He Zhu

CV
h-index13
3papers
52citations
Novelty52%
AI Score35

3 Papers

25.7CVAug 18, 2025
4DNeX: Feed-Forward 4D Generative Modeling Made Easy

Zhaoxi Chen, Tianqi Liu, Long Zhuo et al.

We present 4DNeX, the first feed-forward framework for generating 4D (i.e., dynamic 3D) scene representations from a single image. In contrast to existing methods that rely on computationally intensive optimization or require multi-frame video inputs, 4DNeX enables efficient, end-to-end image-to-4D generation by fine-tuning a pretrained video diffusion model. Specifically, 1) to alleviate the scarcity of 4D data, we construct 4DNeX-10M, a large-scale dataset with high-quality 4D annotations generated using advanced reconstruction approaches. 2) we introduce a unified 6D video representation that jointly models RGB and XYZ sequences, facilitating structured learning of both appearance and geometry. 3) we propose a set of simple yet effective adaptation strategies to repurpose pretrained video diffusion models for 4D modeling. 4DNeX produces high-quality dynamic point clouds that enable novel-view video synthesis. Extensive experiments demonstrate that 4DNeX outperforms existing 4D generation methods in efficiency and generalizability, offering a scalable solution for image-to-4D modeling and laying the foundation for generative 4D world models that simulate dynamic scene evolution.

21.2CVJun 4, 2024
FastLGS: Speeding up Language Embedded Gaussians with Feature Grid Mapping

Yuzhou Ji, He Zhu, Junshu Tang et al.

The semantically interactive radiance field has always been an appealing task for its potential to facilitate user-friendly and automated real-world 3D scene understanding applications. However, it is a challenging task to achieve high quality, efficiency and zero-shot ability at the same time with semantics in radiance fields. In this work, we present FastLGS, an approach that supports real-time open-vocabulary query within 3D Gaussian Splatting (3DGS) under high resolution. We propose the semantic feature grid to save multi-view CLIP features which are extracted based on Segment Anything Model (SAM) masks, and map the grids to low dimensional features for semantic field training through 3DGS. Once trained, we can restore pixel-aligned CLIP embeddings through feature grids from rendered features for open-vocabulary queries. Comparisons with other state-of-the-art methods prove that FastLGS can achieve the first place performance concerning both speed and accuracy, where FastLGS is 98x faster than LERF and 4x faster than LangSplat. Meanwhile, experiments show that FastLGS is adaptive and compatible with many downstream tasks, such as 3D segmentation and 3D object inpainting, which can be easily applied to other 3D manipulation systems.

3.1CRNov 23, 2016
A New Framework for Ranking Vulnerabilities in the Clouds

He Zhu

Qualifying and ranking threat degrees of vulnerabilities in cloud service are known to be full of challenges. Although there have been several efforts aiming to address this problem, most of them are too simple or cannot be applied into cloud infrastructure. This paper aims to propose a novel framework to qualify and rank the vulnerabilities based on their threat degrees in cloud service. Through inputting or constructing service dependency graph, our framework is able to generate the importance degree of each service and the ranking list of all the vulnerabilities in cloud service. Moreover, our framework can be adopted not only into various cloud infrastructures, but also different categories of algorithms according to concrete requirements. To evaluate our framework, we adopt AssetRank algorithm into the framework, and present the whole design of our work. Comprehensive experiments prove the effectiveness of our framework on qualifying and ranking vulnerabilities in cloud service.