Zhuorui Zhang

CV
h-index18
4papers
16citations
Novelty56%
AI Score44

4 Papers

CVMay 30
Cohort-Scale Neural Atlases of Ultrasound Video

Zhuorui Zhang, Roger Pallarès-López, Xuan Wu et al.

Ultrasound is the most widely used real-time imaging modality in clinical practice, yet per-frame video annotation remains a major bottleneck: expert labels are scarce and costly, and image appearance varies with speckle, shadowing, attenuation, and operator-dependent probe pose. This is especially limiting because clinically relevant information is often dynamic, from left-ventricular motion in echocardiography to muscle and bone kinematics in musculoskeletal imaging. Population atlases can amortize annotation cost by registering observations to a shared canonical coordinate system, but existing neural atlas methods mainly target single videos, small test-time image sets, or object-centric image collections. We introduce a cohort-scale neural atlas for ultrasound video: a single canonical chart with per-video Generative Latent Optimization embeddings, trained jointly over thousands of frames in DINOv3 feature space. Across five cardiac and musculoskeletal datasets with point landmarks and segmentation masks, our method learns coherent canonical templates and enables accurate atlas-space annotation transfer. On EchoNet-Dynamic and MSK-Bone, it supports single- and few-shot transfer with accuracy competitive with strong dense-correspondence baselines, while training in minutes on a single consumer GPU. The learned embeddings are interpretable: linear projections reveal structured cohort variation, image-decoder interpolation produces anatomically plausible intermediate frames, and test-time latent inversion reconstructs held-out frames through the atlas. These results suggest that cohort-scale neural atlases offer a practical, interpretable representation for reducing expert annotation burden in ultrasound video analysis.

CVJan 30, 2024
Anything in Any Scene: Photorealistic Video Object Insertion

Chen Bai, Zeman Shao, Guoxiang Zhang et al.

Realistic video simulation has shown significant potential across diverse applications, from virtual reality to film production. This is particularly true for scenarios where capturing videos in real-world settings is either impractical or expensive. Existing approaches in video simulation often fail to accurately model the lighting environment, represent the object geometry, or achieve high levels of photorealism. In this paper, we propose Anything in Any Scene, a novel and generic framework for realistic video simulation that seamlessly inserts any object into an existing dynamic video with a strong emphasis on physical realism. Our proposed general framework encompasses three key processes: 1) integrating a realistic object into a given scene video with proper placement to ensure geometric realism; 2) estimating the sky and environmental lighting distribution and simulating realistic shadows to enhance the light realism; 3) employing a style transfer network that refines the final video output to maximize photorealism. We experimentally demonstrate that Anything in Any Scene framework produces simulated videos of great geometric realism, lighting realism, and photorealism. By significantly mitigating the challenges associated with video data generation, our framework offers an efficient and cost-effective solution for acquiring high-quality videos. Furthermore, its applications extend well beyond video data augmentation, showing promising potential in virtual reality, video editing, and various other video-centric applications. Please check our project website https://anythinginanyscene.github.io for access to our project code and more high-resolution video results.

CVNov 14, 2024
Dynamic Reconstruction of Hand-Object Interaction with Distributed Force-aware Contact Representation

Zhenjun Yu, Wenqiang Xu, Pengfei Xie et al.

We present ViTaM-D, a novel visual-tactile framework for reconstructing dynamic hand-object interaction with distributed tactile sensing to enhance contact modeling. Existing methods, relying solely on visual inputs, often fail to capture occluded interactions and object deformation. To address this, we introduce DF-Field, a distributed force-aware contact representation leveraging kinetic and potential energy in hand-object interactions. ViTaM-D first reconstructs interactions using a visual network with contact constraint, then refines contact details through force-aware optimization, improving object deformation modeling. To evaluate deformable object reconstruction, we introduce the HOT dataset, featuring 600 hand-object interaction sequences in a high-precision simulation environment. Experiments on DexYCB and HOT datasets show that ViTaM-D outperforms state-of-the-art methods in reconstruction accuracy for both rigid and deformable objects. DF-Field also proves more effective in refining hand poses and enhancing contact modeling than previous refinement methods. The code, models, and datasets are available at https://sites.google.com/view/vitam-d/.

CVMar 6
Match4Annotate: Propagating Sparse Video Annotations via Implicit Neural Feature Matching

Zhuorui Zhang, Roger Pallarès-López, Praneeth Namburi et al.

Acquiring per-frame video annotations remains a primary bottleneck for deploying computer vision in specialized domains such as medical imaging, where expert labeling is slow and costly. Label propagation offers a natural solution, yet existing approaches face fundamental limitations. Video trackers and segmentation models can propagate labels within a single sequence but require per-video initialization and cannot generalize across videos. Classic correspondence pipelines operate on detector-chosen keypoints and struggle in low-texture scenes, while dense feature matching and one-shot segmentation methods enable cross-video propagation but lack spatiotemporal smoothness and unified support for both point and mask annotations. We present Match4Annotate, a lightweight framework for both intra-video and inter-video propagation of point and mask annotations. Our method fits a SIREN-based implicit neural representation to DINOv3 features at test time, producing a continuous, high-resolution spatiotemporal feature field, and learns a smooth implicit deformation field between frame pairs to guide correspondence matching. We evaluate on three challenging clinical ultrasound datasets. Match4Annotate achieves state-of-the-art inter-video propagation, outperforming feature matching and one-shot segmentation baselines, while remaining competitive with specialized trackers for intra-video propagation. Our results show that lightweight, test-time-optimized feature matching pipelines have the potential to offer an efficient and accessible solution for scalable annotation workflows.