23.9ROSep 14, 2023
Where2Explore: Few-shot Affordance Learning for Unseen Novel Categories of Articulated ObjectsChuanruo Ning, Ruihai Wu, Haoran Lu et al.
Articulated object manipulation is a fundamental yet challenging task in robotics. Due to significant geometric and semantic variations across object categories, previous manipulation models struggle to generalize to novel categories. Few-shot learning is a promising solution for alleviating this issue by allowing robots to perform a few interactions with unseen objects. However, extant approaches often necessitate costly and inefficient test-time interactions with each unseen instance. Recognizing this limitation, we observe that despite their distinct shapes, different categories often share similar local geometries essential for manipulation, such as pullable handles and graspable edges - a factor typically underutilized in previous few-shot learning works. To harness this commonality, we introduce 'Where2Explore', an affordance learning framework that effectively explores novel categories with minimal interactions on a limited number of instances. Our framework explicitly estimates the geometric similarity across different categories, identifying local areas that differ from shapes in the training categories for efficient exploration while concurrently transferring affordance knowledge to similar parts of the objects. Extensive experiments in simulated and real-world environments demonstrate our framework's capacity for efficient few-shot exploration and generalization.
32.8ROSep 20, 2023
Discuss Before Moving: Visual Language Navigation via Multi-expert DiscussionsYuxing Long, Xiaoqi Li, Wenzhe Cai et al.
Visual language navigation (VLN) is an embodied task demanding a wide range of skills encompassing understanding, perception, and planning. For such a multifaceted challenge, previous VLN methods totally rely on one model's own thinking to make predictions within one round. However, existing models, even the most advanced large language model GPT4, still struggle with dealing with multiple tasks by single-round self-thinking. In this work, drawing inspiration from the expert consultation meeting, we introduce a novel zero-shot VLN framework. Within this framework, large models possessing distinct abilities are served as domain experts. Our proposed navigation agent, namely DiscussNav, can actively discuss with these experts to collect essential information before moving at every step. These discussions cover critical navigation subtasks like instruction understanding, environment perception, and completion estimation. Through comprehensive experiments, we demonstrate that discussions with domain experts can effectively facilitate navigation by perceiving instruction-relevant information, correcting inadvertent errors, and sifting through in-consistent movement decisions. The performances on the representative VLN task R2R show that our method surpasses the leading zero-shot VLN model by a large margin on all metrics. Additionally, real-robot experiments display the obvious advantages of our method over single-round self-thinking.
21.5CVJun 18, 2023
GenPose: Generative Category-level Object Pose Estimation via Diffusion ModelsJiyao Zhang, Mingdong Wu, Hao Dong
Object pose estimation plays a vital role in embodied AI and computer vision, enabling intelligent agents to comprehend and interact with their surroundings. Despite the practicality of category-level pose estimation, current approaches encounter challenges with partially observed point clouds, known as the multihypothesis issue. In this study, we propose a novel solution by reframing categorylevel object pose estimation as conditional generative modeling, departing from traditional point-to-point regression. Leveraging score-based diffusion models, we estimate object poses by sampling candidates from the diffusion model and aggregating them through a two-step process: filtering out outliers via likelihood estimation and subsequently mean-pooling the remaining candidates. To avoid the costly integration process when estimating the likelihood, we introduce an alternative method that trains an energy-based model from the original score-based model, enabling end-to-end likelihood estimation. Our approach achieves state-of-the-art performance on the REAL275 dataset, surpassing 50% and 60% on strict 5d2cm and 5d5cm metrics, respectively. Furthermore, our method demonstrates strong generalizability to novel categories sharing similar symmetric properties without fine-tuning and can readily adapt to object pose tracking tasks, yielding comparable results to the current state-of-the-art baselines.
6.6LGOct 18, 2023
Learning Gradient Fields for Scalable and Generalizable Irregular PackingTianyang Xue, Mingdong Wu, Lin Lu et al.
