AIOct 10, 2022
Optimality Guarantees for Particle Belief Approximation of POMDPsMichael H. Lim, Tyler J. Becker, Mykel J. Kochenderfer et al.
Partially observable Markov decision processes (POMDPs) provide a flexible representation for real-world decision and control problems. However, POMDPs are notoriously difficult to solve, especially when the state and observation spaces are continuous or hybrid, which is often the case for physical systems. While recent online sampling-based POMDP algorithms that plan with observation likelihood weighting have shown practical effectiveness, a general theory characterizing the approximation error of the particle filtering techniques that these algorithms use has not previously been proposed. Our main contribution is bounding the error between any POMDP and its corresponding finite sample particle belief MDP (PB-MDP) approximation. This fundamental bridge between PB-MDPs and POMDPs allows us to adapt any sampling-based MDP algorithm to a POMDP by solving the corresponding particle belief MDP, thereby extending the convergence guarantees of the MDP algorithm to the POMDP. Practically, this is implemented by using the particle filter belief transition model as the generative model for the MDP solver. While this requires access to the observation density model from the POMDP, it only increases the transition sampling complexity of the MDP solver by a factor of $\mathcal{O}(C)$, where $C$ is the number of particles. Thus, when combined with sparse sampling MDP algorithms, this approach can yield algorithms for POMDPs that have no direct theoretical dependence on the size of the state and observation spaces. In addition to our theoretical contribution, we perform five numerical experiments on benchmark POMDPs to demonstrate that a simple MDP algorithm adapted using PB-MDP approximation, Sparse-PFT, achieves performance competitive with other leading continuous observation POMDP solvers.
SYAug 1, 2018
Estimation and Control Using Sampling-Based Bayesian Reinforcement LearningPatrick Slade, Zachary N. Sunberg, Mykel J. Kochenderfer
Real-world autonomous systems operate under uncertainty about both their pose and dynamics. Autonomous control systems must simultaneously perform estimation and control tasks to maintain robustness to changing dynamics or modeling errors. However, information gathering actions often conflict with optimal actions for reaching control objectives, requiring a trade-off between exploration and exploitation. The specific problem setting considered here is for discrete-time nonlinear systems, with process noise, input-constraints, and parameter uncertainty. This article frames this problem as a Bayes-adaptive Markov decision process and solves it online using Monte Carlo tree search with an unscented Kalman filter to account for process noise and parameter uncertainty. This method is compared with certainty equivalent model predictive control and a tree search method that approximates the QMDP solution, providing insight into when information gathering is useful. Discrete time simulations characterize performance over a range of process noise and bounds on unknown parameters. An offline optimization method is used to select the Monte Carlo tree search parameters without hand-tuning. In lieu of recursive feasibility guarantees, a probabilistic bounding heuristic is offered that increases the probability of keeping the state within a desired region.
AIOct 15, 2023
Recursively-Constrained Partially Observable Markov Decision ProcessesQi Heng Ho, Tyler Becker, Benjamin Kraske et al.
Many sequential decision problems involve optimizing one objective function while imposing constraints on other objectives. Constrained Partially Observable Markov Decision Processes (C-POMDP) model this case with transition uncertainty and partial observability. In this work, we first show that C-POMDPs violate the optimal substructure property over successive decision steps and thus may exhibit behaviors that are undesirable for some (e.g., safety critical) applications. Additionally, online re-planning in C-POMDPs is often ineffective due to the inconsistency resulting from this violation. To address these drawbacks, we introduce the Recursively-Constrained POMDP (RC-POMDP), which imposes additional history-dependent cost constraints on the C-POMDP. We show that, unlike C-POMDPs, RC-POMDPs always have deterministic optimal policies and that optimal policies obey Bellman's principle of optimality. We also present a point-based dynamic programming algorithm for RC-POMDPs. Evaluations on benchmark problems demonstrate the efficacy of our algorithm and show that policies for RC-POMDPs produce more desirable behaviors than policies for C-POMDPs.
