Chen Sun

CV
h-index30
14papers
5,783citations
Novelty50%
AI Score43

14 Papers

24.5ROJul 8, 2024
Potential Based Diffusion Motion Planning

Yunhao Luo, Chen Sun, Joshua B. Tenenbaum et al. · mit

Effective motion planning in high dimensional spaces is a long-standing open problem in robotics. One class of traditional motion planning algorithms corresponds to potential-based motion planning. An advantage of potential based motion planning is composability -- different motion constraints can be easily combined by adding corresponding potentials. However, constructing motion paths from potentials requires solving a global optimization across configuration space potential landscape, which is often prone to local minima. We propose a new approach towards learning potential based motion planning, where we train a neural network to capture and learn an easily optimizable potentials over motion planning trajectories. We illustrate the effectiveness of such approach, significantly outperforming both classical and recent learned motion planning approaches and avoiding issues with local minima. We further illustrate its inherent composability, enabling us to generalize to a multitude of different motion constraints.

19.4CVJul 18, 2024
Learning Visual Grounding from Generative Vision and Language Model

Shijie Wang, Dahun Kim, Ali Taalimi et al.

Visual grounding tasks aim to localize image regions based on natural language references. In this work, we explore whether generative VLMs predominantly trained on image-text data could be leveraged to scale up the text annotation of visual grounding data. We find that grounding knowledge already exists in generative VLM and can be elicited by proper prompting. We thus prompt a VLM to generate object-level descriptions by feeding it object regions from existing object detection datasets. We further propose attribute modeling to explicitly capture the important object attributes, and spatial relation modeling to capture inter-object relationship, both of which are common linguistic pattern in referring expression. Our constructed dataset (500K images, 1M objects, 16M referring expressions) is one of the largest grounding datasets to date, and the first grounding dataset with purely model-generated queries and human-annotated objects. To verify the quality of this data, we conduct zero-shot transfer experiments to the popular RefCOCO benchmarks for both referring expression comprehension (REC) and segmentation (RES) tasks. On both tasks, our model significantly outperform the state-of-the-art approaches without using human annotated visual grounding data. Our results demonstrate the promise of generative VLM to scale up visual grounding in the real world. Code and models will be released.

40.7LGJun 16, 2025
xbench: Tracking Agents Productivity Scaling with Profession-Aligned Real-World Evaluations

Kaiyuan Chen, Yixin Ren, Yang Liu et al.

We introduce xbench, a dynamic, profession-aligned evaluation suite designed to bridge the gap between AI agent capabilities and real-world productivity. While existing benchmarks often focus on isolated technical skills, they may not accurately reflect the economic value agents deliver in professional settings. To address this, xbench targets commercially significant domains with evaluation tasks defined by industry professionals. Our framework creates metrics that strongly correlate with productivity value, enables prediction of Technology-Market Fit (TMF), and facilitates tracking of product capabilities over time. As our initial implementations, we present two benchmarks: Recruitment and Marketing. For Recruitment, we collect 50 tasks from real-world headhunting business scenarios to evaluate agents' abilities in company mapping, information retrieval, and talent sourcing. For Marketing, we assess agents' ability to match influencers with advertiser needs, evaluating their performance across 50 advertiser requirements using a curated pool of 836 candidate influencers. We present initial evaluation results for leading contemporary agents, establishing a baseline for these professional domains. Our continuously updated evalsets and evaluations are available at https://xbench.org.

3.6CVJun 14, 2025
MS4UI: A Dataset for Multi-modal Summarization of User Interface Instructional Videos

Yuan Zang, Hao Tan, Seunghyun Yoon et al.

We study multi-modal summarization for instructional videos, whose goal is to provide users an efficient way to learn skills in the form of text instructions and key video frames. We observe that existing benchmarks focus on generic semantic-level video summarization, and are not suitable for providing step-by-step executable instructions and illustrations, both of which are crucial for instructional videos. We propose a novel benchmark for user interface (UI) instructional video summarization to fill the gap. We collect a dataset of 2,413 UI instructional videos, which spans over 167 hours. These videos are manually annotated for video segmentation, text summarization, and video summarization, which enable the comprehensive evaluations for concise and executable video summarization. We conduct extensive experiments on our collected MS4UI dataset, which suggest that state-of-the-art multi-modal summarization methods struggle on UI video summarization, and highlight the importance of new methods for UI instructional video summarization.

31.0CLSep 21, 2021Code
Does Vision-and-Language Pretraining Improve Lexical Grounding?

Tian Yun, Chen Sun, Ellie Pavlick

Linguistic representations derived from text alone have been criticized for their lack of grounding, i.e., connecting words to their meanings in the physical world. Vision-and-Language (VL) models, trained jointly on text and image or video data, have been offered as a response to such criticisms. However, while VL pretraining has shown success on multimodal tasks such as visual question answering, it is not yet known how the internal linguistic representations themselves compare to their text-only counterparts. This paper compares the semantic representations learned via VL vs. text-only pretraining for two recent VL models using a suite of analyses (clustering, probing, and performance on a commonsense question answering task) in a language-only setting. We find that the multimodal models fail to significantly outperform the text-only variants, suggesting that future work is required if multimodal pretraining is to be pursued as a means of improving NLP in general.

