Boyang Wang

LG
h-index11
4papers
56citations
Novelty43%
AI Score32

4 Papers

2.0LGNov 25, 2023
Identification of morphological fingerprint in perinatal brains using quasi-conformal mapping and contrastive learning

Boyang Wang, Weihao Zheng, Ying Wang et al.

The morphological fingerprint in the brain is capable of identifying the uniqueness of an individual. However, whether such individual patterns are present in perinatal brains, and which morphological attributes or cortical regions better characterize the individual differences of ne-onates remain unclear. In this study, we proposed a deep learning framework that projected three-dimensional spherical meshes of three morphological features (i.e., cortical thickness, mean curvature, and sulcal depth) onto two-dimensional planes through quasi-conformal mapping, and employed the ResNet18 and contrastive learning for individual identification. We used the cross-sectional structural MRI data of 682 infants, incorporating with data augmentation, to train the model and fine-tuned the parameters based on 60 infants who had longitudinal scans. The model was validated on 30 longitudinal scanned infant data, and remarkable Top1 and Top5 accuracies of 71.37% and 84.10% were achieved, respectively. The sensorimotor and visual cortices were recognized as the most contributive regions in individual identification. Moreover, the folding morphology demonstrated greater discriminative capability than the cortical thickness, which could serve as the morphological fingerprint in perinatal brains. These findings provided evidence for the emergence of morphological fingerprints in the brain at the beginning of the third trimester, which may hold promising implications for understanding the formation of in-dividual uniqueness in the brain during early development.

21.8IVMar 3, 2024Code
APISR: Anime Production Inspired Real-World Anime Super-Resolution

Boyang Wang, Fengyu Yang, Xihang Yu et al.

While real-world anime super-resolution (SR) has gained increasing attention in the SR community, existing methods still adopt techniques from the photorealistic domain. In this paper, we analyze the anime production workflow and rethink how to use characteristics of it for the sake of the real-world anime SR. First, we argue that video networks and datasets are not necessary for anime SR due to the repetition use of hand-drawing frames. Instead, we propose an anime image collection pipeline by choosing the least compressed and the most informative frames from the video sources. Based on this pipeline, we introduce the Anime Production-oriented Image (API) dataset. In addition, we identify two anime-specific challenges of distorted and faint hand-drawn lines and unwanted color artifacts. We address the first issue by introducing a prediction-oriented compression module in the image degradation model and a pseudo-ground truth preparation with enhanced hand-drawn lines. In addition, we introduce the balanced twin perceptual loss combining both anime and photorealistic high-level features to mitigate unwanted color artifacts and increase visual clarity. We evaluate our method through extensive experiments on the public benchmark, showing our method outperforms state-of-the-art anime dataset-trained approaches.

5.9SPApr 27, 2024Code
Diffusion-Aided Joint Source Channel Coding For High Realism Wireless Image Transmission

Mingyu Yang, Bowen Liu, Boyang Wang et al.

Deep learning-based joint source-channel coding (deep JSCC) has been demonstrated to be an effective approach for wireless image transmission. Nevertheless, most existing work adopts an autoencoder framework to optimize conventional criteria such as Mean Squared Error (MSE) and Structural Similarity Index (SSIM) which do not suffice to maintain the perceptual quality of reconstructed images. Such an issue is more prominent under stringent bandwidth constraints or low signal-to-noise ratio (SNR) conditions. To tackle this challenge, we propose DiffJSCC, a novel framework that leverages the prior knowledge of the pre-trained Statble Diffusion model to produce high-realism images via the conditional diffusion denoising process. Our DiffJSCC first extracts multimodal spatial and textual features from the noisy channel symbols in the generation phase. Then, it produces an initial reconstructed image as an intermediate representation to aid robust feature extraction and a stable training process. In the following diffusion step, DiffJSCC uses the derived multimodal features, together with channel state information such as the signal-to-noise ratio (SNR), as conditions to guide the denoising diffusion process, which converts the initial random noise to the final reconstruction. DiffJSCC employs a novel control module to fine-tune the Stable Diffusion model and adjust it to the multimodal conditions. Extensive experiments on diverse datasets reveal that our method significantly surpasses prior deep JSCC approaches on both perceptual metrics and downstream task performance, showcasing its ability to preserve the semantics of the original transmitted images. Notably, DiffJSCC can achieve highly realistic reconstructions for 768x512 pixel Kodak images with only 3072 symbols (<0.008 symbols per pixel) under 1dB SNR channels.

3.5ROJul 4, 2019
Regeneration and Joining of the Learned Motion Primitives for Automated Vehicle Motion Planning Applications

Boyang Wang, Jianwei Gong, Wenli Liang et al.

How to integrate human factors into the motion planning system is of great significance for improving the acceptance of intelligent vehicles. Decomposing motion into primitives and then accurately and smoothly joining the motion primitives (MPs) is an essential issue in the motion planning system. Therefore, the purpose of this paper is to regenerate and join the learned MPs in the library. By applying a representation algorithm based on the modified dynamic movement primitives (DMPs) and singular value decomposition (SVD), our method separates the basic shape parameters and fine-tuning shape parameters from the same type of demonstration trajectories in the MP library. Moreover, we convert the MP joining problem into a re-representation problem and use the characteristics of the proposed representation algorithm to achieve an accurate and smooth transition. This paper demonstrates that the proposed method can effectively reduce the number of shape adjustment parameters when the MPs are regenerated without affecting the accuracy of the representation. Besides, we also present the ability of the proposed method to smooth the velocity jump when the MPs are connected and evaluate its effect on the accuracy of tracking the set target points. The results show that the proposed method can not only improve the adjustment ability of a single MP in response to different motion planning requirements but also meet the basic requirements of MP joining in the generation of MP sequences.