3.3LGApr 21, 2022
Detecting Topology Attacks against Graph Neural NetworksSenrong Xu, Yuan Yao, Liangyue Li et al.
Graph neural networks (GNNs) have been widely used in many real applications, and recent studies have revealed their vulnerabilities against topology attacks. To address this issue, existing efforts have mainly been dedicated to improving the robustness of GNNs, while little attention has been paid to the detection of such attacks. In this work, we study the victim node detection problem under topology attacks against GNNs. Our approach is built upon the key observation rooted in the intrinsic message passing nature of GNNs. That is, the neighborhood of a victim node tends to have two competing group forces, pushing the node classification results towards the original label and the targeted label, respectively. Based on this observation, we propose to detect victim nodes by deliberately designing an effective measurement of the neighborhood variance for each node. Extensive experimental results on four real-world datasets and five existing topology attacks show the effectiveness and efficiency of the proposed detection approach.
13.6LGSep 1, 2022
Dynamics-Adaptive Continual Reinforcement Learning via Progressive ContextualizationTiantian Zhang, Zichuan Lin, Yuxing Wang et al.
A key challenge of continual reinforcement learning (CRL) in dynamic environments is to promptly adapt the RL agent's behavior as the environment changes over its lifetime, while minimizing the catastrophic forgetting of the learned information. To address this challenge, in this article, we propose DaCoRL, i.e., dynamics-adaptive continual RL. DaCoRL learns a context-conditioned policy using progressive contextualization, which incrementally clusters a stream of stationary tasks in the dynamic environment into a series of contexts and opts for an expandable multihead neural network to approximate the policy. Specifically, we define a set of tasks with similar dynamics as an environmental context and formalize context inference as a procedure of online Bayesian infinite Gaussian mixture clustering on environment features, resorting to online Bayesian inference to infer the posterior distribution over contexts. Under the assumption of a Chinese restaurant process prior, this technique can accurately classify the current task as a previously seen context or instantiate a new context as needed without relying on any external indicator to signal environmental changes in advance. Furthermore, we employ an expandable multihead neural network whose output layer is synchronously expanded with the newly instantiated context, and a knowledge distillation regularization term for retaining the performance on learned tasks. As a general framework that can be coupled with various deep RL algorithms, DaCoRL features consistent superiority over existing methods in terms of the stability, overall performance and generalization ability, as verified by extensive experiments on several robot navigation and MuJoCo locomotion tasks.
15.6LGOct 10, 2022
DeepPerform: An Efficient Approach for Performance Testing of Resource-Constrained Neural NetworksSimin Chen, Mirazul Haque, Cong Liu et al.
Today, an increasing number of Adaptive Deep Neural Networks (AdNNs) are being used on resource-constrained embedded devices. We observe that, similar to traditional software, redundant computation exists in AdNNs, resulting in considerable performance degradation. The performance degradation is dependent on the input and is referred to as input-dependent performance bottlenecks (IDPBs). To ensure an AdNN satisfies the performance requirements of resource-constrained applications, it is essential to conduct performance testing to detect IDPBs in the AdNN. Existing neural network testing methods are primarily concerned with correctness testing, which does not involve performance testing. To fill this gap, we propose DeepPerform, a scalable approach to generate test samples to detect the IDPBs in AdNNs. We first demonstrate how the problem of generating performance test samples detecting IDPBs can be formulated as an optimization problem. Following that, we demonstrate how DeepPerform efficiently handles the optimization problem by learning and estimating the distribution of AdNNs' computational consumption. We evaluate DeepPerform on three widely used datasets against five popular AdNN models. The results show that DeepPerform generates test samples that cause more severe performance degradation (FLOPs: increase up to 552\%). Furthermore, DeepPerform is substantially more efficient than the baseline methods in generating test inputs(runtime overhead: only 6-10 milliseconds).
