MMICL: Empowering Vision-language Model with Multi-Modal In-Context LearningHaozhe Zhao, Zefan Cai, Shuzheng Si et al. · pku, stanford
Since the resurgence of deep learning, vision-language models (VLMs) enhanced by large language models (LLMs) have grown exponentially in popularity. However, while LLMs can utilize extensive background knowledge and task information with in-context learning, most VLMs still struggle with understanding complex multi-modal prompts with multiple images, making VLMs less effective in downstream vision-language tasks. In this paper, we address the limitation above by 1) introducing vision-language Model with Multi-Modal In-Context Learning(MMICL), a new approach to allow the VLM to deal with multi-modal inputs efficiently; 2) proposing a novel context scheme to augment the in-context learning ability of the VLM; 3) constructing the Multi-modal In-Context Learning (MIC) dataset, designed to enhance the VLM's ability to understand complex multi-modal prompts. Our experiments confirm that MMICL achieves new state-of-the-art zero-shot performance on a wide range of general vision-language tasks, especially for complex benchmarks, including MME and MMBench. Our analysis demonstrates that MMICL effectively tackles the challenge of complex multi-modal prompt understanding and emerges the impressive ICL ability. Furthermore, we observe that MMICL successfully alleviates language bias in VLMs, a common issue for VLMs that often leads to hallucination when faced with extensive textual context. Our code, dataset, dataset tool, and model are available at https://github.com/PKUnlp-icler/MIC
ChatIE: Zero-Shot Information Extraction via Chatting with ChatGPTXiang Wei, Xingyu Cui, Ning Cheng et al.
Zero-shot information extraction (IE) aims to build IE systems from the unannotated text. It is challenging due to involving little human intervention. Challenging but worthwhile, zero-shot IE reduces the time and effort that data labeling takes. Recent efforts on large language models (LLMs, e.g., GPT-3, ChatGPT) show promising performance on zero-shot settings, thus inspiring us to explore prompt-based methods. In this work, we ask whether strong IE models can be constructed by directly prompting LLMs. Specifically, we transform the zero-shot IE task into a multi-turn question-answering problem with a two-stage framework (ChatIE). With the power of ChatGPT, we extensively evaluate our framework on three IE tasks: entity-relation triple extract, named entity recognition, and event extraction. Empirical results on six datasets across two languages show that ChatIE achieves impressive performance and even surpasses some full-shot models on several datasets (e.g., NYT11-HRL). We believe that our work could shed light on building IE models with limited resources.
On the Complexity of Bayesian GeneralizationYu-Zhe Shi, Manjie Xu, John E. Hopcroft et al.
We consider concept generalization at a large scale in the diverse and natural visual spectrum. Established computational modes (i.e., rule-based or similarity-based) are primarily studied isolated and focus on confined and abstract problem spaces. In this work, we study these two modes when the problem space scales up, and the $complexity$ of concepts becomes diverse. Specifically, at the $representational \ level$, we seek to answer how the complexity varies when a visual concept is mapped to the representation space. Prior psychology literature has shown that two types of complexities (i.e., subjective complexity and visual complexity) (Griffiths and Tenenbaum, 2003) build an inverted-U relation (Donderi, 2006; Sun and Firestone, 2021). Leveraging Representativeness of Attribute (RoA), we computationally confirm the following observation: Models use attributes with high RoA to describe visual concepts, and the description length falls in an inverted-U relation with the increment in visual complexity. At the $computational \ level$, we aim to answer how the complexity of representation affects the shift between the rule- and similarity-based generalization. We hypothesize that category-conditioned visual modeling estimates the co-occurrence frequency between visual and categorical attributes, thus potentially serving as the prior for the natural visual world. Experimental results show that representations with relatively high subjective complexity outperform those with relatively low subjective complexity in the rule-based generalization, while the trend is the opposite in the similarity-based generalization.
