Minghao Zhang

LG
h-index8
5papers
446citations
Novelty45%
AI Score33

5 Papers

32.1LGJul 29, 2021Code
Tianshou: a Highly Modularized Deep Reinforcement Learning Library

Jiayi Weng, Huayu Chen, Dong Yan et al.

In this paper, we present Tianshou, a highly modularized Python library for deep reinforcement learning (DRL) that uses PyTorch as its backend. Tianshou intends to be research-friendly by providing a flexible and reliable infrastructure of DRL algorithms. It supports online and offline training with more than 20 classic algorithms through a unified interface. To facilitate related research and prove Tianshou's reliability, we have released Tianshou's benchmark of MuJoCo environments, covering eight classic algorithms with state-of-the-art performance. We open-sourced Tianshou at https://github.com/thu-ml/tianshou/.

1.9CLNov 4, 2024
QCG-Rerank: Chunks Graph Rerank with Query Expansion in Retrieval-Augmented LLMs for Tourism Domain

Qikai Wei, Mingzhi Yang, Chunlong Han et al.

Retrieval-Augmented Generation (RAG) mitigates the issue of hallucination in Large Language Models (LLMs) by integrating information retrieval techniques. However, in the tourism domain, since the query is usually brief and the content in the database is diverse, existing RAG may contain a significant amount of irrelevant or contradictory information contents after retrieval. To address this challenge, we propose the QCG-Rerank model. This model first performs an initial retrieval to obtain candidate chunks and then enhances semantics by extracting critical information to expand the original query. Next, we utilize the expanded query and candidate chunks to calculate similarity scores as the initial transition probability and construct the chunks graph. Subsequently, We iteratively compute the transition probabilities based on an initial estimate until convergence. The chunks with the highest score are selected and input into the LLMs to generate responses. We evaluate the model on Cultour, IIRC, StrategyQA, HotpotQA, SQuAD, and MuSiQue datasets. The experimental results demonstrate the effectiveness and superiority of the QCG-Rerank method.

26.6LGJul 8, 2021
Learning Vision-Guided Quadrupedal Locomotion End-to-End with Cross-Modal Transformers

Ruihan Yang, Minghao Zhang, Nicklas Hansen et al.

We propose to address quadrupedal locomotion tasks using Reinforcement Learning (RL) with a Transformer-based model that learns to combine proprioceptive information and high-dimensional depth sensor inputs. While learning-based locomotion has made great advances using RL, most methods still rely on domain randomization for training blind agents that generalize to challenging terrains. Our key insight is that proprioceptive states only offer contact measurements for immediate reaction, whereas an agent equipped with visual sensory observations can learn to proactively maneuver environments with obstacles and uneven terrain by anticipating changes in the environment many steps ahead. In this paper, we introduce LocoTransformer, an end-to-end RL method that leverages both proprioceptive states and visual observations for locomotion control. We evaluate our method in challenging simulated environments with different obstacles and uneven terrain. We transfer our learned policy from simulation to a real robot by running it indoors and in the wild with unseen obstacles and terrain. Our method not only significantly improves over baselines, but also achieves far better generalization performance, especially when transferred to the real robot. Our project page with videos is at https://rchalyang.github.io/LocoTransformer/ .

5.5LGJun 10, 2021
DAIR: Disentangled Attention Intrinsic Regularization for Safe and Efficient Bimanual Manipulation

Minghao Zhang, Pingcheng Jian, Yi Wu et al.

We address the problem of safely solving complex bimanual robot manipulation tasks with sparse rewards. Such challenging tasks can be decomposed into sub-tasks that are accomplishable by different robots concurrently or sequentially for better efficiency. While previous reinforcement learning approaches primarily focus on modeling the compositionality of sub-tasks, two fundamental issues are largely ignored particularly when learning cooperative strategies for two robots: (i) domination, i.e., one robot may try to solve a task by itself and leaves the other idle; (ii) conflict, i.e., one robot can interrupt another's workspace when executing different sub-tasks simultaneously, which leads to unsafe collisions. To tackle these two issues, we propose a novel technique called disentangled attention, which provides an intrinsic regularization for two robots to focus on separate sub-tasks and objects. We evaluate our method on five bimanual manipulation tasks. Experimental results show that our proposed intrinsic regularization successfully avoids domination and reduces conflicts for the policies, which leads to significantly more efficient and safer cooperative strategies than all the baselines. Our project page with videos is at https://mehooz.github.io/bimanual-attention.

12.8LGOct 23, 2020Code
Bridging Imagination and Reality for Model-Based Deep Reinforcement Learning

Guangxiang Zhu, Minghao Zhang, Honglak Lee et al.

Sample efficiency has been one of the major challenges for deep reinforcement learning. Recently, model-based reinforcement learning has been proposed to address this challenge by performing planning on imaginary trajectories with a learned world model. However, world model learning may suffer from overfitting to training trajectories, and thus model-based value estimation and policy search will be pone to be sucked in an inferior local policy. In this paper, we propose a novel model-based reinforcement learning algorithm, called BrIdging Reality and Dream (BIRD). It maximizes the mutual information between imaginary and real trajectories so that the policy improvement learned from imaginary trajectories can be easily generalized to real trajectories. We demonstrate that our approach improves sample efficiency of model-based planning, and achieves state-of-the-art performance on challenging visual control benchmarks.