Qifan Zhang

AI
h-index4
8papers
82citations
Novelty46%
AI Score49

8 Papers

1.3CLJun 26, 2023
Automatic Assessment of Divergent Thinking in Chinese Language with TransDis: A Transformer-Based Language Model Approach

Tianchen Yang, Qifan Zhang, Zhaoyang Sun et al.

Language models have been increasingly popular for automatic creativity assessment, generating semantic distances to objectively measure the quality of creative ideas. However, there is currently a lack of an automatic assessment system for evaluating creative ideas in the Chinese language. To address this gap, we developed TransDis, a scoring system using transformer-based language models, capable of providing valid originality (quality) and flexibility (variety) scores for Alternative Uses Task (AUT) responses in Chinese. Study 1 demonstrated that the latent model-rated originality factor, comprised of three transformer-based models, strongly predicted human originality ratings, and the model-rated flexibility strongly correlated with human flexibility ratings as well. Criterion validity analyses indicated that model-rated originality and flexibility positively correlated to other creativity measures, demonstrating similar validity to human ratings. Study 2 & 3 showed that TransDis effectively distinguished participants instructed to provide creative vs. common uses (Study 2) and participants instructed to generate ideas in a flexible vs. persistent way (Study 3). Our findings suggest that TransDis can be a reliable and low-cost tool for measuring idea originality and flexibility in Chinese language, potentially paving the way for automatic creativity assessment in other languages. We offer an open platform to compute originality and flexibility for AUT responses in Chinese and over 50 other languages (https://osf.io/59jv2/).

23.7AIApr 20
Training LLM Agents for Spontaneous, Reward-Free Self-Evolution via World Knowledge Exploration

Qifan Zhang, Dongyang Ma, Tianqing Fang et al. · tencent-ai

Most agents today ``self-evolve'' by following rewards and rules defined by humans. However, this process remains fundamentally dependent on external supervision; without human guidance, the evolution stops. In this work, we train agents to possess an intrinsic meta-evolution capability to spontaneously learn about unseen environments prior to task execution. To instill this ability, we design an outcome-based reward mechanism that measures how much an agent's self-generated world knowledge improves its success rate on downstream tasks. This reward signal is used exclusively during the training phase to teach the model how to explore and summarize effectively. At inference time, the agent requires no external rewards or human instructions. It spontaneously performs native self-evolution to adapt to unknown environments using its internal parameters. When applied to Qwen3-30B and Seed-OSS-36B, this shift to native evolution yields a 20% performance increase on WebVoyager and WebWalker. Most strikingly, the generated world knowledge even enables a compact 14B Qwen3 model to outperform the unassisted Gemini-2.5-Flash, establishing a new paradigm for truly evolving agents.

8.2CLOct 24, 2024Code
GCoder: Improving Large Language Model for Generalized Graph Problem Solving

Qifan Zhang, Xiaobin Hong, Jianheng Tang et al.

Large Language Models (LLMs) have demonstrated strong reasoning abilities, making them suitable for complex tasks such as graph computation. Traditional reasoning steps paradigm for graph problems is hindered by unverifiable steps, limited long-term reasoning, and poor generalization to graph variations. To overcome these limitations, we introduce GCoder, a code-based LLM designed to enhance problem-solving in generalized graph computation problems. Our method involves constructing an extensive training dataset, GraphWild, featuring diverse graph formats and algorithms. We employ a multi-stage training process, including Supervised Fine-Tuning (SFT) and Reinforcement Learning from Compiler Feedback (RLCF), to refine model capabilities. For unseen tasks, a hybrid retrieval technique is used to augment performance. Experiments demonstrate that GCoder outperforms GPT-4o, with an average accuracy improvement of 16.42% across various graph computational problems. Furthermore, GCoder efficiently manages large-scale graphs with millions of nodes and diverse input formats, overcoming the limitations of previous models focused on the reasoning steps paradigm. This advancement paves the way for more intuitive and effective graph problem-solving using LLMs. Code and data are available at here: https://github.com/Bklight999/WWW25-GCoder/tree/master.

10.9CLAug 28, 2025Code
Graph-R1: Unleashing LLM Reasoning with NP-Hard Graph Problems

Yuyao Wang, Bowen Liu, Jianheng Tang et al.

Reasoning Large Language Models (RLLMs) have recently achieved remarkable progress on complex reasoning tasks, largely enabled by their long chain-of-thought (Long CoT) capabilities. However, developing these Long CoT behaviors relies heavily on post-training with high-quality datasets, which are typically costly and human-curated (e.g., mathematics and code), leaving scalable alternatives unexplored. In this work, we introduce NP-hard (NPH) graph problems as a novel synthetic training corpus, as they inherently require deep reasoning, extensive exploration, and reflective strategies, which are core characteristics of Long CoT reasoning. Building on this insight, we develop a two-stage post-training framework: (i) Long CoT Supervised Fine-Tuning (SFT) on rejection-sampled NPH graph instances, which substantially enhances reasoning depth, and (ii) Reinforcement Learning (RL) with a fine-grained reward design, which sharpens reasoning efficiency. Our flagship model, Graph-R1-7B, demonstrates strong generalization across mathematics, coding, STEM, and logic, and surpasses QwQ-32B on NPH graph problems in both accuracy and reasoning efficiency. These results position NPH graph problems as an effective and scalable resource for advancing Long CoT reasoning in LLMs, opening a new frontier for LLM post-training. Our implementation is available at https://github.com/Graph-Reasoner/Graph-R1, with models and datasets hosted in our Hugging Face collection HKUST-DSAIL/Graph-R1.

