14.1CVSep 3, 2024
EgoPressure: A Dataset for Hand Pressure and Pose Estimation in Egocentric VisionYiming Zhao, Taein Kwon, Paul Streli et al.
Touch contact and pressure are essential for understanding how humans interact with and manipulate objects, insights which can significantly benefit applications in mixed reality and robotics. However, estimating these interactions from an egocentric camera perspective is challenging, largely due to the lack of comprehensive datasets that provide both accurate hand poses on contacting surfaces and detailed annotations of pressure information. In this paper, we introduce EgoPressure, a novel egocentric dataset that captures detailed touch contact and pressure interactions. EgoPressure provides high-resolution pressure intensity annotations for each contact point and includes accurate hand pose meshes obtained through our proposed multi-view, sequence-based optimization method processing data from an 8-camera capture rig. Our dataset comprises 5 hours of recorded interactions from 21 participants captured simultaneously by one head-mounted and seven stationary Kinect cameras, which acquire RGB images and depth maps at 30 Hz. To support future research and benchmarking, we present several baseline models for estimating applied pressure on external surfaces from RGB images, with and without hand pose information. We further explore the joint estimation of the hand mesh and applied pressure. Our experiments demonstrate that pressure and hand pose are complementary for understanding hand-object interactions. ng of hand-object interactions in AR/VR and robotics research. Project page: \url{https://yiming-zhao.github.io/EgoPressure/}.
A Divide-and-Merge Point Cloud Clustering Algorithm for LiDAR Panoptic SegmentationYiming Zhao, Xiao Zhang, Xinming Huang
Clustering objects from the LiDAR point cloud is an important research problem with many applications such as autonomous driving. To meet the real-time requirement, existing research proposed to apply the connected-component-labeling (CCL) technique on LiDAR spherical range image with a heuristic condition to check if two neighbor points are connected. However, LiDAR range image is different from a binary image which has a deterministic condition to tell if two pixels belong to the same component. The heuristic condition used on the LiDAR range image only works empirically, which suggests the LiDAR clustering algorithm should be robust to potential failures of the empirical heuristic condition. To overcome this challenge, this paper proposes a divide-and-merge LiDAR clustering algorithm. This algorithm firstly conducts clustering in each evenly divided local region, then merges the local clustered small components by voting on edge point pairs. Assuming there are $N$ LiDAR points of objects in total with $m$ divided local regions, the time complexity of the proposed algorithm is $O(N)+O(m^2)$. A smaller $m$ means the voting will involve more neighbor points, but the time complexity will become larger. So the $m$ controls the trade-off between the time complexity and the clustering accuracy. A proper $m$ helps the proposed algorithm work in real-time as well as maintain good performance. We evaluate the divide-and-merge clustering algorithm on the SemanticKITTI panoptic segmentation benchmark by cascading it with a state-of-the-art semantic segmentation model. The final performance evaluated through the leaderboard achieves the best among all published methods. The proposed algorithm is implemented with C++ and wrapped as a python function. It can be easily used with the modern deep learning framework in python.
FIDNet: LiDAR Point Cloud Semantic Segmentation with Fully Interpolation DecodingYiming Zhao, Lin Bai, Xinming Huang
Projecting the point cloud on the 2D spherical range image transforms the LiDAR semantic segmentation to a 2D segmentation task on the range image. However, the LiDAR range image is still naturally different from the regular 2D RGB image; for example, each position on the range image encodes the unique geometry information. In this paper, we propose a new projection-based LiDAR semantic segmentation pipeline that consists of a novel network structure and an efficient post-processing step. In our network structure, we design a FID (fully interpolation decoding) module that directly upsamples the multi-resolution feature maps using bilinear interpolation. Inspired by the 3D distance interpolation used in PointNet++, we argue this FID module is a 2D version distance interpolation on $(θ, φ)$ space. As a parameter-free decoding module, the FID largely reduces the model complexity by maintaining good performance. Besides the network structure, we empirically find that our model predictions have clear boundaries between different semantic classes. This makes us rethink whether the widely used K-nearest-neighbor post-processing is still necessary for our pipeline. Then, we realize the many-to-one mapping causes the blurring effect that some points are mapped into the same pixel and share the same label. Therefore, we propose to process those occluded points by assigning the nearest predicted label to them. This NLA (nearest label assignment) post-processing step shows a better performance than KNN with faster inference speed in the ablation study. On the SemanticKITTI dataset, our pipeline achieves the best performance among all projection-based methods with $64 \times 2048$ resolution and all point-wise solutions. With a ResNet-34 as the backbone, both the training and testing of our model can be finished on a single RTX 2080 Ti with 11G memory. The code is released.
2.6CVMay 4, 2021
Enabling 3D Object Detection with a Low-Resolution LiDARLin Bai, Yiming Zhao, Xinming Huang
Light Detection And Ranging (LiDAR) has been widely used in autonomous vehicles for perception and localization. However, the cost of a high-resolution LiDAR is still prohibitively expensive, while its low-resolution counterpart is much more affordable. Therefore, using low-resolution LiDAR for autonomous driving is an economically viable solution, but the point cloud sparsity makes it extremely challenging. In this paper, we propose a two-stage neural network framework that enables 3D object detection using a low-resolution LiDAR. Taking input from a low-resolution LiDAR point cloud and a monocular camera image, a depth completion network is employed to produce dense point cloud that is subsequently processed by a voxel-based network for 3D object detection. Evaluated with KITTI dataset for 3D object detection in Bird-Eye View (BEV), the experimental result shows that the proposed approach performs significantly better than directly applying the 16-line LiDAR point cloud for object detection. For both easy and moderate cases, our 3D vehicle detection results are close to those using 64-line high-resolution LiDARs.