Sagar M. Waghmare

CV
h-index32
3papers
19citations
Novelty43%
AI Score30

3 Papers

CVSep 21, 2023
SANPO: A Scene Understanding, Accessibility and Human Navigation Dataset

Sagar M. Waghmare, Kimberly Wilber, Dave Hawkey et al. · deepmind

Vision is essential for human navigation. The World Health Organization (WHO) estimates that 43.3 million people were blind in 2020, and this number is projected to reach 61 million by 2050. Modern scene understanding models could empower these people by assisting them with navigation, obstacle avoidance and visual recognition capabilities. The research community needs high quality datasets for both training and evaluation to build these systems. While datasets for autonomous vehicles are abundant, there is a critical gap in datasets tailored for outdoor human navigation. This gap poses a major obstacle to the development of computer vision based Assistive Technologies. To overcome this obstacle, we present SANPO, a large-scale egocentric video dataset designed for dense prediction in outdoor human navigation environments. SANPO contains 701 stereo videos of 30+ seconds captured in diverse real-world outdoor environments across four geographic locations in the USA. Every frame has a high resolution depth map and 112K frames were annotated with temporally consistent dense video panoptic segmentation labels. The dataset also includes 1961 high-quality synthetic videos with pixel accurate depth and panoptic segmentation annotations to balance the noisy real world annotations with the high precision synthetic annotations. SANPO is already publicly available and is being used by mobile applications like Project Guideline to train mobile models that help low-vision users go running outdoors independently. To preserve anonymization during peer review, we will provide a link to our dataset upon acceptance. SANPO is available here: https://google-research-datasets.github.io/sanpo_dataset/

LGMar 9, 2022
Efficient Image Representation Learning with Federated Sampled Softmax

Sagar M. Waghmare, Hang Qi, Huizhong Chen et al.

Learning image representations on decentralized data can bring many benefits in cases where data cannot be aggregated across data silos. Softmax cross entropy loss is highly effective and commonly used for learning image representations. Using a large number of classes has proven to be particularly beneficial for the descriptive power of such representations in centralized learning. However, doing so on decentralized data with Federated Learning is not straightforward as the demand on FL clients' computation and communication increases proportionally to the number of classes. In this work we introduce federated sampled softmax (FedSS), a resource-efficient approach for learning image representation with Federated Learning. Specifically, the FL clients sample a set of classes and optimize only the corresponding model parameters with respect to a sampled softmax objective that approximates the global full softmax objective. We examine the loss formulation and empirically show that our method significantly reduces the number of parameters transferred to and optimized by the client devices, while performing on par with the standard full softmax method. This work creates a possibility for efficiently learning image representations on decentralized data with a large number of classes under the federated setting.

CVNov 20, 2024
Extending Video Masked Autoencoders to 128 frames

Nitesh Bharadwaj Gundavarapu, Luke Friedman, Raghav Goyal et al.

Video understanding has witnessed significant progress with recent video foundation models demonstrating strong performance owing to self-supervised pre-training objectives; Masked Autoencoders (MAE) being the design of choice. Nevertheless, the majority of prior works that leverage MAE pre-training have focused on relatively short video representations (16 / 32 frames in length) largely due to hardware memory and compute limitations that scale poorly with video length due to the dense memory-intensive self-attention decoding. One natural strategy to address these challenges is to subsample tokens to reconstruct during decoding (or decoder masking). In this work, we propose an effective strategy for prioritizing tokens which allows training on longer video sequences (128 frames) and gets better performance than, more typical, random and uniform masking strategies. The core of our approach is an adaptive decoder masking strategy that prioritizes the most important tokens and uses quantized tokens as reconstruction objectives. Our adaptive strategy leverages a powerful MAGVIT-based tokenizer that jointly learns the tokens and their priority. We validate our design choices through exhaustive ablations and observe improved performance of the resulting long-video (128 frames) encoders over short-video (32 frames) counterparts. With our long-video masked autoencoder (LVMAE) strategy, we surpass state-of-the-art on Diving48 by 3.9 points and EPIC-Kitchens-100 verb classification by 2.5 points while relying on a simple core architecture and video-only pre-training (unlike some of the prior works that require millions of labeled video-text pairs or specialized encoders).