Xuewen Chen

LG
h-index10
3papers
208citations
Novelty52%
AI Score25

3 Papers

4.1LGJul 19, 2019
An Actor-Critic-Attention Mechanism for Deep Reinforcement Learning in Multi-view Environments

Elaheh Barati, Xuewen Chen

In reinforcement learning algorithms, leveraging multiple views of the environment can improve the learning of complicated policies. In multi-view environments, due to the fact that the views may frequently suffer from partial observability, their level of importance are often different. In this paper, we propose a deep reinforcement learning method and an attention mechanism in a multi-view environment. Each view can provide various representative information about the environment. Through our attention mechanism, our method generates a single feature representation of environment given its multiple views. It learns a policy to dynamically attend to each view based on its importance in the decision-making process. Through experiments, we show that our method outperforms its state-of-the-art baselines on TORCS racing car simulator and three other complex 3D environments with obstacles. We also provide experimental results to evaluate the performance of our method on noisy conditions and partial observation settings.

1.8LGMay 10, 2019
Attention-based Deep Reinforcement Learning for Multi-view Environments

Elaheh Barati, Xuewen Chen, Zichun Zhong

In reinforcement learning algorithms, it is a common practice to account for only a single view of the environment to make the desired decisions; however, utilizing multiple views of the environment can help to promote the learning of complicated policies. Since the views may frequently suffer from partial observability, their provided observation can have different levels of importance. In this paper, we present a novel attention-based deep reinforcement learning method in a multi-view environment in which each view can provide various representative information about the environment. Specifically, our method learns a policy to dynamically attend to views of the environment based on their importance in the decision-making process. We evaluate the performance of our method on TORCS racing car simulator and three other complex 3D environments with obstacles.

23.0CVMay 9, 2017
Learning Deep Networks from Noisy Labels with Dropout Regularization

Ishan Jindal, Matthew Nokleby, Xuewen Chen

Large datasets often have unreliable labels-such as those obtained from Amazon's Mechanical Turk or social media platforms-and classifiers trained on mislabeled datasets often exhibit poor performance. We present a simple, effective technique for accounting for label noise when training deep neural networks. We augment a standard deep network with a softmax layer that models the label noise statistics. Then, we train the deep network and noise model jointly via end-to-end stochastic gradient descent on the (perhaps mislabeled) dataset. The augmented model is overdetermined, so in order to encourage the learning of a non-trivial noise model, we apply dropout regularization to the weights of the noise model during training. Numerical experiments on noisy versions of the CIFAR-10 and MNIST datasets show that the proposed dropout technique outperforms state-of-the-art methods.