Hui Lü

LG
h-index54
8papers
32citations
Novelty47%
AI Score36

8 Papers

4.1SDOct 27, 2022Code
Towards High-Quality Neural TTS for Low-Resource Languages by Learning Compact Speech Representations

Haohan Guo, Fenglong Xie, Xixin Wu et al.

This paper aims to enhance low-resource TTS by reducing training data requirements using compact speech representations. A Multi-Stage Multi-Codebook (MSMC) VQ-GAN is trained to learn the representation, MSMCR, and decode it to waveforms. Subsequently, we train the multi-stage predictor to predict MSMCRs from the text for TTS synthesis. Moreover, we optimize the training strategy by leveraging more audio to learn MSMCRs better for low-resource languages. It selects audio from other languages using speaker similarity metric to augment the training set, and applies transfer learning to improve training quality. In MOS tests, the proposed system significantly outperforms FastSpeech and VITS in standard and low-resource scenarios, showing lower data requirements. The proposed training strategy effectively enhances MSMCRs on waveform reconstruction. It improves TTS performance further, which wins 77% votes in the preference test for the low-resource TTS with only 15 minutes of paired data.

1.8LGDec 2, 2022
Private Multiparty Perception for Navigation

Hui Lu, Mia Chiquier, Carl Vondrick

We introduce a framework for navigating through cluttered environments by connecting multiple cameras together while simultaneously preserving privacy. Occlusions and obstacles in large environments are often challenging situations for navigation agents because the environment is not fully observable from a single camera view. Given multiple camera views of an environment, our approach learns to produce a multiview scene representation that can only be used for navigation, provably preventing one party from inferring anything beyond the output task. On a new navigation dataset that we will publicly release, experiments show that private multiparty representations allow navigation through complex scenes and around obstacles while jointly preserving privacy. Our approach scales to an arbitrary number of camera viewpoints. We believe developing visual representations that preserve privacy is increasingly important for many applications such as navigation.

3.6CVJun 16, 2025Code
FOAM: A General Frequency-Optimized Anti-Overlapping Framework for Overlapping Object Perception

Mingyuan Li, Tong Jia, Han Gu et al.

Overlapping object perception aims to decouple the randomly overlapping foreground-background features, extracting foreground features while suppressing background features, which holds significant application value in fields such as security screening and medical auxiliary diagnosis. Despite some research efforts to tackle the challenge of overlapping object perception, most solutions are confined to the spatial domain. Through frequency domain analysis, we observe that the degradation of contours and textures due to the overlapping phenomenon can be intuitively reflected in the magnitude spectrum. Based on this observation, we propose a general Frequency-Optimized Anti-Overlapping Framework (FOAM) to assist the model in extracting more texture and contour information, thereby enhancing the ability for anti-overlapping object perception. Specifically, we design the Frequency Spatial Transformer Block (FSTB), which can simultaneously extract features from both the frequency and spatial domains, helping the network capture more texture features from the foreground. In addition, we introduce the Hierarchical De-Corrupting (HDC) mechanism, which aligns adjacent features in the separately constructed base branch and corruption branch using a specially designed consistent loss during the training phase. This mechanism suppresses the response to irrelevant background features of FSTBs, thereby improving the perception of foreground contour. We conduct extensive experiments to validate the effectiveness and generalization of the proposed FOAM, which further improves the accuracy of state-of-the-art models on four datasets, specifically for the three overlapping object perception tasks: Prohibited Item Detection, Prohibited Item Segmentation, and Pneumonia Detection. The code will be open source once the paper is accepted.

13.0LGDec 5, 2023Code
mLoRA: Fine-Tuning LoRA Adapters via Highly-Efficient Pipeline Parallelism in Multiple GPUs

Zhengmao Ye, Dengchun Li, Zetao Hu et al.

Transformer-based, pre-trained large language models (LLMs) have demonstrated outstanding performance across diverse domains, particularly in the emerging {\em pretrain-then-finetune} paradigm. Low-Rank Adaptation (LoRA), a parameter-efficient fine-tuning method, is commonly used to adapt a base LLM to multiple downstream tasks. Further, LLM platforms enable developers to fine-tune multiple models and develop various domain-specific applications simultaneously. However, existing model parallelism schemes suffer from high communication overhead and inefficient GPU utilization when training multiple LoRA tasks across GPUs and machines. In this paper, we present mLoRA, a parallelism-efficient fine-tuning system designed for training multiple LoRA across GPUs and machines. mLoRA introduces a novel LoRA-aware pipeline parallelism scheme that efficiently pipelines independent LoRA adapters and their distinct fine-tuning stages across GPUs and machines, along with a new LoRA-efficient operator to enhance GPU utilization during pipelined LoRA training. Our extensive evaluation shows that mLoRA can significantly reduce average fine-tuning task completion time, e.g., by 30\%, compared to state-of-the-art methods like FSDP. More importantly, mLoRA enables simultaneous fine-tuning of larger models, e.g., two Llama-2-13B models on four NVIDIA RTX A6000 48GB GPUs, which is not feasible for FSDP due to high memory requirements. Hence, mLoRA not only increases fine-tuning efficiency but also makes it more accessible on cost-effective GPUs. mLoRA has been deployed in AntGroup's production environment.

