6.2CVDec 16, 2025
Consistent Instance Field for Dynamic Scene UnderstandingJunyi Wu, Van Nguyen Nguyen, Benjamin Planche et al.
We introduce Consistent Instance Field, a continuous and probabilistic spatio-temporal representation for dynamic scene understanding. Unlike prior methods that rely on discrete tracking or view-dependent features, our approach disentangles visibility from persistent object identity by modeling each space-time point with an occupancy probability and a conditional instance distribution. To realize this, we introduce a novel instance-embedded representation based on deformable 3D Gaussians, which jointly encode radiance and semantic information and are learned directly from input RGB images and instance masks through differentiable rasterization. Furthermore, we introduce new mechanisms to calibrate per-Gaussian identities and resample Gaussians toward semantically active regions, ensuring consistent instance representations across space and time. Experiments on HyperNeRF and Neu3D datasets demonstrate that our method significantly outperforms state-of-the-art methods on novel-view panoptic segmentation and open-vocabulary 4D querying tasks.
AdaTSQ: Pushing the Pareto Frontier of Diffusion Transformers via Temporal-Sensitivity QuantizationShaoqiu Zhang, Zizhong Ding, Kaicheng Yang et al.
Diffusion Transformers (DiTs) have emerged as the state-of-the-art backbone for high-fidelity image and video generation. However, their massive computational cost and memory footprint hinder deployment on edge devices. While post-training quantization (PTQ) has proven effective for large language models (LLMs), directly applying existing methods to DiTs yields suboptimal results due to the neglect of the unique temporal dynamics inherent in diffusion processes. In this paper, we propose AdaTSQ, a novel PTQ framework that pushes the Pareto frontier of efficiency and quality by exploiting the temporal sensitivity of DiTs. First, we propose a Pareto-aware timestep-dynamic bit-width allocation strategy. We model the quantization policy search as a constrained pathfinding problem. We utilize a beam search algorithm guided by end-to-end reconstruction error to dynamically assign layer-wise bit-widths across different timesteps. Second, we propose a Fisher-guided temporal calibration mechanism. It leverages temporal Fisher information to prioritize calibration data from highly sensitive timesteps, seamlessly integrating with Hessian-based weight optimization. Extensive experiments on four advanced DiTs (e.g., Flux-Dev, Flux-Schnell, Z-Image, and Wan2.1) demonstrate that AdaTSQ significantly outperforms state-of-the-art methods like SVDQuant and ViDiT-Q. Our code will be released at https://github.com/Qiushao-E/AdaTSQ.
10.5CVJul 3, 2024
Visual Grounding with Attention-Driven Constraint BalancingWeitai Kang, Luowei Zhou, Junyi Wu et al.
Unlike Object Detection, Visual Grounding task necessitates the detection of an object described by complex free-form language. To simultaneously model such complex semantic and visual representations, recent state-of-the-art studies adopt transformer-based models to fuse features from both modalities, further introducing various modules that modulate visual features to align with the language expressions and eliminate the irrelevant redundant information. However, their loss function, still adopting common Object Detection losses, solely governs the bounding box regression output, failing to fully optimize for the above objectives. To tackle this problem, in this paper, we first analyze the attention mechanisms of transformer-based models. Building upon this, we further propose a novel framework named Attention-Driven Constraint Balancing (AttBalance) to optimize the behavior of visual features within language-relevant regions. Extensive experimental results show that our method brings impressive improvements. Specifically, we achieve constant improvements over five different models evaluated on four different benchmarks. Moreover, we attain a new state-of-the-art performance by integrating our method into QRNet.
1.5CVJan 13
CogniMap3D: Cognitive 3D Mapping and Rapid RetrievalFeiran Wang, Junyi Wu, Dawen Cai et al.
