Haonan Luo

CV
h-index4
6papers
3citations
Novelty54%
AI Score52

6 Papers

ROMay 11
Plan in Sandbox, Navigate in Open Worlds: Learning Physics-Grounded Abstracted Experience for Embodied Navigation

Zhixuan Shen, Jiawei Du, Ziyu Guo et al.

Vision-Language Models (VLMs) have demonstrated exceptional general reasoning capabilities. However, their performance in embodied navigation remains hindered by a scarcity of aligned open-world vision and robot control data. Despite simulators providing a cost-effective alternative for data collection, the inherent reliance on photorealistic simulations often limits the transferability of learned policies. To this end, we propose \textit{\textbf{S}andbox-\textbf{A}bstracted \textbf{G}rounded \textbf{E}xperience} (\textbf{\textit{SAGE}}), a framework that enables agents to learn within a physics-grounded semantic abstraction rather than a photorealistic simulation, mimicking the human capacity for mental simulation where plans are rehearsed in simplified physics abstractions before execution. \textit{SAGE} system operates via three synergistic phases: (1) \textit{Genesis}: constructing diverse, physics-constrained semantic environments to bootstrap experience; (2) \textit{Evolution}: distilling experiences through Reinforcement Learning (RL), utilizing a novel asymmetric adaptive clipping mechanism to stabilize updates; (3) \textit{Navigation}: bridging the abstract policy to open-world control. We demonstrate that \textit{SAGE} significantly improves planner-assisted embodied navigation, achieving a 53.21\% LLM-Match Success Rate on A-EQA (+9.7\% over baseline), while showing encouraging transfer to physical indoor robot deployment.

SDOct 1, 2025Code
SAGE-Music: Low-Latency Symbolic Music Generation via Attribute-Specialized Key-Value Head Sharing

Jiaye Tan, Haonan Luo, Linfeng Song et al.

Low-latency symbolic music generation is essential for real-time improvisation and human-AI co-creation. Existing transformer-based models, however, face a trade-off between inference speed and musical quality. Traditional acceleration techniques such as embedding pooling significantly degrade quality, while recently proposed Byte Pair Encoding (BPE) methods - though effective on single-track piano data - suffer large performance drops in multi-track settings, as revealed by our analysis. We propose Attribute-Specialized Key-Value Head Sharing (AS-KVHS), adapted to music's structured symbolic representation, achieving about 30% inference speedup with only a negligible (about 0.4%) quality drop in objective evaluations and slight improvements in subjective listening tests. Our main contributions are (1) the first systematic study of BPE's generalizability in multi-track symbolic music, and (2) the introduction of AS-KVHS for low-latency symbolic music generation. Beyond these, we also release SAGE-Music, an open-source benchmark that matches or surpasses state-of-the-art models in generation quality.

ROMay 7
Plug-and-Play Label Map Diffusion for Universal Goal-Oriented Navigation

Zhixuan Shen, Yijie Zeng, Shengxiang Luo et al.

In embodied vision, Goal-Oriented Navigation (GON) requires robots to locate a specific goal within an unexplored environment. The primary challenge of GON arises from the need to construct a Bird's-Eye-View (BEV) map to understand the environment while simultaneously localizing an unobserved goal. Existing map-based methods typically employ self-centered semantic maps, often facing challenges such as reliance on complete maps or inconsistent semantic association. To this end, we propose Plug-and-Play Label Map Diffusion (PLMD), which defines a novel map completion diffusion model based on Denoising Diffusion Probabilistic Models (DDPM). PLMD generates obstacle and semantic labels for unobserved regions through a diffusion-based completion process, thereby enabling goal localization even in partially observed environments. Moreover, it mitigates inconsistent semantic association by leveraging structural consistency between known and unknown obstacle layouts and integrating obstacle priors into the semantic denoising process. By substituting predicted labels for unobserved regions, robots can accurately localize the specified objects. Extensive experiments demonstrate that PLMD \textbf{(I)} effectively expands the region of unknown maps, \textbf{(II)} integrates seamlessly into existing navigation strategies that rely on semantic maps, \textbf{(III)} achieves state-of-the-art performance on three GON tasks.

