6.8CVApr 11, 2023
Benchmarking the Physical-world Adversarial Robustness of Vehicle DetectionTianyuan Zhang, Yisong Xiao, Xiaoya Zhang et al.
Adversarial attacks in the physical world can harm the robustness of detection models. Evaluating the robustness of detection models in the physical world can be challenging due to the time-consuming and labor-intensive nature of many experiments. Thus, virtual simulation experiments can provide a solution to this challenge. However, there is no unified detection benchmark based on virtual simulation environment. To address this challenge, we proposed an instant-level data generation pipeline based on the CARLA simulator. Using this pipeline, we generated the DCI dataset and conducted extensive experiments on three detection models and three physical adversarial attacks. The dataset covers 7 continuous and 1 discrete scenes, with over 40 angles, 20 distances, and 20,000 positions. The results indicate that Yolo v6 had strongest resistance, with only a 6.59% average AP drop, and ASA was the most effective attack algorithm with a 14.51% average AP reduction, twice that of other algorithms. Static scenes had higher recognition AP, and results under different weather conditions were similar. Adversarial attack algorithm improvement may be approaching its 'limitation'.
MMHCL: Multi-Modal Hypergraph Contrastive Learning for RecommendationXu Guo, Tong Zhang, Fuyun Wang et al.
The burgeoning presence of multimodal content-sharing platforms propels the development of personalized recommender systems. Previous works usually suffer from data sparsity and cold-start problems, and may fail to adequately explore semantic user-product associations from multimodal data. To address these issues, we propose a novel Multi-Modal Hypergraph Contrastive Learning (MMHCL) framework for user recommendation. For a comprehensive information exploration from user-product relations, we construct two hypergraphs, i.e. a user-to-user (u2u) hypergraph and an item-to-item (i2i) hypergraph, to mine shared preferences among users and intricate multimodal semantic resemblance among items, respectively. This process yields denser second-order semantics that are fused with first-order user-item interaction as complementary to alleviate the data sparsity issue. Then, we design a contrastive feature enhancement paradigm by applying synergistic contrastive learning. By maximizing/minimizing the mutual information between second-order (e.g. shared preference pattern for users) and first-order (information of selected items for users) embeddings of the same/different users and items, the feature distinguishability can be effectively enhanced. Compared with using sparse primary user-item interaction only, our MMHCL obtains denser second-order hypergraphs and excavates more abundant shared attributes to explore the user-product associations, which to a certain extent alleviates the problems of data sparsity and cold-start. Extensive experiments have comprehensively demonstrated the effectiveness of our method. Our code is publicly available at: https://github.com/Xu107/MMHCL.
Re-Attentional Controllable Video Diffusion EditingYuanzhi Wang, Yong Li, Mengyi Liu et al.
Editing videos with textual guidance has garnered popularity due to its streamlined process which mandates users to solely edit the text prompt corresponding to the source video. Recent studies have explored and exploited large-scale text-to-image diffusion models for text-guided video editing, resulting in remarkable video editing capabilities. However, they may still suffer from some limitations such as mislocated objects, incorrect number of objects. Therefore, the controllability of video editing remains a formidable challenge. In this paper, we aim to challenge the above limitations by proposing a Re-Attentional Controllable Video Diffusion Editing (ReAtCo) method. Specially, to align the spatial placement of the target objects with the edited text prompt in a training-free manner, we propose a Re-Attentional Diffusion (RAD) to refocus the cross-attention activation responses between the edited text prompt and the target video during the denoising stage, resulting in a spatially location-aligned and semantically high-fidelity manipulated video. In particular, to faithfully preserve the invariant region content with less border artifacts, we propose an Invariant Region-guided Joint Sampling (IRJS) strategy to mitigate the intrinsic sampling errors w.r.t the invariant regions at each denoising timestep and constrain the generated content to be harmonized with the invariant region content. Experimental results verify that ReAtCo consistently improves the controllability of video diffusion editing and achieves superior video editing performance.
FCA: Learning a 3D Full-coverage Vehicle Camouflage for Multi-view Physical Adversarial AttackDonghua Wang, Tingsong Jiang, Jialiang Sun et al.
Physical adversarial attacks in object detection have attracted increasing attention. However, most previous works focus on hiding the objects from the detector by generating an individual adversarial patch, which only covers the planar part of the vehicle's surface and fails to attack the detector in physical scenarios for multi-view, long-distance and partially occluded objects. To bridge the gap between digital attacks and physical attacks, we exploit the full 3D vehicle surface to propose a robust Full-coverage Camouflage Attack (FCA) to fool detectors. Specifically, we first try rendering the nonplanar camouflage texture over the full vehicle surface. To mimic the real-world environment conditions, we then introduce a transformation function to transfer the rendered camouflaged vehicle into a photo realistic scenario. Finally, we design an efficient loss function to optimize the camouflage texture. Experiments show that the full-coverage camouflage attack can not only outperform state-of-the-art methods under various test cases but also generalize to different environments, vehicles, and object detectors. The code of FCA will be available at: https://idrl-lab.github.io/Full-coverage-camouflage-adversarial-attack/.