SYApr 14, 2023
Sampling-based Reactive Synthesis for Nondeterministic Hybrid SystemsQi Heng Ho, Zachary N. Sunberg, Morteza Lahijanian
This paper introduces a sampling-based strategy synthesis algorithm for nondeterministic hybrid systems with complex continuous dynamics under temporal and reachability constraints. We model the evolution of the hybrid system as a two-player game, where the nondeterminism is an adversarial player whose objective is to prevent achieving temporal and reachability goals. The aim is to synthesize a winning strategy -- a reactive (robust) strategy that guarantees the satisfaction of the goals under all possible moves of the adversarial player. Our proposed approach involves growing a (search) game-tree in the hybrid space by combining sampling-based motion planning with a novel bandit-based technique to select and improve on partial strategies. We show that the algorithm is probabilistically complete, i.e., the algorithm will asymptotically almost surely find a winning strategy, if one exists. The case studies and benchmark results show that our algorithm is general and effective, and consistently outperforms state of the art algorithms.
29.7ROApr 1
Sampling-based Task and Kinodynamic Motion Planning under Semantic UncertaintyQi Heng Ho, Zachary N. Sunberg, Morteza Lahijanian
This paper tackles the problem of integrated task and kinodynamic motion planning in uncertain environments. We consider a robot with nonlinear dynamics tasked with a Linear Temporal Logic over finite traces ($\ltlf$) specification operating in a partially observable environment. Specifically, the uncertainty is in the semantic labels of the environment. We show how the problem can be modeled as a Partially Observable Stochastic Hybrid System that captures the robot dynamics, $\ltlf$ task, and uncertainty in the environment state variables. We propose an anytime algorithm that takes advantage of the structure of the hybrid system, and combines the effectiveness of decision-making techniques and sampling-based motion planning. We prove the soundness and asymptotic optimality of the algorithm. Results show the efficacy of our algorithm in uncertain environments, and that it consistently outperforms baseline methods.
AISep 24, 2024
Rao-Blackwellized POMDP PlanningJiho Lee, Nisar R. Ahmed, Kyle H. Wray et al.
Partially Observable Markov Decision Processes (POMDPs) provide a structured framework for decision-making under uncertainty, but their application requires efficient belief updates. Sequential Importance Resampling Particle Filters (SIRPF), also known as Bootstrap Particle Filters, are commonly used as belief updaters in large approximate POMDP solvers, but they face challenges such as particle deprivation and high computational costs as the system's state dimension grows. To address these issues, this study introduces Rao-Blackwellized POMDP (RB-POMDP) approximate solvers and outlines generic methods to apply Rao-Blackwellization in both belief updates and online planning. We compare the performance of SIRPF and Rao-Blackwellized Particle Filters (RBPF) in a simulated localization problem where an agent navigates toward a target in a GPS-denied environment using POMCPOW and RB-POMCPOW planners. Our results not only confirm that RBPFs maintain accurate belief approximations over time with fewer particles, but, more surprisingly, RBPFs combined with quadrature-based integration improve planning quality significantly compared to SIRPF-based planning under the same computational limits.
HCFeb 25, 2024
Cieran: Designing Sequential Colormaps via In-Situ Active Preference LearningMatt-Heun Hong, Zachary N. Sunberg, Danielle Albers Szafir
Quality colormaps can help communicate important data patterns. However, finding an aesthetically pleasing colormap that looks "just right" for a given scenario requires significant design and technical expertise. We introduce Cieran, a tool that allows any data analyst to rapidly find quality colormaps while designing charts within Jupyter Notebooks. Our system employs an active preference learning paradigm to rank expert-designed colormaps and create new ones from pairwise comparisons, allowing analysts who are novices in color design to tailor colormaps to their data context. We accomplish this by treating colormap design as a path planning problem through the CIELAB colorspace with a context-specific reward model. In an evaluation with twelve scientists, we found that Cieran effectively modeled user preferences to rank colormaps and leveraged this model to create new quality designs. Our work shows the potential of active preference learning for supporting efficient visualization design optimization.
AINov 21, 2024
Resolving Multiple-Dynamic Model Uncertainty in Hypothesis-Driven Belief-MDPsOfer Dagan, Tyler Becker, Zachary N. Sunberg
When human operators of cyber-physical systems encounter surprising behavior, they often consider multiple hypotheses that might explain it. In some cases, taking information-gathering actions such as additional measurements or control inputs given to the system can help resolve uncertainty and determine the most accurate hypothesis. The task of optimizing these actions can be formulated as a belief-space Markov decision process that we call a hypothesis-driven belief MDP. Unfortunately, this problem suffers from the curse of history similar to a partially observable Markov decision process (POMDP). To plan in continuous domains, an agent needs to reason over countlessly many possible action-observation histories, each resulting in a different belief over the unknown state. The problem is exacerbated in the hypothesis-driven context because each action-observation pair spawns a different belief for each hypothesis, leading to additional branching. This paper considers the case in which each hypothesis corresponds to a different dynamic model in an underlying POMDP. We present a new belief MDP formulation that: (i) enables reasoning over multiple hypotheses, (ii) balances the goals of determining the (most likely) correct hypothesis and performing well in the underlying POMDP, and (iii) can be solved with sparse tree search.