The packing problem, also known as cutting or nesting, has diverse applications in logistics, manufacturing, layout design, and atlas generation. It involves arranging irregularly shaped pieces to minimize waste while avoiding overlap. Recent advances in machine learning, particularly reinforcement learning, have shown promise in addressing the packing problem. In this work, we delve deeper into a novel machine learning-based approach that formulates the packing problem as conditional generative modeling. To tackle the challenges of irregular packing, including object validity constraints and collision avoidance, our method employs the score-based diffusion model to learn a series of gradient fields. These gradient fields encode the correlations between constraint satisfaction and the spatial relationships of polygons, learned from teacher examples. During the testing phase, packing solutions are generated using a coarse-to-fine refinement mechanism guided by the learned gradient fields. To enhance packing feasibility and optimality, we introduce two key architectural designs: multi-scale feature extraction and coarse-to-fine relation extraction. We conduct experiments on two typical industrial packing domains, considering translations only. Empirically, our approach demonstrates spatial utilization rates comparable to, or even surpassing, those achieved by the teacher algorithm responsible for training data generation. Additionally, it exhibits some level of generalization to shape variations. We are hopeful that this method could pave the way for new possibilities in solving the packing problem.
5.7ROJul 8, 2024
TARGO: Benchmarking Target-driven Object Grasping under OcclusionsYan Xia, Ran Ding, Ziyuan Qin et al.
Recent advances in predicting 6D grasp poses from a single depth image have led to promising performance in robotic grasping. However, previous grasping models face challenges in cluttered environments where nearby objects impact the target object's grasp. In this paper, we first establish a new benchmark dataset for TARget-driven Grasping under Occlusions, named TARGO. We make the following contributions: 1) We are the first to study the occlusion level of grasping. 2) We set up an evaluation benchmark consisting of large-scale synthetic data and part of real-world data, and we evaluated five grasp models and found that even the current SOTA model suffers when the occlusion level increases, leaving grasping under occlusion still a challenge. 3) We also generate a large-scale training dataset via a scalable pipeline, which can be used to boost the performance of grasping under occlusion and generalized to the real world. 4) We further propose a transformer-based grasping model involving a shape completion module, termed TARGO-Net, which performs most robustly as occlusion increases. Our benchmark dataset can be found at https://TARGO-benchmark.github.io/.
SpatialBot: Precise Spatial Understanding with Vision Language ModelsWenxiao Cai, Iaroslav Ponomarenko, Jianhao Yuan et al.
Vision Language Models (VLMs) have achieved impressive performance in 2D image understanding, however they are still struggling with spatial understanding which is the foundation of Embodied AI. In this paper, we propose SpatialBot for better spatial understanding by feeding both RGB and depth images. Additionally, we have constructed the SpatialQA dataset, which involves multi-level depth-related questions to train VLMs for depth understanding. Finally, we present SpatialBench to comprehensively evaluate VLMs' capabilities in spatial understanding at different levels. Extensive experiments on our spatial-understanding benchmark, general VLM benchmarks and Embodied AI tasks, demonstrate the remarkable improvements of SpatialBot trained on SpatialQA. The model, code and data are available at https://github.com/BAAI-DCAI/SpatialBot.
5.7ROJul 22, 2024
Local Occupancy-Enhanced Object Grasping with Multiple Triplanar ProjectionKangqi Ma, Hao Dong, Yadong Mu
This paper addresses the challenge of robotic grasping of general objects. Similar to prior research, the task reads a single-view 3D observation (i.e., point clouds) captured by a depth camera as input. Crucially, the success of object grasping highly demands a comprehensive understanding of the shape of objects within the scene. However, single-view observations often suffer from occlusions (including both self and inter-object occlusions), which lead to gaps in the point clouds, especially in complex cluttered scenes. This renders incomplete perception of the object shape and frequently causes failures or inaccurate pose estimation during object grasping. In this paper, we tackle this issue with an effective albeit simple solution, namely completing grasping-related scene regions through local occupancy prediction. Following prior practice, the proposed model first runs by proposing a number of most likely grasp points in the scene. Around each grasp point, a module is designed to infer any voxel in its neighborhood to be either void or occupied by some object. Importantly, the occupancy map is inferred by fusing both local and global cues. We implement a multi-group tri-plane scheme for efficiently aggregating long-distance contextual information. The model further estimates 6-DoF grasp poses utilizing the local occupancy-enhanced object shape information and returns the top-ranked grasp proposal. Comprehensive experiments on both the large-scale GraspNet-1Billion benchmark and real robotic arm demonstrate that the proposed method can effectively complete the unobserved parts in cluttered and occluded scenes. Benefiting from the occupancy-enhanced feature, our model clearly outstrips other competing methods under various performance metrics such as grasping average precision.
