Practical Deep Dispersed Watermarking with Synchronization and FusionHengchang Guo, Qilong Zhang, Junwei Luo et al.
Deep learning based blind watermarking works have gradually emerged and achieved impressive performance. However, previous deep watermarking studies mainly focus on fixed low-resolution images while paying less attention to arbitrary resolution images, especially widespread high-resolution images nowadays. Moreover, most works usually demonstrate robustness against typical non-geometric attacks (\textit{e.g.}, JPEG compression) but ignore common geometric attacks (\textit{e.g.}, Rotate) and more challenging combined attacks. To overcome the above limitations, we propose a practical deep \textbf{D}ispersed \textbf{W}atermarking with \textbf{S}ynchronization and \textbf{F}usion, called \textbf{\proposed}. Specifically, given an arbitrary-resolution cover image, we adopt a dispersed embedding scheme which sparsely and randomly selects several fixed small-size cover blocks to embed a consistent watermark message by a well-trained encoder. In the extraction stage, we first design a watermark synchronization module to locate and rectify the encoded blocks in the noised watermarked image. We then utilize a decoder to obtain messages embedded in these blocks, and propose a message fusion strategy based on similarity to make full use of the consistency among messages, thus determining a reliable message. Extensive experiments conducted on different datasets convincingly demonstrate the effectiveness of our proposed {\proposed}. Compared with state-of-the-art approaches, our blind watermarking can achieve better performance: averagely improve the bit accuracy by 5.28\% and 5.93\% against single and combined attacks, respectively, and show less file size increment and better visual quality. Our code is available at https://github.com/bytedance/DWSF.
Co-Speech Gesture Video Generation via Motion-Decoupled Diffusion ModelXu He, Qiaochu Huang, Zhensong Zhang et al.
Co-speech gestures, if presented in the lively form of videos, can achieve superior visual effects in human-machine interaction. While previous works mostly generate structural human skeletons, resulting in the omission of appearance information, we focus on the direct generation of audio-driven co-speech gesture videos in this work. There are two main challenges: 1) A suitable motion feature is needed to describe complex human movements with crucial appearance information. 2) Gestures and speech exhibit inherent dependencies and should be temporally aligned even of arbitrary length. To solve these problems, we present a novel motion-decoupled framework to generate co-speech gesture videos. Specifically, we first introduce a well-designed nonlinear TPS transformation to obtain latent motion features preserving essential appearance information. Then a transformer-based diffusion model is proposed to learn the temporal correlation between gestures and speech, and performs generation in the latent motion space, followed by an optimal motion selection module to produce long-term coherent and consistent gesture videos. For better visual perception, we further design a refinement network focusing on missing details of certain areas. Extensive experimental results show that our proposed framework significantly outperforms existing approaches in both motion and video-related evaluations. Our code, demos, and more resources are available at https://github.com/thuhcsi/S2G-MDDiffusion.
Human Motion Video Generation: A SurveyHaiwei Xue, Xiangyang Luo, Zhanghao Hu et al.
Human motion video generation has garnered significant research interest due to its broad applications, enabling innovations such as photorealistic singing heads or dynamic avatars that seamlessly dance to music. However, existing surveys in this field focus on individual methods, lacking a comprehensive overview of the entire generative process. This paper addresses this gap by providing an in-depth survey of human motion video generation, encompassing over ten sub-tasks, and detailing the five key phases of the generation process: input, motion planning, motion video generation, refinement, and output. Notably, this is the first survey that discusses the potential of large language models in enhancing human motion video generation. Our survey reviews the latest developments and technological trends in human motion video generation across three primary modalities: vision, text, and audio. By covering over two hundred papers, we offer a thorough overview of the field and highlight milestone works that have driven significant technological breakthroughs. Our goal for this survey is to unveil the prospects of human motion video generation and serve as a valuable resource for advancing the comprehensive applications of digital humans. A complete list of the models examined in this survey is available in Our Repository https://github.com/Winn1y/Awesome-Human-Motion-Video-Generation.
36.4LGMay 25, 2025
VTool-R1: VLMs Learn to Think with Images via Reinforcement Learning on Multimodal Tool UseMingyuan Wu, Jingcheng Yang, Jize Jiang et al.
Reinforcement Learning Finetuning (RFT) has significantly advanced the reasoning capabilities of large language models (LLMs) by enabling long chains of thought, self-correction, and effective tool use. While recent works attempt to extend RFT to vision-language models (VLMs), these efforts largely produce text-only reasoning conditioned on static image inputs, falling short of true multimodal reasoning in the response. In contrast, test-time methods like Visual Sketchpad incorporate visual steps but lack training mechanisms. We introduce VTool-R1, the first framework that trains VLMs to generate multimodal chains of thought by interleaving text and intermediate visual reasoning steps. VTool-R1 integrates Python-based visual editing tools into the RFT process, enabling VLMs to learn when and how to generate visual reasoning steps that benefit final reasoning. Trained with outcome-based rewards tied to task accuracy, our approach elicits strategic visual tool use for reasoning without relying on process-based supervision. Experiments on structured visual question answering over charts and tables show that VTool-R1 enhances reasoning performance by teaching VLMs to "think with images" and generate multimodal chain of thoughts with tools.
8.4CVDec 25, 2023
Partial Fine-Tuning: A Successor to Full Fine-Tuning for Vision TransformersPeng Ye, Yongqi Huang, Chongjun Tu et al.
Fine-tuning pre-trained foundation models has gained significant popularity in various research fields. Existing methods for fine-tuning can be roughly divided into two categories, namely Parameter-Efficient Fine-Tuning and High-Performance Fine-Tuning. The former aims at improving efficiency, while the latter focuses on enhancing performance. Beyond these methods, we demonstrate that Partial Fine-Tuning can be an innovative and promising direction capable of concurrently enhancing both efficiency and accuracy. We first validate eight manually-defined partial fine-tuning strategies across kinds of datasets and vision transformer architectures, and find that some partial fine-tuning strategies (e.g., ffn only or attention only) can achieve better performance with fewer tuned parameters than full fine-tuning, and selecting appropriate layers is critical to partial fine-tuning. Thus, we propose a novel fine-tuned angle metric to guide the selection of appropriate layers for partial fine-tuning, making it flexible to be adapted to various scenarios for more practicable partial fine-tuning. Additionally, we show that partial fine-tuning can serve as a new dimension for Model Soups, improving both the model performance and generalization with fewer tuned parameters. Comprehensive experiments on a wide range of datasets and models validate the great potential of partial fine-tuning.