AIJun 5, 2024
Sound Heuristic Search Value Iteration for Undiscounted POMDPs with Reachability ObjectivesQi Heng Ho, Martin S. Feather, Federico Rossi et al.
Partially Observable Markov Decision Processes (POMDPs) are powerful models for sequential decision making under transition and observation uncertainties. This paper studies the challenging yet important problem in POMDPs known as the (indefinite-horizon) Maximal Reachability Probability Problem (MRPP), where the goal is to maximize the probability of reaching some target states. This is also a core problem in model checking with logical specifications and is naturally undiscounted (discount factor is one). Inspired by the success of point-based methods developed for discounted problems, we study their extensions to MRPP. Specifically, we focus on trial-based heuristic search value iteration techniques and present a novel algorithm that leverages the strengths of these techniques for efficient exploration of the belief space (informed search via value bounds) while addressing their drawbacks in handling loops for indefinite-horizon problems. The algorithm produces policies with two-sided bounds on optimal reachability probabilities. We prove convergence to an optimal policy from below under certain conditions. Experimental evaluations on a suite of benchmarks show that our algorithm outperforms existing methods in almost all cases in both probability guarantees and computation time.
AIMay 1, 2023
Explanation through Reward Model Reconciliation using POMDP Tree SearchBenjamin D. Kraske, Anshu Saksena, Anna L. Buczak et al.
As artificial intelligence (AI) algorithms are increasingly used in mission-critical applications, promoting user-trust of these systems will be essential to their success. Ensuring users understand the models over which algorithms reason promotes user trust. This work seeks to reconcile differences between the reward model that an algorithm uses for online partially observable Markov decision (POMDP) planning and the implicit reward model assumed by a human user. Action discrepancies, differences in decisions made by an algorithm and user, are leveraged to estimate a user's objectives as expressed in weightings of a reward function.
ROFeb 24, 2022
Gaussian Belief Trees for Chance Constrained Asymptotically Optimal Motion PlanningQi Heng Ho, Zachary N. Sunberg, Morteza Lahijanian
In this paper, we address the problem of sampling-based motion planning under motion and measurement uncertainty with probabilistic guarantees. We generalize traditional sampling-based tree-based motion planning algorithms for deterministic systems and propose belief-$\mathcal{A}$, a framework that extends any kinodynamical tree-based planner to the belief space for linear (or linearizable) systems. We introduce appropriate sampling techniques and distance metrics for the belief space that preserve the probabilistic completeness and asymptotic optimality properties of the underlying planner. We demonstrate the efficacy of our approach for finding safe low-cost paths efficiently and asymptotically optimally in simulation, for both holonomic and non-holonomic systems.
AIDec 17, 2021
Compositional Learning-based Planning for Vision POMDPsSampada Deglurkar, Michael H. Lim, Johnathan Tucker et al.
The Partially Observable Markov Decision Process (POMDP) is a powerful framework for capturing decision-making problems that involve state and transition uncertainty. However, most current POMDP planners cannot effectively handle high-dimensional image observations prevalent in real world applications, and often require lengthy online training that requires interaction with the environment. In this work, we propose Visual Tree Search (VTS), a compositional learning and planning procedure that combines generative models learned offline with online model-based POMDP planning. The deep generative observation models evaluate the likelihood of and predict future image observations in a Monte Carlo tree search planner. We show that VTS is robust to different types of image noises that were not present during training and can adapt to different reward structures without the need to re-train. This new approach significantly and stably outperforms several baseline state-of-the-art vision POMDP algorithms while using a fraction of the training time.