4.6LGApr 19, 2022
CorrGAN: Input Transformation Technique Against Natural CorruptionsMirazul Haque, Christof J. Budnik, Wei Yang
Because of the increasing accuracy of Deep Neural Networks (DNNs) on different tasks, a lot of real times systems are utilizing DNNs. These DNNs are vulnerable to adversarial perturbations and corruptions. Specifically, natural corruptions like fog, blur, contrast etc can affect the prediction of DNN in an autonomous vehicle. In real time, these corruptions are needed to be detected and also the corrupted inputs are needed to be de-noised to be predicted correctly. In this work, we propose CorrGAN approach, which can generate benign input when a corrupted input is provided. In this framework, we train Generative Adversarial Network (GAN) with novel intermediate output-based loss function. The GAN can denoise the corrupted input and generate benign input. Through experimentation, we show that up to 75.2% of the corrupted misclassified inputs can be classified correctly by DNN using CorrGAN.
1.2OPTICSOct 5, 2022
Misaligned orientations of 4f optical neural network for image classification accuracy on various datasetsYanbing Liu, Wei Li, Kun Cheng et al.
In recent years, the optical 4f system has drawn much attention in building high-speed and ultra-low-power optical neural networks (ONNs). Most optical systems suffer from the misalignment of the optical devices during installment. The performance of ONN based on the optical 4f system (4f-ONN) is considered sensitive to the misalignment in the optical path introduced. In order to comprehensively investigate the influence caused by the misalignment, we proposed a method for estimating the performance of a 4f-ONN in response to various misalignment in the context of the image classification task.The misalignment in numerical simulation is estimated by manipulating the optical intensity distributions in the fourth focus plane in the 4f system. Followed by a series of physical experiments to validate the simulation results. Using our method to test the impact of misalignment of 4f system on the classification accuracy of two popular image classification datasets, MNIST and Quickdraw16. On both datasets, we found that the performances of 4f-ONN generally degraded dramatically as the positioning error increased. Different positioning error tolerance in the misalignment orientations was observed over the two datasets. Classification performance could be preserved by positioning errors up to 200 microns in a specific direction.
Artemis: Articulated Neural Pets with Appearance and Motion synthesisHaimin Luo, Teng Xu, Yuheng Jiang et al.
We, humans, are entering into a virtual era and indeed want to bring animals to the virtual world as well for companion. Yet, computer-generated (CGI) furry animals are limited by tedious off-line rendering, let alone interactive motion control. In this paper, we present ARTEMIS, a novel neural modeling and rendering pipeline for generating ARTiculated neural pets with appEarance and Motion synthesIS. Our ARTEMIS enables interactive motion control, real-time animation, and photo-realistic rendering of furry animals. The core of our ARTEMIS is a neural-generated (NGI) animal engine, which adopts an efficient octree-based representation for animal animation and fur rendering. The animation then becomes equivalent to voxel-level deformation based on explicit skeletal warping. We further use a fast octree indexing and efficient volumetric rendering scheme to generate appearance and density features maps. Finally, we propose a novel shading network to generate high-fidelity details of appearance and opacity under novel poses from appearance and density feature maps. For the motion control module in ARTEMIS, we combine state-of-the-art animal motion capture approach with recent neural character control scheme. We introduce an effective optimization scheme to reconstruct the skeletal motion of real animals captured by a multi-view RGB and Vicon camera array. We feed all the captured motion into a neural character control scheme to generate abstract control signals with motion styles. We further integrate ARTEMIS into existing engines that support VR headsets, providing an unprecedented immersive experience where a user can intimately interact with a variety of virtual animals with vivid movements and photo-realistic appearance. We make available our ARTEMIS model and dynamic furry animal dataset at https://haiminluo.github.io/publication/artemis/.
SportsCap: Monocular 3D Human Motion Capture and Fine-grained Understanding in Challenging Sports VideosXin Chen, Anqi Pang, Wei Yang et al.
