Chitralekha Gupta

AS
h-index29
11papers
118citations
Novelty38%
AI Score44

11 Papers

AIJun 6, 2023
VR.net: A Real-world Dataset for Virtual Reality Motion Sickness Research

Elliott Wen, Chitralekha Gupta, Prasanth Sasikumar et al.

Researchers have used machine learning approaches to identify motion sickness in VR experience. These approaches demand an accurately-labeled, real-world, and diverse dataset for high accuracy and generalizability. As a starting point to address this need, we introduce `VR.net', a dataset offering approximately 12-hour gameplay videos from ten real-world games in 10 diverse genres. For each video frame, a rich set of motion sickness-related labels, such as camera/object movement, depth field, and motion flow, are accurately assigned. Building such a dataset is challenging since manual labeling would require an infeasible amount of time. Instead, we utilize a tool to automatically and precisely extract ground truth data from 3D engines' rendering pipelines without accessing VR games' source code. We illustrate the utility of VR.net through several applications, such as risk factor detection and sickness level prediction. We continuously expand VR.net and envision its next version offering 10X more data than the current form. We believe that the scale, accuracy, and diversity of VR.net can offer unparalleled opportunities for VR motion sickness research and beyond.

SDApr 7, 2022
Genre-conditioned Acoustic Models for Automatic Lyrics Transcription of Polyphonic Music

Xiaoxue Gao, Chitralekha Gupta, Haizhou Li

Lyrics transcription of polyphonic music is challenging not only because the singing vocals are corrupted by the background music, but also because the background music and the singing style vary across music genres, such as pop, metal, and hip hop, which affects lyrics intelligibility of the song in different ways. In this work, we propose to transcribe the lyrics of polyphonic music using a novel genre-conditioned network. The proposed network adopts pre-trained model parameters, and incorporates the genre adapters between layers to capture different genre peculiarities for lyrics-genre pairs, thereby only requiring lightweight genre-specific parameters for training. Our experiments show that the proposed genre-conditioned network outperforms the existing lyrics transcription systems.

ASApr 23, 2023
Towards Controllable Audio Texture Morphing

Chitralekha Gupta, Purnima Kamath, Yize Wei et al.

In this paper, we propose a data-driven approach to train a Generative Adversarial Network (GAN) conditioned on "soft-labels" distilled from the penultimate layer of an audio classifier trained on a target set of audio texture classes. We demonstrate that interpolation between such conditions or control vectors provides smooth morphing between the generated audio textures, and shows similar or better audio texture morphing capability compared to the state-of-the-art methods. The proposed approach results in a well-organized latent space that generates novel audio outputs while remaining consistent with the semantics of the conditioning parameters. This is a step towards a general data-driven approach to designing generative audio models with customized controls capable of traversing out-of-distribution regions for novel sound synthesis.

ASAug 23, 2023
Example-Based Framework for Perceptually Guided Audio Texture Generation

Purnima Kamath, Chitralekha Gupta, Lonce Wyse et al.

Controllable generation using StyleGANs is usually achieved by training the model using labeled data. For audio textures, however, there is currently a lack of large semantically labeled datasets. Therefore, to control generation, we develop a method for semantic control over an unconditionally trained StyleGAN in the absence of such labeled datasets. In this paper, we propose an example-based framework to determine guidance vectors for audio texture generation based on user-defined semantic attributes. Our approach leverages the semantically disentangled latent space of an unconditionally trained StyleGAN. By using a few synthetic examples to indicate the presence or absence of a semantic attribute, we infer the guidance vectors in the latent space of the StyleGAN to control that attribute during generation. Our results show that our framework can find user-defined and perceptually relevant guidance vectors for controllable generation for audio textures. Furthermore, we demonstrate an application of our framework to other tasks, such as selective semantic attribute transfer.

68.5HCMar 28
Beyond Descriptions: A Generative Scene2Audio Framework for Blind and Low-Vision Users to Experience Vista Landscapes

Chitralekha Gupta, Jing Peng, Ashwin Ram et al.

Current scene perception tools for Blind and Low Vision (BLV) individuals rely on spoken descriptions but lack engaging representations of visually pleasing distant environmental landscapes (Vista spaces). Our proposed Scene2Audio framework generates comprehensible and enjoyable nonverbal audio using generative models informed by psychoacoustics, and principles of scene audio composition. Through a user study with 11 BLV participants, we found that combining the Scene2Audio sounds with speech creates a better experience than speech alone, as the sound effects complement the speech making the scene easier to imagine. A mobile app "in-the-wild" study with 7 BLV users for more than a week further showed the potential of Scene2Audio in enhancing outdoor scene experiences. Our work bridges the gap between visual and auditory scene perception by moving beyond purely descriptive aids, addressing the aesthetic needs of BLV users.

64.6HCMar 28
Feeling the Facts: Real-time Wearable Fact-checkers Can Use Nudges to Reduce User Belief in False Information

Chitralekha Gupta, Nadia Victoria Aritonang, Dixon Prem Daniel Rajendran et al.

Misinformation can spread rapidly in everyday conversation, where pausing to verify is not always possible. We envision a wearable system that bridges the timing gap between hearing a claim and forming a judgment. It uses ambient listening to detect verifiable claims, performs rapid web verification, and provides a subtle haptic nudge with a glanceable overview. A controlled study (N=34) simulated this approach and tested against a no-support baseline. Results show that instant, body-integrated feedback significantly improved real-time truth discernment and increased verification activity compared to unsupported fact-checking. However, it also introduced over-reliance when the system made errors, i.e. failed to flag false claims or flagged true claims as false. We contribute empirical evidence of improved discernment alongside insights into trust, effort, and user-system tensions in verification wearables.