36.6CVAug 22, 2021
DenseTNT: End-to-end Trajectory Prediction from Dense Goal Sets

Junru Gu, Chen Sun, Hang Zhao

Due to the stochasticity of human behaviors, predicting the future trajectories of road agents is challenging for autonomous driving. Recently, goal-based multi-trajectory prediction methods are proved to be effective, where they first score over-sampled goal candidates and then select a final set from them. However, these methods usually involve goal predictions based on sparse pre-defined anchors and heuristic goal selection algorithms. In this work, we propose an anchor-free and end-to-end trajectory prediction model, named DenseTNT, that directly outputs a set of trajectories from dense goal candidates. In addition, we introduce an offline optimization-based technique to provide multi-future pseudo-labels for our final online model. Experiments show that DenseTNT achieves state-of-the-art performance, ranking 1st on the Argoverse motion forecasting benchmark and being the 1st place winner of the 2021 Waymo Open Dataset Motion Prediction Challenge.

21.5LGJul 6, 2021
Discrete-Valued Neural Communication

Dianbo Liu, Alex Lamb, Kenji Kawaguchi et al.

Deep learning has advanced from fully connected architectures to structured models organized into components, e.g., the transformer composed of positional elements, modular architectures divided into slots, and graph neural nets made up of nodes. In structured models, an interesting question is how to conduct dynamic and possibly sparse communication among the separate components. Here, we explore the hypothesis that restricting the transmitted information among components to discrete representations is a beneficial bottleneck. The motivating intuition is human language in which communication occurs through discrete symbols. Even though individuals have different understandings of what a "cat" is based on their specific experiences, the shared discrete token makes it possible for communication among individuals to be unimpeded by individual differences in internal representation. To discretize the values of concepts dynamically communicated among specialist components, we extend the quantization mechanism from the Vector-Quantized Variational Autoencoder to multi-headed discretization with shared codebooks and use it for discrete-valued neural communication (DVNC). Our experiments show that DVNC substantially improves systematic generalization in a variety of architectures -- transformers, modular architectures, and graph neural networks. We also show that the DVNC is robust to the choice of hyperparameters, making the method very useful in practice. Moreover, we establish a theoretical justification of our discretization process, proving that it has the ability to increase noise robustness and reduce the underlying dimensionality of the model.

38.9CVAug 19, 2020
TNT: Target-driveN Trajectory Prediction

Hang Zhao, Jiyang Gao, Tian Lan et al.

Predicting the future behavior of moving agents is essential for real world applications. It is challenging as the intent of the agent and the corresponding behavior is unknown and intrinsically multimodal. Our key insight is that for prediction within a moderate time horizon, the future modes can be effectively captured by a set of target states. This leads to our target-driven trajectory prediction (TNT) framework. TNT has three stages which are trained end-to-end. It first predicts an agent's potential target states $T$ steps into the future, by encoding its interactions with the environment and the other agents. TNT then generates trajectory state sequences conditioned on targets. A final stage estimates trajectory likelihoods and a final compact set of trajectory predictions is selected. This is in contrast to previous work which models agent intents as latent variables, and relies on test-time sampling to generate diverse trajectories. We benchmark TNT on trajectory prediction of vehicles and pedestrians, where we outperform state-of-the-art on Argoverse Forecasting, INTERACTION, Stanford Drone and an in-house Pedestrian-at-Intersection dataset.

17.9CVJul 29, 2020
Learning Video Representations from Textual Web Supervision

Jonathan C. Stroud, Zhichao Lu, Chen Sun et al.

Videos on the Internet are paired with pieces of text, such as titles and descriptions. This text typically describes the most important content in the video, such as the objects in the scene and the actions being performed. Based on this observation, we propose to use text as a method for learning video representations. To accomplish this, we propose a data collection process and use it to collect 70M video clips shared publicly on the Internet, and we then train a model to pair each video with its associated text. We evaluate the model on several down-stream action recognition tasks, including Kinetics, HMDB-51, and UCF-101. We find that this approach is an effective method of pre-training video representations. Specifically, it outperforms all existing methods for self-supervised and cross-modal video representation learning.

40.5CVJul 21, 2020
Multi-modal Transformer for Video Retrieval

Valentin Gabeur, Chen Sun, Karteek Alahari et al.