20.6ROFeb 12, 2025
CordViP: Correspondence-based Visuomotor Policy for Dexterous Manipulation in Real-WorldYankai Fu, Qiuxuan Feng, Ning Chen et al.
Achieving human-level dexterity in robots is a key objective in the field of robotic manipulation. Recent advancements in 3D-based imitation learning have shown promising results, providing an effective pathway to achieve this goal. However, obtaining high-quality 3D representations presents two key problems: (1) the quality of point clouds captured by a single-view camera is significantly affected by factors such as camera resolution, positioning, and occlusions caused by the dexterous hand; (2) the global point clouds lack crucial contact information and spatial correspondences, which are necessary for fine-grained dexterous manipulation tasks. To eliminate these limitations, we propose CordViP, a novel framework that constructs and learns correspondences by leveraging the robust 6D pose estimation of objects and robot proprioception. Specifically, we first introduce the interaction-aware point clouds, which establish correspondences between the object and the hand. These point clouds are then used for our pre-training policy, where we also incorporate object-centric contact maps and hand-arm coordination information, effectively capturing both spatial and temporal dynamics. Our method demonstrates exceptional dexterous manipulation capabilities, achieving state-of-the-art performance in six real-world tasks, surpassing other baselines by a large margin. Experimental results also highlight the superior generalization and robustness of CordViP to different objects, viewpoints, and scenarios. Code and videos are available on https://aureleopku.github.io/CordViP.
13.1CVJun 11, 2025
CheckManual: A New Challenge and Benchmark for Manual-based Appliance ManipulationYuxing Long, Jiyao Zhang, Mingjie Pan et al.
Correct use of electrical appliances has significantly improved human life quality. Unlike simple tools that can be manipulated with common sense, different parts of electrical appliances have specific functions defined by manufacturers. If we want the robot to heat bread by microwave, we should enable them to review the microwave manual first. From the manual, it can learn about component functions, interaction methods, and representative task steps about appliances. However, previous manual-related works remain limited to question-answering tasks while existing manipulation researchers ignore the manual's important role and fail to comprehend multi-page manuals. In this paper, we propose the first manual-based appliance manipulation benchmark CheckManual. Specifically, we design a large model-assisted human-revised data generation pipeline to create manuals based on CAD appliance models. With these manuals, we establish novel manual-based manipulation challenges, metrics, and simulator environments for model performance evaluation. Furthermore, we propose the first manual-based manipulation planning model ManualPlan to set up a group of baselines for the CheckManual benchmark.
4.1RODec 13, 2024
ManipGPT: Is Affordance Segmentation by Large Vision Models Enough for Articulated Object Manipulation?Taewhan Kim, Hojin Bae, Zeming Li et al.
Visual actionable affordance has emerged as a transformative approach in robotics, focusing on perceiving interaction areas prior to manipulation. Traditional methods rely on pixel sampling to identify successful interaction samples or processing pointclouds for affordance mapping. However, these approaches are computationally intensive and struggle to adapt to diverse and dynamic environments. This paper introduces ManipGPT, a framework designed to predict optimal interaction areas for articulated objects using a large pre-trained vision transformer (ViT). We create a dataset of 9.9k simulated and real images to bridge the visual sim-to-real gap and enhance real-world applicability. By fine-tuning the vision transformer on this small dataset, we significantly improve part-level affordance segmentation, adapting the model's in-context segmentation capabilities to robot manipulation scenarios. This enables effective manipulation across simulated and real-world environments by generating part-level affordance masks, paired with an impedance adaptation policy, sufficiently eliminating the need for complex datasets or perception systems.