ASOct 17, 2025Code
DroneAudioset: An Audio Dataset for Drone-based Search and Rescue

Chitralekha Gupta, Soundarya Ramesh, Praveen Sasikumar et al.

Unmanned Aerial Vehicles (UAVs) or drones, are increasingly used in search and rescue missions to detect human presence. Existing systems primarily leverage vision-based methods which are prone to fail under low-visibility or occlusion. Drone-based audio perception offers promise but suffers from extreme ego-noise that masks sounds indicating human presence. Existing datasets are either limited in diversity or synthetic, lacking real acoustic interactions, and there are no standardized setups for drone audition. To this end, we present DroneAudioset (The dataset is publicly available at https://huggingface.co/datasets/ahlab-drone-project/DroneAudioSet/ under the MIT license), a comprehensive drone audition dataset featuring 23.5 hours of annotated recordings, covering a wide range of signal-to-noise ratios (SNRs) from -57.2 dB to -2.5 dB, across various drone types, throttles, microphone configurations as well as environments. The dataset enables development and systematic evaluation of noise suppression and classification methods for human-presence detection under challenging conditions, while also informing practical design considerations for drone audition systems, such as microphone placement trade-offs, and development of drone noise-aware audio processing. This dataset is an important step towards enabling design and deployment of drone-audition systems.

CLJun 18, 2024
EMO-KNOW: A Large Scale Dataset on Emotion and Emotion-cause

Mia Huong Nguyen, Yasith Samaradivakara, Prasanth Sasikumar et al.

Emotion-Cause analysis has attracted the attention of researchers in recent years. However, most existing datasets are limited in size and number of emotion categories. They often focus on extracting parts of the document that contain the emotion cause and fail to provide more abstractive, generalizable root cause. To bridge this gap, we introduce a large-scale dataset of emotion causes, derived from 9.8 million cleaned tweets over 15 years. We describe our curation process, which includes a comprehensive pipeline for data gathering, cleaning, labeling, and validation, ensuring the dataset's reliability and richness. We extract emotion labels and provide abstractive summarization of the events causing emotions. The final dataset comprises over 700,000 tweets with corresponding emotion-cause pairs spanning 48 emotion classes, validated by human evaluators. The novelty of our dataset stems from its broad spectrum of emotion classes and the abstractive emotion cause that facilitates the development of an emotion-cause knowledge graph for nuanced reasoning. Our dataset will enable the design of emotion-aware systems that account for the diverse emotional responses of different people for the same event.

ASMar 12, 2021
Signal Representations for Synthesizing Audio Textures with Generative Adversarial Networks

Chitralekha Gupta, Purnima Kamath, Lonce Wyse

Generative Adversarial Networks (GANs) currently achieve the state-of-the-art sound synthesis quality for pitched musical instruments using a 2-channel spectrogram representation consisting of log magnitude and instantaneous frequency (the "IFSpectrogram"). Many other synthesis systems use representations derived from the magnitude spectra, and then depend on a backend component to invert the output magnitude spectrograms that generally result in audible artefacts associated with the inversion process. However, for signals that have closely-spaced frequency components such as non-pitched and other noisy sounds, training the GAN on the 2-channel IFSpectrogram representation offers no advantage over the magnitude spectra based representations. In this paper, we propose that training GANs on single-channel magnitude spectra, and using the Phase Gradient Heap Integration (PGHI) inversion algorithm is a better comprehensive approach for audio synthesis modeling of diverse signals that include pitched, non-pitched, and dynamically complex sounds. We show that this method produces higher-quality output for wideband and noisy sounds, such as pops and chirps, compared to using the IFSpectrogram. Furthermore, the sound quality for pitched sounds is comparable to using the IFSpectrogram, even while using a simpler representation with half the memory requirements.

ASSep 23, 2019
Automatic Lyrics Alignment and Transcription in Polyphonic Music: Does Background Music Help?

Chitralekha Gupta, Emre Yılmaz, Haizhou Li

Background music affects lyrics intelligibility of singing vocals in a music piece. Automatic lyrics alignment and transcription in polyphonic music are challenging tasks because the singing vocals are corrupted by the background music. In this work, we propose to learn music genre-specific characteristics to train polyphonic acoustic models. We first compare several automatic speech recognition pipelines for the application of lyrics transcription. We then present the lyrics alignment and transcription performance of music-informed acoustic models for the best-performing pipeline, and systematically study the impact of music genre and language model on the performance. With such genre-based approach, we explicitly model the music without removing it during acoustic modeling. The proposed approach outperforms all competing systems in the lyrics alignment and transcription tasks on several well-known polyphonic test datasets.

ASJun 25, 2019
Acoustic Modeling for Automatic Lyrics-to-Audio Alignment

Chitralekha Gupta, Emre Yılmaz, Haizhou Li

Automatic lyrics to polyphonic audio alignment is a challenging task not only because the vocals are corrupted by background music, but also there is a lack of annotated polyphonic corpus for effective acoustic modeling. In this work, we propose (1) using additional speech and music-informed features and (2) adapting the acoustic models trained on a large amount of solo singing vocals towards polyphonic music using a small amount of in-domain data. Incorporating additional information such as voicing and auditory features together with conventional acoustic features aims to bring robustness against the increased spectro-temporal variations in singing vocals. By adapting the acoustic model using a small amount of polyphonic audio data, we reduce the domain mismatch between training and testing data. We perform several alignment experiments and present an in-depth alignment error analysis on acoustic features, and model adaptation techniques. The results demonstrate that the proposed strategy provides a significant error reduction of word boundary alignment over comparable existing systems, especially on more challenging polyphonic data with long-duration musical interludes.