Hanyu Li

GT
h-index3
5papers
16citations
Novelty48%
AI Score40

5 Papers

1.2GTOct 12, 2023
The Search-and-Mix Paradigm in Approximate Nash Equilibrium Algorithms

Xiaotie Deng, Dongchen Li, Hanyu Li

AI in Math deals with mathematics in a constructive manner so that reasoning becomes automated, less laborious, and less error-prone. For algorithms, the question becomes how to automate analyses for specific problems. For the first time, this work provides an automatic method for approximation analysis on a well-studied problem in theoretical computer science: computing approximate Nash equilibria in two-player games. We observe that such algorithms can be reformulated into a search-and-mix paradigm, which involves a search phase followed by a mixing phase. By doing so, we are able to fully automate the procedure of designing and analyzing the mixing phase. For example, we illustrate how to perform our method with a program to analyze the approximation bounds of all the algorithms in the literature. Same approximation bounds are computed without any hand-written proof. Our automatic method heavily relies on the LP-relaxation structure in approximate Nash equilibria. Since many approximation algorithms and online algorithms adopt the LP relaxation, our approach may be extended to automate the analysis of other algorithms.

5.9GTDec 18, 2023
A survey on algorithms for Nash equilibria in finite normal-form games

Hanyu Li, Wenhan Huang, Zhijian Duan et al.

Nash equilibrium is one of the most influential solution concepts in game theory. With the development of computer science and artificial intelligence, there is an increasing demand on Nash equilibrium computation, especially for Internet economics and multi-agent learning. This paper reviews various algorithms computing the Nash equilibrium and its approximation solutions in finite normal-form games from both theoretical and empirical perspectives. For the theoretical part, we classify algorithms in the literature and present basic ideas on algorithm design and analysis. For the empirical part, we present a comprehensive comparison on the algorithms in the literature over different kinds of games. Based on these results, we provide practical suggestions on implementations and uses of these algorithms. Finally, we present a series of open problems from both theoretical and practical considerations.

1.2GTDec 17, 2025
Will AI Trade? A Computational Inversion of the No-Trade Theorem

Hanyu Li, Xiaotie Deng

Classic no-trade theorems attribute trade to heterogeneous beliefs. We re-examine this conclusion for AI agents, asking if trade can arise from computational limitations, under common beliefs. We model agents' bounded computational rationality within an unfolding game framework, where computational power determines the complexity of its strategy. Our central finding inverts the classic paradigm: a stable no-trade outcome (Nash equilibrium) is reached only when "almost rational" agents have slightly different computational power. Paradoxically, when agents possess identical power, they may fail to converge to equilibrium, resulting in persistent strategic adjustments that constitute a form of trade. This instability is exacerbated if agents can strategically under-utilize their computational resources, which eliminates any chance of equilibrium in Matching Pennies scenarios. Our results suggest that the inherent computational limitations of AI agents can lead to situations where equilibrium is not reached, creating a more lively and unpredictable trade environment than traditional models would predict.

4.9CLSep 24, 2025
How Large Language Models Need Symbolism

Xiaotie Deng, Hanyu Li

We argue that AI's future requires more than scaling. To unlock genuine discovery, large language models need a compass: human-crafted symbols to guide their powerful but blind intuition.

2.3GTAug 16, 2025
Discovering Expert-Level Nash Equilibrium Algorithms with Large Language Models

Hanyu Li, Dongchen Li, Xiaotie Deng

Algorithm design and analysis is a cornerstone of computer science, but it confronts a major challenge. Proving an algorithm's performance guarantee across all inputs has traditionally required extensive and often error-prone human effort. While AI has shown great success in finding solutions to specific problem instances, automating the discovery of general algorithms with such provable guarantees has remained a significant barrier. This challenge stems from the difficulty of integrating the creative process of algorithm design with the rigorous process of formal analysis. To address this gap, we propose LegoNE, a framework that tightly fuses these two processes for the fundamental and notoriously difficult problem of computing approximate Nash equilibria. LegoNE automatically translates any algorithm written by a simple Python-like language into a constrained optimization problem. Solving this problem derives and proves the algorithm's approximation bound. Using LegoNE, a state-of-the-art large language model rediscovered the state-of-the-art algorithm for two-player games within hours, a feat that had taken human researchers 15 years to achieve. For three-player games, the model discovered a novel algorithm surpassing all existing human-designed ones. This work demonstrates a new human-machine collaborative paradigm for theoretical science: humans reason at a higher-abstract level, using symbols to compress the search space, and AI explores within it, achieving what neither could alone.