On the Robustness of Question Rewriting Systems to Questions of Varying HardnessHai Ye, Hwee Tou Ng, Wenjuan Han
In conversational question answering (CQA), the task of question rewriting~(QR) in context aims to rewrite a context-dependent question into an equivalent self-contained question that gives the same answer. In this paper, we are interested in the robustness of a QR system to questions varying in rewriting hardness or difficulty. Since there is a lack of questions classified based on their rewriting hardness, we first propose a heuristic method to automatically classify questions into subsets of varying hardness, by measuring the discrepancy between a question and its rewrite. To find out what makes questions hard or easy for rewriting, we then conduct a human evaluation to annotate the rewriting hardness of questions. Finally, to enhance the robustness of QR systems to questions of varying hardness, we propose a novel learning framework for QR that first trains a QR model independently on each subset of questions of a certain level of hardness, then combines these QR models as one joint model for inference. Experimental results on two datasets show that our framework improves the overall performance compared to the baselines.
15.4CLMay 20, 2022
Evaluating and Inducing Personality in Pre-trained Language ModelsGuangyuan Jiang, Manjie Xu, Song-Chun Zhu et al.
Standardized and quantified evaluation of machine behaviors is a crux of understanding LLMs. In this study, we draw inspiration from psychometric studies by leveraging human personality theory as a tool for studying machine behaviors. Originating as a philosophical quest for human behaviors, the study of personality delves into how individuals differ in thinking, feeling, and behaving. Toward building and understanding human-like social machines, we are motivated to ask: Can we assess machine behaviors by leveraging human psychometric tests in a principled and quantitative manner? If so, can we induce a specific personality in LLMs? To answer these questions, we introduce the Machine Personality Inventory (MPI) tool for studying machine behaviors; MPI follows standardized personality tests, built upon the Big Five Personality Factors (Big Five) theory and personality assessment inventories. By systematically evaluating LLMs with MPI, we provide the first piece of evidence demonstrating the efficacy of MPI in studying LLMs behaviors. We further devise a Personality Prompting (P^2) method to induce LLMs with specific personalities in a controllable way, capable of producing diverse and verifiable behaviors. We hope this work sheds light on future studies by adopting personality as the essential indicator for various downstream tasks, and could further motivate research into equally intriguing human-like machine behaviors.
7.3CLJun 10, 2023
Human-in-the-Loop through Chain-of-ThoughtZefan Cai, Baobao Chang, Wenjuan Han
While the emergence of powerful language models along with Chain-of-thought prompting has made automation more and more omnipresent, it sometimes demonstrates its weakness in long-term or multi-step logical reasoning. For example, users don't always get desirable answers for complex mathematical problems without human involvement. Against this background, we present the Manual Correction System (MCS) -- a human-in-the-loop system enhanced by Chain-of-Thought prompting, which explores how manual correction of sub-logics in rationales can improve LLM's reasoning performance. Moving one step forward, considering a system with human-in-the-loop involves more than having humans improve performance but also controlling the cost. Therefore, we post a Cost-utility Analysis Model for Human-in-the-Loop systems (CAMLOP) based on classical economics theory to analyze, quantify and balance the utility and the corresponding cost. We conduct experiments of MCS and CAMLOP with twelve datasets. A significant advantage w.r.t cost and utility proves its superiority over strong baselines.
VGStore: A Multimodal Extension to SPARQL for Querying RDF Scene GraphYanzeng Li, Zilong Zheng, Wenjuan Han et al.
Semantic Web technology has successfully facilitated many RDF models with rich data representation methods. It also has the potential ability to represent and store multimodal knowledge bases such as multimodal scene graphs. However, most existing query languages, especially SPARQL, barely explore the implicit multimodal relationships like semantic similarity, spatial relations, etc. We first explored this issue by organizing a large-scale scene graph dataset, namely Visual Genome, in the RDF graph database. Based on the proposed RDF-stored multimodal scene graph, we extended SPARQL queries to answer questions containing relational reasoning about color, spatial, etc. Further demo (i.e., VGStore) shows the effectiveness of customized queries and displaying multimodal data.
CollabKG: A Learnable Human-Machine-Cooperative Information Extraction Toolkit for (Event) Knowledge Graph ConstructionXiang Wei, Yufeng Chen, Ning Cheng et al.