Fast and Flexible Human Pose Estimation with HyperPoseYixiao Guo, Jiawei Liu, Guo Li et al.
Estimating human pose is an important yet challenging task in multimedia applications. Existing pose estimation libraries target reproducing standard pose estimation algorithms. When it comes to customising these algorithms for real-world applications, none of the existing libraries can offer both the flexibility of developing custom pose estimation algorithms and the high-performance of executing these algorithms on commodity devices. In this paper, we introduce Hyperpose, a novel flexible and high-performance pose estimation library. Hyperpose provides expressive Python APIs that enable developers to easily customise pose estimation algorithms for their applications. It further provides a model inference engine highly optimised for real-time pose estimation. This engine can dynamically dispatch carefully designed pose estimation tasks to CPUs and GPUs, thus automatically achieving high utilisation of hardware resources irrespective of deployment environments. Extensive evaluation results show that Hyperpose can achieve up to 3.1x~7.3x higher pose estimation throughput compared to state-of-the-art pose estimation libraries without compromising estimation accuracy. By 2021, Hyperpose has received over 1000 stars on GitHub and attracted users from both industry and academy.
24.3CVJun 28, 2021
VAT-Mart: Learning Visual Action Trajectory Proposals for Manipulating 3D ARTiculated ObjectsRuihai Wu, Yan Zhao, Kaichun Mo et al.
Perceiving and manipulating 3D articulated objects (e.g., cabinets, doors) in human environments is an important yet challenging task for future home-assistant robots. The space of 3D articulated objects is exceptionally rich in their myriad semantic categories, diverse shape geometry, and complicated part functionality. Previous works mostly abstract kinematic structure with estimated joint parameters and part poses as the visual representations for manipulating 3D articulated objects. In this paper, we propose object-centric actionable visual priors as a novel perception-interaction handshaking point that the perception system outputs more actionable guidance than kinematic structure estimation, by predicting dense geometry-aware, interaction-aware, and task-aware visual action affordance and trajectory proposals. We design an interaction-for-perception framework VAT-Mart to learn such actionable visual representations by simultaneously training a curiosity-driven reinforcement learning policy exploring diverse interaction trajectories and a perception module summarizing and generalizing the explored knowledge for pointwise predictions among diverse shapes. Experiments prove the effectiveness of the proposed approach using the large-scale PartNet-Mobility dataset in SAPIEN environment and show promising generalization capabilities to novel test shapes, unseen object categories, and real-world data. Project page: https://hyperplane-lab.github.io/vat-mart
5.8CVSep 30, 2020
Bilateral Asymmetry Guided Counterfactual Generating Network for Mammogram ClassificationChu-ran Wang, Jing Li, Fandong Zhang et al.
Mammogram benign or malignant classification with only image-level labels is challenging due to the absence of lesion annotations. Motivated by the symmetric prior that the lesions on one side of breasts rarely appear in the corresponding areas on the other side, given a diseased image, we can explore a counterfactual problem that how would the features have behaved if there were no lesions in the image, so as to identify the lesion areas. We derive a new theoretical result for counterfactual generation based on the symmetric prior. By building a causal model that entails such a prior for bilateral images, we obtain two optimization goals for counterfactual generation, which can be accomplished via our newly proposed counterfactual generative network. Our proposed model is mainly composed of Generator Adversarial Network and a \emph{prediction feedback mechanism}, they are optimized jointly and prompt each other. Specifically, the former can further improve the classification performance by generating counterfactual features to calculate lesion areas. On the other hand, the latter helps counterfactual generation by the supervision of classification loss. The utility of our method and the effectiveness of each module in our model can be verified by state-of-the-art performance on INBreast and an in-house dataset and ablation studies.
