Hongxiang Li

CV
h-index30
11papers
544citations
Novelty48%
AI Score37

11 Papers

17.5CVMar 28, 2023
Unify, Align and Refine: Multi-Level Semantic Alignment for Radiology Report Generation

Yaowei Li, Bang Yang, Xuxin Cheng et al.

Automatic radiology report generation has attracted enormous research interest due to its practical value in reducing the workload of radiologists. However, simultaneously establishing global correspondences between the image (e.g., Chest X-ray) and its related report and local alignments between image patches and keywords remains challenging. To this end, we propose an Unify, Align and then Refine (UAR) approach to learn multi-level cross-modal alignments and introduce three novel modules: Latent Space Unifier (LSU), Cross-modal Representation Aligner (CRA) and Text-to-Image Refiner (TIR). Specifically, LSU unifies multimodal data into discrete tokens, making it flexible to learn common knowledge among modalities with a shared network. The modality-agnostic CRA learns discriminative features via a set of orthonormal basis and a dual-gate mechanism first and then globally aligns visual and textual representations under a triplet contrastive loss. TIR boosts token-level local alignment via calibrating text-to-image attention with a learnable mask. Additionally, we design a two-stage training procedure to make UAR gradually grasp cross-modal alignments at different levels, which imitates radiologists' workflow: writing sentence by sentence first and then checking word by word. Extensive experiments and analyses on IU-Xray and MIMIC-CXR benchmark datasets demonstrate the superiority of our UAR against varied state-of-the-art methods.

18.1CVJul 26, 2023
G2L: Semantically Aligned and Uniform Video Grounding via Geodesic and Game Theory

Hongxiang Li, Meng Cao, Xuxin Cheng et al.

The recent video grounding works attempt to introduce vanilla contrastive learning into video grounding. However, we claim that this naive solution is suboptimal. Contrastive learning requires two key properties: (1) \emph{alignment} of features of similar samples, and (2) \emph{uniformity} of the induced distribution of the normalized features on the hypersphere. Due to two annoying issues in video grounding: (1) the co-existence of some visual entities in both ground truth and other moments, \ie semantic overlapping; (2) only a few moments in the video are annotated, \ie sparse annotation dilemma, vanilla contrastive learning is unable to model the correlations between temporally distant moments and learned inconsistent video representations. Both characteristics lead to vanilla contrastive learning being unsuitable for video grounding. In this paper, we introduce Geodesic and Game Localization (G2L), a semantically aligned and uniform video grounding framework via geodesic and game theory. We quantify the correlations among moments leveraging the geodesic distance that guides the model to learn the correct cross-modal representations. Furthermore, from the novel perspective of game theory, we propose semantic Shapley interaction based on geodesic distance sampling to learn fine-grained semantic alignment in similar moments. Experiments on three benchmarks demonstrate the effectiveness of our method.

26.7CLNov 19, 2023
ML-LMCL: Mutual Learning and Large-Margin Contrastive Learning for Improving ASR Robustness in Spoken Language Understanding

Xuxin Cheng, Bowen Cao, Qichen Ye et al.

Spoken language understanding (SLU) is a fundamental task in the task-oriented dialogue systems. However, the inevitable errors from automatic speech recognition (ASR) usually impair the understanding performance and lead to error propagation. Although there are some attempts to address this problem through contrastive learning, they (1) treat clean manual transcripts and ASR transcripts equally without discrimination in fine-tuning; (2) neglect the fact that the semantically similar pairs are still pushed away when applying contrastive learning; (3) suffer from the problem of Kullback-Leibler (KL) vanishing. In this paper, we propose Mutual Learning and Large-Margin Contrastive Learning (ML-LMCL), a novel framework for improving ASR robustness in SLU. Specifically, in fine-tuning, we apply mutual learning and train two SLU models on the manual transcripts and the ASR transcripts, respectively, aiming to iteratively share knowledge between these two models. We also introduce a distance polarization regularizer to avoid pushing away the intra-cluster pairs as much as possible. Moreover, we use a cyclical annealing schedule to mitigate KL vanishing issue. Experiments on three datasets show that ML-LMCL outperforms existing models and achieves new state-of-the-art performance.

9.1CVJan 15, 2023
Exploiting Auxiliary Caption for Video Grounding

Hongxiang Li, Meng Cao, Xuxin Cheng et al.

