Lifeng Wang

AI
h-index12
3papers
6,970citations
Novelty37%
AI Score40

3 Papers

4.7SEMay 17, 2024
BugBlitz-AI: An Intelligent QA Assistant

Yi Yao, Jun Wang, Yabai Hu et al.

The evolution of software testing from manual to automated methods has significantly influenced quality assurance (QA) practices. However, challenges persist in post-execution phases, particularly in result analysis and reporting. Traditional post-execution validation phases require manual intervention for result analysis and report generation, leading to inefficiencies and potential development cycle delays. This paper introduces BugBlitz-AI, an AI-powered validation toolkit designed to enhance end-to-end test automation by automating result analysis and bug reporting processes. BugBlitz-AI leverages recent advancements in artificial intelligence to reduce the time-intensive tasks of manual result analysis and report generation, allowing QA teams to focus more on crucial aspects of product quality. By adopting BugBlitz-AI, organizations can advance automated testing practices and integrate AI into QA processes, ensuring higher product quality and faster time-to-market. The paper outlines BugBlitz-AI's architecture, discusses related work, details its quality enhancement strategies, and presents results demonstrating its effectiveness in real-world scenarios.

3.3AINov 17, 2025
Yanyun-3: Enabling Cross-Platform Strategy Game Operation with Vision-Language Models

Guoyan Wang, Yanyan Huang, Chunlin Chen et al.

Automated operation in cross-platform strategy games demands agents with robust generalization across diverse user interfaces and dynamic battlefield conditions. While vision-language models (VLMs) have shown considerable promise in multimodal reasoning, their application to complex human-computer interaction scenarios--such as strategy gaming--remains largely unexplored. Here, we introduce Yanyun-3, a general-purpose agent framework that, for the first time, enables autonomous cross-platform operation across three heterogeneous strategy game environments. By integrating the vision-language reasoning of Qwen2.5-VL with the precise execution capabilities of UI-TARS, Yanyun-3 successfully performs core tasks including target localization, combat resource allocation, and area control. Through systematic ablation studies, we evaluate the effects of various multimodal data combinations--static images, multi-image sequences, and videos--and propose the concept of combination granularity to differentiate between intra-sample fusion and inter-sample mixing strategies. We find that a hybrid strategy, which fuses multi-image and video data while mixing in static images (MV+S), substantially outperforms full fusion: it reduces inference time by 63% and boosts the BLEU-4 score by a factor of 12 (from 4.81% to 62.41%, approximately 12.98x). Operating via a closed-loop pipeline of screen capture, model inference, and action execution, the agent demonstrates strong real-time performance and cross-platform generalization. Beyond providing an efficient solution for strategy game automation, our work establishes a general paradigm for enhancing VLM performance through structured multimodal data organization, offering new insights into the interplay between static perception and dynamic reasoning in embodied intelligence.

56.0LGDec 20, 2018Code
Graph Neural Networks: A Review of Methods and Applications

Jie Zhou, Ganqu Cui, Shengding Hu et al.

Lots of learning tasks require dealing with graph data which contains rich relation information among elements. Modeling physics systems, learning molecular fingerprints, predicting protein interface, and classifying diseases demand a model to learn from graph inputs. In other domains such as learning from non-structural data like texts and images, reasoning on extracted structures (like the dependency trees of sentences and the scene graphs of images) is an important research topic which also needs graph reasoning models. Graph neural networks (GNNs) are neural models that capture the dependence of graphs via message passing between the nodes of graphs. In recent years, variants of GNNs such as graph convolutional network (GCN), graph attention network (GAT), graph recurrent network (GRN) have demonstrated ground-breaking performances on many deep learning tasks. In this survey, we propose a general design pipeline for GNN models and discuss the variants of each component, systematically categorize the applications, and propose four open problems for future research.