Markerless motion capture and understanding of professional non-daily human movements is an important yet unsolved task, which suffers from complex motion patterns and severe self-occlusion, especially for the monocular setting. In this paper, we propose SportsCap -- the first approach for simultaneously capturing 3D human motions and understanding fine-grained actions from monocular challenging sports video input. Our approach utilizes the semantic and temporally structured sub-motion prior in the embedding space for motion capture and understanding in a data-driven multi-task manner. To enable robust capture under complex motion patterns, we propose an effective motion embedding module to recover both the implicit motion embedding and explicit 3D motion details via a corresponding mapping function as well as a sub-motion classifier. Based on such hybrid motion information, we introduce a multi-stream spatial-temporal Graph Convolutional Network(ST-GCN) to predict the fine-grained semantic action attributes, and adopt a semantic attribute mapping block to assemble various correlated action attributes into a high-level action label for the overall detailed understanding of the whole sequence, so as to enable various applications like action assessment or motion scoring. Comprehensive experiments on both public and our proposed datasets show that with a challenging monocular sports video input, our novel approach not only significantly improves the accuracy of 3D human motion capture, but also recovers accurate fine-grained semantic action attributes.
7.3CVJan 31, 2018
Robust 3D Human Motion Reconstruction Via Dynamic Template ConstructionZhong Li, Yu Ji, Wei Yang et al.
In multi-view human body capture systems, the recovered 3D geometry or even the acquired imagery data can be heavily corrupted due to occlusions, noise, limited field of- view, etc. Direct estimation of 3D pose, body shape or motion on these low-quality data has been traditionally challenging.In this paper, we present a graph-based non-rigid shape registration framework that can simultaneously recover 3D human body geometry and estimate pose/motion at high fidelity.Our approach first generates a global full-body template by registering all poses in the acquired motion sequence.We then construct a deformable graph by utilizing the rigid components in the global template. We directly warp the global template graph back to each motion frame in order to fill in missing geometry. Specifically, we combine local rigidity and temporal coherence constraints to maintain geometry and motion consistencies. Comprehensive experiments on various scenes show that our method is accurate and robust even in the presence of drastic motions.
1.7CVFeb 20, 2017
Progressively Diffused Networks for Semantic Image SegmentationRuimao Zhang, Wei Yang, Zhanglin Peng et al.
This paper introduces Progressively Diffused Networks (PDNs) for unifying multi-scale context modeling with deep feature learning, by taking semantic image segmentation as an exemplar application. Prior neural networks, such as ResNet, tend to enhance representational power by increasing the depth of architectures and driving the training objective across layers. However, we argue that spatial dependencies in different layers, which generally represent the rich contexts among data elements, are also critical to building deep and discriminative representations. To this end, our PDNs enables to progressively broadcast information over the learned feature maps by inserting a stack of information diffusion layers, each of which exploits multi-dimensional convolutional LSTMs (Long-Short-Term Memory Structures). In each LSTM unit, a special type of atrous filters are designed to capture the short range and long range dependencies from various neighbors to a certain site of the feature map and pass the accumulated information to the next layer. From the extensive experiments on semantic image segmentation benchmarks (e.g., ImageNet Parsing, PASCAL VOC2012 and PASCAL-Part), our framework demonstrates the effectiveness to substantially improve the performances over the popular existing neural network models, and achieves state-of-the-art on ImageNet Parsing for large scale semantic segmentation.
1.3CVJun 14, 2015
Resolving Scale Ambiguity Via XSlit Aspect Ratio AnalysisWei Yang, Haiting Lin, Sing Bing Kang et al.
In perspective cameras, images of a frontal-parallel 3D object preserve its aspect ratio invariant to its depth. Such an invariance is useful in photography but is unique to perspective projection. In this paper, we show that alternative non-perspective cameras such as the crossed-slit or XSlit cameras exhibit a different depth-dependent aspect ratio (DDAR) property that can be used to 3D recovery. We first conduct a comprehensive analysis to characterize DDAR, infer object depth from its AR, and model recoverable depth range, sensitivity, and error. We show that repeated shape patterns in real Manhattan World scenes can be used for 3D reconstruction using a single XSlit image. We also extend our analysis to model slopes of lines. Specifically, parallel 3D lines exhibit depth-dependent slopes (DDS) on their images which can also be used to infer their depths. We validate our analyses using real XSlit cameras, XSlit panoramas, and catadioptric mirrors. Experiments show that DDAR and DDS provide important depth cues and enable effective single-image scene reconstruction.