25.1AIJun 29, 2024Code
GraphArena: Evaluating and Exploring Large Language Models on Graph Computation

Jianheng Tang, Qifan Zhang, Yuhan Li et al.

The ``arms race'' of Large Language Models (LLMs) demands new benchmarks to examine their progresses. In this paper, we introduce GraphArena, a benchmarking tool designed to evaluate LLMs on real-world graph computational problems. It offers a suite of four polynomial-time tasks (e.g., Shortest Distance) and six NP-complete challenges (e.g., Traveling Salesman Problem). GraphArena features a rigorous evaluation framework that classifies LLM outputs as correct, suboptimal (feasible but not optimal), hallucinatory (properly formatted but infeasible), or missing. Evaluation of over 10 LLMs reveals that even top-performing LLMs struggle with larger, more complex graph problems and exhibit hallucination issues. We further explore four potential solutions to address this issue and improve LLMs on graph computation, including chain-of-thought prompting, instruction tuning, code writing, and scaling test-time compute, each demonstrating unique strengths and limitations. GraphArena complements the existing LLM benchmarks and is open-sourced at https://github.com/squareRoot3/GraphArena.

11.1AIMar 19, 2025
R$^2$: A LLM Based Novel-to-Screenplay Generation Framework with Causal Plot Graphs

Zefeng Lin, Yi Xiao, Zhiqiang Mo et al.

Automatically adapting novels into screenplays is important for the TV, film, or opera industries to promote products with low costs. The strong performances of large language models (LLMs) in long-text generation call us to propose a LLM based framework Reader-Rewriter (R$^2$) for this task. However, there are two fundamental challenges here. First, the LLM hallucinations may cause inconsistent plot extraction and screenplay generation. Second, the causality-embedded plot lines should be effectively extracted for coherent rewriting. Therefore, two corresponding tactics are proposed: 1) A hallucination-aware refinement method (HAR) to iteratively discover and eliminate the affections of hallucinations; and 2) a causal plot-graph construction method (CPC) based on a greedy cycle-breaking algorithm to efficiently construct plot lines with event causalities. Recruiting those efficient techniques, R$^2$ utilizes two modules to mimic the human screenplay rewriting process: The Reader module adopts a sliding window and CPC to build the causal plot graphs, while the Rewriter module generates first the scene outlines based on the graphs and then the screenplays. HAR is integrated into both modules for accurate inferences of LLMs. Experimental results demonstrate the superiority of R$^2$, which substantially outperforms three existing approaches (51.3%, 22.6%, and 57.1% absolute increases) in pairwise comparison at the overall win rate for GPT-4o.

7.8AIJul 23, 2025
Improving LLMs' Generalized Reasoning Abilities by Graph Problems

Qifan Zhang, Nuo Chen, Zehua Li et al.

Large Language Models (LLMs) have made remarkable strides in reasoning tasks, yet their performance often falters on novel and complex problems. Domain-specific continued pretraining (CPT) methods, such as those tailored for mathematical reasoning, have shown promise but lack transferability to broader reasoning tasks. In this work, we pioneer the use of Graph Problem Reasoning (GPR) to enhance the general reasoning capabilities of LLMs. GPR tasks, spanning pathfinding, network analysis, numerical computation, and topological reasoning, require sophisticated logical and relational reasoning, making them ideal for teaching diverse reasoning patterns. To achieve this, we introduce GraphPile, the first large-scale corpus specifically designed for CPT using GPR data. Spanning 10.9 billion tokens across 23 graph tasks, the dataset includes chain-of-thought, program-of-thought, trace of execution, and real-world graph data. Using GraphPile, we train GraphMind on popular base models Llama 3 and 3.1, as well as Gemma 2, achieving up to 4.9 percent higher accuracy in mathematical reasoning and up to 21.2 percent improvement in non-mathematical reasoning tasks such as logical and commonsense reasoning. By being the first to harness GPR for enhancing reasoning patterns and introducing the first dataset of its kind, our work bridges the gap between domain-specific pretraining and universal reasoning capabilities, advancing the adaptability and robustness of LLMs.

5.8LGSep 1, 2020
Learning Nash Equilibria in Zero-Sum Stochastic Games via Entropy-Regularized Policy Approximation

Yue Guan, Qifan Zhang, Panagiotis Tsiotras

We explore the use of policy approximations to reduce the computational cost of learning Nash equilibria in zero-sum stochastic games. We propose a new Q-learning type algorithm that uses a sequence of entropy-regularized soft policies to approximate the Nash policy during the Q-function updates. We prove that under certain conditions, by updating the regularized Q-function, the algorithm converges to a Nash equilibrium. We also demonstrate the proposed algorithm's ability to transfer previous training experiences, enabling the agents to adapt quickly to new environments. We provide a dynamic hyper-parameter scheduling scheme to further expedite convergence. Empirical results applied to a number of stochastic games verify that the proposed algorithm converges to the Nash equilibrium, while exhibiting a major speed-up over existing algorithms.