In order to construct or extend entity-centric and event-centric knowledge graphs (KG and EKG), the information extraction (IE) annotation toolkit is essential. However, existing IE toolkits have several non-trivial problems, such as not supporting multi-tasks, not supporting automatic updates. In this work, we present CollabKG, a learnable human-machine-cooperative IE toolkit for KG and EKG construction. Specifically, for the multi-task issue, CollabKG unifies different IE subtasks, including named entity recognition (NER), entity-relation triple extraction (RE), and event extraction (EE), and supports both KG and EKG. Then, combining advanced prompting-based IE technology, the human-machine-cooperation mechanism with LLMs as the assistant machine is presented which can provide a lower cost as well as a higher performance. Lastly, owing to the two-way interaction between the human and machine, CollabKG with learning ability allows self-renewal. Besides, CollabKG has several appealing features (e.g., customization, training-free, propagation, etc.) that make the system powerful, easy-to-use, and high-productivity. We holistically compare our toolkit with other existing tools on these features. Human evaluation quantitatively illustrates that CollabKG significantly improves annotation quality, efficiency, and stability simultaneously.
Modeling Instance Interactions for Joint Information Extraction with Neural High-Order Conditional Random FieldZixia Jia, Zhaohui Yan, Wenjuan Han et al.
Prior works on joint Information Extraction (IE) typically model instance (e.g., event triggers, entities, roles, relations) interactions by representation enhancement, type dependencies scoring, or global decoding. We find that the previous models generally consider binary type dependency scoring of a pair of instances, and leverage local search such as beam search to approximate global solutions. To better integrate cross-instance interactions, in this work, we introduce a joint IE framework (CRFIE) that formulates joint IE as a high-order Conditional Random Field. Specifically, we design binary factors and ternary factors to directly model interactions between not only a pair of instances but also triplets. Then, these factors are utilized to jointly predict labels of all instances. To address the intractability problem of exact high-order inference, we incorporate a high-order neural decoder that is unfolded from a mean-field variational inference method, which achieves consistent learning and inference. The experimental results show that our approach achieves consistent improvements on three IE tasks compared with our baseline and prior work.
Unsupervised Vision-Language Parsing: Seamlessly Bridging Visual Scene Graphs with Language Structures via Dependency RelationshipsChao Lou, Wenjuan Han, Yuhuan Lin et al.
Understanding realistic visual scene images together with language descriptions is a fundamental task towards generic visual understanding. Previous works have shown compelling comprehensive results by building hierarchical structures for visual scenes (e.g., scene graphs) and natural languages (e.g., dependency trees), individually. However, how to construct a joint vision-language (VL) structure has barely been investigated. More challenging but worthwhile, we introduce a new task that targets on inducing such a joint VL structure in an unsupervised manner. Our goal is to bridge the visual scene graphs and linguistic dependency trees seamlessly. Due to the lack of VL structural data, we start by building a new dataset VLParse. Rather than using labor-intensive labeling from scratch, we propose an automatic alignment procedure to produce coarse structures followed by human refinement to produce high-quality ones. Moreover, we benchmark our dataset by proposing a contrastive learning (CL)-based framework VLGAE, short for Vision-Language Graph Autoencoder. Our model obtains superior performance on two derived tasks, i.e., language grammar induction and VL phrase grounding. Ablations show the effectiveness of both visual cues and dependency relationships on fine-grained VL structure construction.
EMAformer: Enhancing Transformer through Embedding Armor for Time Series ForecastingZhiwei Zhang, Xinyi Du, Xuanchi Guo et al.
Multivariate time series forecasting is crucial across a wide range of domains. While presenting notable progress for the Transformer architecture, iTransformer still lags behind the latest MLP-based models. We attribute this performance gap to unstable inter-channel relationships. To bridge this gap, we propose EMAformer, a simple yet effective model that enhances the Transformer with an auxiliary embedding suite, akin to armor that reinforces its ability. By introducing three key inductive biases, i.e., \textit{global stability}, \textit{phase sensitivity}, and \textit{cross-axis specificity}, EMAformer unlocks the further potential of the Transformer architecture, achieving state-of-the-art performance on 12 real-world benchmarks and reducing forecasting errors by an average of 2.73\% in MSE and 5.15\% in MAE. This significantly advances the practical applicability of Transformer-based approaches for multivariate time series forecasting. The code is available on https://github.com/PlanckChang/EMAformer.
2.5AIDec 1, 2022
To think inside the box, or to think out of the box? Scientific discovery via the reciprocation of insights and conceptsYu-Zhe Shi, Manjie Xu, Wenjuan Han et al.
