Qi Sun

h-index8
2papers
289citations

2 Papers

1.5CVMay 2, 2023Code
AutoColor: Learned Light Power Control for Multi-Color Holograms

Yicheng Zhan, Koray Kavaklı, Hakan Urey et al.

Multi-color holograms rely on simultaneous illumination from multiple light sources. These multi-color holograms could utilize light sources better than conventional single-color holograms and can improve the dynamic range of holographic displays. In this letter, we introduce AutoColor , the first learned method for estimating the optimal light source powers required for illuminating multi-color holograms. For this purpose, we establish the first multi-color hologram dataset using synthetic images and their depth information. We generate these synthetic images using a trending pipeline combining generative, large language, and monocular depth estimation models. Finally, we train our learned model using our dataset and experimentally demonstrate that AutoColor significantly decreases the number of steps required to optimize multi-color holograms from > 1000 to 70 iteration steps without compromising image quality.

14.6HCAug 10, 2021
Gaze-Contingent Retinal Speckle Suppression for Perceptually-Matched Foveated Holographic Displays

Praneeth Chakravarthula, Zhan Zhang, Okan Tursun et al.

Computer-generated holographic (CGH) displays show great potential and are emerging as the next-generation displays for augmented and virtual reality, and automotive heads-up displays. One of the critical problems harming the wide adoption of such displays is the presence of speckle noise inherent to holography, that compromises its quality by introducing perceptible artifacts. Although speckle noise suppression has been an active research area, the previous works have not considered the perceptual characteristics of the Human Visual System (HVS), which receives the final displayed imagery. However, it is well studied that the sensitivity of the HVS is not uniform across the visual field, which has led to gaze-contingent rendering schemes for maximizing the perceptual quality in various computer-generated imagery. Inspired by this, we present the first method that reduces the "perceived speckle noise" by integrating foveal and peripheral vision characteristics of the HVS, along with the retinal point spread function, into the phase hologram computation. Specifically, we introduce the anatomical and statistical retinal receptor distribution into our computational hologram optimization, which places a higher priority on reducing the perceived foveal speckle noise while being adaptable to any individual's optical aberration on the retina. Our method demonstrates superior perceptual quality on our emulated holographic display. Our evaluations with objective measurements and subjective studies demonstrate a significant reduction of the human perceived noise.