27.6ROMay 30, 2022
Adapting Rapid Motor Adaptation for Bipedal RobotsAshish Kumar, Zhongyu Li, Jun Zeng et al. · berkeley
Recent advances in legged locomotion have enabled quadrupeds to walk on challenging terrains. However, bipedal robots are inherently more unstable and hence it's harder to design walking controllers for them. In this work, we leverage recent advances in rapid adaptation for locomotion control, and extend them to work on bipedal robots. Similar to existing works, we start with a base policy which produces actions while taking as input an estimated extrinsics vector from an adaptation module. This extrinsics vector contains information about the environment and enables the walking controller to rapidly adapt online. However, the extrinsics estimator could be imperfect, which might lead to poor performance of the base policy which expects a perfect estimator. In this paper, we propose A-RMA (Adapting RMA), which additionally adapts the base policy for the imperfect extrinsics estimator by finetuning it using model-free RL. We demonstrate that A-RMA outperforms a number of RL-based baseline controllers and model-based controllers in simulation, and show zero-shot deployment of a single A-RMA policy to enable a bipedal robot, Cassie, to walk in a variety of different scenarios in the real world beyond what it has seen during training. Videos and results at https://ashish-kmr.github.io/a-rma/
GenLoco: Generalized Locomotion Controllers for Quadrupedal RobotsGilbert Feng, Hongbo Zhang, Zhongyu Li et al. · berkeley
Recent years have seen a surge in commercially-available and affordable quadrupedal robots, with many of these platforms being actively used in research and industry. As the availability of legged robots grows, so does the need for controllers that enable these robots to perform useful skills. However, most learning-based frameworks for controller development focus on training robot-specific controllers, a process that needs to be repeated for every new robot. In this work, we introduce a framework for training generalized locomotion (GenLoco) controllers for quadrupedal robots. Our framework synthesizes general-purpose locomotion controllers that can be deployed on a large variety of quadrupedal robots with similar morphologies. We present a simple but effective morphology randomization method that procedurally generates a diverse set of simulated robots for training. We show that by training a controller on this large set of simulated robots, our models acquire more general control strategies that can be directly transferred to novel simulated and real-world robots with diverse morphologies, which were not observed during training.
19.4ROOct 10, 2022
Creating a Dynamic Quadrupedal Robotic Goalkeeper with Reinforcement LearningXiaoyu Huang, Zhongyu Li, Yanzhen Xiang et al. · berkeley
We present a reinforcement learning (RL) framework that enables quadrupedal robots to perform soccer goalkeeping tasks in the real world. Soccer goalkeeping using quadrupeds is a challenging problem, that combines highly dynamic locomotion with precise and fast non-prehensile object (ball) manipulation. The robot needs to react to and intercept a potentially flying ball using dynamic locomotion maneuvers in a very short amount of time, usually less than one second. In this paper, we propose to address this problem using a hierarchical model-free RL framework. The first component of the framework contains multiple control policies for distinct locomotion skills, which can be used to cover different regions of the goal. Each control policy enables the robot to track random parametric end-effector trajectories while performing one specific locomotion skill, such as jump, dive, and sidestep. These skills are then utilized by the second part of the framework which is a high-level planner to determine a desired skill and end-effector trajectory in order to intercept a ball flying to different regions of the goal. We deploy the proposed framework on a Mini Cheetah quadrupedal robot and demonstrate the effectiveness of our framework for various agile interceptions of a fast-moving ball in the real world.