11.4LGMay 29, 2025
SCORPIO: Serving the Right Requests at the Right Time for Heterogeneous SLOs in LLM Inference

Yinghao Tang, Tingfeng Lan, Xiuqi Huang et al.

Existing Large Language Model (LLM) serving systems prioritize maximum throughput. They often neglect Service Level Objectives (SLOs) such as Time to First Token (TTFT) and Time Per Output Token (TPOT), which leads to suboptimal SLO attainment. This paper introduces SCORPIO, an SLO-oriented LLM serving system designed to maximize system goodput and SLO attainment for workloads with heterogeneous SLOs. Our core insight is to exploit SLO heterogeneity for adaptive scheduling across admission control, queue management, and batch selection. SCORPIO features a TTFT Guard, which employs least-deadline-first reordering and rejects unattainable requests, and a TPOT Guard, which utilizes a VBS-based admission control and a novel credit-based batching mechanism. Both guards are supported by a predictive module. Evaluations demonstrate that SCORPIO improves system goodput by up to 14.4X and SLO adherence by up to 46.5% compared to state-of-the-art baselines.

1.9CLMar 19, 2024
An Empirical Study of Speech Language Models for Prompt-Conditioned Speech Synthesis

Yifan Peng, Ilia Kulikov, Yilin Yang et al.

Speech language models (LMs) are promising for high-quality speech synthesis through in-context learning. A typical speech LM takes discrete semantic units as content and a short utterance as prompt, and synthesizes speech which preserves the content's semantics but mimics the prompt's style. However, there is no systematic understanding on how the synthesized audio is controlled by the prompt and content. In this work, we conduct an empirical study of the widely used autoregressive (AR) and non-autoregressive (NAR) speech LMs and provide insights into the prompt design and content semantic units. Our analysis reveals that heterogeneous and nonstationary prompts hurt the audio quality in contrast to the previous finding that longer prompts always lead to better synthesis. Moreover, we find that the speaker style of the synthesized audio is also affected by the content in addition to the prompt. We further show that semantic units carry rich acoustic information such as pitch, tempo, volume and speech emphasis, which might be leaked from the content to the synthesized audio.

2.1AIDec 29, 2023
Olapa-MCoT: Enhancing the Chinese Mathematical Reasoning Capability of LLMs

Shaojie Zhu, Zhaobin Wang, Chengxiang Zhuo et al.

CoT (Chain-of-Thought) is a way to solve reasoning problems for LLMs . Recently, many researches appear for improving the CoT capability of LLMs. In this work, we also proposed Olapa-MCoT, which is a LLMs based on llama2-13B PLM for finetuning and alignment learning. During the alignment training, we proposed the SimRRHF algorithm and Incorrect Data Relearning and mainly focused on optimizing the Chinese mathematical reasoning ability of Olapa-MCoT. The experiment achieved significant results, with the accuracy of Chinese mathematical reasoning up to 50%, 36% rise compared to llama2-13B. In addition, the accuracy of English reasoning ability also increased by nearly 4%.

5.1ASFeb 18, 2022
Speaker Identity Preservation in Dysarthric Speech Reconstruction by Adversarial Speaker Adaptation

Disong Wang, Songxiang Liu, Xixin Wu et al.

Dysarthric speech reconstruction (DSR), which aims to improve the quality of dysarthric speech, remains a challenge, not only because we need to restore the speech to be normal, but also must preserve the speaker's identity. The speaker representation extracted by the speaker encoder (SE) optimized for speaker verification has been explored to control the speaker identity. However, the SE may not be able to fully capture the characteristics of dysarthric speakers that are previously unseen. To address this research problem, we propose a novel multi-task learning strategy, i.e., adversarial speaker adaptation (ASA). The primary task of ASA fine-tunes the SE with the speech of the target dysarthric speaker to effectively capture identity-related information, and the secondary task applies adversarial training to avoid the incorporation of abnormal speaking patterns into the reconstructed speech, by regularizing the distribution of reconstructed speech to be close to that of reference speech with high quality. Experiments show that the proposed approach can achieve enhanced speaker similarity and comparable speech naturalness with a strong baseline approach. Compared with dysarthric speech, the reconstructed speech achieves 22.3% and 31.5% absolute word error rate reduction for speakers with moderate and moderate-severe dysarthria respectively. Our demo page is released here: https://wendison.github.io/ASA-DSR-demo/