Video grounding aims to locate a moment of interest matching the given query sentence from an untrimmed video. Previous works ignore the {sparsity dilemma} in video annotations, which fails to provide the context information between potential events and query sentences in the dataset. In this paper, we contend that exploiting easily available captions which describe general actions, i.e., auxiliary captions defined in our paper, will significantly boost the performance. To this end, we propose an Auxiliary Caption Network (ACNet) for video grounding. Specifically, we first introduce dense video captioning to generate dense captions and then obtain auxiliary captions by Non-Auxiliary Caption Suppression (NACS). To capture the potential information in auxiliary captions, we propose Caption Guided Attention (CGA) project the semantic relations between auxiliary captions and query sentences into temporal space and fuse them into visual representations. Considering the gap between auxiliary captions and ground truth, we propose Asymmetric Cross-modal Contrastive Learning (ACCL) for constructing more negative pairs to maximize cross-modal mutual information. Extensive experiments on three public datasets (i.e., ActivityNet Captions, TACoS and ActivityNet-CG) demonstrate that our method significantly outperforms state-of-the-art methods.

22.4CVDec 12, 2024Code
DisPose: Disentangling Pose Guidance for Controllable Human Image Animation

Hongxiang Li, Yaowei Li, Yuhang Yang et al.

Controllable human image animation aims to generate videos from reference images using driving videos. Due to the limited control signals provided by sparse guidance (e.g., skeleton pose), recent works have attempted to introduce additional dense conditions (e.g., depth map) to ensure motion alignment. However, such strict dense guidance impairs the quality of the generated video when the body shape of the reference character differs significantly from that of the driving video. In this paper, we present DisPose to mine more generalizable and effective control signals without additional dense input, which disentangles the sparse skeleton pose in human image animation into motion field guidance and keypoint correspondence. Specifically, we generate a dense motion field from a sparse motion field and the reference image, which provides region-level dense guidance while maintaining the generalization of the sparse pose control. We also extract diffusion features corresponding to pose keypoints from the reference image, and then these point features are transferred to the target pose to provide distinct identity information. To seamlessly integrate into existing models, we propose a plug-and-play hybrid ControlNet that improves the quality and consistency of generated videos while freezing the existing model parameters. Extensive qualitative and quantitative experiments demonstrate the superiority of DisPose compared to current methods. Project page: \href{https://github.com/lihxxx/DisPose}{https://github.com/lihxxx/DisPose}.

19.8CVDec 12, 2024Code
Towards a Multimodal Large Language Model with Pixel-Level Insight for Biomedicine

Xiaoshuang Huang, Lingdong Shen, Jia Liu et al.

In recent years, Multimodal Large Language Models (MLLM) have achieved notable advancements, demonstrating the feasibility of developing an intelligent biomedical assistant. However, current biomedical MLLMs predominantly focus on image-level understanding and restrict interactions to textual commands, thus limiting their capability boundaries and the flexibility of usage. In this paper, we introduce a novel end-to-end multimodal large language model for the biomedical domain, named MedPLIB, which possesses pixel-level understanding. Excitingly, it supports visual question answering (VQA), arbitrary pixel-level prompts (points, bounding boxes, and free-form shapes), and pixel-level grounding. We propose a novel Mixture-of-Experts (MoE) multi-stage training strategy, which divides MoE into separate training phases for a visual-language expert model and a pixel-grounding expert model, followed by fine-tuning using MoE. This strategy effectively coordinates multitask learning while maintaining the computational cost at inference equivalent to that of a single expert model. To advance the research of biomedical MLLMs, we introduce the Medical Complex Vision Question Answering Dataset (MeCoVQA), which comprises an array of 8 modalities for complex medical imaging question answering and image region understanding. Experimental results indicate that MedPLIB has achieved state-of-the-art outcomes across multiple medical visual language tasks. More importantly, in zero-shot evaluations for the pixel grounding task, MedPLIB leads the best small and large models by margins of 19.7 and 15.6 respectively on the mDice metric. The codes, data, and model checkpoints will be made publicly available at https://github.com/ShawnHuang497/MedPLIB.

15.3CVApr 3, 2024Code
Cross-Modal Conditioned Reconstruction for Language-guided Medical Image Segmentation

Xiaoshuang Huang, Hongxiang Li, Meng Cao et al.