8.1ROJun 29, 2022
Collaborative Navigation and Manipulation of a Cable-towed Load by Multiple Quadrupedal RobotsChenyu Yang, Guo Ning Sue, Zhongyu Li et al. · berkeley
This paper tackles the problem of robots collaboratively towing a load with cables to a specified goal location while avoiding collisions in real time. The introduction of cables (as opposed to rigid links) enables the robotic team to travel through narrow spaces by changing its intrinsic dimensions through slack/taut switches of the cable. However, this is a challenging problem because of the hybrid mode switches and the dynamical coupling among multiple robots and the load. Previous attempts at addressing such a problem were performed offline and do not consider avoiding obstacles online. In this paper, we introduce a cascaded planning scheme with a parallelized centralized trajectory optimization that deals with hybrid mode switches. We additionally develop a set of decentralized planners per robot, which enables our approach to solve the problem of collaborative load manipulation online. We develop and demonstrate one of the first collaborative autonomy framework that is able to move a cable-towed load, which is too heavy to move by a single robot, through narrow spaces with real-time feedback and reactive planning in experiments.
10.2ROMay 11, 2022
Bridging Model-based Safety and Model-free Reinforcement Learning through System Identification of Low Dimensional Linear ModelsZhongyu Li, Jun Zeng, Akshay Thirugnanam et al. · berkeley
Bridging model-based safety and model-free reinforcement learning (RL) for dynamic robots is appealing since model-based methods are able to provide formal safety guarantees, while RL-based methods are able to exploit the robot agility by learning from the full-order system dynamics. However, current approaches to tackle this problem are mostly restricted to simple systems. In this paper, we propose a new method to combine model-based safety with model-free reinforcement learning by explicitly finding a low-dimensional model of the system controlled by a RL policy and applying stability and safety guarantees on that simple model. We use a complex bipedal robot Cassie, which is a high dimensional nonlinear system with hybrid dynamics and underactuation, and its RL-based walking controller as an example. We show that a low-dimensional dynamical model is sufficient to capture the dynamics of the closed-loop system. We demonstrate that this model is linear, asymptotically stable, and is decoupled across control input in all dimensions. We further exemplify that such linearity exists even when using different RL control policies. Such results point out an interesting direction to understand the relationship between RL and optimal control: whether RL tends to linearize the nonlinear system during training in some cases. Furthermore, we illustrate that the found linear model is able to provide guarantees by safety-critical optimal control framework, e.g., Model Predictive Control with Control Barrier Functions, on an example of autonomous navigation using Cassie while taking advantage of the agility provided by the RL-based controller.
9.2ROMar 4, 2022
Bayesian Optimization Meets Hybrid Zero Dynamics: Safe Parameter Learning for Bipedal Locomotion ControlLizhi Yang, Zhongyu Li, Jun Zeng et al. · berkeley
In this paper, we propose a multi-domain control parameter learning framework that combines Bayesian Optimization (BO) and Hybrid Zero Dynamics (HZD) for locomotion control of bipedal robots. We leverage BO to learn the control parameters used in the HZD-based controller. The learning process is firstly deployed in simulation to optimize different control parameters for a large repertoire of gaits. Next, to tackle the discrepancy between the simulation and the real world, the learning process is applied on the physical robot to learn for corrections to the control parameters learned in simulation while also respecting a safety constraint for gait stability. This method empowers an efficient sim-to-real transition with a small number of samples in the real world, and does not require a valid controller to initialize the training in simulation. Our proposed learning framework is experimentally deployed and validated on a bipedal robot Cassie to perform versatile locomotion skills with improved performance on smoothness of walking gaits and reduction of steady-state tracking errors.
23.9ROAug 1, 2022
Hierarchical Reinforcement Learning for Precise Soccer Shooting Skills using a Quadrupedal RobotYandong Ji, Zhongyu Li, Yinan Sun et al.
We address the problem of enabling quadrupedal robots to perform precise shooting skills in the real world using reinforcement learning. Developing algorithms to enable a legged robot to shoot a soccer ball to a given target is a challenging problem that combines robot motion control and planning into one task. To solve this problem, we need to consider the dynamics limitation and motion stability during the control of a dynamic legged robot. Moreover, we need to consider motion planning to shoot the hard-to-model deformable ball rolling on the ground with uncertain friction to a desired location. In this paper, we propose a hierarchical framework that leverages deep reinforcement learning to train (a) a robust motion control policy that can track arbitrary motions and (b) a planning policy to decide the desired kicking motion to shoot a soccer ball to a target. We deploy the proposed framework on an A1 quadrupedal robot and enable it to accurately shoot the ball to random targets in the real world.
