a desired texture. The experimental results show that the proposed framework is effective and that the generated textures closely correlate with the input semantic descriptions.