Haojun Xu

h-index8
2papers
421citations

2 Papers

9.1CVDec 14, 2023
Multi-Scene Generalized Trajectory Global Graph Solver with Composite Nodes for Multiple Object Tracking

Yan Gao, Haojun Xu, Nannan Wang et al.

The global multi-object tracking (MOT) system can consider interaction, occlusion, and other ``visual blur'' scenarios to ensure effective object tracking in long videos. Among them, graph-based tracking-by-detection paradigms achieve surprising performance. However, their fully-connected nature poses storage space requirements that challenge algorithm handling long videos. Currently, commonly used methods are still generated trajectories by building one-forward associations across frames. Such matches produced under the guidance of first-order similarity information may not be optimal from a longer-time perspective. Moreover, they often lack an end-to-end scheme for correcting mismatches. This paper proposes the Composite Node Message Passing Network (CoNo-Link), a multi-scene generalized framework for modeling ultra-long frames information for association. CoNo-Link's solution is a low-storage overhead method for building constrained connected graphs. In addition to the previous method of treating objects as nodes, the network innovatively treats object trajectories as nodes for information interaction, improving the graph neural network's feature representation capability. Specifically, we formulate the graph-building problem as a top-k selection task for some reliable objects or trajectories. Our model can learn better predictions on longer-time scales by adding composite nodes. As a result, our method outperforms the state-of-the-art in several commonly used datasets.

0.9CVNov 28, 2017
Restricting Greed in Training of Generative Adversarial Network

Haoxuan You, Zhicheng Jiao, Haojun Xu et al.

Generative adversarial network (GAN) has gotten wide re-search interest in the field of deep learning. Variations of GAN have achieved competitive results on specific tasks. However, the stability of training and diversity of generated instances are still worth studying further. Training of GAN can be thought of as a greedy procedure, in which the generative net tries to make the locally optimal choice (minimizing loss function of discriminator) in each iteration. Unfortunately, this often makes generated data resemble only a few modes of real data and rotate between modes. To alleviate these problems, we propose a novel training strategy to restrict greed in training of GAN. With help of our method, the generated samples can cover more instance modes with more stable training process. Evaluating our method on several representative datasets, we demonstrate superiority of improved training strategy on typical GAN models with different distance metrics.