21.8ROFeb 19, 2023
Robust and Versatile Bipedal Jumping Control through Reinforcement LearningZhongyu Li, Xue Bin Peng, Pieter Abbeel et al.
This work aims to push the limits of agility for bipedal robots by enabling a torque-controlled bipedal robot to perform robust and versatile dynamic jumps in the real world. We present a reinforcement learning framework for training a robot to accomplish a large variety of jumping tasks, such as jumping to different locations and directions. To improve performance on these challenging tasks, we develop a new policy structure that encodes the robot's long-term input/output (I/O) history while also providing direct access to a short-term I/O history. In order to train a versatile jumping policy, we utilize a multi-stage training scheme that includes different training stages for different objectives. After multi-stage training, the policy can be directly transferred to a real bipedal Cassie robot. Training on different tasks and exploring more diverse scenarios lead to highly robust policies that can exploit the diverse set of learned maneuvers to recover from perturbations or poor landings during real-world deployment. Such robustness in the proposed policy enables Cassie to succeed in completing a variety of challenging jump tasks in the real world, such as standing long jumps, jumping onto elevated platforms, and multi-axes jumps.
10.2ROMar 4, 2022
Teaching Robots to Span the Space of Functional Expressive MotionArjun Sripathy, Andreea Bobu, Zhongyu Li et al.
Our goal is to enable robots to perform functional tasks in emotive ways, be it in response to their users' emotional states, or expressive of their confidence levels. Prior work has proposed learning independent cost functions from user feedback for each target emotion, so that the robot may optimize it alongside task and environment specific objectives for any situation it encounters. However, this approach is inefficient when modeling multiple emotions and unable to generalize to new ones. In this work, we leverage the fact that emotions are not independent of each other: they are related through a latent space of Valence-Arousal-Dominance (VAD). Our key idea is to learn a model for how trajectories map onto VAD with user labels. Considering the distance between a trajectory's mapping and a target VAD allows this single model to represent cost functions for all emotions. As a result 1) all user feedback can contribute to learning about every emotion; 2) the robot can generate trajectories for any emotion in the space instead of only a few predefined ones; and 3) the robot can respond emotively to user-generated natural language by mapping it to a target VAD. We introduce a method that interactively learns to map trajectories to this latent space and test it in simulation and in a user study. In experiments, we use a simple vacuum robot as well as the Cassie biped.
CurricuLLM: Automatic Task Curricula Design for Learning Complex Robot Skills using Large Language ModelsKanghyun Ryu, Qiayuan Liao, Zhongyu Li et al.
Curriculum learning is a training mechanism in reinforcement learning (RL) that facilitates the achievement of complex policies by progressively increasing the task difficulty during training. However, designing effective curricula for a specific task often requires extensive domain knowledge and human intervention, which limits its applicability across various domains. Our core idea is that large language models (LLMs), with their extensive training on diverse language data and ability to encapsulate world knowledge, present significant potential for efficiently breaking down tasks and decomposing skills across various robotics environments. Additionally, the demonstrated success of LLMs in translating natural language into executable code for RL agents strengthens their role in generating task curricula. In this work, we propose CurricuLLM, which leverages the high-level planning and programming capabilities of LLMs for curriculum design, thereby enhancing the efficient learning of complex target tasks. CurricuLLM consists of: (Step 1) Generating sequence of subtasks that aid target task learning in natural language form, (Step 2) Translating natural language description of subtasks in executable task code, including the reward code and goal distribution code, and (Step 3) Evaluating trained policies based on trajectory rollout and subtask description. We evaluate CurricuLLM in various robotics simulation environments, ranging from manipulation, navigation, and locomotion, to show that CurricuLLM can aid learning complex robot control tasks. In addition, we validate humanoid locomotion policy learned through CurricuLLM in real-world. Project website is https://iconlab.negarmehr.com/CurricuLLM/
32.8ROJan 30, 2024
Reinforcement Learning for Versatile, Dynamic, and Robust Bipedal Locomotion ControlZhongyu Li, Xue Bin Peng, Pieter Abbeel et al.