Unpaired Image-to-Image Translation using Adversarial Consistency LossYihao Zhao, Ruihai Wu, Hao Dong
Unpaired image-to-image translation is a class of vision problems whose goal is to find the mapping between different image domains using unpaired training data. Cycle-consistency loss is a widely used constraint for such problems. However, due to the strict pixel-level constraint, it cannot perform geometric changes, remove large objects, or ignore irrelevant texture. In this paper, we propose a novel adversarial-consistency loss for image-to-image translation. This loss does not require the translated image to be translated back to be a specific source image but can encourage the translated images to retain important features of the source images and overcome the drawbacks of cycle-consistency loss noted above. Our method achieves state-of-the-art results on three challenging tasks: glasses removal, male-to-female translation, and selfie-to-anime translation.
DLGAN: Disentangling Label-Specific Fine-Grained Features for Image ManipulationGuanqi Zhan, Yihao Zhao, Bingchan Zhao et al.
Recent studies have shown how disentangling images into content and feature spaces can provide controllable image translation/ manipulation. In this paper, we propose a framework to enable utilizing discrete multi-labels to control which features to be disentangled, i.e., disentangling label-specific fine-grained features for image manipulation (dubbed DLGAN). By mapping the discrete label-specific attribute features into a continuous prior distribution, we leverage the advantages of both discrete labels and reference images to achieve image manipulation in a hybrid fashion. For example, given a face image dataset (e.g., CelebA) with multiple discrete fine-grained labels, we can learn to smoothly interpolate a face image between black hair and blond hair through reference images while immediately controlling the gender and age through discrete input labels. To the best of our knowledge, this is the first work that realizes such a hybrid manipulation within a single model. More importantly, it is the first work to achieve image interpolation between two different domains without requiring continuous labels as the supervision. Qualitative and quantitative experiments demonstrate the effectiveness of the proposed method.
1.7CVMay 19, 2018
Generative Creativity: Adversarial Learning for Bionic DesignSimiao Yu, Hao Dong, Pan Wang et al.
Bionic design refers to an approach of generative creativity in which a target object (e.g. a floor lamp) is designed to contain features of biological source objects (e.g. flowers), resulting in creative biologically-inspired design. In this work, we attempt to model the process of shape-oriented bionic design as follows: given an input image of a design target object, the model generates images that 1) maintain shape features of the input design target image, 2) contain shape features of images from the specified biological source domain, 3) are plausible and diverse. We propose DesignGAN, a novel unsupervised deep generative approach to realising bionic design. Specifically, we employ a conditional Generative Adversarial Networks architecture with several designated losses (an adversarial loss, a regression loss, a cycle loss and a latent loss) that respectively constrict our model to meet the corresponding aforementioned requirements of bionic design modelling. We perform qualitative and quantitative experiments to evaluate our method, and demonstrate that our proposed approach successfully generates creative images of bionic design.
6.1CVNov 20, 2017
Dropping Activation Outputs with Localized First-layer Deep Network for Enhancing User Privacy and Data SecurityHao Dong, Chao Wu, Zhen Wei et al.
Deep learning methods can play a crucial role in anomaly detection, prediction, and supporting decision making for applications like personal health-care, pervasive body sensing, etc. However, current architecture of deep networks suffers the privacy issue that users need to give out their data to the model (typically hosted in a server or a cluster on Cloud) for training or prediction. This problem is getting more severe for those sensitive health-care or medical data (e.g fMRI or body sensors measures like EEG signals). In addition to this, there is also a security risk of leaking these data during the data transmission from user to the model (especially when it's through Internet). Targeting at these issues, in this paper we proposed a new architecture for deep network in which users don't reveal their original data to the model. In our method, feed-forward propagation and data encryption are combined into one process: we migrate the first layer of deep network to users' local devices, and apply the activation functions locally, and then use "dropping activation output" method to make the output non-invertible. The resulting approach is able to make model prediction without accessing users' sensitive raw data. Experiment conducted in this paper showed that our approach achieves the desirable privacy protection requirement, and demonstrated several advantages over the traditional approach with encryption / decryption
TensorLayer: A Versatile Library for Efficient Deep Learning DevelopmentHao Dong, Akara Supratak, Luo Mai et al.
