Seed-Coder: Let the Code Model Curate Data for ItselfByteDance Seed, Yuyu Zhang, Jing Su et al. · bytedance
Code data in large language model (LLM) pretraining is recognized crucial not only for code-related tasks but also for enhancing general intelligence of LLMs. Current open-source LLMs often heavily rely on human effort to produce their code pretraining data, such as employing hand-crafted filtering rules tailored to individual programming languages, or using human-annotated data to train quality filters. However, these approaches are inherently limited in scalability, prone to subjective biases, and costly to extend and maintain across diverse programming languages. To address these challenges, we introduce Seed-Coder, a series of open-source LLMs comprising base, instruct and reasoning models of 8B size, minimizing human involvement in data construction. Our code pretraining data is produced by a model-centric data pipeline, which predominantly leverages LLMs for scoring and filtering code data. The instruct model is further trained via supervised fine-tuning and preference optimization, and the reasoning model leverages Long-Chain-of-Thought (LongCoT) reinforcement learning to improve multi-step code reasoning. Seed-Coder achieves state-of-the-art results among open-source models of similar size and even surpasses some much larger models, demonstrating superior performance in code generation, code completion, code editing, code reasoning, and software engineering tasks.
35.1AIFeb 5, 2025Code
BFS-Prover: Scalable Best-First Tree Search for LLM-based Automatic Theorem ProvingRan Xin, Chenguang Xi, Jie Yang et al.
Recent advancements in large language models (LLMs) have spurred growing interest in automatic theorem proving using Lean4, where effective tree search methods are crucial for navigating the underlying large proof search spaces. While the existing approaches primarily rely on value functions and/or Monte Carlo Tree Search (MCTS), the potential of simpler methods like Best-First Tree Search (BFS) remains underexplored. In this paper, we investigate whether BFS can achieve competitive performance in large-scale theorem proving tasks. We present BFS-Prover, a scalable expert iteration framework, featuring three key innovations. First, we implement strategic data filtering at each expert iteration round, excluding problems solvable via beam search node expansion to focus on harder cases. Second, we improve the sample efficiency of BFS through Direct Preference Optimization (DPO) applied to state-tactic pairs automatically annotated with compiler error feedback, refining the LLM's policy to prioritize productive expansions. Third, we employ length normalization in BFS to encourage exploration of deeper proof paths. BFS-Prover achieves a state-of-the-art score of $72.95\%$ on the MiniF2F test set and therefore challenges the perceived necessity of complex tree search methods, demonstrating that BFS can achieve competitive performance when properly scaled. To facilitate further research and development in this area, we have open-sourced our model at https://huggingface.co/ByteDance-Seed/BFS-Prover-V1-7B.
SceneGenAgent: Precise Industrial Scene Generation with Coding AgentXiao Xia, Dan Zhang, Zibo Liao et al.
The modeling of industrial scenes is essential for simulations in industrial manufacturing. While large language models (LLMs) have shown significant progress in generating general 3D scenes from textual descriptions, generating industrial scenes with LLMs poses a unique challenge due to their demand for precise measurements and positioning, requiring complex planning over spatial arrangement. To address this challenge, we introduce SceneGenAgent, an LLM-based agent for generating industrial scenes through C# code. SceneGenAgent ensures precise layout planning through a structured and calculable format, layout verification, and iterative refinement to meet the quantitative requirements of industrial scenarios. Experiment results demonstrate that LLMs powered by SceneGenAgent exceed their original performance, reaching up to 81.0% success rate in real-world industrial scene generation tasks and effectively meeting most scene generation requirements. To further enhance accessibility, we construct SceneInstruct, a dataset designed for fine-tuning open-source LLMs to integrate into SceneGenAgent. Experiments show that fine-tuning open-source LLMs on SceneInstruct yields significant performance improvements, with Llama3.1-70B approaching the capabilities of GPT-4o. Our code and data are available at https://github.com/THUDM/SceneGenAgent .