6.5CVJul 8, 2024Code
DMSD-CDFSAR: Distillation from Mixed-Source Domain for Cross-Domain Few-shot Action RecognitionFei Guo, YiKang Wang, Han Qi et al.
Few-shot action recognition is an emerging field in computer vision, primarily focused on meta-learning within the same domain. However, challenges arise in real-world scenario deployment, as gathering extensive labeled data within a specific domain is laborious and time-intensive. Thus, attention shifts towards cross-domain few-shot action recognition, requiring the model to generalize across domains with significant deviations. Therefore, we propose a novel approach, ``Distillation from Mixed-Source Domain", tailored to address this conundrum. Our method strategically integrates insights from both labeled data of the source domain and unlabeled data of the target domain during the training. The ResNet18 is used as the backbone to extract spatial features from the source and target domains. We design two branches for meta-training: the original-source and the mixed-source branches. In the first branch, a Domain Temporal Encoder is employed to capture temporal features for both the source and target domains. Additionally, a Domain Temporal Decoder is employed to reconstruct all extracted features. In the other branch, a Domain Mixed Encoder is used to handle labeled source domain data and unlabeled target domain data, generating mixed-source domain features. We incorporate a pre-training stage before meta-training, featuring a network architecture similar to that of the first branch. Lastly, we introduce a dual distillation mechanism to refine the classification probabilities of source domain features, aligning them with those of mixed-source domain features. This iterative process enriches the insights of the original-source branch with knowledge from the mixed-source branch, thereby enhancing the model's generalization capabilities. Our code is available at URL: \url{https://xxxx/xxxx/xxxx.git}
5.6ROFeb 12
ViTaS: Visual Tactile Soft Fusion Contrastive Learning for Visuomotor LearningYufeng Tian, Shuiqi Cheng, Tianming Wei et al.
Tactile information plays a crucial role in human manipulation tasks and has recently garnered increasing attention in robotic manipulation. However, existing approaches mostly focus on the alignment of visual and tactile features and the integration mechanism tends to be direct concatenation. Consequently, they struggle to effectively cope with occluded scenarios due to neglecting the inherent complementary nature of both modalities and the alignment may not be exploited enough, limiting the potential of their real-world deployment. In this paper, we present ViTaS, a simple yet effective framework that incorporates both visual and tactile information to guide the behavior of an agent. We introduce Soft Fusion Contrastive Learning, an advanced version of conventional contrastive learning method and a CVAE module to utilize the alignment and complementarity within visuo-tactile representations. We demonstrate the effectiveness of our method in 12 simulated and 3 real-world environments, and our experiments show that ViTaS significantly outperforms existing baselines. Project page: https://skyrainwind.github.io/ViTaS/index.html.
Do We Truly Need So Many Samples? Multi-LLM Repeated Sampling Efficiently Scales Test-Time ComputeJianhao Chen, Zishuo Xun, Bocheng Zhou et al.
This paper presents a simple, effective, and cost-efficient strategy to improve LLM performance by scaling test-time compute. Our strategy builds upon the repeated-sampling-then-voting framework, with a novel twist: incorporating multiple models, even weaker ones, to leverage their complementary strengths that potentially arise from diverse training data and paradigms. By using consistency as a signal, our strategy dynamically switches between models. Theoretical analysis highlights the efficiency and performance advantages of our strategy. Extensive experiments on six datasets demonstrate that our strategy not only outperforms self-consistency and state-of-the-art multi-agent debate approaches, but also significantly reduces inference costs. Additionally, ModelSwitch requires only a few comparable LLMs to achieve optimal performance and can be extended with verification methods, demonstrating the potential of leveraging multiple LLMs in the generation-verification paradigm.
DexTrack: Towards Generalizable Neural Tracking Control for Dexterous Manipulation from Human ReferencesXueyi Liu, Jianibieke Adalibieke, Qianwei Han et al.