Deep learning has enabled major advances in the fields of computer vision, natural language processing, and multimedia among many others. Developing a deep learning system is arduous and complex, as it involves constructing neural network architectures, managing training/trained models, tuning optimization process, preprocessing and organizing data, etc. TensorLayer is a versatile Python library that aims at helping researchers and engineers efficiently develop deep learning systems. It offers rich abstractions for neural networks, model and data management, and parallel workflow mechanism. While boosting efficiency, TensorLayer maintains both performance and scalability. TensorLayer was released in September 2016 on GitHub, and has helped people from academia and industry develop real-world applications of deep learning.
29.0CVJul 21, 2017
Semantic Image Synthesis via Adversarial LearningHao Dong, Simiao Yu, Chao Wu et al.
In this paper, we propose a way of synthesizing realistic images directly with natural language description, which has many useful applications, e.g. intelligent image manipulation. We attempt to accomplish such synthesis: given a source image and a target text description, our model synthesizes images to meet two requirements: 1) being realistic while matching the target text description; 2) maintaining other image features that are irrelevant to the text description. The model should be able to disentangle the semantic information from the two modalities (image and text), and generate new images from the combined semantics. To achieve this, we proposed an end-to-end neural architecture that leverages adversarial learning to automatically learn implicit loss functions, which are optimized to fulfill the aforementioned two requirements. We have evaluated our model by conducting experiments on Caltech-200 bird dataset and Oxford-102 flower dataset, and have demonstrated that our model is capable of synthesizing realistic images that match the given descriptions, while still maintain other features of original images.
12.3CVMay 19, 2017
Deep De-Aliasing for Fast Compressive Sensing MRISimiao Yu, Hao Dong, Guang Yang et al.
Fast Magnetic Resonance Imaging (MRI) is highly in demand for many clinical applications in order to reduce the scanning cost and improve the patient experience. This can also potentially increase the image quality by reducing the motion artefacts and contrast washout. However, once an image field of view and the desired resolution are chosen, the minimum scanning time is normally determined by the requirement of acquiring sufficient raw data to meet the Nyquist-Shannon sampling criteria. Compressive Sensing (CS) theory has been perfectly matched to the MRI scanning sequence design with much less required raw data for the image reconstruction. Inspired by recent advances in deep learning for solving various inverse problems, we propose a conditional Generative Adversarial Networks-based deep learning framework for de-aliasing and reconstructing MRI images from highly undersampled data with great promise to accelerate the data acquisition process. By coupling an innovative content loss with the adversarial loss our de-aliasing results are more realistic. Furthermore, we propose a refinement learning procedure for training the generator network, which can stabilise the training with fast convergence and less parameter tuning. We demonstrate that the proposed framework outperforms state-of-the-art CS-MRI methods, in terms of reconstruction error and perceptual image quality. In addition, our method can reconstruct each image in 0.22ms--0.37ms, which is promising for real-time applications.
5.6CVMar 20, 2017
I2T2I: Learning Text to Image Synthesis with Textual Data AugmentationHao Dong, Jingqing Zhang, Douglas McIlwraith et al.
Translating information between text and image is a fundamental problem in artificial intelligence that connects natural language processing and computer vision. In the past few years, performance in image caption generation has seen significant improvement through the adoption of recurrent neural networks (RNN). Meanwhile, text-to-image generation begun to generate plausible images using datasets of specific categories like birds and flowers. We've even seen image generation from multi-category datasets such as the Microsoft Common Objects in Context (MSCOCO) through the use of generative adversarial networks (GANs). Synthesizing objects with a complex shape, however, is still challenging. For example, animals and humans have many degrees of freedom, which means that they can take on many complex shapes. We propose a new training method called Image-Text-Image (I2T2I) which integrates text-to-image and image-to-text (image captioning) synthesis to improve the performance of text-to-image synthesis. We demonstrate that %the capability of our method to understand the sentence descriptions, so as to I2T2I can generate better multi-categories images using MSCOCO than the state-of-the-art. We also demonstrate that I2T2I can achieve transfer learning by using a pre-trained image captioning module to generate human images on the MPII Human Pose
DeepSleepNet: a Model for Automatic Sleep Stage Scoring based on Raw Single-Channel EEGAkara Supratak, Hao Dong, Chao Wu et al.
