EchoMimic: Lifelike Audio-Driven Portrait Animations through Editable Landmark ConditionsZhiyuan Chen, Jiajiong Cao, Zhiquan Chen et al.
The area of portrait image animation, propelled by audio input, has witnessed notable progress in the generation of lifelike and dynamic portraits. Conventional methods are limited to utilizing either audios or facial key points to drive images into videos, while they can yield satisfactory results, certain issues exist. For instance, methods driven solely by audios can be unstable at times due to the relatively weaker audio signal, while methods driven exclusively by facial key points, although more stable in driving, can result in unnatural outcomes due to the excessive control of key point information. In addressing the previously mentioned challenges, in this paper, we introduce a novel approach which we named EchoMimic. EchoMimic is concurrently trained using both audios and facial landmarks. Through the implementation of a novel training strategy, EchoMimic is capable of generating portrait videos not only by audios and facial landmarks individually, but also by a combination of both audios and selected facial landmarks. EchoMimic has been comprehensively compared with alternative algorithms across various public datasets and our collected dataset, showcasing superior performance in both quantitative and qualitative evaluations. Additional visualization and access to the source code can be located on the EchoMimic project page.
1.4CLJul 12, 2022
A Novel DeBERTa-based Model for Financial Question Answering TaskYanbo J. Wang, Yuming Li, Hui Qin et al.
As a rising star in the field of natural language processing, question answering systems (Q&A Systems) are widely used in all walks of life. Compared with other scenarios, the applicationin financial scenario has strong requirements in the traceability and interpretability of the Q&A systems. In addition, since the demand for artificial intelligence technology has gradually shifted from the initial computational intelligence to cognitive intelligence, this research mainly focuses on the financial numerical reasoning dataset - FinQA. In the shared task, the objective is to generate the reasoning program and the final answer according to the given financial report containing text and tables. We use the method based on DeBERTa pre-trained language model, with additional optimization methods including multi-model fusion, training set combination on this basis. We finally obtain an execution accuracy of 68.99 and a program accuracy of 64.53, ranking No. 4 in the 2022 FinQA Challenge.
20.4CLMay 21, 2025
ThinkLess: A Training-Free Inference-Efficient Method for Reducing Reasoning RedundancyGengyang Li, Yifeng Gao, Yuming Li et al.
While Chain-of-Thought (CoT) prompting improves reasoning in large language models (LLMs), the excessive length of reasoning tokens increases latency and KV cache memory usage, and may even truncate final answers under context limits. We propose ThinkLess, an inference-efficient framework that terminates reasoning generation early and maintains output quality without modifying the model. Atttention analysis reveals that answer tokens focus minimally on earlier reasoning steps and primarily attend to the reasoning terminator token, due to information migration under causal masking. Building on this insight, ThinkLess inserts the terminator token at earlier positions to skip redundant reasoning while preserving the underlying knowledge transfer. To prevent format discruption casued by early termination, ThinkLess employs a lightweight post-regulation mechanism, relying on the model's natural instruction-following ability to produce well-structured answers. Without fine-tuning or auxiliary data, ThinkLess achieves comparable accuracy to full-length CoT decoding while greatly reducing decoding time and memory consumption.
18.0ROAug 29, 2025
ManipDreamer3D : Synthesizing Plausible Robotic Manipulation Video with Occupancy-aware 3D TrajectoryYing Li, Xiaobao Wei, Xiaowei Chi et al.
Data scarcity continues to be a major challenge in the field of robotic manipulation. Although diffusion models provide a promising solution for generating robotic manipulation videos, existing methods largely depend on 2D trajectories, which inherently face issues with 3D spatial ambiguity. In this work, we present a novel framework named ManipDreamer3D for generating plausible 3D-aware robotic manipulation videos from the input image and the text instruction. Our method combines 3D trajectory planning with a reconstructed 3D occupancy map created from a third-person perspective, along with a novel trajectory-to-video diffusion model. Specifically, ManipDreamer3D first reconstructs the 3D occupancy representation from the input image and then computes an optimized 3D end-effector trajectory, minimizing path length while avoiding collisions. Next, we employ a latent editing technique to create video sequences from the initial image latent and the optimized 3D trajectory. This process conditions our specially trained trajectory-to-video diffusion model to produce robotic pick-and-place videos. Our method generates robotic videos with autonomously planned plausible 3D trajectories, significantly reducing human intervention requirements. Experimental results demonstrate superior visual quality compared to existing methods.
26.8CVJul 5, 2025
EchoMimicV3: 1.3B Parameters are All You Need for Unified Multi-Modal and Multi-Task Human AnimationRang Meng, Yan Wang, Weipeng Wu et al.