If scientific discovery is one of the main driving forces of human progress, insight is the fuel for the engine, which has long attracted behavior-level research to understand and model its underlying cognitive process. However, current tasks that abstract scientific discovery mostly focus on the emergence of insight, ignoring the special role played by domain knowledge. In this concept paper, we view scientific discovery as an interplay between $thinking \ out \ of \ the \ box$ that actively seeks insightful solutions and $thinking \ inside \ the \ box$ that generalizes on conceptual domain knowledge to keep correct. Accordingly, we propose Mindle, a semantic searching game that triggers scientific-discovery-like thinking spontaneously, as infrastructure for exploring scientific discovery on a large scale. On this basis, the meta-strategies for insights and the usage of concepts can be investigated reciprocally. In the pilot studies, several interesting observations inspire elaborated hypotheses on meta-strategies, context, and individual diversity for further investigations.
MineLand: Simulating Large-Scale Multi-Agent Interactions with Limited Multimodal Senses and Physical NeedsXianhao Yu, Jiaqi Fu, Renjia Deng et al.
While Vision-Language Models (VLMs) hold promise for tasks requiring extensive collaboration, traditional multi-agent simulators have facilitated rich explorations of an interactive artificial society that reflects collective behavior. However, these existing simulators face significant limitations. Firstly, they struggle with handling large numbers of agents due to high resource demands. Secondly, they often assume agents possess perfect information and limitless capabilities, hindering the ecological validity of simulated social interactions. To bridge this gap, we propose a multi-agent Minecraft simulator, MineLand, that bridges this gap by introducing three key features: large-scale scalability, limited multimodal senses, and physical needs. Our simulator supports 64 or more agents. Agents have limited visual, auditory, and environmental awareness, forcing them to actively communicate and collaborate to fulfill physical needs like food and resources. Additionally, we further introduce an AI agent framework, Alex, inspired by multitasking theory, enabling agents to handle intricate coordination and scheduling. Our experiments demonstrate that the simulator, the corresponding benchmark, and the AI agent framework contribute to more ecological and nuanced collective behavior.The source code of MineLand and Alex is openly available at https://github.com/cocacola-lab/MineLand.
Diversity-Driven Combination for Grammatical Error CorrectionWenjuan Han, Hwee Tou Ng
Grammatical error correction (GEC) is the task of detecting and correcting errors in a written text. The idea of combining multiple system outputs has been successfully used in GEC. To achieve successful system combination, multiple component systems need to produce corrected sentences that are both diverse and of comparable quality. However, most existing state-of-the-art GEC approaches are based on similar sequence-to-sequence neural networks, so the gains are limited from combining the outputs of component systems similar to one another. In this paper, we present Diversity-Driven Combination (DDC) for GEC, a system combination strategy that encourages diversity among component systems. We evaluate our system combination strategy on the CoNLL-2014 shared task and the BEA-2019 shared task. On both benchmarks, DDC achieves significant performance gain with a small number of training examples and outperforms the component systems by a large margin. Our source code is available at https://github.com/nusnlp/gec-ddc.
20.8CVDec 18, 2023
CLOVA: A Closed-Loop Visual Assistant with Tool Usage and UpdateZhi Gao, Yuntao Du, Xintong Zhang et al.
Utilizing large language models (LLMs) to compose off-the-shelf visual tools represents a promising avenue of research for developing robust visual assistants capable of addressing diverse visual tasks. However, these methods often overlook the potential for continual learning, typically by freezing the utilized tools, thus limiting their adaptation to environments requiring new knowledge. To tackle this challenge, we propose CLOVA, a Closed-Loop Visual Assistant, which operates within a framework encompassing inference, reflection, and learning phases. During the inference phase, LLMs generate programs and execute corresponding tools to complete assigned tasks. In the reflection phase, a multimodal global-local reflection scheme analyzes human feedback to determine which tools require updating. Lastly, the learning phase employs three flexible approaches to automatically gather training data and introduces a novel prompt tuning scheme to update the tools, allowing CLOVA to efficiently acquire new knowledge. Experimental findings demonstrate that CLOVA surpasses existing tool-usage methods by 5% in visual question answering and multiple-image reasoning, by 10% in knowledge tagging, and by 20% in image editing. These results underscore the significance of the continual learning capability in general visual assistants.