LGDec 18, 2020
Voronoi Progressive Widening: Efficient Online Solvers for Continuous State, Action, and Observation POMDPsMichael H. Lim, Claire J. Tomlin, Zachary N. Sunberg
This paper introduces Voronoi Progressive Widening (VPW), a generalization of Voronoi optimistic optimization (VOO) and action progressive widening to partially observable Markov decision processes (POMDPs). Tree search algorithms can use VPW to effectively handle continuous or hybrid action spaces by efficiently balancing local and global action searching. This paper proposes two VPW-based algorithms and analyzes them from theoretical and simulation perspectives. Voronoi Optimistic Weighted Sparse Sampling (VOWSS) is a theoretical tool that justifies VPW-based online solvers, and it is the first algorithm with global convergence guarantees for continuous state, action, and observation POMDPs. Voronoi Optimistic Monte Carlo Planning with Observation Weighting (VOMCPOW) is a versatile and efficient algorithm that consistently outperforms state-of-the-art POMDP algorithms in several simulation experiments.
ROOct 15, 2020
APF-PF: Probabilistic Depth Perception for 3D Reactive Obstacle AvoidanceShakeeb Ahmad, Zachary N. Sunberg, J. Sean Humbert
This paper proposes a framework for 3D obstacle avoidance in the presence of partial observability of environment obstacles. The method focuses on the utility of the Artificial Potential Function (APF) controller in a practical setting where noisy and incomplete information about the proximity is inevitable. We propose a Particle Filter (PF) approach to estimate potential obstacle locations in an input depth image stream. The probable candidates are then used to generate an action that maneuvers the robot towards the negative gradient of potential at each time instant. Rigorous experimental validation on a quadrotor UAV highlights the robustness and reliability of the method when robot's sensitivity to incorrect perception information can be concerning. The proposed perception and control stack is run onboard the UAV, demonstrating the computational feasibility for real-time applications and agile robots.
ROFeb 11, 2020
Inference-Based Strategy Alignment for General-Sum Differential GamesLasse Peters, David Fridovich-Keil, Claire J. Tomlin et al.
In many settings where multiple agents interact, the optimal choices for each agent depend heavily on the choices of the others. These coupled interactions are well-described by a general-sum differential game, in which players have differing objectives, the state evolves in continuous time, and optimal play may be characterized by one of many equilibrium concepts, e.g., a Nash equilibrium. Often, problems admit multiple equilibria. From the perspective of a single agent in such a game, this multiplicity of solutions can introduce uncertainty about how other agents will behave. This paper proposes a general framework for resolving ambiguity between equilibria by reasoning about the equilibrium other agents are aiming for. We demonstrate this framework in simulations of a multi-player human-robot navigation problem that yields two main conclusions: First, by inferring which equilibrium humans are operating at, the robot is able to predict trajectories more accurately, and second, by discovering and aligning itself to this equilibrium the robot is able to reduce the cost for all players.
LGOct 10, 2019
Sparse tree search optimality guarantees in POMDPs with continuous observation spacesMichael H. Lim, Claire J. Tomlin, Zachary N. Sunberg
Partially observable Markov decision processes (POMDPs) with continuous state and observation spaces have powerful flexibility for representing real-world decision and control problems but are notoriously difficult to solve. Recent online sampling-based algorithms that use observation likelihood weighting have shown unprecedented effectiveness in domains with continuous observation spaces. However there has been no formal theoretical justification for this technique. This work offers such a justification, proving that a simplified algorithm, partially observable weighted sparse sampling (POWSS), will estimate Q-values accurately with high probability and can be made to perform arbitrarily near the optimal solution by increasing computational power.
ROFeb 15, 2016
Optimized and Trusted Collision Avoidance for Unmanned Aerial Vehicles using Approximate Dynamic Programming (Technical Report)Zachary N. Sunberg, Mykel J. Kochenderfer, Marco Pavone
Safely integrating unmanned aerial vehicles into civil airspace is contingent upon development of a trustworthy collision avoidance system. This paper proposes an approach whereby a parameterized resolution logic that is considered trusted for a given range of its parameters is adaptively tuned online. Specifically, to address the potential conservatism of the resolution logic with static parameters, we present a dynamic programming approach for adapting the parameters dynamically based on the encounter state. We compute the adaptation policy offline using a simulation-based approximate dynamic programming method that accommodates the high dimensionality of the problem. Numerical experiments show that this approach improves safety and operational performance compared to the baseline resolution logic, while retaining trustworthiness.