Fengshenbang 1.0: Being the Foundation of Chinese Cognitive IntelligenceJiaxing Zhang, Ruyi Gan, Junjie Wang et al.
Nowadays, foundation models become one of fundamental infrastructures in artificial intelligence, paving ways to the general intelligence. However, the reality presents two urgent challenges: existing foundation models are dominated by the English-language community; users are often given limited resources and thus cannot always use foundation models. To support the development of the Chinese-language community, we introduce an open-source project, called Fengshenbang, which leads by the research center for Cognitive Computing and Natural Language (CCNL). Our project has comprehensive capabilities, including large pre-trained models, user-friendly APIs, benchmarks, datasets, and others. We wrap all these in three sub-projects: the Fengshenbang Model, the Fengshen Framework, and the Fengshen Benchmark. An open-source roadmap, Fengshenbang, aims to re-evaluate the open-source community of Chinese pre-trained large-scale models, prompting the development of the entire Chinese large-scale model community. We also want to build a user-centered open-source ecosystem to allow individuals to access the desired models to match their computing resources. Furthermore, we invite companies, colleges, and research institutions to collaborate with us to build the large-scale open-source model-based ecosystem. We hope that this project will be the foundation of Chinese cognitive intelligence.
6.9LGOct 3, 2022
MSRL: Distributed Reinforcement Learning with Dataflow FragmentsHuanzhou Zhu, Bo Zhao, Gang Chen et al.
Reinforcement learning (RL) trains many agents, which is resource-intensive and must scale to large GPU clusters. Different RL training algorithms offer different opportunities for distributing and parallelising the computation. Yet, current distributed RL systems tie the definition of RL algorithms to their distributed execution: they hard-code particular distribution strategies and only accelerate specific parts of the computation (e.g. policy network updates) on GPU workers. Fundamentally, current systems lack abstractions that decouple RL algorithms from their execution. We describe MindSpore Reinforcement Learning (MSRL), a distributed RL training system that supports distribution policies that govern how RL training computation is parallelised and distributed on cluster resources, without requiring changes to the algorithm implementation. MSRL introduces the new abstraction of a fragmented dataflow graph, which maps Python functions from an RL algorithm's training loop to parallel computational fragments. Fragments are executed on different devices by translating them to low-level dataflow representations, e.g. computational graphs as supported by deep learning engines, CUDA implementations or multi-threaded CPU processes. We show that MSRL subsumes the distribution strategies of existing systems, while scaling RL training to 64 GPUs.
OOTDiffusion: Outfitting Fusion based Latent Diffusion for Controllable Virtual Try-onYuhao Xu, Tao Gu, Weifeng Chen et al.
We present OOTDiffusion, a novel network architecture for realistic and controllable image-based virtual try-on (VTON). We leverage the power of pretrained latent diffusion models, designing an outfitting UNet to learn the garment detail features. Without a redundant warping process, the garment features are precisely aligned with the target human body via the proposed outfitting fusion in the self-attention layers of the denoising UNet. In order to further enhance the controllability, we introduce outfitting dropout to the training process, which enables us to adjust the strength of the garment features through classifier-free guidance. Our comprehensive experiments on the VITON-HD and Dress Code datasets demonstrate that OOTDiffusion efficiently generates high-quality try-on results for arbitrary human and garment images, which outperforms other VTON methods in both realism and controllability, indicating an impressive breakthrough in virtual try-on. Our source code is available at https://github.com/levihsu/OOTDiffusion.