The task of retrieving video content relevant to natural language queries plays a critical role in effectively handling internet-scale datasets. Most of the existing methods for this caption-to-video retrieval problem do not fully exploit cross-modal cues present in video. Furthermore, they aggregate per-frame visual features with limited or no temporal information. In this paper, we present a multi-modal transformer to jointly encode the different modalities in video, which allows each of them to attend to the others. The transformer architecture is also leveraged to encode and model the temporal information. On the natural language side, we investigate the best practices to jointly optimize the language embedding together with the multi-modal transformer. This novel framework allows us to establish state-of-the-art results for video retrieval on three datasets. More details are available at http://thoth.inrialpes.fr/research/MMT.

42.7CVMay 8, 2020
VectorNet: Encoding HD Maps and Agent Dynamics from Vectorized Representation

Jiyang Gao, Chen Sun, Hang Zhao et al.

Behavior prediction in dynamic, multi-agent systems is an important problem in the context of self-driving cars, due to the complex representations and interactions of road components, including moving agents (e.g. pedestrians and vehicles) and road context information (e.g. lanes, traffic lights). This paper introduces VectorNet, a hierarchical graph neural network that first exploits the spatial locality of individual road components represented by vectors and then models the high-order interactions among all components. In contrast to most recent approaches, which render trajectories of moving agents and road context information as bird-eye images and encode them with convolutional neural networks (ConvNets), our approach operates on a vector representation. By operating on the vectorized high definition (HD) maps and agent trajectories, we avoid lossy rendering and computationally intensive ConvNet encoding steps. To further boost VectorNet's capability in learning context features, we propose a novel auxiliary task to recover the randomly masked out map entities and agent trajectories based on their context. We evaluate VectorNet on our in-house behavior prediction benchmark and the recently released Argoverse forecasting dataset. Our method achieves on par or better performance than the competitive rendering approach on both benchmarks while saving over 70% of the model parameters with an order of magnitude reduction in FLOPs. It also outperforms the state of the art on the Argoverse dataset.

21.6CVMar 12, 2019
Unsupervised Discovery of Parts, Structure, and Dynamics

Zhenjia Xu, Zhijian Liu, Chen Sun et al.

Humans easily recognize object parts and their hierarchical structure by watching how they move; they can then predict how each part moves in the future. In this paper, we propose a novel formulation that simultaneously learns a hierarchical, disentangled object representation and a dynamics model for object parts from unlabeled videos. Our Parts, Structure, and Dynamics (PSD) model learns to, first, recognize the object parts via a layered image representation; second, predict hierarchy via a structural descriptor that composes low-level concepts into a hierarchical structure; and third, model the system dynamics by predicting the future. Experiments on multiple real and synthetic datasets demonstrate that our PSD model works well on all three tasks: segmenting object parts, building their hierarchical structure, and capturing their motion distributions.

29.2CVJul 28, 2018
Actor-Centric Relation Network

Chen Sun, Abhinav Shrivastava, Carl Vondrick et al.

Current state-of-the-art approaches for spatio-temporal action localization rely on detections at the frame level and model temporal context with 3D ConvNets. Here, we go one step further and model spatio-temporal relations to capture the interactions between human actors, relevant objects and scene elements essential to differentiate similar human actions. Our approach is weakly supervised and mines the relevant elements automatically with an actor-centric relational network (ACRN). ACRN computes and accumulates pair-wise relation information from actor and global scene features, and generates relation features for action classification. It is implemented as neural networks and can be trained jointly with an existing action detection system. We show that ACRN outperforms alternative approaches which capture relation information, and that the proposed framework improves upon the state-of-the-art performance on JHMDB and AVA. A visualization of the learned relation features confirms that our approach is able to attend to the relevant relations for each action.

44.6CVDec 13, 2017
Rethinking Spatiotemporal Feature Learning: Speed-Accuracy Trade-offs in Video Classification

Saining Xie, Chen Sun, Jonathan Huang et al.

Despite the steady progress in video analysis led by the adoption of convolutional neural networks (CNNs), the relative improvement has been less drastic as that in 2D static image classification. Three main challenges exist including spatial (image) feature representation, temporal information representation, and model/computation complexity. It was recently shown by Carreira and Zisserman that 3D CNNs, inflated from 2D networks and pretrained on ImageNet, could be a promising way for spatial and temporal representation learning. However, as for model/computation complexity, 3D CNNs are much more expensive than 2D CNNs and prone to overfit. We seek a balance between speed and accuracy by building an effective and efficient video classification system through systematic exploration of critical network design choices. In particular, we show that it is possible to replace many of the 3D convolutions by low-cost 2D convolutions. Rather surprisingly, best result (in both speed and accuracy) is achieved when replacing the 3D convolutions at the bottom of the network, suggesting that temporal representation learning on high-level semantic features is more useful. Our conclusion generalizes to datasets with very different properties. When combined with several other cost-effective designs including separable spatial/temporal convolution and feature gating, our system results in an effective video classification system that that produces very competitive results on several action classification benchmarks (Kinetics, Something-something, UCF101 and HMDB), as well as two action detection (localization) benchmarks (JHMDB and UCF101-24).