Recent work on human animation usually incorporates large-scale video models, thereby achieving more vivid performance. However, the practical use of such methods is hindered by the slow inference speed and high computational demands. Moreover, traditional work typically employs separate models for each animation task, increasing costs in multi-task scenarios and worsening the dilemma. To address these limitations, we introduce EchoMimicV3, an efficient framework that unifies multi-task and multi-modal human animation. At the core of EchoMimicV3 lies a threefold design: a Soup-of-Tasks paradigm, a Soup-of-Modals paradigm, and a novel training and inference strategy. The Soup-of-Tasks leverages multi-task mask inputs and a counter-intuitive task allocation strategy to achieve multi-task gains without multi-model pains. Meanwhile, the Soup-of-Modals introduces a Coupled-Decoupled Multi-Modal Cross Attention module to inject multi-modal conditions, complemented by a Multi-Modal Timestep Phase-aware Dynamical Allocation mechanism to modulate multi-modal mixtures. Besides, we propose Negative Direct Preference Optimization, Phase-aware Negative Classifier-Free Guidance (CFG), and Long Video CFG, which ensure stable training and inference. Extensive experiments and analyses demonstrate that EchoMimicV3, with a minimal model size of 1.3 billion parameters, achieves competitive performance in both quantitative and qualitative evaluations.
33.4CVSep 7, 2025
BranchGRPO: Stable and Efficient GRPO with Structured Branching in Diffusion ModelsYuming Li, Yikai Wang, Yuying Zhu et al.
Recent progress in aligning image and video generative models with Group Relative Policy Optimization (GRPO) has improved human preference alignment, but existing variants remain inefficient due to sequential rollouts and large numbers of sampling steps, unreliable credit assignment: sparse terminal rewards are uniformly propagated across timesteps, failing to capture the varying criticality of decisions during denoising. In this paper, we present BranchGRPO, a method that restructures the rollout process into a branching tree, where shared prefixes amortize computation and pruning removes low-value paths and redundant depths. BranchGRPO introduces three contributions: (1) a branching scheme that amortizes rollout cost through shared prefixes while preserving exploration diversity; (2) a reward fusion and depth-wise advantage estimator that transforms sparse terminal rewards into dense step-level signals; and (3) pruning strategies that cut gradient computation but leave forward rollouts and exploration unaffected. On HPDv2.1 image alignment, BranchGRPO improves alignment scores by up to \textbf{16\%} over DanceGRPO, while reducing per-iteration training time by nearly \textbf{55\%}. A hybrid variant, BranchGRPO-Mix, further accelerates training to 4.7x faster than DanceGRPO without degrading alignment. On WanX video generation, it further achieves higher Video-Align scores with sharper and temporally consistent frames compared to DanceGRPO. Codes are available at \href{https://fredreic1849.github.io/BranchGRPO-Webpage/}{BranchGRPO}.
15.5ROApr 23, 2025
ManipDreamer: Boosting Robotic Manipulation World Model with Action Tree and Visual GuidanceYing Li, Xiaobao Wei, Xiaowei Chi et al.
While recent advancements in robotic manipulation video synthesis have shown promise, significant challenges persist in ensuring effective instruction-following and achieving high visual quality. Recent methods, like RoboDreamer, utilize linguistic decomposition to divide instructions into separate lower-level primitives, conditioning the world model on these primitives to achieve compositional instruction-following. However, these separate primitives do not consider the relationships that exist between them. Furthermore, recent methods neglect valuable visual guidance, including depth and semantic guidance, both crucial for enhancing visual quality. This paper introduces ManipDreamer, an advanced world model based on the action tree and visual guidance. To better learn the relationships between instruction primitives, we represent the instruction as the action tree and assign embeddings to tree nodes, each instruction can acquire its embeddings by navigating through the action tree. The instruction embeddings can be used to guide the world model. To enhance visual quality, we combine depth and semantic guidance by introducing a visual guidance adapter compatible with the world model. This visual adapter enhances both the temporal and physical consistency of video generation. Based on the action tree and visual guidance, ManipDreamer significantly boosts the instruction-following ability and visual quality. Comprehensive evaluations on robotic manipulation benchmarks reveal that ManipDreamer achieves large improvements in video quality metrics in both seen and unseen tasks, with PSNR improved from 19.55 to 21.05, SSIM improved from 0.7474 to 0.7982 and reduced Flow Error from 3.506 to 3.201 in unseen tasks, compared to the recent RoboDreamer model. Additionally, our method increases the success rate of robotic manipulation tasks by 2.5% in 6 RLbench tasks on average.