We address the challenge of developing a generalizable neural tracking controller for dexterous manipulation from human references. This controller aims to manage a dexterous robot hand to manipulate diverse objects for various purposes defined by kinematic human-object interactions. Developing such a controller is complicated by the intricate contact dynamics of dexterous manipulation and the need for adaptivity, generalizability, and robustness. Current reinforcement learning and trajectory optimization methods often fall short due to their dependence on task-specific rewards or precise system models. We introduce an approach that curates large-scale successful robot tracking demonstrations, comprising pairs of human references and robot actions, to train a neural controller. Utilizing a data flywheel, we iteratively enhance the controller's performance, as well as the number and quality of successful tracking demonstrations. We exploit available tracking demonstrations and carefully integrate reinforcement learning and imitation learning to boost the controller's performance in dynamic environments. At the same time, to obtain high-quality tracking demonstrations, we individually optimize per-trajectory tracking by leveraging the learned tracking controller in a homotopy optimization method. The homotopy optimization, mimicking chain-of-thought, aids in solving challenging trajectory tracking problems to increase demonstration diversity. We showcase our success by training a generalizable neural controller and evaluating it in both simulation and real world. Our method achieves over a 10% improvement in success rates compared to leading baselines. The project website with animated results is available at https://meowuu7.github.io/DexTrack/.
Graph-Weighted Contrastive Learning for Semi-Supervised Hyperspectral Image ClassificationYuqing Zhang, Qi Han, Ligeng Wang et al.
Most existing graph-based semi-supervised hyperspectral image classification methods rely on superpixel partitioning techniques. However, they suffer from misclassification of certain pixels due to inaccuracies in superpixel boundaries, \ie, the initial inaccuracies in superpixel partitioning limit overall classification performance. In this paper, we propose a novel graph-weighted contrastive learning approach that avoids the use of superpixel partitioning and directly employs neural networks to learn hyperspectral image representation. Furthermore, while many approaches require all graph nodes to be available during training, our approach supports mini-batch training by processing only a subset of nodes at a time, reducing computational complexity and improving generalization to unseen nodes. Experimental results on three widely-used datasets demonstrate the effectiveness of the proposed approach compared to baselines relying on superpixel partitioning.
11.4LGFeb 8, 2025
Sample-Efficient Reinforcement Learning from Human Feedback via Information-Directed SamplingHan Qi, Haochen Yang, Qiaosheng Zhang et al.
We study the problem of reinforcement learning from human feedback (RLHF), a critical problem in training large language models, from a theoretical perspective. Our main contribution is the design of novel sample-efficient RLHF algorithms based on information-directed sampling (IDS), an online decision-making principle inspired by information theory. Our algorithms maximize the sum of the value function and a mutual information term that encourages exploration of the unknown environment (which quantifies the information gained about the environment through observed human feedback data). To tackle the challenge of large state spaces and improve sample efficiency, we construct a simplified \emph{surrogate environment} and introduce a novel distance measure (named the \emph{$\ell_g$-distance}), enabling our IDS-based algorithm to achieve a Bayesian regret upper bound of order $O(H^{\frac{3}{2}}\sqrt{\log(K(ε)) T})$, where $H$ is the episode length, $T$ is the number of episode and $K(ε)$ is related to the covering number of the environment. Specializing to the tabular settings, this regret bound is of order $\tilde{O}(H^2\sqrt{SAT})$, where $S$ and $A$ are the numbers of states and actions. Finally, we propose an Approximate-IDS algorithm that is computationally more efficient while maintaining nearly the same sample efficiency. The design principle of this approximate algorithm is not only effective in RLHF settings but also applicable to the standard RL framework. Moreover, our work showcases the value of information theory in reinforcement learning and in the training of large language models.
1.2MMOct 8, 2014
A New Method for Estimating the Widths of JPEG ImagesWu Xianyan, Han Qi, Le Dan et al.
Image width is important for image understanding. We propose a novel method to estimate widths for JPEG images when their widths are not available. The key idea is that the distance between two decoded MCUs (Minimum Coded Unit) adjacent in the vertical direction is usually small, which is measured by the average Euclidean distance between the pixels from the bottom row of the top MCU and the top row of the bottom MCU. On PASCAL VOC 2010 challenge dataset and USC-SIPI image database, experimental results show the high performance of the proposed approach.