CVAug 26, 2025
Harnessing Meta-Learning for Controllable Full-Frame Video Stabilization

Muhammad Kashif Ali, Eun Woo Im, Dongjin Kim et al.

Video stabilization remains a fundamental problem in computer vision, particularly pixel-level synthesis solutions for video stabilization, which synthesize full-frame outputs, add to the complexity of this task. These methods aim to enhance stability while synthesizing full-frame videos, but the inherent diversity in motion profiles and visual content present in each video sequence makes robust generalization with fixed parameters difficult. To address this, we present a novel method that improves pixel-level synthesis video stabilization methods by rapidly adapting models to each input video at test time. The proposed approach takes advantage of low-level visual cues available during inference to improve both the stability and visual quality of the output. Notably, the proposed rapid adaptation achieves significant performance gains even with a single adaptation pass. We further propose a jerk localization module and a targeted adaptation strategy, which focuses the adaptation on high-jerk segments for maximizing stability with fewer adaptation steps. The proposed methodology enables modern stabilizers to overcome the longstanding SOTA approaches while maintaining the full frame nature of the modern methods, while offering users with control mechanisms akin to classical approaches. Extensive experiments on diverse real-world datasets demonstrate the versatility of the proposed method. Our approach consistently improves the performance of various full-frame synthesis models in both qualitative and quantitative terms, including results on downstream applications.

CVNov 18, 2025
SparseSurf: Sparse-View 3D Gaussian Splatting for Surface Reconstruction

Meiying Gu, Jiawei Zhang, Jiahe Li et al.

Recent advances in optimizing Gaussian Splatting for scene geometry have enabled efficient reconstruction of detailed surfaces from images. However, when input views are sparse, such optimization is prone to overfitting, leading to suboptimal reconstruction quality. Existing approaches address this challenge by employing flattened Gaussian primitives to better fit surface geometry, combined with depth regularization to alleviate geometric ambiguities under limited viewpoints. Nevertheless, the increased anisotropy inherent in flattened Gaussians exacerbates overfitting in sparse-view scenarios, hindering accurate surface fitting and degrading novel view synthesis performance. In this paper, we propose \net{}, a method that reconstructs more accurate and detailed surfaces while preserving high-quality novel view rendering. Our key insight is to introduce Stereo Geometry-Texture Alignment, which bridges rendering quality and geometry estimation, thereby jointly enhancing both surface reconstruction and view synthesis. In addition, we present a Pseudo-Feature Enhanced Geometry Consistency that enforces multi-view geometric consistency by incorporating both training and unseen views, effectively mitigating overfitting caused by sparse supervision. Extensive experiments on the DTU, BlendedMVS, and Mip-NeRF360 datasets demonstrate that our method achieves the state-of-the-art performance.

CVMar 14, 2024
Adversarial Training with OCR Modality Perturbation for Scene-Text Visual Question Answering

Zhixuan Shen, Haonan Luo, Sijia Li et al.

Scene-Text Visual Question Answering (ST-VQA) aims to understand scene text in images and answer questions related to the text content. Most existing methods heavily rely on the accuracy of Optical Character Recognition (OCR) systems, and aggressive fine-tuning based on limited spatial location information and erroneous OCR text information often leads to inevitable overfitting. In this paper, we propose a multimodal adversarial training architecture with spatial awareness capabilities. Specifically, we introduce an Adversarial OCR Enhancement (AOE) module, which leverages adversarial training in the embedding space of OCR modality to enhance fault-tolerant representation of OCR texts, thereby reducing noise caused by OCR errors. Simultaneously, We add a Spatial-Aware Self-Attention (SASA) mechanism to help the model better capture the spatial relationships among OCR tokens. Various experiments demonstrate that our method achieves significant performance improvements on both the ST-VQA and TextVQA datasets and provides a novel paradigm for multimodal adversarial training.