4.1HCFeb 11, 2025
Enhancing Higher Education with Generative AI: A Multimodal Approach for Personalised LearningJohnny Chan, Yuming Li
This research explores the opportunities of Generative AI (GenAI) in the realm of higher education through the design and development of a multimodal chatbot for an undergraduate course. Leveraging the ChatGPT API for nuanced text-based interactions and Google Bard for advanced image analysis and diagram-to-code conversions, we showcase the potential of GenAI in addressing a broad spectrum of educational queries. Additionally, the chatbot presents a file-based analyser designed for educators, offering deep insights into student feedback via sentiment and emotion analysis, and summarising course evaluations with key metrics. These combinations highlight the crucial role of multimodal conversational AI in enhancing teaching and learning processes, promising significant advancements in educational adaptability, engagement, and feedback analysis. By demonstrating a practical web application, this research underlines the imperative for integrating GenAI technologies to foster more dynamic and responsive educational environments, ultimately contributing to improved educational outcomes and pedagogical strategies.
21.7CVOct 8, 2025
WristWorld: Generating Wrist-Views via 4D World Models for Robotic ManipulationZezhong Qian, Xiaowei Chi, Yuming Li et al.
Wrist-view observations are crucial for VLA models as they capture fine-grained hand-object interactions that directly enhance manipulation performance. Yet large-scale datasets rarely include such recordings, resulting in a substantial gap between abundant anchor views and scarce wrist views. Existing world models cannot bridge this gap, as they require a wrist-view first frame and thus fail to generate wrist-view videos from anchor views alone. Amid this gap, recent visual geometry models such as VGGT emerge with geometric and cross-view priors that make it possible to address extreme viewpoint shifts. Inspired by these insights, we propose WristWorld, the first 4D world model that generates wrist-view videos solely from anchor views. WristWorld operates in two stages: (i) Reconstruction, which extends VGGT and incorporates our Spatial Projection Consistency (SPC) Loss to estimate geometrically consistent wrist-view poses and 4D point clouds; (ii) Generation, which employs our video generation model to synthesize temporally coherent wrist-view videos from the reconstructed perspective. Experiments on Droid, Calvin, and Franka Panda demonstrate state-of-the-art video generation with superior spatial consistency, while also improving VLA performance, raising the average task completion length on Calvin by 3.81% and closing 42.4% of the anchor-wrist view gap.
2.3CYJan 13, 2025
Enhancing Team Diversity with Generative AI: A Novel Project Management FrameworkJohnny Chan, Yuming Li
This research-in-progress paper presents a new project management framework that utilises GenAI technology. The framework is designed to address the common challenge of uniform team compositions in academic and research project teams, particularly in universities and research institutions. It does so by integrating sociologically identified patterns of successful team member personalities and roles, using GenAI agents to fill gaps in team dynamics. This approach adds an additional layer of analysis to conventional project management processes by evaluating team members' personalities and roles and employing GenAI agents, fine-tuned on personality datasets, to fill specific team roles. Our initial experiments have shown improvements in the model's ability to understand and process personality traits, suggesting the potential effectiveness of GenAI teammates in real-world project settings. This paper aims to explore the practical application of AI in enhancing team diversity and project management
2.0CVJun 9, 2024
Learning to utilize image second-order derivative information for crisp edge detectionChangsong Liu, Yimeng Fan, Mingyang Li et al.
Edge detection is a fundamental task in computer vision. It has made great progress under the development of deep convolutional neural networks (DCNNs), some of which have achieved a beyond human-level performance. However, recent top-performing edge detection methods tend to generate thick and noisy edge lines. In this work, we solve this problem from two aspects: (1) the lack of prior knowledge regarding image edges, and (2) the issue of imbalanced pixel distribution. We propose a second-order derivative-based multi-scale contextual enhancement module (SDMCM) to help the model locate true edge pixels accurately by introducing the edge prior knowledge. We also construct a hybrid focal loss function (HFL) to alleviate the imbalanced distribution issue. In addition, we employ the conditionally parameterized convolution (CondConv) to develop a novel boundary refinement module (BRM), which can further refine the final output edge maps. In the end, we propose a U-shape network named LUS-Net which is based on the SDMCM and BRM for crisp edge detection. We perform extensive experiments on three standard benchmarks, and the experiment results illustrate that our method can predict crisp and clean edge maps and achieves state-of-the-art performance on the BSDS500 dataset (ODS=0.829), NYUD-V2 dataset (ODS=0.768), and BIPED dataset (ODS=0.903).