ROMay 28
Qwen-VLA: Unifying Vision-Language-Action Modeling across Tasks, Environments, and Robot EmbodimentsQiuyue Wang, Mingsheng Li, Jian Guan et al.
Embodied intelligence is often studied through specialized models for individual tasks such as manipulation or navigation, resulting in fragmented capabilities and limited generalization across tasks, environments, and robot embodiments. In this work, we study whether heterogeneous embodied decision-making problems can be unified within a single vision-language-action model. We present Qwen-VLA, a unified embodied foundation model that extends Qwen's vision-language modeling stack from perception, understanding, and reasoning to continuous action and trajectory generation through a DiT-based action decoder. Qwen-VLA is trained with a large-scale joint pretraining recipe over diverse data sources, including robotics manipulation trajectories, human egocentric demonstrations, synthetic simulation data, vision-and-language navigation data, trajectory-centric supervision, and auxiliary vision-language data. To support multiple robot platforms, we introduce embodiment-aware prompt conditioning, where robot-specific textual descriptions specify the current embodiment and control convention. We further cast manipulation, navigation, and trajectory prediction into a unified action-and-trajectory prediction framework, enabling transferable visual grounding, spatial reasoning, and continuous action generation across robot morphologies, task families, and environments. Experiments on manipulation, navigation, and trajectory-centric benchmarks show consistent multi-task performance and out-of-distribution generalization under variations in scene layout, background, lighting, object configuration, and robot embodiment. Qwen-VLA-Instruct achieves 97.9% on LIBERO, 73.7% on Simpler-WidowX, 86.1%/87.2% on RoboTwin-Easy/Hard, 69.0% OSR on R2R, 59.6% SR on RxR, 76.9% average OOD success in real-world ALOHA experiments, and 26.6% zero-shot success on DOMINO dynamic manipulation.
LGDec 28, 2025Code
Rethinking Fine-Tuning: Unlocking Hidden Capabilities in Vision-Language ModelsMingyuan Zhang, Yue Bai, Yifan Wang et al.
Explorations in fine-tuning Vision-Language Models (VLMs), such as Low-Rank Adaptation (LoRA) from Parameter Efficient Fine-Tuning (PEFT), have made impressive progress. However, most approaches rely on explicit weight updates, overlooking the extensive representational structures already encoded in pre-trained models that remain underutilized. Recent works have demonstrated that Mask Fine-Tuning (MFT) can be a powerful and efficient post-training paradigm for language models. Instead of updating weights, MFT assigns learnable gating scores to each weight, allowing the model to reorganize its internal subnetworks for downstream task adaptation. In this paper, we rethink fine-tuning for VLMs from a structural reparameterization perspective grounded in MFT. We apply MFT to the language and projector components of VLMs with different language backbones and compare against strong PEFT baselines. Experiments show that MFT consistently surpasses LoRA variants and even full fine-tuning, achieving high performance without altering the frozen backbone. Our findings reveal that effective adaptation can emerge not only from updating weights but also from reestablishing connections among the model's existing knowledge. Code available at: https://github.com/Ming-K9/MFT-VLM
CVApr 14Code
Distorted or Fabricated? A Survey on Hallucination in Video LLMsYiyang Huang, Yitian Zhang, Yizhou Wang et al.
Despite significant progress in video-language modeling, hallucinations remain a persistent challenge in Video Large Language Models (Vid-LLMs), referring to outputs that appear plausible yet contradict the content of the input video. This survey presents a comprehensive analysis of hallucinations in Vid-LLMs and introduces a systematic taxonomy that categorizes them into two core types: dynamic distortion and content fabrication, each comprising two subtypes with representative cases. Building on this taxonomy, we review recent advances in the evaluation and mitigation of hallucinations, covering key benchmarks, metrics, and intervention strategies. We further analyze the root causes of dynamic distortion and content fabrication, which often result from limited capacity for temporal representation and insufficient visual grounding. These insights inform several promising directions for future work, including the development of motion-aware visual encoders and the integration of counterfactual learning techniques. This survey consolidates scattered progress to foster a systematic understanding of hallucinations in Vid-LLMs, laying the groundwork for building robust and reliable video-language systems. An up-to-date curated list of related works is maintained at https://github.com/hukcc/Awesome-Video-Hallucination .
CVApr 19, 2022
Invertible Mask Network for Face Privacy-PreservingYang Yang, Yiyang Huang, Ming Shi et al.