9.6CLFeb 11, 2024
TransGPT: Multi-modal Generative Pre-trained Transformer for TransportationPeng Wang, Xiang Wei, Fangxu Hu et al.
Natural language processing (NLP) is a key component of intelligent transportation systems (ITS), but it faces many challenges in the transportation domain, such as domain-specific knowledge and data, and multi-modal inputs and outputs. This paper presents TransGPT, a novel (multi-modal) large language model for the transportation domain, which consists of two independent variants: TransGPT-SM for single-modal data and TransGPT-MM for multi-modal data. TransGPT-SM is finetuned on a single-modal Transportation dataset (STD) that contains textual data from various sources in the transportation domain. TransGPT-MM is finetuned on a multi-modal Transportation dataset (MTD) that we manually collected from three areas of the transportation domain: driving tests, traffic signs, and landmarks. We evaluate TransGPT on several benchmark datasets for different tasks in the transportation domain, and show that it outperforms baseline models on most tasks. We also showcase the potential applications of TransGPT for traffic analysis and modeling, such as generating synthetic traffic scenarios, explaining traffic phenomena, answering traffic-related questions, providing traffic recommendations, and generating traffic reports. This work advances the state-of-the-art of NLP in the transportation domain and provides a useful tool for ITS researchers and practitioners.
7.2CLMay 10, 2024
Potential and Limitations of LLMs in Capturing Structured Semantics: A Case Study on SRLNing Cheng, Zhaohui Yan, Ziming Wang et al.
Large Language Models (LLMs) play a crucial role in capturing structured semantics to enhance language understanding, improve interpretability, and reduce bias. Nevertheless, an ongoing controversy exists over the extent to which LLMs can grasp structured semantics. To assess this, we propose using Semantic Role Labeling (SRL) as a fundamental task to explore LLMs' ability to extract structured semantics. In our assessment, we employ the prompting approach, which leads to the creation of our few-shot SRL parser, called PromptSRL. PromptSRL enables LLMs to map natural languages to explicit semantic structures, which provides an interpretable window into the properties of LLMs. We find interesting potential: LLMs can indeed capture semantic structures, and scaling-up doesn't always mirror potential. Additionally, limitations of LLMs are observed in C-arguments, etc. Lastly, we are surprised to discover that significant overlap in the errors is made by both LLMs and untrained humans, accounting for almost 30% of all errors.
6.6CLJan 9, 2024
TransportationGames: Benchmarking Transportation Knowledge of (Multimodal) Large Language ModelsXue Zhang, Xiangyu Shi, Xinyue Lou et al.
Large language models (LLMs) and multimodal large language models (MLLMs) have shown excellent general capabilities, even exhibiting adaptability in many professional domains such as law, economics, transportation, and medicine. Currently, many domain-specific benchmarks have been proposed to verify the performance of (M)LLMs in specific fields. Among various domains, transportation plays a crucial role in modern society as it impacts the economy, the environment, and the quality of life for billions of people. However, it is unclear how much traffic knowledge (M)LLMs possess and whether they can reliably perform transportation-related tasks. To address this gap, we propose TransportationGames, a carefully designed and thorough evaluation benchmark for assessing (M)LLMs in the transportation domain. By comprehensively considering the applications in real-world scenarios and referring to the first three levels in Bloom's Taxonomy, we test the performance of various (M)LLMs in memorizing, understanding, and applying transportation knowledge by the selected tasks. The experimental results show that although some models perform well in some tasks, there is still much room for improvement overall. We hope the release of TransportationGames can serve as a foundation for future research, thereby accelerating the implementation and application of (M)LLMs in the transportation domain.
12.4AIMar 2, 2025
A Law Reasoning Benchmark for LLM with Tree-Organized Structures including Factum Probandum, Evidence and ExperiencesJiaxin Shen, Jinan Xu, Huiqi Hu et al.
While progress has been made in legal applications, law reasoning, crucial for fair adjudication, remains unexplored. We propose a transparent law reasoning schema enriched with hierarchical factum probandum, evidence, and implicit experience, enabling public scrutiny and preventing bias. Inspired by this schema, we introduce the challenging task, which takes a textual case description and outputs a hierarchical structure justifying the final decision. We also create the first crowd-sourced dataset for this task, enabling comprehensive evaluation. Simultaneously, we propose an agent framework that employs a comprehensive suite of legal analysis tools to address the challenge task. This benchmark paves the way for transparent and accountable AI-assisted law reasoning in the ``Intelligent Court''.
