41.7CVFeb 27, 2024
EMO: Emote Portrait Alive -- Generating Expressive Portrait Videos with Audio2Video Diffusion Model under Weak ConditionsLinrui Tian, Qi Wang, Bang Zhang et al.
In this work, we tackle the challenge of enhancing the realism and expressiveness in talking head video generation by focusing on the dynamic and nuanced relationship between audio cues and facial movements. We identify the limitations of traditional techniques that often fail to capture the full spectrum of human expressions and the uniqueness of individual facial styles. To address these issues, we propose EMO, a novel framework that utilizes a direct audio-to-video synthesis approach, bypassing the need for intermediate 3D models or facial landmarks. Our method ensures seamless frame transitions and consistent identity preservation throughout the video, resulting in highly expressive and lifelike animations. Experimental results demonsrate that EMO is able to produce not only convincing speaking videos but also singing videos in various styles, significantly outperforming existing state-of-the-art methodologies in terms of expressiveness and realism.
29.2CVJan 18, 2025
EMO2: End-Effector Guided Audio-Driven Avatar Video GenerationLinrui Tian, Siqi Hu, Qi Wang et al.
In this paper, we propose a novel audio-driven talking head method capable of simultaneously generating highly expressive facial expressions and hand gestures. Unlike existing methods that focus on generating full-body or half-body poses, we investigate the challenges of co-speech gesture generation and identify the weak correspondence between audio features and full-body gestures as a key limitation. To address this, we redefine the task as a two-stage process. In the first stage, we generate hand poses directly from audio input, leveraging the strong correlation between audio signals and hand movements. In the second stage, we employ a diffusion model to synthesize video frames, incorporating the hand poses generated in the first stage to produce realistic facial expressions and body movements. Our experimental results demonstrate that the proposed method outperforms state-of-the-art approaches, such as CyberHost and Vlogger, in terms of both visual quality and synchronization accuracy. This work provides a new perspective on audio-driven gesture generation and a robust framework for creating expressive and natural talking head animations.
7.6CVDec 18, 2024
MMO-IG: Multi-Class and Multi-Scale Object Image Generation for Remote SensingChuang Yang, Bingxuan Zhao, Qing Zhou et al.
The rapid advancement of deep generative models (DGMs) has significantly advanced research in computer vision, providing a cost-effective alternative to acquiring vast quantities of expensive imagery. However, existing methods predominantly focus on synthesizing remote sensing (RS) images aligned with real images in a global layout view, which limits their applicability in RS image object detection (RSIOD) research. To address these challenges, we propose a multi-class and multi-scale object image generator based on DGMs, termed MMO-IG, designed to generate RS images with supervised object labels from global and local aspects simultaneously. Specifically, from the local view, MMO-IG encodes various RS instances using an iso-spacing instance map (ISIM). During the generation process, it decodes each instance region with iso-spacing value in ISIM-corresponding to both background and foreground instances-to produce RS images through the denoising process of diffusion models. Considering the complex interdependencies among MMOs, we construct a spatial-cross dependency knowledge graph (SCDKG). This ensures a realistic and reliable multidirectional distribution among MMOs for region embedding, thereby reducing the discrepancy between source and target domains. Besides, we propose a structured object distribution instruction (SODI) to guide the generation of synthesized RS image content from a global aspect with SCDKG-based ISIM together. Extensive experimental results demonstrate that our MMO-IG exhibits superior generation capabilities for RS images with dense MMO-supervised labels, and RS detectors pre-trained with MMO-IG show excellent performance on real-world datasets.
Guiding the Experts: Semantic Priors for Efficient and Focused MoE RoutingChengxi Min, Wei Wang, Yahui Liu et al.
Mixture-of-Experts (MoE) models have emerged as a promising direction for scaling vision architectures efficiently. Among them, Soft MoE improves training stability by assigning each token to all experts via continuous dispatch weights. However, current designs overlook the semantic structure which is implicitly encoded in these weights, resulting in suboptimal expert routing. In this paper, we discover that dispatch weights in Soft MoE inherently exhibit segmentation-like patterns but are not explicitly aligned with semantic regions. Motivated by this observation, we propose a foreground-guided enhancement strategy. Specifically, we introduce a spatially aware auxiliary loss that encourages expert activation to align with semantic foreground regions. To further reinforce this supervision, we integrate a lightweight LayerScale mechanism that improves information flow and stabilizes optimization in skip connections. Our method necessitates only minor architectural adjustments and can be seamlessly integrated into prevailing Soft MoE frameworks. Comprehensive experiments on ImageNet-1K and multiple smaller-scale classification benchmarks not only showcase consistent performance enhancements but also reveal more interpretable expert routing mechanisms.