Face privacy-preserving is one of the hotspots that arises dramatic interests of research. However, the existing face privacy-preserving methods aim at causing the missing of semantic information of face and cannot preserve the reusability of original facial information. To achieve the naturalness of the processed face and the recoverability of the original protected face, this paper proposes face privacy-preserving method based on Invertible "Mask" Network (IMN). In IMN, we introduce a Mask-net to generate "Mask" face firstly. Then, put the "Mask" face onto the protected face and generate the masked face, in which the masked face is indistinguishable from "Mask" face. Finally, "Mask" face can be put off from the masked face and obtain the recovered face to the authorized users, in which the recovered face is visually indistinguishable from the protected face. The experimental results show that the proposed method can not only effectively protect the privacy of the protected face, but also almost perfectly recover the protected face from the masked face.
GTMay 10
Pacing Equilibria in Second-Price Auctions with Few GoodsYiyang Huang, Yonglei Yan, Zihe Wang et al.
In this paper, we investigate the computation of second-price pacing equilibria (SPPEs), a foundational model in online advertising auctions. We present a polynomial-time algorithm for computing exact SPPEs in instances with a constant number of goods. Our core technique maps buyers' pacing multipliers to the highest bids on each good, effectively partitioning the parameter space into a set of distinct geometric cells. By enumerating these cells, we fix the relative ordering of the bids and reduce the problem of equilibrium computation to a linear feasibility program. Finally, we demonstrate that this tractability extends to large-scale markets with an arbitrary number of goods, provided the goods can be aggregated into a constant number of valuation types.
CVOct 9, 2025Code
D-CoDe: Scaling Image-Pretrained VLMs to Video via Dynamic Compression and Question DecompositionYiyang Huang, Yizhou Wang, Yun Fu
Video large language models (Vid-LLMs), which excel in diverse video-language tasks, can be effectively constructed by adapting image-pretrained vision-language models (VLMs). However, this adaptation remains challenging, as it requires processing dense and temporally extended visual inputs that exceed the capacity of image-based models. This paper identifies the perception bottleneck and token overload as key challenges in extending image-based VLMs to the video domain. To address these issues, we propose D-CoDe, a training-free adaptation framework that incorporates dynamic compression and question decomposition. Specifically, dynamic compression alleviates the perception bottleneck through adaptive selection of representative frames and content-aware aggregation of spatial tokens, thereby reducing redundancy while preserving informative content. In parallel, question decomposition mitigates token overload by reformulating the original query into sub-questions, guiding the model to focus on distinct aspects of the video and enabling more comprehensive understanding. Experiments demonstrate that D-CoDe effectively improves video understanding across various benchmarks. Furthermore, strong performance on the challenging long-video benchmark highlights the potential of D-CoDe in handling complex video-language tasks. Code is available at https://github.com/hukcc/D-CoDe.
AISep 3, 2025Code
ANNIE: Be Careful of Your RobotsYiyang Huang, Zixuan Wang, Zishen Wan et al.
The integration of vision-language-action (VLA) models into embodied AI (EAI) robots is rapidly advancing their ability to perform complex, long-horizon tasks in humancentric environments. However, EAI systems introduce critical security risks: a compromised VLA model can directly translate adversarial perturbations on sensory input into unsafe physical actions. Traditional safety definitions and methodologies from the machine learning community are no longer sufficient. EAI systems raise new questions, such as what constitutes safety, how to measure it, and how to design effective attack and defense mechanisms in physically grounded, interactive settings. In this work, we present the first systematic study of adversarial safety attacks on embodied AI systems, grounded in ISO standards for human-robot interactions. We (1) formalize a principled taxonomy of safety violations (critical, dangerous, risky) based on physical constraints such as separation distance, velocity, and collision boundaries; (2) introduce ANNIEBench, a benchmark of nine safety-critical scenarios with 2,400 video-action sequences for evaluating embodied safety; and (3) ANNIE-Attack, a task-aware adversarial framework with an attack leader model that decomposes long-horizon goals into frame-level perturbations. Our evaluation across representative EAI models shows attack success rates exceeding 50% across all safety categories. We further demonstrate sparse and adaptive attack strategies and validate the real-world impact through physical robot experiments. These results expose a previously underexplored but highly consequential attack surface in embodied AI systems, highlighting the urgent need for security-driven defenses in the physical AI era. Code is available at https://github.com/RLCLab/Annie.
ROJun 27, 2024Code
RoboUniView: Visual-Language Model with Unified View Representation for Robotic ManipulationFanfan Liu, Feng Yan, Liming Zheng et al.