We present CogniMap3D, a bioinspired framework for dynamic 3D scene understanding and reconstruction that emulates human cognitive processes. Our approach maintains a persistent memory bank of static scenes, enabling efficient spatial knowledge storage and rapid retrieval. CogniMap3D integrates three core capabilities: a multi-stage motion cue framework for identifying dynamic objects, a cognitive mapping system for storing, recalling, and updating static scenes across multiple visits, and a factor graph optimization strategy for refining camera poses. Given an image stream, our model identifies dynamic regions through motion cues with depth and camera pose priors, then matches static elements against its memory bank. When revisiting familiar locations, CogniMap3D retrieves stored scenes, relocates cameras, and updates memory with new observations. Evaluations on video depth estimation, camera pose reconstruction, and 3D mapping tasks demonstrate its state-of-the-art performance, while effectively supporting continuous scene understanding across extended sequences and multiple visits.
16.4CVMar 21, 2024
Token Transformation Matters: Towards Faithful Post-hoc Explanation for Vision TransformerJunyi Wu, Bin Duan, Weitai Kang et al.
While Transformers have rapidly gained popularity in various computer vision applications, post-hoc explanations of their internal mechanisms remain largely unexplored. Vision Transformers extract visual information by representing image regions as transformed tokens and integrating them via attention weights. However, existing post-hoc explanation methods merely consider these attention weights, neglecting crucial information from the transformed tokens, which fails to accurately illustrate the rationales behind the models' predictions. To incorporate the influence of token transformation into interpretation, we propose TokenTM, a novel post-hoc explanation method that utilizes our introduced measurement of token transformation effects. Specifically, we quantify token transformation effects by measuring changes in token lengths and correlations in their directions pre- and post-transformation. Moreover, we develop initialization and aggregation rules to integrate both attention weights and token transformation effects across all layers, capturing holistic token contributions throughout the model. Experimental results on segmentation and perturbation tests demonstrate the superiority of our proposed TokenTM compared to state-of-the-art Vision Transformer explanation methods.
3.6CVDec 13, 2025
From Particles to Fields: Reframing Photon Mapping with Continuous Gaussian Photon FieldsJiachen Tao, Benjamin Planche, Van Nguyen Nguyen et al.
Accurately modeling light transport is essential for realistic image synthesis. Photon mapping provides physically grounded estimates of complex global illumination effects such as caustics and specular-diffuse interactions, yet its per-view radiance estimation remains computationally inefficient when rendering multiple views of the same scene. The inefficiency arises from independent photon tracing and stochastic kernel estimation at each viewpoint, leading to inevitable redundant computation. To accelerate multi-view rendering, we reformulate photon mapping as a continuous and reusable radiance function. Specifically, we introduce the Gaussian Photon Field (GPF), a learnable representation that encodes photon distributions as anisotropic 3D Gaussian primitives parameterized by position, rotation, scale, and spectrum. GPF is initialized from physically traced photons in the first SPPM iteration and optimized using multi-view supervision of final radiance, distilling photon-based light transport into a continuous field. Once trained, the field enables differentiable radiance evaluation along camera rays without repeated photon tracing or iterative refinement. Extensive experiments on scenes with complex light transport, such as caustics and specular-diffuse interactions, demonstrate that GPF attains photon-level accuracy while reducing computation by orders of magnitude, unifying the physical rigor of photon-based rendering with the efficiency of neural scene representations.
13.1CVSep 27, 2025
Orientation-anchored Hyper-Gaussian for 4D Reconstruction from Casual VideosJunyi Wu, Jiachen Tao, Haoxuan Wang et al.
We present Orientation-anchored Gaussian Splatting (OriGS), a novel framework for high-quality 4D reconstruction from casually captured monocular videos. While recent advances extend 3D Gaussian Splatting to dynamic scenes via various motion anchors, such as graph nodes or spline control points, they often rely on low-rank assumptions and fall short in modeling complex, region-specific deformations inherent to unconstrained dynamics. OriGS addresses this by introducing a hyperdimensional representation grounded in scene orientation. We first estimate a Global Orientation Field that propagates principal forward directions across space and time, serving as stable structural guidance for dynamic modeling. Built upon this, we propose Orientation-aware Hyper-Gaussian, a unified formulation that embeds time, space, geometry, and orientation into a coherent probabilistic state. This enables inferring region-specific deformation through principled conditioned slicing, adaptively capturing diverse local dynamics in alignment with global motion intent. Experiments demonstrate the superior reconstruction fidelity of OriGS over mainstream methods in challenging real-world dynamic scenes.