This paper presents a comprehensive study on using deep reinforcement learning (RL) to create dynamic locomotion controllers for bipedal robots. Going beyond focusing on a single locomotion skill, we develop a general control solution that can be used for a range of dynamic bipedal skills, from periodic walking and running to aperiodic jumping and standing. Our RL-based controller incorporates a novel dual-history architecture, utilizing both a long-term and short-term input/output (I/O) history of the robot. This control architecture, when trained through the proposed end-to-end RL approach, consistently outperforms other methods across a diverse range of skills in both simulation and the real world. The study also delves into the adaptivity and robustness introduced by the proposed RL system in developing locomotion controllers. We demonstrate that the proposed architecture can adapt to both time-invariant dynamics shifts and time-variant changes, such as contact events, by effectively using the robot's I/O history. Additionally, we identify task randomization as another key source of robustness, fostering better task generalization and compliance to disturbances. The resulting control policies can be successfully deployed on Cassie, a torque-controlled human-sized bipedal robot. This work pushes the limits of agility for bipedal robots through extensive real-world experiments. We demonstrate a diverse range of locomotion skills, including: robust standing, versatile walking, fast running with a demonstration of a 400-meter dash, and a diverse set of jumping skills, such as standing long jumps and high jumps.
17.9ROMar 29, 2024
Learning Visual Quadrupedal Loco-Manipulation from DemonstrationsZhengmao He, Kun Lei, Yanjie Ze et al.
Quadruped robots are progressively being integrated into human environments. Despite the growing locomotion capabilities of quadrupedal robots, their interaction with objects in realistic scenes is still limited. While additional robotic arms on quadrupedal robots enable manipulating objects, they are sometimes redundant given that a quadruped robot is essentially a mobile unit equipped with four limbs, each possessing 3 degrees of freedom (DoFs). Hence, we aim to empower a quadruped robot to execute real-world manipulation tasks using only its legs. We decompose the loco-manipulation process into a low-level reinforcement learning (RL)-based controller and a high-level Behavior Cloning (BC)-based planner. By parameterizing the manipulation trajectory, we synchronize the efforts of the upper and lower layers, thereby leveraging the advantages of both RL and BC. Our approach is validated through simulations and real-world experiments, demonstrating the robot's ability to perform tasks that demand mobility and high precision, such as lifting a basket from the ground while moving, closing a dishwasher, pressing a button, and pushing a door. Project website: https://zhengmaohe.github.io/leg-manip
14.5ROMay 20, 2025
Toward Real-World Cooperative and Competitive Soccer with Quadrupedal Robot TeamsZhi Su, Yuman Gao, Emily Lukas et al. · bytedance
Achieving coordinated teamwork among legged robots requires both fine-grained locomotion control and long-horizon strategic decision-making. Robot soccer offers a compelling testbed for this challenge, combining dynamic, competitive, and multi-agent interactions. In this work, we present a hierarchical multi-agent reinforcement learning (MARL) framework that enables fully autonomous and decentralized quadruped robot soccer. First, a set of highly dynamic low-level skills is trained for legged locomotion and ball manipulation, such as walking, dribbling, and kicking. On top of these, a high-level strategic planning policy is trained with Multi-Agent Proximal Policy Optimization (MAPPO) via Fictitious Self-Play (FSP). This learning framework allows agents to adapt to diverse opponent strategies and gives rise to sophisticated team behaviors, including coordinated passing, interception, and dynamic role allocation. With an extensive ablation study, the proposed learning method shows significant advantages in the cooperative and competitive multi-agent soccer game. We deploy the learned policies to real quadruped robots relying solely on onboard proprioception and decentralized localization, with the resulting system supporting autonomous robot-robot and robot-human soccer matches on indoor and outdoor soccer courts.