4.6LGMay 21, 2024
Transformer in Touch: A SurveyJing Gao, Ning Cheng, Bin Fang et al.
The Transformer model, initially achieving significant success in the field of natural language processing, has recently shown great potential in the application of tactile perception. This review aims to comprehensively outline the application and development of Transformers in tactile technology. We first introduce the two fundamental concepts behind the success of the Transformer: the self-attention mechanism and large-scale pre-training. Then, we delve into the application of Transformers in various tactile tasks, including but not limited to object recognition, cross-modal generation, and object manipulation, offering a concise summary of the core methodologies, performance benchmarks, and design highlights. Finally, we suggest potential areas for further research and future work, aiming to generate more interest within the community, tackle existing challenges, and encourage the use of Transformer models in the tactile field.
9.6CVMar 14, 2024
Towards Comprehensive Multimodal Perception: Introducing the Touch-Language-Vision DatasetNing Cheng, You Li, Jing Gao et al.
Tactility provides crucial support and enhancement for the perception and interaction capabilities of both humans and robots. Nevertheless, the multimodal research related to touch primarily focuses on visual and tactile modalities, with limited exploration in the domain of language. Beyond vocabulary, sentence-level descriptions contain richer semantics. Based on this, we construct a touch-language-vision dataset named TLV (Touch-Language-Vision) by human-machine cascade collaboration, featuring sentence-level descriptions for multimode alignment. The new dataset is used to fine-tune our proposed lightweight training framework, STLV-Align (Synergistic Touch-Language-Vision Alignment), achieving effective semantic alignment with minimal parameter adjustments (1%). Project Page: https://xiaoen0.github.io/touch.page/.
1.3CLMay 22, 2023
Enhance Reasoning Ability of Visual-Language Models via Large Language ModelsYueting Yang, Xintong Zhang, Wenjuan Han
Pre-trained visual language models (VLM) have shown excellent performance in image caption tasks. However, it sometimes shows insufficient reasoning ability. In contrast, large language models (LLMs) emerge with powerful reasoning capabilities. Therefore, we propose a method called TReE, which transfers the reasoning ability of a large language model to a visual language model in zero-shot scenarios. TReE contains three stages: observation, thinking, and re-thinking. Observation stage indicates that VLM obtains the overall information of the relative image. Thinking stage combines the image information and task description as the prompt of the LLM, inference with the rationals. Re-Thinking stage learns from rationale and then inference the final result through VLM.
Towards Understanding and Improving Knowledge Distillation for Neural Machine TranslationSongming Zhang, Yunlong Liang, Shuaibo Wang et al.
Knowledge distillation (KD) is a promising technique for model compression in neural machine translation. However, where the knowledge hides in KD is still not clear, which may hinder the development of KD. In this work, we first unravel this mystery from an empirical perspective and show that the knowledge comes from the top-1 predictions of teachers, which also helps us build a potential connection between word- and sequence-level KD. Further, we point out two inherent issues in vanilla word-level KD based on this finding. Firstly, the current objective of KD spreads its focus to whole distributions to learn the knowledge, yet lacks special treatment on the most crucial top-1 information. Secondly, the knowledge is largely covered by the golden information due to the fact that most top-1 predictions of teachers overlap with ground-truth tokens, which further restricts the potential of KD. To address these issues, we propose a novel method named \textbf{T}op-1 \textbf{I}nformation \textbf{E}nhanced \textbf{K}nowledge \textbf{D}istillation (TIE-KD). Specifically, we design a hierarchical ranking loss to enforce the learning of the top-1 information from the teacher. Additionally, we develop an iterative KD procedure to infuse more additional knowledge by distilling on the data without ground-truth targets. Experiments on WMT'14 English-German, WMT'14 English-French and WMT'16 English-Romanian demonstrate that our method can respectively boost Transformer$_{base}$ students by +1.04, +0.60 and +1.11 BLEU scores and significantly outperform the vanilla word-level KD baseline. Besides, our method shows higher generalizability on different teacher-student capacity gaps than existing KD techniques.