Recent developments underscore the potential of textual information in enhancing learning models for a deeper understanding of medical visual semantics. However, language-guided medical image segmentation still faces a challenging issue. Previous works employ implicit and ambiguous architectures to embed textual information. This leads to segmentation results that are inconsistent with the semantics represented by the language, sometimes even diverging significantly. To this end, we propose a novel cross-modal conditioned Reconstruction for Language-guided Medical Image Segmentation (RecLMIS) to explicitly capture cross-modal interactions, which assumes that well-aligned medical visual features and medical notes can effectively reconstruct each other. We introduce conditioned interaction to adaptively predict patches and words of interest. Subsequently, they are utilized as conditioning factors for mutual reconstruction to align with regions described in the medical notes. Extensive experiments demonstrate the superiority of our RecLMIS, surpassing LViT by 3.74% mIoU on the publicly available MosMedData+ dataset and achieving an average increase of 1.89% mIoU for cross-domain tests on our QATA-CoV19 dataset. Simultaneously, we achieve a relative reduction of 20.2% in parameter count and a 55.5% decrease in computational load. The code will be available at https://github.com/ShashankHuang/RecLMIS.

21.7CVMar 30, 2025Code
VideoGen-Eval: Agent-based System for Video Generation Evaluation

Yuhang Yang, Ke Fan, Shangkun Sun et al.

The rapid advancement of video generation has rendered existing evaluation systems inadequate for assessing state-of-the-art models, primarily due to simple prompts that cannot showcase the model's capabilities, fixed evaluation operators struggling with Out-of-Distribution (OOD) cases, and misalignment between computed metrics and human preferences. To bridge the gap, we propose VideoGen-Eval, an agent evaluation system that integrates LLM-based content structuring, MLLM-based content judgment, and patch tools designed for temporal-dense dimensions, to achieve a dynamic, flexible, and expandable video generation evaluation. Additionally, we introduce a video generation benchmark to evaluate existing cutting-edge models and verify the effectiveness of our evaluation system. It comprises 700 structured, content-rich prompts (both T2V and I2V) and over 12,000 videos generated by 20+ models, among them, 8 cutting-edge models are selected as quantitative evaluation for the agent and human. Extensive experiments validate that our proposed agent-based evaluation system demonstrates strong alignment with human preferences and reliably completes the evaluation, as well as the diversity and richness of the benchmark.

1.2MMFeb 28, 2015
Macroblock Classification Method for Video Applications Involving Motions

Weiyao Lin, Ming-Ting Sun, Hongxiang Li et al.

In this paper, a macroblock classification method is proposed for various video processing applications involving motions. Based on the analysis of the Motion Vector field in the compressed video, we propose to classify Macroblocks of each video frame into different classes and use this class information to describe the frame content. We demonstrate that this low-computation-complexity method can efficiently catch the characteristics of the frame. Based on the proposed macroblock classification, we further propose algorithms for different video processing applications, including shot change detection, motion discontinuity detection, and outlier rejection for global motion estimation. Experimental results demonstrate that the methods based on the proposed approach can work effectively on these applications.

1.2MMFeb 28, 2015
A Fast Sub-Pixel Motion Estimation Algorithm for H.264/AVC Video Coding

Weiyao Lin, Krit Panusopone, David M. Baylon et al.

Motion Estimation (ME) is one of the most time-consuming parts in video coding. The use of multiple partition sizes in H.264/AVC makes it even more complicated when compared to ME in conventional video coding standards. It is important to develop fast and effective sub-pixel ME algorithms since (a) The computation overhead by sub-pixel ME has become relatively significant while the complexity of integer-pixel search has been greatly reduced by fast algorithms, and (b) Reducing sub-pixel search points can greatly save the computation for sub-pixel interpolation. In this paper, a novel fast sub-pixel ME algorithm is proposed which performs a 'rough' sub-pixel search before the partition selection, and performs a 'precise' sub-pixel search for the best partition. By reducing the searching load for the large number of non-best partitions, the computation complexity for sub-pixel search can be greatly decreased. Experimental results show that our method can reduce the sub-pixel search points by more than 50% compared to existing fast sub-pixel ME methods with negligible quality degradation.

1.3CVFeb 21, 2015
A new network-based algorithm for human activity recognition in video

Weiyao Lin, Yuanzhe Chen, Jianxin Wu et al.

In this paper, a new network-transmission-based (NTB) algorithm is proposed for human activity recognition in videos. The proposed NTB algorithm models the entire scene as an error-free network. In this network, each node corresponds to a patch of the scene and each edge represents the activity correlation between the corresponding patches. Based on this network, we further model people in the scene as packages while human activities can be modeled as the process of package transmission in the network. By analyzing these specific "package transmission" processes, various activities can be effectively detected. The implementation of our NTB algorithm into abnormal activity detection and group activity recognition are described in detail in the paper. Experimental results demonstrate the effectiveness of our proposed algorithm.