15.6ROSep 13, 2021
Autonomous Navigation of Underactuated Bipedal Robots in Height-Constrained EnvironmentsZhongyu Li, Jun Zeng, Shuxiao Chen et al.
Navigating a large-scaled robot in unknown and cluttered height-constrained environments is challenging. Not only is a fast and reliable planning algorithm required to go around obstacles, the robot should also be able to change its intrinsic dimension by crouching in order to travel underneath height-constrained regions. There are few mobile robots that are capable of handling such a challenge, and bipedal robots provide a solution. However, as bipedal robots have nonlinear and hybrid dynamics, trajectory planning while ensuring dynamic feasibility and safety on these robots is challenging. This paper presents an end-to-end autonomous navigation framework which leverages three layers of planners and a variable walking height controller to enable bipedal robots to safely explore height-constrained environments. A vertically-actuated Spring-Loaded Inverted Pendulum (vSLIP) model is introduced to capture the robot's coupled dynamics of planar walking and vertical walking height. This reduced-order model is utilized to optimize for long-term and short-term safe trajectory plans. A variable walking height controller is leveraged to enable the bipedal robot to maintain stable periodic walking gaits while following the planned trajectory. The entire framework is tested and experimentally validated using a bipedal robot Cassie. This demonstrates reliable autonomy to drive the robot to safely avoid obstacles while walking to the goal location in various kinds of height-constrained cluttered environments.
13.8ROJul 1, 2021
Autonomous Navigation for Quadrupedal Robots with Optimized Jumping through Constrained ObstaclesScott Gilroy, Derek Lau, Lizhi Yang et al.
Quadrupeds are strong candidates for navigating challenging environments because of their agile and dynamic designs. This paper presents a methodology that extends the range of exploration for quadrupedal robots by creating an end-to-end navigation framework that exploits walking and jumping modes. To obtain a dynamic jumping maneuver while avoiding obstacles, dynamically-feasible trajectories are optimized offline through collocation-based optimization where safety constraints are imposed. Such optimization schematic allows the robot to jump through window-shaped obstacles by considering both obstacles in the air and on the ground. The resulted jumping mode is utilized in an autonomous navigation pipeline that leverages a search-based global planner and a local planner to enable the robot to reach the goal location by walking. A state machine together with a decision making strategy allows the system to switch behaviors between walking around obstacles or jumping through them. The proposed framework is experimentally deployed and validated on a quadrupedal robot, a Mini Cheetah, to enable the robot to autonomously navigate through an environment while avoiding obstacles and jumping over a maximum height of 13 cm to pass through a window-shaped opening in order to reach its goal.
Enhancing Feasibility and Safety of Nonlinear Model Predictive Control with Discrete-Time Control Barrier FunctionsJun Zeng, Zhongyu Li, Koushil Sreenath
Safety is one of the fundamental problems in robotics. Recently, one-step or multi-step optimal control problems for discrete-time nonlinear dynamical system were formulated to offer tracking stability using control Lyapunov functions (CLFs) while subject to input constraints as well as safety-critical constraints using control barrier functions (CBFs). The limitations of these existing approaches are mainly about feasibility and safety. In the existing approaches, the feasibility of the optimization and the system safety cannot be enhanced at the same time theoretically. In this paper, we propose two formulations that unifies CLFs and CBFs under the framework of nonlinear model predictive control (NMPC). In the proposed formulations, safety criteria is commonly formulated as CBF constraints and stability performance is ensured with either a terminal cost function or CLF constraints. Slack variables with relaxing technique are introduced on the CBF constraints to resolve the tradeoff between feasibility and safety so that they can be enhanced at the same. The advantages about feasibility and safety of proposed formulations compared with existing methods are analyzed theoretically and validated with numerical results.
19.8ROMar 26, 2021
Robotic Guide Dog: Leading a Human with Leash-Guided Hybrid Physical InteractionAnxing Xiao, Wenzhe Tong, Lizhi Yang et al.