The present study proposes a deep learning model, named DeepSleepNet, for automatic sleep stage scoring based on raw single-channel EEG. Most of the existing methods rely on hand-engineered features which require prior knowledge of sleep analysis. Only a few of them encode the temporal information such as transition rules, which is important for identifying the next sleep stages, into the extracted features. In the proposed model, we utilize Convolutional Neural Networks to extract time-invariant features, and bidirectional-Long Short-Term Memory to learn transition rules among sleep stages automatically from EEG epochs. We implement a two-step training algorithm to train our model efficiently. We evaluated our model using different single-channel EEGs (F4-EOG(Left), Fpz-Cz and Pz-Oz) from two public sleep datasets, that have different properties (e.g., sampling rate) and scoring standards (AASM and R&K). The results showed that our model achieved similar overall accuracy and macro F1-score (MASS: 86.2%-81.7, Sleep-EDF: 82.0%-76.9) compared to the state-of-the-art methods (MASS: 85.9%-80.5, Sleep-EDF: 78.9%-73.7) on both datasets. This demonstrated that, without changing the model architecture and the training algorithm, our model could automatically learn features for sleep stage scoring from different raw single-channel EEGs from different datasets without utilizing any hand-engineered features.
15.9CVJan 10, 2017
Unsupervised Image-to-Image Translation with Generative Adversarial NetworksHao Dong, Paarth Neekhara, Chao Wu et al.
It's useful to automatically transform an image from its original form to some synthetic form (style, partial contents, etc.), while keeping the original structure or semantics. We define this requirement as the "image-to-image translation" problem, and propose a general approach to achieve it, based on deep convolutional and conditional generative adversarial networks (GANs), which has gained a phenomenal success to learn mapping images from noise input since 2014. In this work, we develop a two step (unsupervised) learning method to translate images between different domains by using unlabeled images without specifying any correspondence between them, so that to avoid the cost of acquiring labeled data. Compared with prior works, we demonstrated the capacity of generality in our model, by which variance of translations can be conduct by a single type of model. Such capability is desirable in applications like bidirectional translation
14.2NCOct 15, 2016
Mixed Neural Network Approach for Temporal Sleep Stage ClassificationHao Dong, Akara Supratak, Wei Pan et al.
This paper proposes a practical approach to addressing limitations posed by use of single active electrodes in applications for sleep stage classification. Electroencephalography (EEG)-based characterizations of sleep stage progression contribute the diagnosis and monitoring of the many pathologies of sleep. Several prior reports have explored ways of automating the analysis of sleep EEG and of reducing the complexity of the data needed for reliable discrimination of sleep stages in order to make it possible to perform sleep studies at lower cost in the home (rather than only in specialized clinical facilities). However, these reports have involved recordings from electrodes placed on the cranial vertex or occiput, which can be uncomfortable or difficult for subjects to position. Those that have utilized single EEG channels which contain less sleep information, have showed poor classification performance. We have taken advantage of Rectifier Neural Network for feature detection and Long Short-Term Memory (LSTM) network for sequential data learning to optimize classification performance with single electrode recordings. After exploring alternative electrode placements, we found a comfortable configuration of a single-channel EEG on the forehead and have shown that it can be integrated with additional electrodes for simultaneous recording of the electroocuolgram (EOG). Evaluation of data from 62 people (with 494 hours sleep) demonstrated better performance of our analytical algorithm for automated sleep classification than existing approaches using vertex or occipital electrode placements. Use of this recording configuration with neural network deconvolution promises to make clinically indicated home sleep studies practical.