5.7ROSep 5, 2024
Continual Skill and Task Learning via DialogueWeiwei Gu, Suresh Kondepudi, Lixiao Huang et al.
Continual and interactive robot learning is a challenging problem as the robot is present with human users who expect the robot to learn novel skills to solve novel tasks perpetually with sample efficiency. In this work we present a framework for robots to query and learn visuo-motor robot skills and task relevant information via natural language dialog interactions with human users. Previous approaches either focus on improving the performance of instruction following agents, or passively learn novel skills or concepts. Instead, we used dialog combined with a language-skill grounding embedding to query or confirm skills and/or tasks requested by a user. To achieve this goal, we developed and integrated three different components for our agent. Firstly, we propose a novel visual-motor control policy ACT with Low Rank Adaptation (ACT-LoRA), which enables the existing SoTA ACT model to perform few-shot continual learning. Secondly, we develop an alignment model that projects demonstrations across skill embodiments into a shared embedding allowing us to know when to ask questions and/or demonstrations from users. Finally, we integrated an existing LLM to interact with a human user to perform grounded interactive continual skill learning to solve a task. Our ACT-LoRA model learns novel fine-tuned skills with a 100% accuracy when trained with only five demonstrations for a novel skill while still maintaining a 74.75% accuracy on pre-trained skills in the RLBench dataset where other models fall significantly short. We also performed a human-subjects study with 8 subjects to demonstrate the continual learning capabilities of our combined framework. We achieve a success rate of 75% in the task of sandwich making with the real robot learning from participant data demonstrating that robots can learn novel skills or task knowledge from dialogue with non-expert users using our approach.
6.3RODec 20, 2023
Interactive Visual Task Learning for RobotsWeiwei Gu, Anant Sah, Nakul Gopalan
We present a framework for robots to learn novel visual concepts and tasks via in-situ linguistic interactions with human users. Previous approaches have either used large pre-trained visual models to infer novel objects zero-shot, or added novel concepts along with their attributes and representations to a concept hierarchy. We extend the approaches that focus on learning visual concept hierarchies by enabling them to learn novel concepts and solve unseen robotics tasks with them. To enable a visual concept learner to solve robotics tasks one-shot, we developed two distinct techniques. Firstly, we propose a novel approach, Hi-Viscont(HIerarchical VISual CONcept learner for Task), which augments information of a novel concept to its parent nodes within a concept hierarchy. This information propagation allows all concepts in a hierarchy to update as novel concepts are taught in a continual learning setting. Secondly, we represent a visual task as a scene graph with language annotations, allowing us to create novel permutations of a demonstrated task zero-shot in-situ. We present two sets of results. Firstly, we compare Hi-Viscont with the baseline model (FALCON) on visual question answering(VQA) in three domains. While being comparable to the baseline model on leaf level concepts, Hi-Viscont achieves an improvement of over 9% on non-leaf concepts on average. We compare our model's performance against the baseline FALCON model. Our framework achieves 33% improvements in success rate metric, and 19% improvements in the object level accuracy compared to the baseline model. With both of these results we demonstrate the ability of our model to learn tasks and concepts in a continual learning setting on the robot.
5.7ROMay 9, 2025
Learning Sequential Kinematic Models from Demonstrations for Multi-Jointed Articulated ObjectsAnmol Gupta, Weiwei Gu, Omkar Patil et al.
As robots become more generalized and deployed in diverse environments, they must interact with complex objects, many with multiple independent joints or degrees of freedom (DoF) requiring precise control. A common strategy is object modeling, where compact state-space models are learned from real-world observations and paired with classical planning. However, existing methods often rely on prior knowledge or focus on single-DoF objects, limiting their applicability. They also fail to handle occluded joints and ignore the manipulation sequences needed to access them. We address this by learning object models from human demonstrations. We introduce Object Kinematic Sequence Machines (OKSMs), a novel representation capturing both kinematic constraints and manipulation order for multi-DoF objects. To estimate these models from point cloud data, we present Pokenet, a deep neural network trained on human demonstrations. We validate our approach on 8,000 simulated and 1,600 real-world annotated samples. Pokenet improves joint axis and state estimation by over 20 percent on real-world data compared to prior methods. Finally, we demonstrate OKSMs on a Sawyer robot using inverse kinematics-based planning to manipulate multi-DoF objects.