An autonomous robot that is able to physically guide humans through narrow and cluttered spaces could be a big boon to the visually-impaired. Most prior robotic guiding systems are based on wheeled platforms with large bases with actuated rigid guiding canes. The large bases and the actuated arms limit these prior approaches from operating in narrow and cluttered environments. We propose a method that introduces a quadrupedal robot with a leash to enable the robot-guiding human system to change its intrinsic dimension (by letting the leash go slack) in order to fit into narrow spaces. We propose a hybrid physical Human-Robot Interaction model that involves leash tension to describe the dynamical relationship in the robot-guiding human system. This hybrid model is utilized in a mixed-integer programming problem to develop a reactive planner that is able to utilize slack-taut switching to guide a blind-folded person to safely travel in a confined space. The proposed leash-guided robot framework is deployed on a Mini Cheetah quadrupedal robot and validated in experiments.
37.9ROMar 26, 2021
Reinforcement Learning for Robust Parameterized Locomotion Control of Bipedal RobotsZhongyu Li, Xuxin Cheng, Xue Bin Peng et al.
Developing robust walking controllers for bipedal robots is a challenging endeavor. Traditional model-based locomotion controllers require simplifying assumptions and careful modelling; any small errors can result in unstable control. To address these challenges for bipedal locomotion, we present a model-free reinforcement learning framework for training robust locomotion policies in simulation, which can then be transferred to a real bipedal Cassie robot. To facilitate sim-to-real transfer, domain randomization is used to encourage the policies to learn behaviors that are robust across variations in system dynamics. The learned policies enable Cassie to perform a set of diverse and dynamic behaviors, while also being more robust than traditional controllers and prior learning-based methods that use residual control. We demonstrate this on versatile walking behaviors such as tracking a target walking velocity, walking height, and turning yaw.
9.4ROSep 12, 2020
Towards Automatic Manipulation of Intra-cardiac Echocardiography CatheterYoung-Ho Kim, Jarrod Collins, Zhongyu Li et al.
Intra-cardiac Echocardiography (ICE) is a powerful imaging modality for guiding electrophysiology and structural heart interventions. ICE provides real-time observation of anatomy, catheters, and emergent complications. However, this increased reliance on intraprocedural imaging creates a high cognitive demand on physicians who can often serve as interventionalist and imager. We present a robotic manipulator for ICE catheters to assist physicians with imaging and serve as a platform for developing processes for procedural automation. Herein, we introduce two application modules towards these goals: (1) a view recovery process that allows physicians to save views during intervention and automatically return with the push of a button and (2) a data-driven approach to compensate kinematic model errors that result from non-linear behaviors in catheter bending, providing more precise control of the catheter tip. View recovery is validated by repeated catheter positioning in cardiac phantom and animal experiments with position- and image-based analysis. We present a simplified calibration approach for error compensation and verify with complex rotation of the catheter in benchtop and phantom experiments under varying realistic curvature conditions. Results support that a robotic manipulator for ICE can provide an efficient and reproducible tool, potentially reducing execution time and promoting greater utilization of ICE imaging.
13.7ROSep 7, 2020
Animated Cassie: A Dynamic Relatable Robotic CharacterZhongyu Li, Christine Cummings, Koushil Sreenath
Creating robots with emotional personalities will transform the usability of robots in the real world. As previous emotive social robots are mostly based on statically stable robots whose mobility is limited, this paper develops an animation to real world pipeline that enables dynamic bipedal robots that can twist, wiggle, and walk to behave with emotions. First, an animation method is introduced to design emotive motions for the virtual robot character. Second, a dynamics optimizer is used to convert the animated motion to dynamically feasible motion. Third, real time standing and walking controllers and an automaton are developed to bring the virtual character to life. This framework is deployed on a bipedal robot Cassie and validated in experiments. To the best of our knowledge, this paper is one of the first to present an animatronic dynamic legged robot that is able to perform motions with desired emotional attributes. We term robots that use dynamic motions to convey emotions as Dynamic Relatable Robotic Characters.