Hui Guan

CV
3papers
12citations
Novelty42%
AI Score43

3 Papers

9.3SEApr 1
Ambig-IaC: Multi-level Disambiguation for Interactive Cloud Infrastructure-as-Code Synthesis

Zhenning Yang, Kaden Gruizenga, Tongyuan Miao et al.

The scale and complexity of modern cloud infrastructure have made Infrastructure-as-Code (IaC) essential for managing deployments. While large Language models (LLMs) are increasingly being used to generate IaC configurations from natural language, user requests are often underspecified. Unlike traditional code generation, IaC configurations cannot be executed cheaply or iteratively repaired, forcing the LLMs into an almost one-shot regime. We observe that ambiguity in IaC exhibits a tractable compositional structure: configurations decompose into three hierarchical axes (resources, topology, attributes) where higher-level decisions constrain lower-level ones. We propose a training-free, disagreement-driven framework that generates diverse candidate specifications, identifies structural disagreements across these axes, ranks them by informativeness, and produces targeted clarification questions that progressively narrow the configuration space. We introduce \textsc{Ambig-IaC}, a benchmark of 300 validated IaC tasks with ambiguous prompts, and an evaluation framework based on graph edit distance and embedding similarity. Our method outperforms the strongest baseline, achieving relative improvements of +18.4\% and +25.4\% on structure and attribute evaluations, respectively.

11.5LGMay 24, 2024Code
Thinking Forward: Memory-Efficient Federated Finetuning of Language Models

Kunjal Panchal, Nisarg Parikh, Sunav Choudhary et al.

Finetuning large language models (LLMs) in federated learning (FL) settings has become increasingly important as it allows resource-constrained devices to finetune a model using private data. However, finetuning LLMs using backpropagation requires excessive memory (especially from intermediate activations) for resource-constrained devices. While Forward-mode Auto-Differentiation (AD) can significantly reduce memory footprint from activations, we observe that directly applying it to LLM finetuning results in slow convergence and poor accuracy. In this paper, we introduce Spry, an FL algorithm that splits trainable weights of an LLM among participating clients, such that each client computes gradients using forward-mode AD that are closer estimations of the true gradients. Spry achieves a low memory footprint, high accuracy, and fast convergence. We formally prove that the global gradients in Spry are unbiased estimators of true global gradients for homogeneous data distributions across clients, while heterogeneity increases bias of the estimates. We also derive Spry's convergence rate, showing that the gradients decrease inversely proportional to the number of FL rounds, indicating the convergence up to the limits of heterogeneity. Empirically, Spry reduces the memory footprint during training by 1.4-7.1x in contrast to backpropagation, while reaching comparable accuracy, across a wide range of language tasks, models, and FL settings. Spry reduces the convergence time by 1.2-20.3x and achieves 5.2-13.5% higher accuracy against zero-order methods. When finetuning Llama2-7B with LoRA, compared to the peak memory consumption of 33.9GB of backpropagation, Spry only consumes 6.2GB of peak memory. For OPT13B, the reduction is from 76.5GB to 10.8GB. Spry makes feasible previously impossible FL deployments on commodity edge devices. Our source code is available at https://github.com/Astuary/Spry.

5.2CVDec 15, 2024
AI-Driven Innovations in Volumetric Video Streaming: A Review

Erfan Entezami, Hui Guan

Recent efforts to enhance immersive and interactive user experiences have driven the development of volumetric video, a form of 3D content that enables 6 DoF. Unlike traditional 2D content, volumetric content can be represented in various ways, such as point clouds, meshes, or neural representations. However, due to its complex structure and large amounts of data size, deploying this new form of 3D data presents significant challenges in transmission and rendering. These challenges have hindered the widespread adoption of volumetric video in daily applications. In recent years, researchers have proposed various AI-driven techniques to address these challenges and improve the efficiency and quality of volumetric content streaming. This paper provides a comprehensive overview of recent advances in AI-driven approaches to facilitate volumetric content streaming. Through this review, we aim to offer insights into the current state-of-the-art and suggest potential future directions for advancing the deployment of volumetric video streaming in real-world applications.