Utilizing Vision-Language Models (VLMs) for robotic manipulation represents a novel paradigm, aiming to enhance the model's ability to generalize to new objects and instructions. However, due to variations in camera specifications and mounting positions, existing methods exhibit significant performance disparities across different robotic platforms. To address this challenge, we propose RoboUniView in this paper, an innovative approach that decouples visual feature extraction from action learning. We first learn a unified view representation from multi-perspective views by pre-training on readily accessible data, and then derive actions from this unified view representation to control robotic manipulation. This unified view representation more accurately mirrors the physical world and is not constrained by the robotic platform's camera parameters. Thanks to this methodology, we achieve state-of-the-art performance on the demanding CALVIN benchmark, enhancing the success rate in the $D \to D$ setting from 93.0% to 96.2%, and in the $ABC \to D$ setting from 92.2% to 94.2%. Moreover, our model exhibits outstanding adaptability and flexibility: it maintains high performance under unseen camera parameters, can utilize multiple datasets with varying camera parameters, and is capable of joint cross-task learning across datasets. Code is provided for re-implementation. https://github.com/liufanfanlff/RoboUniview
CLApr 5
Embedding Enhancement via Fine-Tuned Language Models for Learner-Item Cognitive ModelingYuanhao Liu, Zihan Zhou, Kaiying Wu et al.
Learner-item cognitive modeling plays a central role in the web-based online intelligent education system by enabling cognitive diagnosis (CD) across diverse online educational scenarios. Although ID embedding remains the mainstream approach in cognitive modeling due to its effectiveness and flexibility, recent advances in language models (LMs) have introduced new possibilities for incorporating rich semantic representations to enhance CD performance. This highlights the need for a comprehensive analysis of how LMs enhance embeddings through semantic integration across mainstream CD tasks. This paper identifies two key challenges in fully leveraging LMs in existing work: Misalignment between the training objectives of LMs and CD models creates a distribution gap in feature spaces; A unified framework is essential for integrating textual embeddings across varied CD tasks while preserving the strengths of existing cognitive modeling paradigms to ensure the robustness of embedding enhancement. To address these challenges, this paper introduces EduEmbed, a unified embedding enhancement framework that leverages fine-tuned LMs to enrich learner-item cognitive modeling across diverse CD tasks. EduEmbed operates in two stages. In the first stage, we fine-tune LMs based on role-specific representations and an interaction diagnoser to bridge the semantic gap of CD models. In the second stage, we employ a textual adapter to extract task-relevant semantics and integrate them with existing modeling paradigms to improve generalization. We evaluate the proposed framework on four CD tasks and computerized adaptive testing (CAT) task, achieving robust performance. Further analysis reveals the impact of semantic information across diverse tasks, offering key insights for future research on the application of LMs in CD for online intelligent education systems.
CVOct 18, 2025
SHIELD: Suppressing Hallucinations In LVLM Encoders via Bias and Vulnerability DefenseYiyang Huang, Liang Shi, Yitian Zhang et al.
Large Vision-Language Models (LVLMs) excel in diverse cross-modal tasks. However, object hallucination, where models produce plausible but inaccurate object descriptions, remains a significant challenge. In contrast to previous work focusing on LLM components, this paper is the first to trace LVLM hallucinations to visual encoders and identifies three key issues: statistical bias, inherent bias, and vulnerability. To address these challenges, we propose SHIELD, a training-free framework that mitigates hallucinations through three strategies: re-weighting visual tokens to reduce statistical bias, introducing noise-derived tokens to counter inherent bias, and applying adversarial attacks with contrastive decoding to address vulnerability. Experiments demonstrate that SHIELD effectively mitigates object hallucinations across diverse benchmarks and LVLM families. Moreover, SHIELD achieves strong performance on the general LVLM benchmark, highlighting its broad applicability. Code will be released.
LGSep 2, 2023
Tight Bounds for Machine Unlearning via Differential PrivacyYiyang Huang, Clément L. Canonne
We consider the formulation of "machine unlearning" of Sekhari, Acharya, Kamath, and Suresh (NeurIPS 2021), which formalizes the so-called "right to be forgotten" by requiring that a trained model, upon request, should be able to "unlearn" a number of points from the training data, as if they had never been included in the first place. Sekhari et al. established some positive and negative results about the number of data points that can be successfully unlearnt by a trained model without impacting the model's accuracy (the "deletion capacity"), showing that machine unlearning could be achieved by using differentially private (DP) algorithms. However, their results left open a gap between upper and lower bounds on the deletion capacity of these algorithms: our work fully closes this gap, obtaining tight bounds on the deletion capacity achievable by DP-based machine unlearning algorithms.