Jun Lin

SE
h-index14
5papers
278citations
Novelty41%
AI Score28

5 Papers

22.0CLMar 22, 2023Code
Self-supervised Meta-Prompt Learning with Meta-Gradient Regularization for Few-shot Generalization

Kaihang Pan, Juncheng Li, Hongye Song et al. · cmu

Prompt tuning is a parameter-efficient method, which learns soft prompts and conditions frozen language models to perform specific downstream tasks. Though effective, prompt tuning under few-shot settings on the one hand heavily relies on a good initialization of soft prompts. On the other hand, it can easily overfit to few-shot training samples, thereby undermining generalizability. Existing works leverage pre-training or supervised meta-learning to initialize soft prompts but they fail to data-efficiently generalize to unseen downstream tasks. To address the above problems, this paper proposes a novel Self-sUpervised meta-Prompt learning framework with MEta-gradient Regularization for few-shot generalization (SUPMER). SUPMER leverages self-supervised meta-learning with a diverse set of well-designed meta-training tasks to learn a universal prompt initialization for efficient adaptation using only unlabeled data. Additionally, it jointly meta-learns a gradient regularization function to transform raw gradients into a domain-generalizable direction, thus alleviating the problem of overfitting. Extensive experiments show that SUPMER achieves better performance for different few-shot downstream tasks, and also exhibits a stronger domain generalization ability. The code for SUPMER will be available at https://github.com/beepkh/SUPMER.

21.1CLMay 23, 2023Code
Global Structure Knowledge-Guided Relation Extraction Method for Visually-Rich Document

Xiangnan Chen, Qian Xiao, Juncheng Li et al.

Visual Relation Extraction (VRE) is a powerful means of discovering relationships between entities within visually-rich documents. Existing methods often focus on manipulating entity features to find pairwise relations, yet neglect the more fundamental structural information that links disparate entity pairs together. The absence of global structure information may make the model struggle to learn long-range relations and easily predict conflicted results. To alleviate such limitations, we propose a GlObal Structure knowledge-guided relation Extraction (GOSE) framework. GOSE initiates by generating preliminary relation predictions on entity pairs extracted from a scanned image of the document. Subsequently, global structural knowledge is captured from the preceding iterative predictions, which are then incorporated into the representations of the entities. This "generate-capture-incorporate" cycle is repeated multiple times, allowing entity representations and global structure knowledge to be mutually reinforced. Extensive experiments validate that GOSE not only outperforms existing methods in the standard fine-tuning setting but also reveals superior cross-lingual learning capabilities; indeed, even yields stronger data-efficient performance in the low-resource setting. The code for GOSE will be available at https://github.com/chenxn2020/GOSE.

3.8SEFeb 14, 2015
Human Factors in Agile Software Development

Jun Lin

Through our four years experiments on students' Scrum based agile software development (ASD) process, we have gained deep understanding into the human factors of agile methodology. We designed an agile project management tool - the HASE collaboration development platform to support more than 400 students self-organized into 80 teams to practice ASD. In this thesis, Based on our experiments, simulations and analysis, we contributed a series of solutions and insights in this researches, including 1) a Goal Net based method to enhance goal and requirement management for ASD process, 2) a novel Simple Multi-Agent Real-Time (SMART) approach to enhance intelligent task allocation for ASD process, 3) a Fuzzy Cognitive Maps (FCMs) based method to enhance emotion and morale management for ASD process, 4) the first large scale in-depth empirical insights on human factors in ASD process which have not yet been well studied by existing research, and 5) the first to identify ASD process as a human-computation system that exploit human efforts to perform tasks that computers are not good at solving. On the other hand, computers can assist human decision making in the ASD process.

4.0SENov 23, 2014
An Empirical Analysis of Task Allocation in Scrum-based Agile Programming

Jun Lin, Han Yu, Zhiqi Shen

Agile Software Development (ASD) methodology has become widely used in the industry. Understanding the challenges facing software engineering students is important to designing effective training methods to equip students with proper skills required for effectively using the ASD techniques. Existing empirical research mostly focused on eXtreme Programming (XP) based ASD methodologies. There is a lack of empirical studies about Scrum-based ASD programming which has become the most popular agile methodology among industry practitioners. In this paper, we present empirical findings regarding the aspects of task allocation decision-making, collaboration, and team morale related to the Scrum ASD process which have not yet been well studied by existing research. We draw our findings from a 12 week long course work project in 2014 involving 125 undergraduate software engineering students from a renowned university working in 21 Scrum teams. Instead of the traditional survey or interview based methods, which suffer from limitations in scale and level of details, we obtain fine grained data through logging students' activities in our online agile project management (APM) platform - HASE. During this study, the platform logged over 10,000 ASD activities. Deviating from existing preconceptions, our results suggest negative correlations between collaboration and team performance as well as team morale.

6.9SENov 23, 2014
Identifying Talented Software Engineering Students through Data-driven Skill Assessment

Jun Lin, Han Yu, Zhiqi Shen

For software development companies, one of the most important objectives is to identify and acquire talented software engineers in order to maintain a skilled team that can produce competitive products. Traditional approaches for finding talented young software engineers are mainly through programming contests of various forms which mostly test participants' programming skills. However, successful software engineering in practice requires a wider range of skills from team members including analysis, design, programming, testing, communication, collaboration, and self-management, etc. In this paper, we explore potential ways to identify talented software engineering students in a data-driven manner through an Agile Project Management (APM) platform. Through our proposed HASE online APM tool, we conducted a study involving 21 Scrum teams consisting of over 100 undergraduate software engineering students in multi-week coursework projects in 2014. During this study, students performed over 10,000 ASD activities logged by HASE. We demonstrate the possibility and potentials of this new research direction, and discuss its implications for software engineering education and industry recruitment.